Merge tag 'perf-core-for-mingo-4.20-20180905' of git://git.kernel.org/pub/scm/linux...
[sfrench/cifs-2.6.git] / drivers / hid / hid-wiimote-modules.c
1 /*
2  * Device Modules for Nintendo Wii / Wii U HID Driver
3  * Copyright (c) 2011-2013 David Herrmann <dh.herrmann@gmail.com>
4  */
5
6 /*
7  * This program is free software; you can redistribute it and/or modify it
8  * under the terms of the GNU General Public License as published by the Free
9  * Software Foundation; either version 2 of the License, or (at your option)
10  * any later version.
11  */
12
13 /*
14  * Wiimote Modules
15  * Nintendo devices provide different peripherals and many new devices lack
16  * initial features like the IR camera. Therefore, each peripheral device is
17  * implemented as an independent module and we probe on each device only the
18  * modules for the hardware that really is available.
19  *
20  * Module registration is sequential. Unregistration is done in reverse order.
21  * After device detection, the needed modules are loaded. Users can trigger
22  * re-detection which causes all modules to be unloaded and then reload the
23  * modules for the new detected device.
24  *
25  * wdata->input is a shared input device. It is always initialized prior to
26  * module registration. If at least one registered module is marked as
27  * WIIMOD_FLAG_INPUT, then the input device will get registered after all
28  * modules were registered.
29  * Please note that it is unregistered _before_ the "remove" callbacks are
30  * called. This guarantees that no input interaction is done, anymore. However,
31  * the wiimote core keeps a reference to the input device so it is freed only
32  * after all modules were removed. It is safe to send events to unregistered
33  * input devices.
34  */
35
36 #include <linux/device.h>
37 #include <linux/hid.h>
38 #include <linux/input.h>
39 #include <linux/spinlock.h>
40 #include "hid-wiimote.h"
41
42 /*
43  * Keys
44  * The initial Wii Remote provided a bunch of buttons that are reported as
45  * part of the core protocol. Many later devices dropped these and report
46  * invalid data in the core button reports. Load this only on devices which
47  * correctly send button reports.
48  * It uses the shared input device.
49  */
50
51 static const __u16 wiimod_keys_map[] = {
52         KEY_LEFT,       /* WIIPROTO_KEY_LEFT */
53         KEY_RIGHT,      /* WIIPROTO_KEY_RIGHT */
54         KEY_UP,         /* WIIPROTO_KEY_UP */
55         KEY_DOWN,       /* WIIPROTO_KEY_DOWN */
56         KEY_NEXT,       /* WIIPROTO_KEY_PLUS */
57         KEY_PREVIOUS,   /* WIIPROTO_KEY_MINUS */
58         BTN_1,          /* WIIPROTO_KEY_ONE */
59         BTN_2,          /* WIIPROTO_KEY_TWO */
60         BTN_A,          /* WIIPROTO_KEY_A */
61         BTN_B,          /* WIIPROTO_KEY_B */
62         BTN_MODE,       /* WIIPROTO_KEY_HOME */
63 };
64
65 static void wiimod_keys_in_keys(struct wiimote_data *wdata, const __u8 *keys)
66 {
67         input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_LEFT],
68                                                         !!(keys[0] & 0x01));
69         input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_RIGHT],
70                                                         !!(keys[0] & 0x02));
71         input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_DOWN],
72                                                         !!(keys[0] & 0x04));
73         input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_UP],
74                                                         !!(keys[0] & 0x08));
75         input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_PLUS],
76                                                         !!(keys[0] & 0x10));
77         input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_TWO],
78                                                         !!(keys[1] & 0x01));
79         input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_ONE],
80                                                         !!(keys[1] & 0x02));
81         input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_B],
82                                                         !!(keys[1] & 0x04));
83         input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_A],
84                                                         !!(keys[1] & 0x08));
85         input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_MINUS],
86                                                         !!(keys[1] & 0x10));
87         input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_HOME],
88                                                         !!(keys[1] & 0x80));
89         input_sync(wdata->input);
90 }
91
92 static int wiimod_keys_probe(const struct wiimod_ops *ops,
93                              struct wiimote_data *wdata)
94 {
95         unsigned int i;
96
97         set_bit(EV_KEY, wdata->input->evbit);
98         for (i = 0; i < WIIPROTO_KEY_COUNT; ++i)
99                 set_bit(wiimod_keys_map[i], wdata->input->keybit);
100
101         return 0;
102 }
103
104 static const struct wiimod_ops wiimod_keys = {
105         .flags = WIIMOD_FLAG_INPUT,
106         .arg = 0,
107         .probe = wiimod_keys_probe,
108         .remove = NULL,
109         .in_keys = wiimod_keys_in_keys,
110 };
111
112 /*
113  * Rumble
114  * Nearly all devices provide a rumble feature. A small motor for
115  * force-feedback effects. We provide an FF_RUMBLE memless ff device on the
116  * shared input device if this module is loaded.
117  * The rumble motor is controlled via a flag on almost every output report so
118  * the wiimote core handles the rumble flag. But if a device doesn't provide
119  * the rumble motor, this flag shouldn't be set.
120  */
121
122 /* used by wiimod_rumble and wiipro_rumble */
123 static void wiimod_rumble_worker(struct work_struct *work)
124 {
125         struct wiimote_data *wdata = container_of(work, struct wiimote_data,
126                                                   rumble_worker);
127
128         spin_lock_irq(&wdata->state.lock);
129         wiiproto_req_rumble(wdata, wdata->state.cache_rumble);
130         spin_unlock_irq(&wdata->state.lock);
131 }
132
133 static int wiimod_rumble_play(struct input_dev *dev, void *data,
134                               struct ff_effect *eff)
135 {
136         struct wiimote_data *wdata = input_get_drvdata(dev);
137         __u8 value;
138
139         /*
140          * The wiimote supports only a single rumble motor so if any magnitude
141          * is set to non-zero then we start the rumble motor. If both are set to
142          * zero, we stop the rumble motor.
143          */
144
145         if (eff->u.rumble.strong_magnitude || eff->u.rumble.weak_magnitude)
146                 value = 1;
147         else
148                 value = 0;
149
150         /* Locking state.lock here might deadlock with input_event() calls.
151          * schedule_work acts as barrier. Merging multiple changes is fine. */
152         wdata->state.cache_rumble = value;
153         schedule_work(&wdata->rumble_worker);
154
155         return 0;
156 }
157
158 static int wiimod_rumble_probe(const struct wiimod_ops *ops,
159                                struct wiimote_data *wdata)
160 {
161         INIT_WORK(&wdata->rumble_worker, wiimod_rumble_worker);
162
163         set_bit(FF_RUMBLE, wdata->input->ffbit);
164         if (input_ff_create_memless(wdata->input, NULL, wiimod_rumble_play))
165                 return -ENOMEM;
166
167         return 0;
168 }
169
170 static void wiimod_rumble_remove(const struct wiimod_ops *ops,
171                                  struct wiimote_data *wdata)
172 {
173         unsigned long flags;
174
175         cancel_work_sync(&wdata->rumble_worker);
176
177         spin_lock_irqsave(&wdata->state.lock, flags);
178         wiiproto_req_rumble(wdata, 0);
179         spin_unlock_irqrestore(&wdata->state.lock, flags);
180 }
181
182 static const struct wiimod_ops wiimod_rumble = {
183         .flags = WIIMOD_FLAG_INPUT,
184         .arg = 0,
185         .probe = wiimod_rumble_probe,
186         .remove = wiimod_rumble_remove,
187 };
188
189 /*
190  * Battery
191  * 1 byte of battery capacity information is sent along every protocol status
192  * report. The wiimote core caches it but we try to update it on every
193  * user-space request.
194  * This is supported by nearly every device so it's almost always enabled.
195  */
196
197 static enum power_supply_property wiimod_battery_props[] = {
198         POWER_SUPPLY_PROP_CAPACITY,
199         POWER_SUPPLY_PROP_SCOPE,
200 };
201
202 static int wiimod_battery_get_property(struct power_supply *psy,
203                                        enum power_supply_property psp,
204                                        union power_supply_propval *val)
205 {
206         struct wiimote_data *wdata = power_supply_get_drvdata(psy);
207         int ret = 0, state;
208         unsigned long flags;
209
210         if (psp == POWER_SUPPLY_PROP_SCOPE) {
211                 val->intval = POWER_SUPPLY_SCOPE_DEVICE;
212                 return 0;
213         } else if (psp != POWER_SUPPLY_PROP_CAPACITY) {
214                 return -EINVAL;
215         }
216
217         ret = wiimote_cmd_acquire(wdata);
218         if (ret)
219                 return ret;
220
221         spin_lock_irqsave(&wdata->state.lock, flags);
222         wiimote_cmd_set(wdata, WIIPROTO_REQ_SREQ, 0);
223         wiiproto_req_status(wdata);
224         spin_unlock_irqrestore(&wdata->state.lock, flags);
225
226         wiimote_cmd_wait(wdata);
227         wiimote_cmd_release(wdata);
228
229         spin_lock_irqsave(&wdata->state.lock, flags);
230         state = wdata->state.cmd_battery;
231         spin_unlock_irqrestore(&wdata->state.lock, flags);
232
233         val->intval = state * 100 / 255;
234         return ret;
235 }
236
237 static int wiimod_battery_probe(const struct wiimod_ops *ops,
238                                 struct wiimote_data *wdata)
239 {
240         struct power_supply_config psy_cfg = { .drv_data = wdata, };
241         int ret;
242
243         wdata->battery_desc.properties = wiimod_battery_props;
244         wdata->battery_desc.num_properties = ARRAY_SIZE(wiimod_battery_props);
245         wdata->battery_desc.get_property = wiimod_battery_get_property;
246         wdata->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
247         wdata->battery_desc.use_for_apm = 0;
248         wdata->battery_desc.name = kasprintf(GFP_KERNEL, "wiimote_battery_%s",
249                                              wdata->hdev->uniq);
250         if (!wdata->battery_desc.name)
251                 return -ENOMEM;
252
253         wdata->battery = power_supply_register(&wdata->hdev->dev,
254                                                &wdata->battery_desc,
255                                                &psy_cfg);
256         if (IS_ERR(wdata->battery)) {
257                 hid_err(wdata->hdev, "cannot register battery device\n");
258                 ret = PTR_ERR(wdata->battery);
259                 goto err_free;
260         }
261
262         power_supply_powers(wdata->battery, &wdata->hdev->dev);
263         return 0;
264
265 err_free:
266         kfree(wdata->battery_desc.name);
267         wdata->battery_desc.name = NULL;
268         return ret;
269 }
270
271 static void wiimod_battery_remove(const struct wiimod_ops *ops,
272                                   struct wiimote_data *wdata)
273 {
274         if (!wdata->battery_desc.name)
275                 return;
276
277         power_supply_unregister(wdata->battery);
278         kfree(wdata->battery_desc.name);
279         wdata->battery_desc.name = NULL;
280 }
281
282 static const struct wiimod_ops wiimod_battery = {
283         .flags = 0,
284         .arg = 0,
285         .probe = wiimod_battery_probe,
286         .remove = wiimod_battery_remove,
287 };
288
289 /*
290  * LED
291  * 0 to 4 player LEDs are supported by devices. The "arg" field of the
292  * wiimod_ops structure specifies which LED this module controls. This allows
293  * to register a limited number of LEDs.
294  * State is managed by wiimote core.
295  */
296
297 static enum led_brightness wiimod_led_get(struct led_classdev *led_dev)
298 {
299         struct device *dev = led_dev->dev->parent;
300         struct wiimote_data *wdata = dev_to_wii(dev);
301         int i;
302         unsigned long flags;
303         bool value = false;
304
305         for (i = 0; i < 4; ++i) {
306                 if (wdata->leds[i] == led_dev) {
307                         spin_lock_irqsave(&wdata->state.lock, flags);
308                         value = wdata->state.flags & WIIPROTO_FLAG_LED(i + 1);
309                         spin_unlock_irqrestore(&wdata->state.lock, flags);
310                         break;
311                 }
312         }
313
314         return value ? LED_FULL : LED_OFF;
315 }
316
317 static void wiimod_led_set(struct led_classdev *led_dev,
318                            enum led_brightness value)
319 {
320         struct device *dev = led_dev->dev->parent;
321         struct wiimote_data *wdata = dev_to_wii(dev);
322         int i;
323         unsigned long flags;
324         __u8 state, flag;
325
326         for (i = 0; i < 4; ++i) {
327                 if (wdata->leds[i] == led_dev) {
328                         flag = WIIPROTO_FLAG_LED(i + 1);
329                         spin_lock_irqsave(&wdata->state.lock, flags);
330                         state = wdata->state.flags;
331                         if (value == LED_OFF)
332                                 wiiproto_req_leds(wdata, state & ~flag);
333                         else
334                                 wiiproto_req_leds(wdata, state | flag);
335                         spin_unlock_irqrestore(&wdata->state.lock, flags);
336                         break;
337                 }
338         }
339 }
340
341 static int wiimod_led_probe(const struct wiimod_ops *ops,
342                             struct wiimote_data *wdata)
343 {
344         struct device *dev = &wdata->hdev->dev;
345         size_t namesz = strlen(dev_name(dev)) + 9;
346         struct led_classdev *led;
347         unsigned long flags;
348         char *name;
349         int ret;
350
351         led = kzalloc(sizeof(struct led_classdev) + namesz, GFP_KERNEL);
352         if (!led)
353                 return -ENOMEM;
354
355         name = (void*)&led[1];
356         snprintf(name, namesz, "%s:blue:p%lu", dev_name(dev), ops->arg);
357         led->name = name;
358         led->brightness = 0;
359         led->max_brightness = 1;
360         led->brightness_get = wiimod_led_get;
361         led->brightness_set = wiimod_led_set;
362
363         wdata->leds[ops->arg] = led;
364         ret = led_classdev_register(dev, led);
365         if (ret)
366                 goto err_free;
367
368         /* enable LED1 to stop initial LED-blinking */
369         if (ops->arg == 0) {
370                 spin_lock_irqsave(&wdata->state.lock, flags);
371                 wiiproto_req_leds(wdata, WIIPROTO_FLAG_LED1);
372                 spin_unlock_irqrestore(&wdata->state.lock, flags);
373         }
374
375         return 0;
376
377 err_free:
378         wdata->leds[ops->arg] = NULL;
379         kfree(led);
380         return ret;
381 }
382
383 static void wiimod_led_remove(const struct wiimod_ops *ops,
384                               struct wiimote_data *wdata)
385 {
386         if (!wdata->leds[ops->arg])
387                 return;
388
389         led_classdev_unregister(wdata->leds[ops->arg]);
390         kfree(wdata->leds[ops->arg]);
391         wdata->leds[ops->arg] = NULL;
392 }
393
394 static const struct wiimod_ops wiimod_leds[4] = {
395         {
396                 .flags = 0,
397                 .arg = 0,
398                 .probe = wiimod_led_probe,
399                 .remove = wiimod_led_remove,
400         },
401         {
402                 .flags = 0,
403                 .arg = 1,
404                 .probe = wiimod_led_probe,
405                 .remove = wiimod_led_remove,
406         },
407         {
408                 .flags = 0,
409                 .arg = 2,
410                 .probe = wiimod_led_probe,
411                 .remove = wiimod_led_remove,
412         },
413         {
414                 .flags = 0,
415                 .arg = 3,
416                 .probe = wiimod_led_probe,
417                 .remove = wiimod_led_remove,
418         },
419 };
420
421 /*
422  * Accelerometer
423  * 3 axis accelerometer data is part of nearly all DRMs. If not supported by a
424  * device, it's mostly cleared to 0. This module parses this data and provides
425  * it via a separate input device.
426  */
427
428 static void wiimod_accel_in_accel(struct wiimote_data *wdata,
429                                   const __u8 *accel)
430 {
431         __u16 x, y, z;
432
433         if (!(wdata->state.flags & WIIPROTO_FLAG_ACCEL))
434                 return;
435
436         /*
437          * payload is: BB BB XX YY ZZ
438          * Accelerometer data is encoded into 3 10bit values. XX, YY and ZZ
439          * contain the upper 8 bits of each value. The lower 2 bits are
440          * contained in the buttons data BB BB.
441          * Bits 6 and 7 of the first buttons byte BB is the lower 2 bits of the
442          * X accel value. Bit 5 of the second buttons byte is the 2nd bit of Y
443          * accel value and bit 6 is the second bit of the Z value.
444          * The first bit of Y and Z values is not available and always set to 0.
445          * 0x200 is returned on no movement.
446          */
447
448         x = accel[2] << 2;
449         y = accel[3] << 2;
450         z = accel[4] << 2;
451
452         x |= (accel[0] >> 5) & 0x3;
453         y |= (accel[1] >> 4) & 0x2;
454         z |= (accel[1] >> 5) & 0x2;
455
456         input_report_abs(wdata->accel, ABS_RX, x - 0x200);
457         input_report_abs(wdata->accel, ABS_RY, y - 0x200);
458         input_report_abs(wdata->accel, ABS_RZ, z - 0x200);
459         input_sync(wdata->accel);
460 }
461
462 static int wiimod_accel_open(struct input_dev *dev)
463 {
464         struct wiimote_data *wdata = input_get_drvdata(dev);
465         unsigned long flags;
466
467         spin_lock_irqsave(&wdata->state.lock, flags);
468         wiiproto_req_accel(wdata, true);
469         spin_unlock_irqrestore(&wdata->state.lock, flags);
470
471         return 0;
472 }
473
474 static void wiimod_accel_close(struct input_dev *dev)
475 {
476         struct wiimote_data *wdata = input_get_drvdata(dev);
477         unsigned long flags;
478
479         spin_lock_irqsave(&wdata->state.lock, flags);
480         wiiproto_req_accel(wdata, false);
481         spin_unlock_irqrestore(&wdata->state.lock, flags);
482 }
483
484 static int wiimod_accel_probe(const struct wiimod_ops *ops,
485                               struct wiimote_data *wdata)
486 {
487         int ret;
488
489         wdata->accel = input_allocate_device();
490         if (!wdata->accel)
491                 return -ENOMEM;
492
493         input_set_drvdata(wdata->accel, wdata);
494         wdata->accel->open = wiimod_accel_open;
495         wdata->accel->close = wiimod_accel_close;
496         wdata->accel->dev.parent = &wdata->hdev->dev;
497         wdata->accel->id.bustype = wdata->hdev->bus;
498         wdata->accel->id.vendor = wdata->hdev->vendor;
499         wdata->accel->id.product = wdata->hdev->product;
500         wdata->accel->id.version = wdata->hdev->version;
501         wdata->accel->name = WIIMOTE_NAME " Accelerometer";
502
503         set_bit(EV_ABS, wdata->accel->evbit);
504         set_bit(ABS_RX, wdata->accel->absbit);
505         set_bit(ABS_RY, wdata->accel->absbit);
506         set_bit(ABS_RZ, wdata->accel->absbit);
507         input_set_abs_params(wdata->accel, ABS_RX, -500, 500, 2, 4);
508         input_set_abs_params(wdata->accel, ABS_RY, -500, 500, 2, 4);
509         input_set_abs_params(wdata->accel, ABS_RZ, -500, 500, 2, 4);
510
511         ret = input_register_device(wdata->accel);
512         if (ret) {
513                 hid_err(wdata->hdev, "cannot register input device\n");
514                 goto err_free;
515         }
516
517         return 0;
518
519 err_free:
520         input_free_device(wdata->accel);
521         wdata->accel = NULL;
522         return ret;
523 }
524
525 static void wiimod_accel_remove(const struct wiimod_ops *ops,
526                                 struct wiimote_data *wdata)
527 {
528         if (!wdata->accel)
529                 return;
530
531         input_unregister_device(wdata->accel);
532         wdata->accel = NULL;
533 }
534
535 static const struct wiimod_ops wiimod_accel = {
536         .flags = 0,
537         .arg = 0,
538         .probe = wiimod_accel_probe,
539         .remove = wiimod_accel_remove,
540         .in_accel = wiimod_accel_in_accel,
541 };
542
543 /*
544  * IR Cam
545  * Up to 4 IR sources can be tracked by a normal Wii Remote. The IR cam needs
546  * to be initialized with a fairly complex procedure and consumes a lot of
547  * power. Therefore, as long as no application uses the IR input device, it is
548  * kept offline.
549  * Nearly no other device than the normal Wii Remotes supports the IR cam so
550  * you can disable this module for these devices.
551  */
552
553 static void wiimod_ir_in_ir(struct wiimote_data *wdata, const __u8 *ir,
554                             bool packed, unsigned int id)
555 {
556         __u16 x, y;
557         __u8 xid, yid;
558         bool sync = false;
559
560         if (!(wdata->state.flags & WIIPROTO_FLAGS_IR))
561                 return;
562
563         switch (id) {
564         case 0:
565                 xid = ABS_HAT0X;
566                 yid = ABS_HAT0Y;
567                 break;
568         case 1:
569                 xid = ABS_HAT1X;
570                 yid = ABS_HAT1Y;
571                 break;
572         case 2:
573                 xid = ABS_HAT2X;
574                 yid = ABS_HAT2Y;
575                 break;
576         case 3:
577                 xid = ABS_HAT3X;
578                 yid = ABS_HAT3Y;
579                 sync = true;
580                 break;
581         default:
582                 return;
583         }
584
585         /*
586          * Basic IR data is encoded into 3 bytes. The first two bytes are the
587          * lower 8 bit of the X/Y data, the 3rd byte contains the upper 2 bits
588          * of both.
589          * If data is packed, then the 3rd byte is put first and slightly
590          * reordered. This allows to interleave packed and non-packed data to
591          * have two IR sets in 5 bytes instead of 6.
592          * The resulting 10bit X/Y values are passed to the ABS_HAT? input dev.
593          */
594
595         if (packed) {
596                 x = ir[1] | ((ir[0] & 0x03) << 8);
597                 y = ir[2] | ((ir[0] & 0x0c) << 6);
598         } else {
599                 x = ir[0] | ((ir[2] & 0x30) << 4);
600                 y = ir[1] | ((ir[2] & 0xc0) << 2);
601         }
602
603         input_report_abs(wdata->ir, xid, x);
604         input_report_abs(wdata->ir, yid, y);
605
606         if (sync)
607                 input_sync(wdata->ir);
608 }
609
610 static int wiimod_ir_change(struct wiimote_data *wdata, __u16 mode)
611 {
612         int ret;
613         unsigned long flags;
614         __u8 format = 0;
615         static const __u8 data_enable[] = { 0x01 };
616         static const __u8 data_sens1[] = { 0x02, 0x00, 0x00, 0x71, 0x01,
617                                                 0x00, 0xaa, 0x00, 0x64 };
618         static const __u8 data_sens2[] = { 0x63, 0x03 };
619         static const __u8 data_fin[] = { 0x08 };
620
621         spin_lock_irqsave(&wdata->state.lock, flags);
622
623         if (mode == (wdata->state.flags & WIIPROTO_FLAGS_IR)) {
624                 spin_unlock_irqrestore(&wdata->state.lock, flags);
625                 return 0;
626         }
627
628         if (mode == 0) {
629                 wdata->state.flags &= ~WIIPROTO_FLAGS_IR;
630                 wiiproto_req_ir1(wdata, 0);
631                 wiiproto_req_ir2(wdata, 0);
632                 wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
633                 spin_unlock_irqrestore(&wdata->state.lock, flags);
634                 return 0;
635         }
636
637         spin_unlock_irqrestore(&wdata->state.lock, flags);
638
639         ret = wiimote_cmd_acquire(wdata);
640         if (ret)
641                 return ret;
642
643         /* send PIXEL CLOCK ENABLE cmd first */
644         spin_lock_irqsave(&wdata->state.lock, flags);
645         wiimote_cmd_set(wdata, WIIPROTO_REQ_IR1, 0);
646         wiiproto_req_ir1(wdata, 0x06);
647         spin_unlock_irqrestore(&wdata->state.lock, flags);
648
649         ret = wiimote_cmd_wait(wdata);
650         if (ret)
651                 goto unlock;
652         if (wdata->state.cmd_err) {
653                 ret = -EIO;
654                 goto unlock;
655         }
656
657         /* enable IR LOGIC */
658         spin_lock_irqsave(&wdata->state.lock, flags);
659         wiimote_cmd_set(wdata, WIIPROTO_REQ_IR2, 0);
660         wiiproto_req_ir2(wdata, 0x06);
661         spin_unlock_irqrestore(&wdata->state.lock, flags);
662
663         ret = wiimote_cmd_wait(wdata);
664         if (ret)
665                 goto unlock;
666         if (wdata->state.cmd_err) {
667                 ret = -EIO;
668                 goto unlock;
669         }
670
671         /* enable IR cam but do not make it send data, yet */
672         ret = wiimote_cmd_write(wdata, 0xb00030, data_enable,
673                                                         sizeof(data_enable));
674         if (ret)
675                 goto unlock;
676
677         /* write first sensitivity block */
678         ret = wiimote_cmd_write(wdata, 0xb00000, data_sens1,
679                                                         sizeof(data_sens1));
680         if (ret)
681                 goto unlock;
682
683         /* write second sensitivity block */
684         ret = wiimote_cmd_write(wdata, 0xb0001a, data_sens2,
685                                                         sizeof(data_sens2));
686         if (ret)
687                 goto unlock;
688
689         /* put IR cam into desired state */
690         switch (mode) {
691                 case WIIPROTO_FLAG_IR_FULL:
692                         format = 5;
693                         break;
694                 case WIIPROTO_FLAG_IR_EXT:
695                         format = 3;
696                         break;
697                 case WIIPROTO_FLAG_IR_BASIC:
698                         format = 1;
699                         break;
700         }
701         ret = wiimote_cmd_write(wdata, 0xb00033, &format, sizeof(format));
702         if (ret)
703                 goto unlock;
704
705         /* make IR cam send data */
706         ret = wiimote_cmd_write(wdata, 0xb00030, data_fin, sizeof(data_fin));
707         if (ret)
708                 goto unlock;
709
710         /* request new DRM mode compatible to IR mode */
711         spin_lock_irqsave(&wdata->state.lock, flags);
712         wdata->state.flags &= ~WIIPROTO_FLAGS_IR;
713         wdata->state.flags |= mode & WIIPROTO_FLAGS_IR;
714         wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
715         spin_unlock_irqrestore(&wdata->state.lock, flags);
716
717 unlock:
718         wiimote_cmd_release(wdata);
719         return ret;
720 }
721
722 static int wiimod_ir_open(struct input_dev *dev)
723 {
724         struct wiimote_data *wdata = input_get_drvdata(dev);
725
726         return wiimod_ir_change(wdata, WIIPROTO_FLAG_IR_BASIC);
727 }
728
729 static void wiimod_ir_close(struct input_dev *dev)
730 {
731         struct wiimote_data *wdata = input_get_drvdata(dev);
732
733         wiimod_ir_change(wdata, 0);
734 }
735
736 static int wiimod_ir_probe(const struct wiimod_ops *ops,
737                            struct wiimote_data *wdata)
738 {
739         int ret;
740
741         wdata->ir = input_allocate_device();
742         if (!wdata->ir)
743                 return -ENOMEM;
744
745         input_set_drvdata(wdata->ir, wdata);
746         wdata->ir->open = wiimod_ir_open;
747         wdata->ir->close = wiimod_ir_close;
748         wdata->ir->dev.parent = &wdata->hdev->dev;
749         wdata->ir->id.bustype = wdata->hdev->bus;
750         wdata->ir->id.vendor = wdata->hdev->vendor;
751         wdata->ir->id.product = wdata->hdev->product;
752         wdata->ir->id.version = wdata->hdev->version;
753         wdata->ir->name = WIIMOTE_NAME " IR";
754
755         set_bit(EV_ABS, wdata->ir->evbit);
756         set_bit(ABS_HAT0X, wdata->ir->absbit);
757         set_bit(ABS_HAT0Y, wdata->ir->absbit);
758         set_bit(ABS_HAT1X, wdata->ir->absbit);
759         set_bit(ABS_HAT1Y, wdata->ir->absbit);
760         set_bit(ABS_HAT2X, wdata->ir->absbit);
761         set_bit(ABS_HAT2Y, wdata->ir->absbit);
762         set_bit(ABS_HAT3X, wdata->ir->absbit);
763         set_bit(ABS_HAT3Y, wdata->ir->absbit);
764         input_set_abs_params(wdata->ir, ABS_HAT0X, 0, 1023, 2, 4);
765         input_set_abs_params(wdata->ir, ABS_HAT0Y, 0, 767, 2, 4);
766         input_set_abs_params(wdata->ir, ABS_HAT1X, 0, 1023, 2, 4);
767         input_set_abs_params(wdata->ir, ABS_HAT1Y, 0, 767, 2, 4);
768         input_set_abs_params(wdata->ir, ABS_HAT2X, 0, 1023, 2, 4);
769         input_set_abs_params(wdata->ir, ABS_HAT2Y, 0, 767, 2, 4);
770         input_set_abs_params(wdata->ir, ABS_HAT3X, 0, 1023, 2, 4);
771         input_set_abs_params(wdata->ir, ABS_HAT3Y, 0, 767, 2, 4);
772
773         ret = input_register_device(wdata->ir);
774         if (ret) {
775                 hid_err(wdata->hdev, "cannot register input device\n");
776                 goto err_free;
777         }
778
779         return 0;
780
781 err_free:
782         input_free_device(wdata->ir);
783         wdata->ir = NULL;
784         return ret;
785 }
786
787 static void wiimod_ir_remove(const struct wiimod_ops *ops,
788                              struct wiimote_data *wdata)
789 {
790         if (!wdata->ir)
791                 return;
792
793         input_unregister_device(wdata->ir);
794         wdata->ir = NULL;
795 }
796
797 static const struct wiimod_ops wiimod_ir = {
798         .flags = 0,
799         .arg = 0,
800         .probe = wiimod_ir_probe,
801         .remove = wiimod_ir_remove,
802         .in_ir = wiimod_ir_in_ir,
803 };
804
805 /*
806  * Nunchuk Extension
807  * The Nintendo Wii Nunchuk was the first official extension published by
808  * Nintendo. It provides two additional keys and a separate accelerometer. It
809  * can be hotplugged to standard Wii Remotes.
810  */
811
812 enum wiimod_nunchuk_keys {
813         WIIMOD_NUNCHUK_KEY_C,
814         WIIMOD_NUNCHUK_KEY_Z,
815         WIIMOD_NUNCHUK_KEY_NUM,
816 };
817
818 static const __u16 wiimod_nunchuk_map[] = {
819         BTN_C,          /* WIIMOD_NUNCHUK_KEY_C */
820         BTN_Z,          /* WIIMOD_NUNCHUK_KEY_Z */
821 };
822
823 static void wiimod_nunchuk_in_ext(struct wiimote_data *wdata, const __u8 *ext)
824 {
825         __s16 x, y, z, bx, by;
826
827         /*   Byte |   8    7 |  6    5 |  4    3 |  2 |  1  |
828          *   -----+----------+---------+---------+----+-----+
829          *    1   |              Button X <7:0>             |
830          *    2   |              Button Y <7:0>             |
831          *   -----+----------+---------+---------+----+-----+
832          *    3   |               Speed X <9:2>             |
833          *    4   |               Speed Y <9:2>             |
834          *    5   |               Speed Z <9:2>             |
835          *   -----+----------+---------+---------+----+-----+
836          *    6   | Z <1:0>  | Y <1:0> | X <1:0> | BC | BZ  |
837          *   -----+----------+---------+---------+----+-----+
838          * Button X/Y is the analog stick. Speed X, Y and Z are the
839          * accelerometer data in the same format as the wiimote's accelerometer.
840          * The 6th byte contains the LSBs of the accelerometer data.
841          * BC and BZ are the C and Z buttons: 0 means pressed
842          *
843          * If reported interleaved with motionp, then the layout changes. The
844          * 5th and 6th byte changes to:
845          *   -----+-----------------------------------+-----+
846          *    5   |            Speed Z <9:3>          | EXT |
847          *   -----+--------+-----+-----+----+----+----+-----+
848          *    6   |Z <2:1> |Y <1>|X <1>| BC | BZ | 0  |  0  |
849          *   -----+--------+-----+-----+----+----+----+-----+
850          * All three accelerometer values lose their LSB. The other data is
851          * still available but slightly moved.
852          *
853          * Center data for button values is 128. Center value for accelerometer
854          * values it 512 / 0x200
855          */
856
857         bx = ext[0];
858         by = ext[1];
859         bx -= 128;
860         by -= 128;
861
862         x = ext[2] << 2;
863         y = ext[3] << 2;
864         z = ext[4] << 2;
865
866         if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
867                 x |= (ext[5] >> 3) & 0x02;
868                 y |= (ext[5] >> 4) & 0x02;
869                 z &= ~0x4;
870                 z |= (ext[5] >> 5) & 0x06;
871         } else {
872                 x |= (ext[5] >> 2) & 0x03;
873                 y |= (ext[5] >> 4) & 0x03;
874                 z |= (ext[5] >> 6) & 0x03;
875         }
876
877         x -= 0x200;
878         y -= 0x200;
879         z -= 0x200;
880
881         input_report_abs(wdata->extension.input, ABS_HAT0X, bx);
882         input_report_abs(wdata->extension.input, ABS_HAT0Y, by);
883
884         input_report_abs(wdata->extension.input, ABS_RX, x);
885         input_report_abs(wdata->extension.input, ABS_RY, y);
886         input_report_abs(wdata->extension.input, ABS_RZ, z);
887
888         if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
889                 input_report_key(wdata->extension.input,
890                         wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_Z],
891                         !(ext[5] & 0x04));
892                 input_report_key(wdata->extension.input,
893                         wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_C],
894                         !(ext[5] & 0x08));
895         } else {
896                 input_report_key(wdata->extension.input,
897                         wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_Z],
898                         !(ext[5] & 0x01));
899                 input_report_key(wdata->extension.input,
900                         wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_C],
901                         !(ext[5] & 0x02));
902         }
903
904         input_sync(wdata->extension.input);
905 }
906
907 static int wiimod_nunchuk_open(struct input_dev *dev)
908 {
909         struct wiimote_data *wdata = input_get_drvdata(dev);
910         unsigned long flags;
911
912         spin_lock_irqsave(&wdata->state.lock, flags);
913         wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
914         wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
915         spin_unlock_irqrestore(&wdata->state.lock, flags);
916
917         return 0;
918 }
919
920 static void wiimod_nunchuk_close(struct input_dev *dev)
921 {
922         struct wiimote_data *wdata = input_get_drvdata(dev);
923         unsigned long flags;
924
925         spin_lock_irqsave(&wdata->state.lock, flags);
926         wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
927         wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
928         spin_unlock_irqrestore(&wdata->state.lock, flags);
929 }
930
931 static int wiimod_nunchuk_probe(const struct wiimod_ops *ops,
932                                 struct wiimote_data *wdata)
933 {
934         int ret, i;
935
936         wdata->extension.input = input_allocate_device();
937         if (!wdata->extension.input)
938                 return -ENOMEM;
939
940         input_set_drvdata(wdata->extension.input, wdata);
941         wdata->extension.input->open = wiimod_nunchuk_open;
942         wdata->extension.input->close = wiimod_nunchuk_close;
943         wdata->extension.input->dev.parent = &wdata->hdev->dev;
944         wdata->extension.input->id.bustype = wdata->hdev->bus;
945         wdata->extension.input->id.vendor = wdata->hdev->vendor;
946         wdata->extension.input->id.product = wdata->hdev->product;
947         wdata->extension.input->id.version = wdata->hdev->version;
948         wdata->extension.input->name = WIIMOTE_NAME " Nunchuk";
949
950         set_bit(EV_KEY, wdata->extension.input->evbit);
951         for (i = 0; i < WIIMOD_NUNCHUK_KEY_NUM; ++i)
952                 set_bit(wiimod_nunchuk_map[i],
953                         wdata->extension.input->keybit);
954
955         set_bit(EV_ABS, wdata->extension.input->evbit);
956         set_bit(ABS_HAT0X, wdata->extension.input->absbit);
957         set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
958         input_set_abs_params(wdata->extension.input,
959                              ABS_HAT0X, -120, 120, 2, 4);
960         input_set_abs_params(wdata->extension.input,
961                              ABS_HAT0Y, -120, 120, 2, 4);
962         set_bit(ABS_RX, wdata->extension.input->absbit);
963         set_bit(ABS_RY, wdata->extension.input->absbit);
964         set_bit(ABS_RZ, wdata->extension.input->absbit);
965         input_set_abs_params(wdata->extension.input,
966                              ABS_RX, -500, 500, 2, 4);
967         input_set_abs_params(wdata->extension.input,
968                              ABS_RY, -500, 500, 2, 4);
969         input_set_abs_params(wdata->extension.input,
970                              ABS_RZ, -500, 500, 2, 4);
971
972         ret = input_register_device(wdata->extension.input);
973         if (ret)
974                 goto err_free;
975
976         return 0;
977
978 err_free:
979         input_free_device(wdata->extension.input);
980         wdata->extension.input = NULL;
981         return ret;
982 }
983
984 static void wiimod_nunchuk_remove(const struct wiimod_ops *ops,
985                                   struct wiimote_data *wdata)
986 {
987         if (!wdata->extension.input)
988                 return;
989
990         input_unregister_device(wdata->extension.input);
991         wdata->extension.input = NULL;
992 }
993
994 static const struct wiimod_ops wiimod_nunchuk = {
995         .flags = 0,
996         .arg = 0,
997         .probe = wiimod_nunchuk_probe,
998         .remove = wiimod_nunchuk_remove,
999         .in_ext = wiimod_nunchuk_in_ext,
1000 };
1001
1002 /*
1003  * Classic Controller
1004  * Another official extension from Nintendo. It provides a classic
1005  * gamecube-like controller that can be hotplugged on the Wii Remote.
1006  * It has several hardware buttons and switches that are all reported via
1007  * a normal extension device.
1008  */
1009
1010 enum wiimod_classic_keys {
1011         WIIMOD_CLASSIC_KEY_A,
1012         WIIMOD_CLASSIC_KEY_B,
1013         WIIMOD_CLASSIC_KEY_X,
1014         WIIMOD_CLASSIC_KEY_Y,
1015         WIIMOD_CLASSIC_KEY_ZL,
1016         WIIMOD_CLASSIC_KEY_ZR,
1017         WIIMOD_CLASSIC_KEY_PLUS,
1018         WIIMOD_CLASSIC_KEY_MINUS,
1019         WIIMOD_CLASSIC_KEY_HOME,
1020         WIIMOD_CLASSIC_KEY_LEFT,
1021         WIIMOD_CLASSIC_KEY_RIGHT,
1022         WIIMOD_CLASSIC_KEY_UP,
1023         WIIMOD_CLASSIC_KEY_DOWN,
1024         WIIMOD_CLASSIC_KEY_LT,
1025         WIIMOD_CLASSIC_KEY_RT,
1026         WIIMOD_CLASSIC_KEY_NUM,
1027 };
1028
1029 static const __u16 wiimod_classic_map[] = {
1030         BTN_A,          /* WIIMOD_CLASSIC_KEY_A */
1031         BTN_B,          /* WIIMOD_CLASSIC_KEY_B */
1032         BTN_X,          /* WIIMOD_CLASSIC_KEY_X */
1033         BTN_Y,          /* WIIMOD_CLASSIC_KEY_Y */
1034         BTN_TL2,        /* WIIMOD_CLASSIC_KEY_ZL */
1035         BTN_TR2,        /* WIIMOD_CLASSIC_KEY_ZR */
1036         KEY_NEXT,       /* WIIMOD_CLASSIC_KEY_PLUS */
1037         KEY_PREVIOUS,   /* WIIMOD_CLASSIC_KEY_MINUS */
1038         BTN_MODE,       /* WIIMOD_CLASSIC_KEY_HOME */
1039         KEY_LEFT,       /* WIIMOD_CLASSIC_KEY_LEFT */
1040         KEY_RIGHT,      /* WIIMOD_CLASSIC_KEY_RIGHT */
1041         KEY_UP,         /* WIIMOD_CLASSIC_KEY_UP */
1042         KEY_DOWN,       /* WIIMOD_CLASSIC_KEY_DOWN */
1043         BTN_TL,         /* WIIMOD_CLASSIC_KEY_LT */
1044         BTN_TR,         /* WIIMOD_CLASSIC_KEY_RT */
1045 };
1046
1047 static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1048 {
1049         __s8 rx, ry, lx, ly, lt, rt;
1050
1051         /*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1052          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1053          *    1   | RX <5:4>  |              LX <5:0>             |
1054          *    2   | RX <3:2>  |              LY <5:0>             |
1055          *   -----+-----+-----+-----+-----------------------------+
1056          *    3   |RX<1>| LT <5:4>  |         RY <5:1>            |
1057          *   -----+-----+-----------+-----------------------------+
1058          *    4   |     LT <3:1>    |         RT <5:1>            |
1059          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1060          *    5   | BDR | BDD | BLT | B-  | BH  | B+  | BRT |  1  |
1061          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1062          *    6   | BZL | BB  | BY  | BA  | BX  | BZR | BDL | BDU |
1063          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1064          * All buttons are 0 if pressed
1065          * RX and RY are right analog stick
1066          * LX and LY are left analog stick
1067          * LT is left trigger, RT is right trigger
1068          * BLT is 0 if left trigger is fully pressed
1069          * BRT is 0 if right trigger is fully pressed
1070          * BDR, BDD, BDL, BDU form the D-Pad with right, down, left, up buttons
1071          * BZL is left Z button and BZR is right Z button
1072          * B-, BH, B+ are +, HOME and - buttons
1073          * BB, BY, BA, BX are A, B, X, Y buttons
1074          * LSB of RX, RY, LT, and RT are not transmitted and always 0.
1075          *
1076          * With motionp enabled it changes slightly to this:
1077          *   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1078          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1079          *    1   | RX <5:4>  |          LX <5:1>           | BDU |
1080          *    2   | RX <3:2>  |          LY <5:1>           | BDL |
1081          *   -----+-----+-----+-----+-----------------------+-----+
1082          *    3   |RX<1>| LT <5:4>  |         RY <5:1>            |
1083          *   -----+-----+-----------+-----------------------------+
1084          *    4   |     LT <3:1>    |         RT <5:1>            |
1085          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1086          *    5   | BDR | BDD | BLT | B-  | BH  | B+  | BRT | EXT |
1087          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1088          *    6   | BZL | BB  | BY  | BA  | BX  | BZR |  0  |  0  |
1089          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1090          * Only the LSBs of LX and LY are lost. BDU and BDL are moved, the rest
1091          * is the same as before.
1092          */
1093
1094         if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
1095                 lx = ext[0] & 0x3e;
1096                 ly = ext[1] & 0x3e;
1097         } else {
1098                 lx = ext[0] & 0x3f;
1099                 ly = ext[1] & 0x3f;
1100         }
1101
1102         rx = (ext[0] >> 3) & 0x18;
1103         rx |= (ext[1] >> 5) & 0x06;
1104         rx |= (ext[2] >> 7) & 0x01;
1105         ry = ext[2] & 0x1f;
1106
1107         rt = ext[3] & 0x1f;
1108         lt = (ext[2] >> 2) & 0x18;
1109         lt |= (ext[3] >> 5) & 0x07;
1110
1111         rx <<= 1;
1112         ry <<= 1;
1113         rt <<= 1;
1114         lt <<= 1;
1115
1116         input_report_abs(wdata->extension.input, ABS_HAT1X, lx - 0x20);
1117         input_report_abs(wdata->extension.input, ABS_HAT1Y, ly - 0x20);
1118         input_report_abs(wdata->extension.input, ABS_HAT2X, rx - 0x20);
1119         input_report_abs(wdata->extension.input, ABS_HAT2Y, ry - 0x20);
1120         input_report_abs(wdata->extension.input, ABS_HAT3X, rt);
1121         input_report_abs(wdata->extension.input, ABS_HAT3Y, lt);
1122
1123         input_report_key(wdata->extension.input,
1124                          wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
1125                          !(ext[4] & 0x80));
1126         input_report_key(wdata->extension.input,
1127                          wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
1128                          !(ext[4] & 0x40));
1129         input_report_key(wdata->extension.input,
1130                          wiimod_classic_map[WIIMOD_CLASSIC_KEY_LT],
1131                          !(ext[4] & 0x20));
1132         input_report_key(wdata->extension.input,
1133                          wiimod_classic_map[WIIMOD_CLASSIC_KEY_MINUS],
1134                          !(ext[4] & 0x10));
1135         input_report_key(wdata->extension.input,
1136                          wiimod_classic_map[WIIMOD_CLASSIC_KEY_HOME],
1137                          !(ext[4] & 0x08));
1138         input_report_key(wdata->extension.input,
1139                          wiimod_classic_map[WIIMOD_CLASSIC_KEY_PLUS],
1140                          !(ext[4] & 0x04));
1141         input_report_key(wdata->extension.input,
1142                          wiimod_classic_map[WIIMOD_CLASSIC_KEY_RT],
1143                          !(ext[4] & 0x02));
1144         input_report_key(wdata->extension.input,
1145                          wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZL],
1146                          !(ext[5] & 0x80));
1147         input_report_key(wdata->extension.input,
1148                          wiimod_classic_map[WIIMOD_CLASSIC_KEY_B],
1149                          !(ext[5] & 0x40));
1150         input_report_key(wdata->extension.input,
1151                          wiimod_classic_map[WIIMOD_CLASSIC_KEY_Y],
1152                          !(ext[5] & 0x20));
1153         input_report_key(wdata->extension.input,
1154                          wiimod_classic_map[WIIMOD_CLASSIC_KEY_A],
1155                          !(ext[5] & 0x10));
1156         input_report_key(wdata->extension.input,
1157                          wiimod_classic_map[WIIMOD_CLASSIC_KEY_X],
1158                          !(ext[5] & 0x08));
1159         input_report_key(wdata->extension.input,
1160                          wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZR],
1161                          !(ext[5] & 0x04));
1162
1163         if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
1164                 input_report_key(wdata->extension.input,
1165                          wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
1166                          !(ext[1] & 0x01));
1167                 input_report_key(wdata->extension.input,
1168                          wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
1169                          !(ext[0] & 0x01));
1170         } else {
1171                 input_report_key(wdata->extension.input,
1172                          wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
1173                          !(ext[5] & 0x02));
1174                 input_report_key(wdata->extension.input,
1175                          wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
1176                          !(ext[5] & 0x01));
1177         }
1178
1179         input_sync(wdata->extension.input);
1180 }
1181
1182 static int wiimod_classic_open(struct input_dev *dev)
1183 {
1184         struct wiimote_data *wdata = input_get_drvdata(dev);
1185         unsigned long flags;
1186
1187         spin_lock_irqsave(&wdata->state.lock, flags);
1188         wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1189         wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1190         spin_unlock_irqrestore(&wdata->state.lock, flags);
1191
1192         return 0;
1193 }
1194
1195 static void wiimod_classic_close(struct input_dev *dev)
1196 {
1197         struct wiimote_data *wdata = input_get_drvdata(dev);
1198         unsigned long flags;
1199
1200         spin_lock_irqsave(&wdata->state.lock, flags);
1201         wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1202         wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1203         spin_unlock_irqrestore(&wdata->state.lock, flags);
1204 }
1205
1206 static int wiimod_classic_probe(const struct wiimod_ops *ops,
1207                                 struct wiimote_data *wdata)
1208 {
1209         int ret, i;
1210
1211         wdata->extension.input = input_allocate_device();
1212         if (!wdata->extension.input)
1213                 return -ENOMEM;
1214
1215         input_set_drvdata(wdata->extension.input, wdata);
1216         wdata->extension.input->open = wiimod_classic_open;
1217         wdata->extension.input->close = wiimod_classic_close;
1218         wdata->extension.input->dev.parent = &wdata->hdev->dev;
1219         wdata->extension.input->id.bustype = wdata->hdev->bus;
1220         wdata->extension.input->id.vendor = wdata->hdev->vendor;
1221         wdata->extension.input->id.product = wdata->hdev->product;
1222         wdata->extension.input->id.version = wdata->hdev->version;
1223         wdata->extension.input->name = WIIMOTE_NAME " Classic Controller";
1224
1225         set_bit(EV_KEY, wdata->extension.input->evbit);
1226         for (i = 0; i < WIIMOD_CLASSIC_KEY_NUM; ++i)
1227                 set_bit(wiimod_classic_map[i],
1228                         wdata->extension.input->keybit);
1229
1230         set_bit(EV_ABS, wdata->extension.input->evbit);
1231         set_bit(ABS_HAT1X, wdata->extension.input->absbit);
1232         set_bit(ABS_HAT1Y, wdata->extension.input->absbit);
1233         set_bit(ABS_HAT2X, wdata->extension.input->absbit);
1234         set_bit(ABS_HAT2Y, wdata->extension.input->absbit);
1235         set_bit(ABS_HAT3X, wdata->extension.input->absbit);
1236         set_bit(ABS_HAT3Y, wdata->extension.input->absbit);
1237         input_set_abs_params(wdata->extension.input,
1238                              ABS_HAT1X, -30, 30, 1, 1);
1239         input_set_abs_params(wdata->extension.input,
1240                              ABS_HAT1Y, -30, 30, 1, 1);
1241         input_set_abs_params(wdata->extension.input,
1242                              ABS_HAT2X, -30, 30, 1, 1);
1243         input_set_abs_params(wdata->extension.input,
1244                              ABS_HAT2Y, -30, 30, 1, 1);
1245         input_set_abs_params(wdata->extension.input,
1246                              ABS_HAT3X, -30, 30, 1, 1);
1247         input_set_abs_params(wdata->extension.input,
1248                              ABS_HAT3Y, -30, 30, 1, 1);
1249
1250         ret = input_register_device(wdata->extension.input);
1251         if (ret)
1252                 goto err_free;
1253
1254         return 0;
1255
1256 err_free:
1257         input_free_device(wdata->extension.input);
1258         wdata->extension.input = NULL;
1259         return ret;
1260 }
1261
1262 static void wiimod_classic_remove(const struct wiimod_ops *ops,
1263                                   struct wiimote_data *wdata)
1264 {
1265         if (!wdata->extension.input)
1266                 return;
1267
1268         input_unregister_device(wdata->extension.input);
1269         wdata->extension.input = NULL;
1270 }
1271
1272 static const struct wiimod_ops wiimod_classic = {
1273         .flags = 0,
1274         .arg = 0,
1275         .probe = wiimod_classic_probe,
1276         .remove = wiimod_classic_remove,
1277         .in_ext = wiimod_classic_in_ext,
1278 };
1279
1280 /*
1281  * Balance Board Extension
1282  * The Nintendo Wii Balance Board provides four hardware weight sensor plus a
1283  * single push button. No other peripherals are available. However, the
1284  * balance-board data is sent via a standard Wii Remote extension. All other
1285  * data for non-present hardware is zeroed out.
1286  * Some 3rd party devices react allergic if we try to access normal Wii Remote
1287  * hardware, so this extension module should be the only module that is loaded
1288  * on balance boards.
1289  * The balance board needs 8 bytes extension data instead of basic 6 bytes so
1290  * it needs the WIIMOD_FLAG_EXT8 flag.
1291  */
1292
1293 static void wiimod_bboard_in_keys(struct wiimote_data *wdata, const __u8 *keys)
1294 {
1295         input_report_key(wdata->extension.input, BTN_A,
1296                          !!(keys[1] & 0x08));
1297         input_sync(wdata->extension.input);
1298 }
1299
1300 static void wiimod_bboard_in_ext(struct wiimote_data *wdata,
1301                                  const __u8 *ext)
1302 {
1303         __s32 val[4], tmp, div;
1304         unsigned int i;
1305         struct wiimote_state *s = &wdata->state;
1306
1307         /*
1308          * Balance board data layout:
1309          *
1310          *   Byte |  8  7  6  5  4  3  2  1  |
1311          *   -----+--------------------------+
1312          *    1   |    Top Right <15:8>      |
1313          *    2   |    Top Right  <7:0>      |
1314          *   -----+--------------------------+
1315          *    3   | Bottom Right <15:8>      |
1316          *    4   | Bottom Right  <7:0>      |
1317          *   -----+--------------------------+
1318          *    5   |     Top Left <15:8>      |
1319          *    6   |     Top Left  <7:0>      |
1320          *   -----+--------------------------+
1321          *    7   |  Bottom Left <15:8>      |
1322          *    8   |  Bottom Left  <7:0>      |
1323          *   -----+--------------------------+
1324          *
1325          * These values represent the weight-measurements of the Wii-balance
1326          * board with 16bit precision.
1327          *
1328          * The balance-board is never reported interleaved with motionp.
1329          */
1330
1331         val[0] = ext[0];
1332         val[0] <<= 8;
1333         val[0] |= ext[1];
1334
1335         val[1] = ext[2];
1336         val[1] <<= 8;
1337         val[1] |= ext[3];
1338
1339         val[2] = ext[4];
1340         val[2] <<= 8;
1341         val[2] |= ext[5];
1342
1343         val[3] = ext[6];
1344         val[3] <<= 8;
1345         val[3] |= ext[7];
1346
1347         /* apply calibration data */
1348         for (i = 0; i < 4; i++) {
1349                 if (val[i] <= s->calib_bboard[i][0]) {
1350                         tmp = 0;
1351                 } else if (val[i] < s->calib_bboard[i][1]) {
1352                         tmp = val[i] - s->calib_bboard[i][0];
1353                         tmp *= 1700;
1354                         div = s->calib_bboard[i][1] - s->calib_bboard[i][0];
1355                         tmp /= div ? div : 1;
1356                 } else {
1357                         tmp = val[i] - s->calib_bboard[i][1];
1358                         tmp *= 1700;
1359                         div = s->calib_bboard[i][2] - s->calib_bboard[i][1];
1360                         tmp /= div ? div : 1;
1361                         tmp += 1700;
1362                 }
1363                 val[i] = tmp;
1364         }
1365
1366         input_report_abs(wdata->extension.input, ABS_HAT0X, val[0]);
1367         input_report_abs(wdata->extension.input, ABS_HAT0Y, val[1]);
1368         input_report_abs(wdata->extension.input, ABS_HAT1X, val[2]);
1369         input_report_abs(wdata->extension.input, ABS_HAT1Y, val[3]);
1370         input_sync(wdata->extension.input);
1371 }
1372
1373 static int wiimod_bboard_open(struct input_dev *dev)
1374 {
1375         struct wiimote_data *wdata = input_get_drvdata(dev);
1376         unsigned long flags;
1377
1378         spin_lock_irqsave(&wdata->state.lock, flags);
1379         wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1380         wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1381         spin_unlock_irqrestore(&wdata->state.lock, flags);
1382
1383         return 0;
1384 }
1385
1386 static void wiimod_bboard_close(struct input_dev *dev)
1387 {
1388         struct wiimote_data *wdata = input_get_drvdata(dev);
1389         unsigned long flags;
1390
1391         spin_lock_irqsave(&wdata->state.lock, flags);
1392         wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1393         wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1394         spin_unlock_irqrestore(&wdata->state.lock, flags);
1395 }
1396
1397 static ssize_t wiimod_bboard_calib_show(struct device *dev,
1398                                         struct device_attribute *attr,
1399                                         char *out)
1400 {
1401         struct wiimote_data *wdata = dev_to_wii(dev);
1402         int i, j, ret;
1403         __u16 val;
1404         __u8 buf[24], offs;
1405
1406         ret = wiimote_cmd_acquire(wdata);
1407         if (ret)
1408                 return ret;
1409
1410         ret = wiimote_cmd_read(wdata, 0xa40024, buf, 12);
1411         if (ret != 12) {
1412                 wiimote_cmd_release(wdata);
1413                 return ret < 0 ? ret : -EIO;
1414         }
1415         ret = wiimote_cmd_read(wdata, 0xa40024 + 12, buf + 12, 12);
1416         if (ret != 12) {
1417                 wiimote_cmd_release(wdata);
1418                 return ret < 0 ? ret : -EIO;
1419         }
1420
1421         wiimote_cmd_release(wdata);
1422
1423         spin_lock_irq(&wdata->state.lock);
1424         offs = 0;
1425         for (i = 0; i < 3; ++i) {
1426                 for (j = 0; j < 4; ++j) {
1427                         wdata->state.calib_bboard[j][i] = buf[offs];
1428                         wdata->state.calib_bboard[j][i] <<= 8;
1429                         wdata->state.calib_bboard[j][i] |= buf[offs + 1];
1430                         offs += 2;
1431                 }
1432         }
1433         spin_unlock_irq(&wdata->state.lock);
1434
1435         ret = 0;
1436         for (i = 0; i < 3; ++i) {
1437                 for (j = 0; j < 4; ++j) {
1438                         val = wdata->state.calib_bboard[j][i];
1439                         if (i == 2 && j == 3)
1440                                 ret += sprintf(&out[ret], "%04x\n", val);
1441                         else
1442                                 ret += sprintf(&out[ret], "%04x:", val);
1443                 }
1444         }
1445
1446         return ret;
1447 }
1448
1449 static DEVICE_ATTR(bboard_calib, S_IRUGO, wiimod_bboard_calib_show, NULL);
1450
1451 static int wiimod_bboard_probe(const struct wiimod_ops *ops,
1452                                struct wiimote_data *wdata)
1453 {
1454         int ret, i, j;
1455         __u8 buf[24], offs;
1456
1457         wiimote_cmd_acquire_noint(wdata);
1458
1459         ret = wiimote_cmd_read(wdata, 0xa40024, buf, 12);
1460         if (ret != 12) {
1461                 wiimote_cmd_release(wdata);
1462                 return ret < 0 ? ret : -EIO;
1463         }
1464         ret = wiimote_cmd_read(wdata, 0xa40024 + 12, buf + 12, 12);
1465         if (ret != 12) {
1466                 wiimote_cmd_release(wdata);
1467                 return ret < 0 ? ret : -EIO;
1468         }
1469
1470         wiimote_cmd_release(wdata);
1471
1472         offs = 0;
1473         for (i = 0; i < 3; ++i) {
1474                 for (j = 0; j < 4; ++j) {
1475                         wdata->state.calib_bboard[j][i] = buf[offs];
1476                         wdata->state.calib_bboard[j][i] <<= 8;
1477                         wdata->state.calib_bboard[j][i] |= buf[offs + 1];
1478                         offs += 2;
1479                 }
1480         }
1481
1482         wdata->extension.input = input_allocate_device();
1483         if (!wdata->extension.input)
1484                 return -ENOMEM;
1485
1486         ret = device_create_file(&wdata->hdev->dev,
1487                                  &dev_attr_bboard_calib);
1488         if (ret) {
1489                 hid_err(wdata->hdev, "cannot create sysfs attribute\n");
1490                 goto err_free;
1491         }
1492
1493         input_set_drvdata(wdata->extension.input, wdata);
1494         wdata->extension.input->open = wiimod_bboard_open;
1495         wdata->extension.input->close = wiimod_bboard_close;
1496         wdata->extension.input->dev.parent = &wdata->hdev->dev;
1497         wdata->extension.input->id.bustype = wdata->hdev->bus;
1498         wdata->extension.input->id.vendor = wdata->hdev->vendor;
1499         wdata->extension.input->id.product = wdata->hdev->product;
1500         wdata->extension.input->id.version = wdata->hdev->version;
1501         wdata->extension.input->name = WIIMOTE_NAME " Balance Board";
1502
1503         set_bit(EV_KEY, wdata->extension.input->evbit);
1504         set_bit(BTN_A, wdata->extension.input->keybit);
1505
1506         set_bit(EV_ABS, wdata->extension.input->evbit);
1507         set_bit(ABS_HAT0X, wdata->extension.input->absbit);
1508         set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
1509         set_bit(ABS_HAT1X, wdata->extension.input->absbit);
1510         set_bit(ABS_HAT1Y, wdata->extension.input->absbit);
1511         input_set_abs_params(wdata->extension.input,
1512                              ABS_HAT0X, 0, 65535, 2, 4);
1513         input_set_abs_params(wdata->extension.input,
1514                              ABS_HAT0Y, 0, 65535, 2, 4);
1515         input_set_abs_params(wdata->extension.input,
1516                              ABS_HAT1X, 0, 65535, 2, 4);
1517         input_set_abs_params(wdata->extension.input,
1518                              ABS_HAT1Y, 0, 65535, 2, 4);
1519
1520         ret = input_register_device(wdata->extension.input);
1521         if (ret)
1522                 goto err_file;
1523
1524         return 0;
1525
1526 err_file:
1527         device_remove_file(&wdata->hdev->dev,
1528                            &dev_attr_bboard_calib);
1529 err_free:
1530         input_free_device(wdata->extension.input);
1531         wdata->extension.input = NULL;
1532         return ret;
1533 }
1534
1535 static void wiimod_bboard_remove(const struct wiimod_ops *ops,
1536                                  struct wiimote_data *wdata)
1537 {
1538         if (!wdata->extension.input)
1539                 return;
1540
1541         input_unregister_device(wdata->extension.input);
1542         wdata->extension.input = NULL;
1543         device_remove_file(&wdata->hdev->dev,
1544                            &dev_attr_bboard_calib);
1545 }
1546
1547 static const struct wiimod_ops wiimod_bboard = {
1548         .flags = WIIMOD_FLAG_EXT8,
1549         .arg = 0,
1550         .probe = wiimod_bboard_probe,
1551         .remove = wiimod_bboard_remove,
1552         .in_keys = wiimod_bboard_in_keys,
1553         .in_ext = wiimod_bboard_in_ext,
1554 };
1555
1556 /*
1557  * Pro Controller
1558  * Released with the Wii U was the Nintendo Wii U Pro Controller. It does not
1559  * work together with the classic Wii, but only with the new Wii U. However, it
1560  * uses the same protocol and provides a builtin "classic controller pro"
1561  * extension, few standard buttons, a rumble motor, 4 LEDs and a battery.
1562  * We provide all these via a standard extension device as the device doesn't
1563  * feature an extension port.
1564  */
1565
1566 enum wiimod_pro_keys {
1567         WIIMOD_PRO_KEY_A,
1568         WIIMOD_PRO_KEY_B,
1569         WIIMOD_PRO_KEY_X,
1570         WIIMOD_PRO_KEY_Y,
1571         WIIMOD_PRO_KEY_PLUS,
1572         WIIMOD_PRO_KEY_MINUS,
1573         WIIMOD_PRO_KEY_HOME,
1574         WIIMOD_PRO_KEY_LEFT,
1575         WIIMOD_PRO_KEY_RIGHT,
1576         WIIMOD_PRO_KEY_UP,
1577         WIIMOD_PRO_KEY_DOWN,
1578         WIIMOD_PRO_KEY_TL,
1579         WIIMOD_PRO_KEY_TR,
1580         WIIMOD_PRO_KEY_ZL,
1581         WIIMOD_PRO_KEY_ZR,
1582         WIIMOD_PRO_KEY_THUMBL,
1583         WIIMOD_PRO_KEY_THUMBR,
1584         WIIMOD_PRO_KEY_NUM,
1585 };
1586
1587 static const __u16 wiimod_pro_map[] = {
1588         BTN_EAST,       /* WIIMOD_PRO_KEY_A */
1589         BTN_SOUTH,      /* WIIMOD_PRO_KEY_B */
1590         BTN_NORTH,      /* WIIMOD_PRO_KEY_X */
1591         BTN_WEST,       /* WIIMOD_PRO_KEY_Y */
1592         BTN_START,      /* WIIMOD_PRO_KEY_PLUS */
1593         BTN_SELECT,     /* WIIMOD_PRO_KEY_MINUS */
1594         BTN_MODE,       /* WIIMOD_PRO_KEY_HOME */
1595         BTN_DPAD_LEFT,  /* WIIMOD_PRO_KEY_LEFT */
1596         BTN_DPAD_RIGHT, /* WIIMOD_PRO_KEY_RIGHT */
1597         BTN_DPAD_UP,    /* WIIMOD_PRO_KEY_UP */
1598         BTN_DPAD_DOWN,  /* WIIMOD_PRO_KEY_DOWN */
1599         BTN_TL,         /* WIIMOD_PRO_KEY_TL */
1600         BTN_TR,         /* WIIMOD_PRO_KEY_TR */
1601         BTN_TL2,        /* WIIMOD_PRO_KEY_ZL */
1602         BTN_TR2,        /* WIIMOD_PRO_KEY_ZR */
1603         BTN_THUMBL,     /* WIIMOD_PRO_KEY_THUMBL */
1604         BTN_THUMBR,     /* WIIMOD_PRO_KEY_THUMBR */
1605 };
1606
1607 static void wiimod_pro_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1608 {
1609         __s16 rx, ry, lx, ly;
1610
1611         /*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1612          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1613          *    1   |                   LX <7:0>                    |
1614          *   -----+-----------------------+-----------------------+
1615          *    2   |  0     0     0     0  |       LX <11:8>       |
1616          *   -----+-----------------------+-----------------------+
1617          *    3   |                   RX <7:0>                    |
1618          *   -----+-----------------------+-----------------------+
1619          *    4   |  0     0     0     0  |       RX <11:8>       |
1620          *   -----+-----------------------+-----------------------+
1621          *    5   |                   LY <7:0>                    |
1622          *   -----+-----------------------+-----------------------+
1623          *    6   |  0     0     0     0  |       LY <11:8>       |
1624          *   -----+-----------------------+-----------------------+
1625          *    7   |                   RY <7:0>                    |
1626          *   -----+-----------------------+-----------------------+
1627          *    8   |  0     0     0     0  |       RY <11:8>       |
1628          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1629          *    9   | BDR | BDD | BLT | B-  | BH  | B+  | BRT |  1  |
1630          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1631          *   10   | BZL | BB  | BY  | BA  | BX  | BZR | BDL | BDU |
1632          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1633          *   11   |  1  |     BATTERY     | USB |CHARG|LTHUM|RTHUM|
1634          *   -----+-----+-----------------+-----------+-----+-----+
1635          * All buttons are low-active (0 if pressed)
1636          * RX and RY are right analog stick
1637          * LX and LY are left analog stick
1638          * BLT is left trigger, BRT is right trigger.
1639          * BDR, BDD, BDL, BDU form the D-Pad with right, down, left, up buttons
1640          * BZL is left Z button and BZR is right Z button
1641          * B-, BH, B+ are +, HOME and - buttons
1642          * BB, BY, BA, BX are A, B, X, Y buttons
1643          *
1644          * Bits marked as 0/1 are unknown and never changed during tests.
1645          *
1646          * Not entirely verified:
1647          *   CHARG: 1 if uncharging, 0 if charging
1648          *   USB: 1 if not connected, 0 if connected
1649          *   BATTERY: battery capacity from 000 (empty) to 100 (full)
1650          */
1651
1652         lx = (ext[0] & 0xff) | ((ext[1] & 0x0f) << 8);
1653         rx = (ext[2] & 0xff) | ((ext[3] & 0x0f) << 8);
1654         ly = (ext[4] & 0xff) | ((ext[5] & 0x0f) << 8);
1655         ry = (ext[6] & 0xff) | ((ext[7] & 0x0f) << 8);
1656
1657         /* zero-point offsets */
1658         lx -= 0x800;
1659         ly = 0x800 - ly;
1660         rx -= 0x800;
1661         ry = 0x800 - ry;
1662
1663         /* Trivial automatic calibration. We don't know any calibration data
1664          * in the EEPROM so we must use the first report to calibrate the
1665          * null-position of the analog sticks. Users can retrigger calibration
1666          * via sysfs, or set it explicitly. If data is off more than abs(500),
1667          * we skip calibration as the sticks are likely to be moved already. */
1668         if (!(wdata->state.flags & WIIPROTO_FLAG_PRO_CALIB_DONE)) {
1669                 wdata->state.flags |= WIIPROTO_FLAG_PRO_CALIB_DONE;
1670                 if (abs(lx) < 500)
1671                         wdata->state.calib_pro_sticks[0] = -lx;
1672                 if (abs(ly) < 500)
1673                         wdata->state.calib_pro_sticks[1] = -ly;
1674                 if (abs(rx) < 500)
1675                         wdata->state.calib_pro_sticks[2] = -rx;
1676                 if (abs(ry) < 500)
1677                         wdata->state.calib_pro_sticks[3] = -ry;
1678         }
1679
1680         /* apply calibration data */
1681         lx += wdata->state.calib_pro_sticks[0];
1682         ly += wdata->state.calib_pro_sticks[1];
1683         rx += wdata->state.calib_pro_sticks[2];
1684         ry += wdata->state.calib_pro_sticks[3];
1685
1686         input_report_abs(wdata->extension.input, ABS_X, lx);
1687         input_report_abs(wdata->extension.input, ABS_Y, ly);
1688         input_report_abs(wdata->extension.input, ABS_RX, rx);
1689         input_report_abs(wdata->extension.input, ABS_RY, ry);
1690
1691         input_report_key(wdata->extension.input,
1692                          wiimod_pro_map[WIIMOD_PRO_KEY_RIGHT],
1693                          !(ext[8] & 0x80));
1694         input_report_key(wdata->extension.input,
1695                          wiimod_pro_map[WIIMOD_PRO_KEY_DOWN],
1696                          !(ext[8] & 0x40));
1697         input_report_key(wdata->extension.input,
1698                          wiimod_pro_map[WIIMOD_PRO_KEY_TL],
1699                          !(ext[8] & 0x20));
1700         input_report_key(wdata->extension.input,
1701                          wiimod_pro_map[WIIMOD_PRO_KEY_MINUS],
1702                          !(ext[8] & 0x10));
1703         input_report_key(wdata->extension.input,
1704                          wiimod_pro_map[WIIMOD_PRO_KEY_HOME],
1705                          !(ext[8] & 0x08));
1706         input_report_key(wdata->extension.input,
1707                          wiimod_pro_map[WIIMOD_PRO_KEY_PLUS],
1708                          !(ext[8] & 0x04));
1709         input_report_key(wdata->extension.input,
1710                          wiimod_pro_map[WIIMOD_PRO_KEY_TR],
1711                          !(ext[8] & 0x02));
1712
1713         input_report_key(wdata->extension.input,
1714                          wiimod_pro_map[WIIMOD_PRO_KEY_ZL],
1715                          !(ext[9] & 0x80));
1716         input_report_key(wdata->extension.input,
1717                          wiimod_pro_map[WIIMOD_PRO_KEY_B],
1718                          !(ext[9] & 0x40));
1719         input_report_key(wdata->extension.input,
1720                          wiimod_pro_map[WIIMOD_PRO_KEY_Y],
1721                          !(ext[9] & 0x20));
1722         input_report_key(wdata->extension.input,
1723                          wiimod_pro_map[WIIMOD_PRO_KEY_A],
1724                          !(ext[9] & 0x10));
1725         input_report_key(wdata->extension.input,
1726                          wiimod_pro_map[WIIMOD_PRO_KEY_X],
1727                          !(ext[9] & 0x08));
1728         input_report_key(wdata->extension.input,
1729                          wiimod_pro_map[WIIMOD_PRO_KEY_ZR],
1730                          !(ext[9] & 0x04));
1731         input_report_key(wdata->extension.input,
1732                          wiimod_pro_map[WIIMOD_PRO_KEY_LEFT],
1733                          !(ext[9] & 0x02));
1734         input_report_key(wdata->extension.input,
1735                          wiimod_pro_map[WIIMOD_PRO_KEY_UP],
1736                          !(ext[9] & 0x01));
1737
1738         input_report_key(wdata->extension.input,
1739                          wiimod_pro_map[WIIMOD_PRO_KEY_THUMBL],
1740                          !(ext[10] & 0x02));
1741         input_report_key(wdata->extension.input,
1742                          wiimod_pro_map[WIIMOD_PRO_KEY_THUMBR],
1743                          !(ext[10] & 0x01));
1744
1745         input_sync(wdata->extension.input);
1746 }
1747
1748 static int wiimod_pro_open(struct input_dev *dev)
1749 {
1750         struct wiimote_data *wdata = input_get_drvdata(dev);
1751         unsigned long flags;
1752
1753         spin_lock_irqsave(&wdata->state.lock, flags);
1754         wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1755         wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1756         spin_unlock_irqrestore(&wdata->state.lock, flags);
1757
1758         return 0;
1759 }
1760
1761 static void wiimod_pro_close(struct input_dev *dev)
1762 {
1763         struct wiimote_data *wdata = input_get_drvdata(dev);
1764         unsigned long flags;
1765
1766         spin_lock_irqsave(&wdata->state.lock, flags);
1767         wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1768         wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1769         spin_unlock_irqrestore(&wdata->state.lock, flags);
1770 }
1771
1772 static int wiimod_pro_play(struct input_dev *dev, void *data,
1773                            struct ff_effect *eff)
1774 {
1775         struct wiimote_data *wdata = input_get_drvdata(dev);
1776         __u8 value;
1777
1778         /*
1779          * The wiimote supports only a single rumble motor so if any magnitude
1780          * is set to non-zero then we start the rumble motor. If both are set to
1781          * zero, we stop the rumble motor.
1782          */
1783
1784         if (eff->u.rumble.strong_magnitude || eff->u.rumble.weak_magnitude)
1785                 value = 1;
1786         else
1787                 value = 0;
1788
1789         /* Locking state.lock here might deadlock with input_event() calls.
1790          * schedule_work acts as barrier. Merging multiple changes is fine. */
1791         wdata->state.cache_rumble = value;
1792         schedule_work(&wdata->rumble_worker);
1793
1794         return 0;
1795 }
1796
1797 static ssize_t wiimod_pro_calib_show(struct device *dev,
1798                                      struct device_attribute *attr,
1799                                      char *out)
1800 {
1801         struct wiimote_data *wdata = dev_to_wii(dev);
1802         int r;
1803
1804         r = 0;
1805         r += sprintf(&out[r], "%+06hd:", wdata->state.calib_pro_sticks[0]);
1806         r += sprintf(&out[r], "%+06hd ", wdata->state.calib_pro_sticks[1]);
1807         r += sprintf(&out[r], "%+06hd:", wdata->state.calib_pro_sticks[2]);
1808         r += sprintf(&out[r], "%+06hd\n", wdata->state.calib_pro_sticks[3]);
1809
1810         return r;
1811 }
1812
1813 static ssize_t wiimod_pro_calib_store(struct device *dev,
1814                                       struct device_attribute *attr,
1815                                       const char *buf, size_t count)
1816 {
1817         struct wiimote_data *wdata = dev_to_wii(dev);
1818         int r;
1819         s16 x1, y1, x2, y2;
1820
1821         if (!strncmp(buf, "scan\n", 5)) {
1822                 spin_lock_irq(&wdata->state.lock);
1823                 wdata->state.flags &= ~WIIPROTO_FLAG_PRO_CALIB_DONE;
1824                 spin_unlock_irq(&wdata->state.lock);
1825         } else {
1826                 r = sscanf(buf, "%hd:%hd %hd:%hd", &x1, &y1, &x2, &y2);
1827                 if (r != 4)
1828                         return -EINVAL;
1829
1830                 spin_lock_irq(&wdata->state.lock);
1831                 wdata->state.flags |= WIIPROTO_FLAG_PRO_CALIB_DONE;
1832                 spin_unlock_irq(&wdata->state.lock);
1833
1834                 wdata->state.calib_pro_sticks[0] = x1;
1835                 wdata->state.calib_pro_sticks[1] = y1;
1836                 wdata->state.calib_pro_sticks[2] = x2;
1837                 wdata->state.calib_pro_sticks[3] = y2;
1838         }
1839
1840         return strnlen(buf, PAGE_SIZE);
1841 }
1842
1843 static DEVICE_ATTR(pro_calib, S_IRUGO|S_IWUSR|S_IWGRP, wiimod_pro_calib_show,
1844                    wiimod_pro_calib_store);
1845
1846 static int wiimod_pro_probe(const struct wiimod_ops *ops,
1847                             struct wiimote_data *wdata)
1848 {
1849         int ret, i;
1850         unsigned long flags;
1851
1852         INIT_WORK(&wdata->rumble_worker, wiimod_rumble_worker);
1853         wdata->state.calib_pro_sticks[0] = 0;
1854         wdata->state.calib_pro_sticks[1] = 0;
1855         wdata->state.calib_pro_sticks[2] = 0;
1856         wdata->state.calib_pro_sticks[3] = 0;
1857
1858         spin_lock_irqsave(&wdata->state.lock, flags);
1859         wdata->state.flags &= ~WIIPROTO_FLAG_PRO_CALIB_DONE;
1860         spin_unlock_irqrestore(&wdata->state.lock, flags);
1861
1862         wdata->extension.input = input_allocate_device();
1863         if (!wdata->extension.input)
1864                 return -ENOMEM;
1865
1866         set_bit(FF_RUMBLE, wdata->extension.input->ffbit);
1867         input_set_drvdata(wdata->extension.input, wdata);
1868
1869         if (input_ff_create_memless(wdata->extension.input, NULL,
1870                                     wiimod_pro_play)) {
1871                 ret = -ENOMEM;
1872                 goto err_free;
1873         }
1874
1875         ret = device_create_file(&wdata->hdev->dev,
1876                                  &dev_attr_pro_calib);
1877         if (ret) {
1878                 hid_err(wdata->hdev, "cannot create sysfs attribute\n");
1879                 goto err_free;
1880         }
1881
1882         wdata->extension.input->open = wiimod_pro_open;
1883         wdata->extension.input->close = wiimod_pro_close;
1884         wdata->extension.input->dev.parent = &wdata->hdev->dev;
1885         wdata->extension.input->id.bustype = wdata->hdev->bus;
1886         wdata->extension.input->id.vendor = wdata->hdev->vendor;
1887         wdata->extension.input->id.product = wdata->hdev->product;
1888         wdata->extension.input->id.version = wdata->hdev->version;
1889         wdata->extension.input->name = WIIMOTE_NAME " Pro Controller";
1890
1891         set_bit(EV_KEY, wdata->extension.input->evbit);
1892         for (i = 0; i < WIIMOD_PRO_KEY_NUM; ++i)
1893                 set_bit(wiimod_pro_map[i],
1894                         wdata->extension.input->keybit);
1895
1896         set_bit(EV_ABS, wdata->extension.input->evbit);
1897         set_bit(ABS_X, wdata->extension.input->absbit);
1898         set_bit(ABS_Y, wdata->extension.input->absbit);
1899         set_bit(ABS_RX, wdata->extension.input->absbit);
1900         set_bit(ABS_RY, wdata->extension.input->absbit);
1901         input_set_abs_params(wdata->extension.input,
1902                              ABS_X, -0x400, 0x400, 4, 100);
1903         input_set_abs_params(wdata->extension.input,
1904                              ABS_Y, -0x400, 0x400, 4, 100);
1905         input_set_abs_params(wdata->extension.input,
1906                              ABS_RX, -0x400, 0x400, 4, 100);
1907         input_set_abs_params(wdata->extension.input,
1908                              ABS_RY, -0x400, 0x400, 4, 100);
1909
1910         ret = input_register_device(wdata->extension.input);
1911         if (ret)
1912                 goto err_file;
1913
1914         return 0;
1915
1916 err_file:
1917         device_remove_file(&wdata->hdev->dev,
1918                            &dev_attr_pro_calib);
1919 err_free:
1920         input_free_device(wdata->extension.input);
1921         wdata->extension.input = NULL;
1922         return ret;
1923 }
1924
1925 static void wiimod_pro_remove(const struct wiimod_ops *ops,
1926                               struct wiimote_data *wdata)
1927 {
1928         unsigned long flags;
1929
1930         if (!wdata->extension.input)
1931                 return;
1932
1933         input_unregister_device(wdata->extension.input);
1934         wdata->extension.input = NULL;
1935         cancel_work_sync(&wdata->rumble_worker);
1936         device_remove_file(&wdata->hdev->dev,
1937                            &dev_attr_pro_calib);
1938
1939         spin_lock_irqsave(&wdata->state.lock, flags);
1940         wiiproto_req_rumble(wdata, 0);
1941         spin_unlock_irqrestore(&wdata->state.lock, flags);
1942 }
1943
1944 static const struct wiimod_ops wiimod_pro = {
1945         .flags = WIIMOD_FLAG_EXT16,
1946         .arg = 0,
1947         .probe = wiimod_pro_probe,
1948         .remove = wiimod_pro_remove,
1949         .in_ext = wiimod_pro_in_ext,
1950 };
1951
1952 /*
1953  * Drums
1954  * Guitar-Hero, Rock-Band and other games came bundled with drums which can
1955  * be plugged as extension to a Wiimote. Drum-reports are still not entirely
1956  * figured out, but the most important information is known.
1957  * We create a separate device for drums and report all information via this
1958  * input device.
1959  */
1960
1961 static inline void wiimod_drums_report_pressure(struct wiimote_data *wdata,
1962                                                 __u8 none, __u8 which,
1963                                                 __u8 pressure, __u8 onoff,
1964                                                 __u8 *store, __u16 code,
1965                                                 __u8 which_code)
1966 {
1967         static const __u8 default_pressure = 3;
1968
1969         if (!none && which == which_code) {
1970                 *store = pressure;
1971                 input_report_abs(wdata->extension.input, code, *store);
1972         } else if (onoff != !!*store) {
1973                 *store = onoff ? default_pressure : 0;
1974                 input_report_abs(wdata->extension.input, code, *store);
1975         }
1976 }
1977
1978 static void wiimod_drums_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1979 {
1980         __u8 pressure, which, none, hhp, sx, sy;
1981         __u8 o, r, y, g, b, bass, bm, bp;
1982
1983         /*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1984          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1985          *    1   |  0  |  0  |              SX <5:0>             |
1986          *    2   |  0  |  0  |              SY <5:0>             |
1987          *   -----+-----+-----+-----------------------------+-----+
1988          *    3   | HPP | NON |         WHICH <5:1>         |  ?  |
1989          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1990          *    4   |   SOFT <7:5>    |  0  |  1  |  1  |  0  |  ?  |
1991          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1992          *    5   |  ?  |  1  |  1  | B-  |  1  | B+  |  1  |  ?  |
1993          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1994          *    6   |  O  |  R  |  Y  |  G  |  B  | BSS |  1  |  1  |
1995          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1996          * All buttons are 0 if pressed
1997          *
1998          * With Motion+ enabled, the following bits will get invalid:
1999          *   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
2000          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2001          *    1   |  0  |  0  |              SX <5:1>       |XXXXX|
2002          *    2   |  0  |  0  |              SY <5:1>       |XXXXX|
2003          *   -----+-----+-----+-----------------------------+-----+
2004          *    3   | HPP | NON |         WHICH <5:1>         |  ?  |
2005          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2006          *    4   |   SOFT <7:5>    |  0  |  1  |  1  |  0  |  ?  |
2007          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2008          *    5   |  ?  |  1  |  1  | B-  |  1  | B+  |  1  |XXXXX|
2009          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2010          *    6   |  O  |  R  |  Y  |  G  |  B  | BSS |XXXXX|XXXXX|
2011          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2012          */
2013
2014         pressure = 7 - (ext[3] >> 5);
2015         which = (ext[2] >> 1) & 0x1f;
2016         none = !!(ext[2] & 0x40);
2017         hhp = !(ext[2] & 0x80);
2018         sx = ext[0] & 0x3f;
2019         sy = ext[1] & 0x3f;
2020         o = !(ext[5] & 0x80);
2021         r = !(ext[5] & 0x40);
2022         y = !(ext[5] & 0x20);
2023         g = !(ext[5] & 0x10);
2024         b = !(ext[5] & 0x08);
2025         bass = !(ext[5] & 0x04);
2026         bm = !(ext[4] & 0x10);
2027         bp = !(ext[4] & 0x04);
2028
2029         if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
2030                 sx &= 0x3e;
2031                 sy &= 0x3e;
2032         }
2033
2034         wiimod_drums_report_pressure(wdata, none, which, pressure,
2035                                      o, &wdata->state.pressure_drums[0],
2036                                      ABS_HAT2Y, 0x0e);
2037         wiimod_drums_report_pressure(wdata, none, which, pressure,
2038                                      r, &wdata->state.pressure_drums[1],
2039                                      ABS_HAT0X, 0x19);
2040         wiimod_drums_report_pressure(wdata, none, which, pressure,
2041                                      y, &wdata->state.pressure_drums[2],
2042                                      ABS_HAT2X, 0x11);
2043         wiimod_drums_report_pressure(wdata, none, which, pressure,
2044                                      g, &wdata->state.pressure_drums[3],
2045                                      ABS_HAT1X, 0x12);
2046         wiimod_drums_report_pressure(wdata, none, which, pressure,
2047                                      b, &wdata->state.pressure_drums[4],
2048                                      ABS_HAT0Y, 0x0f);
2049
2050         /* Bass shares pressure with hi-hat (set via hhp) */
2051         wiimod_drums_report_pressure(wdata, none, hhp ? 0xff : which, pressure,
2052                                      bass, &wdata->state.pressure_drums[5],
2053                                      ABS_HAT3X, 0x1b);
2054         /* Hi-hat has no on/off values, just pressure. Force to off/0. */
2055         wiimod_drums_report_pressure(wdata, none, hhp ? which : 0xff, pressure,
2056                                      0, &wdata->state.pressure_drums[6],
2057                                      ABS_HAT3Y, 0x0e);
2058
2059         input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
2060         input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
2061
2062         input_report_key(wdata->extension.input, BTN_START, bp);
2063         input_report_key(wdata->extension.input, BTN_SELECT, bm);
2064
2065         input_sync(wdata->extension.input);
2066 }
2067
2068 static int wiimod_drums_open(struct input_dev *dev)
2069 {
2070         struct wiimote_data *wdata = input_get_drvdata(dev);
2071         unsigned long flags;
2072
2073         spin_lock_irqsave(&wdata->state.lock, flags);
2074         wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
2075         wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2076         spin_unlock_irqrestore(&wdata->state.lock, flags);
2077
2078         return 0;
2079 }
2080
2081 static void wiimod_drums_close(struct input_dev *dev)
2082 {
2083         struct wiimote_data *wdata = input_get_drvdata(dev);
2084         unsigned long flags;
2085
2086         spin_lock_irqsave(&wdata->state.lock, flags);
2087         wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
2088         wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2089         spin_unlock_irqrestore(&wdata->state.lock, flags);
2090 }
2091
2092 static int wiimod_drums_probe(const struct wiimod_ops *ops,
2093                               struct wiimote_data *wdata)
2094 {
2095         int ret;
2096
2097         wdata->extension.input = input_allocate_device();
2098         if (!wdata->extension.input)
2099                 return -ENOMEM;
2100
2101         input_set_drvdata(wdata->extension.input, wdata);
2102         wdata->extension.input->open = wiimod_drums_open;
2103         wdata->extension.input->close = wiimod_drums_close;
2104         wdata->extension.input->dev.parent = &wdata->hdev->dev;
2105         wdata->extension.input->id.bustype = wdata->hdev->bus;
2106         wdata->extension.input->id.vendor = wdata->hdev->vendor;
2107         wdata->extension.input->id.product = wdata->hdev->product;
2108         wdata->extension.input->id.version = wdata->hdev->version;
2109         wdata->extension.input->name = WIIMOTE_NAME " Drums";
2110
2111         set_bit(EV_KEY, wdata->extension.input->evbit);
2112         set_bit(BTN_START, wdata->extension.input->keybit);
2113         set_bit(BTN_SELECT, wdata->extension.input->keybit);
2114
2115         set_bit(EV_ABS, wdata->extension.input->evbit);
2116         set_bit(ABS_X, wdata->extension.input->absbit);
2117         set_bit(ABS_Y, wdata->extension.input->absbit);
2118         set_bit(ABS_HAT0X, wdata->extension.input->absbit);
2119         set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
2120         set_bit(ABS_HAT1X, wdata->extension.input->absbit);
2121         set_bit(ABS_HAT2X, wdata->extension.input->absbit);
2122         set_bit(ABS_HAT2Y, wdata->extension.input->absbit);
2123         set_bit(ABS_HAT3X, wdata->extension.input->absbit);
2124         set_bit(ABS_HAT3Y, wdata->extension.input->absbit);
2125         input_set_abs_params(wdata->extension.input,
2126                              ABS_X, -32, 31, 1, 1);
2127         input_set_abs_params(wdata->extension.input,
2128                              ABS_Y, -32, 31, 1, 1);
2129         input_set_abs_params(wdata->extension.input,
2130                              ABS_HAT0X, 0, 7, 0, 0);
2131         input_set_abs_params(wdata->extension.input,
2132                              ABS_HAT0Y, 0, 7, 0, 0);
2133         input_set_abs_params(wdata->extension.input,
2134                              ABS_HAT1X, 0, 7, 0, 0);
2135         input_set_abs_params(wdata->extension.input,
2136                              ABS_HAT2X, 0, 7, 0, 0);
2137         input_set_abs_params(wdata->extension.input,
2138                              ABS_HAT2Y, 0, 7, 0, 0);
2139         input_set_abs_params(wdata->extension.input,
2140                              ABS_HAT3X, 0, 7, 0, 0);
2141         input_set_abs_params(wdata->extension.input,
2142                              ABS_HAT3Y, 0, 7, 0, 0);
2143
2144         ret = input_register_device(wdata->extension.input);
2145         if (ret)
2146                 goto err_free;
2147
2148         return 0;
2149
2150 err_free:
2151         input_free_device(wdata->extension.input);
2152         wdata->extension.input = NULL;
2153         return ret;
2154 }
2155
2156 static void wiimod_drums_remove(const struct wiimod_ops *ops,
2157                                 struct wiimote_data *wdata)
2158 {
2159         if (!wdata->extension.input)
2160                 return;
2161
2162         input_unregister_device(wdata->extension.input);
2163         wdata->extension.input = NULL;
2164 }
2165
2166 static const struct wiimod_ops wiimod_drums = {
2167         .flags = 0,
2168         .arg = 0,
2169         .probe = wiimod_drums_probe,
2170         .remove = wiimod_drums_remove,
2171         .in_ext = wiimod_drums_in_ext,
2172 };
2173
2174 /*
2175  * Guitar
2176  * Guitar-Hero, Rock-Band and other games came bundled with guitars which can
2177  * be plugged as extension to a Wiimote.
2178  * We create a separate device for guitars and report all information via this
2179  * input device.
2180  */
2181
2182 enum wiimod_guitar_keys {
2183         WIIMOD_GUITAR_KEY_G,
2184         WIIMOD_GUITAR_KEY_R,
2185         WIIMOD_GUITAR_KEY_Y,
2186         WIIMOD_GUITAR_KEY_B,
2187         WIIMOD_GUITAR_KEY_O,
2188         WIIMOD_GUITAR_KEY_UP,
2189         WIIMOD_GUITAR_KEY_DOWN,
2190         WIIMOD_GUITAR_KEY_PLUS,
2191         WIIMOD_GUITAR_KEY_MINUS,
2192         WIIMOD_GUITAR_KEY_NUM,
2193 };
2194
2195 static const __u16 wiimod_guitar_map[] = {
2196         BTN_1,                  /* WIIMOD_GUITAR_KEY_G */
2197         BTN_2,                  /* WIIMOD_GUITAR_KEY_R */
2198         BTN_3,                  /* WIIMOD_GUITAR_KEY_Y */
2199         BTN_4,                  /* WIIMOD_GUITAR_KEY_B */
2200         BTN_5,                  /* WIIMOD_GUITAR_KEY_O */
2201         BTN_DPAD_UP,            /* WIIMOD_GUITAR_KEY_UP */
2202         BTN_DPAD_DOWN,          /* WIIMOD_GUITAR_KEY_DOWN */
2203         BTN_START,              /* WIIMOD_GUITAR_KEY_PLUS */
2204         BTN_SELECT,             /* WIIMOD_GUITAR_KEY_MINUS */
2205 };
2206
2207 static void wiimod_guitar_in_ext(struct wiimote_data *wdata, const __u8 *ext)
2208 {
2209         __u8 sx, sy, tb, wb, bd, bm, bp, bo, br, bb, bg, by, bu;
2210
2211         /*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
2212          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2213          *    1   |  0  |  0  |              SX <5:0>             |
2214          *    2   |  0  |  0  |              SY <5:0>             |
2215          *   -----+-----+-----+-----+-----------------------------+
2216          *    3   |  0  |  0  |  0  |      TB <4:0>               |
2217          *   -----+-----+-----+-----+-----------------------------+
2218          *    4   |  0  |  0  |  0  |      WB <4:0>               |
2219          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2220          *    5   |  1  | BD  |  1  | B-  |  1  | B+  |  1  |  1  |
2221          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2222          *    6   | BO  | BR  | BB  | BG  | BY  |  1  |  1  | BU  |
2223          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2224          * All buttons are 0 if pressed
2225          *
2226          * With Motion+ enabled, it will look like this:
2227          *   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
2228          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2229          *    1   |  0  |  0  |              SX <5:1>       | BU  |
2230          *    2   |  0  |  0  |              SY <5:1>       |  1  |
2231          *   -----+-----+-----+-----+-----------------------+-----+
2232          *    3   |  0  |  0  |  0  |      TB <4:0>               |
2233          *   -----+-----+-----+-----+-----------------------------+
2234          *    4   |  0  |  0  |  0  |      WB <4:0>               |
2235          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2236          *    5   |  1  | BD  |  1  | B-  |  1  | B+  |  1  |XXXXX|
2237          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2238          *    6   | BO  | BR  | BB  | BG  | BY  |  1  |XXXXX|XXXXX|
2239          *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2240          */
2241
2242         sx = ext[0] & 0x3f;
2243         sy = ext[1] & 0x3f;
2244         tb = ext[2] & 0x1f;
2245         wb = ext[3] & 0x1f;
2246         bd = !(ext[4] & 0x40);
2247         bm = !(ext[4] & 0x10);
2248         bp = !(ext[4] & 0x04);
2249         bo = !(ext[5] & 0x80);
2250         br = !(ext[5] & 0x40);
2251         bb = !(ext[5] & 0x20);
2252         bg = !(ext[5] & 0x10);
2253         by = !(ext[5] & 0x08);
2254         bu = !(ext[5] & 0x01);
2255
2256         if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
2257                 bu = !(ext[0] & 0x01);
2258                 sx &= 0x3e;
2259                 sy &= 0x3e;
2260         }
2261
2262         input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
2263         input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
2264         input_report_abs(wdata->extension.input, ABS_HAT0X, tb);
2265         input_report_abs(wdata->extension.input, ABS_HAT1X, wb - 0x10);
2266
2267         input_report_key(wdata->extension.input,
2268                          wiimod_guitar_map[WIIMOD_GUITAR_KEY_G],
2269                          bg);
2270         input_report_key(wdata->extension.input,
2271                          wiimod_guitar_map[WIIMOD_GUITAR_KEY_R],
2272                          br);
2273         input_report_key(wdata->extension.input,
2274                          wiimod_guitar_map[WIIMOD_GUITAR_KEY_Y],
2275                          by);
2276         input_report_key(wdata->extension.input,
2277                          wiimod_guitar_map[WIIMOD_GUITAR_KEY_B],
2278                          bb);
2279         input_report_key(wdata->extension.input,
2280                          wiimod_guitar_map[WIIMOD_GUITAR_KEY_O],
2281                          bo);
2282         input_report_key(wdata->extension.input,
2283                          wiimod_guitar_map[WIIMOD_GUITAR_KEY_UP],
2284                          bu);
2285         input_report_key(wdata->extension.input,
2286                          wiimod_guitar_map[WIIMOD_GUITAR_KEY_DOWN],
2287                          bd);
2288         input_report_key(wdata->extension.input,
2289                          wiimod_guitar_map[WIIMOD_GUITAR_KEY_PLUS],
2290                          bp);
2291         input_report_key(wdata->extension.input,
2292                          wiimod_guitar_map[WIIMOD_GUITAR_KEY_MINUS],
2293                          bm);
2294
2295         input_sync(wdata->extension.input);
2296 }
2297
2298 static int wiimod_guitar_open(struct input_dev *dev)
2299 {
2300         struct wiimote_data *wdata = input_get_drvdata(dev);
2301         unsigned long flags;
2302
2303         spin_lock_irqsave(&wdata->state.lock, flags);
2304         wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
2305         wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2306         spin_unlock_irqrestore(&wdata->state.lock, flags);
2307
2308         return 0;
2309 }
2310
2311 static void wiimod_guitar_close(struct input_dev *dev)
2312 {
2313         struct wiimote_data *wdata = input_get_drvdata(dev);
2314         unsigned long flags;
2315
2316         spin_lock_irqsave(&wdata->state.lock, flags);
2317         wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
2318         wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2319         spin_unlock_irqrestore(&wdata->state.lock, flags);
2320 }
2321
2322 static int wiimod_guitar_probe(const struct wiimod_ops *ops,
2323                                struct wiimote_data *wdata)
2324 {
2325         int ret, i;
2326
2327         wdata->extension.input = input_allocate_device();
2328         if (!wdata->extension.input)
2329                 return -ENOMEM;
2330
2331         input_set_drvdata(wdata->extension.input, wdata);
2332         wdata->extension.input->open = wiimod_guitar_open;
2333         wdata->extension.input->close = wiimod_guitar_close;
2334         wdata->extension.input->dev.parent = &wdata->hdev->dev;
2335         wdata->extension.input->id.bustype = wdata->hdev->bus;
2336         wdata->extension.input->id.vendor = wdata->hdev->vendor;
2337         wdata->extension.input->id.product = wdata->hdev->product;
2338         wdata->extension.input->id.version = wdata->hdev->version;
2339         wdata->extension.input->name = WIIMOTE_NAME " Guitar";
2340
2341         set_bit(EV_KEY, wdata->extension.input->evbit);
2342         for (i = 0; i < WIIMOD_GUITAR_KEY_NUM; ++i)
2343                 set_bit(wiimod_guitar_map[i],
2344                         wdata->extension.input->keybit);
2345
2346         set_bit(EV_ABS, wdata->extension.input->evbit);
2347         set_bit(ABS_X, wdata->extension.input->absbit);
2348         set_bit(ABS_Y, wdata->extension.input->absbit);
2349         set_bit(ABS_HAT0X, wdata->extension.input->absbit);
2350         set_bit(ABS_HAT1X, wdata->extension.input->absbit);
2351         input_set_abs_params(wdata->extension.input,
2352                              ABS_X, -32, 31, 1, 1);
2353         input_set_abs_params(wdata->extension.input,
2354                              ABS_Y, -32, 31, 1, 1);
2355         input_set_abs_params(wdata->extension.input,
2356                              ABS_HAT0X, 0, 0x1f, 1, 1);
2357         input_set_abs_params(wdata->extension.input,
2358                              ABS_HAT1X, 0, 0x0f, 1, 1);
2359
2360         ret = input_register_device(wdata->extension.input);
2361         if (ret)
2362                 goto err_free;
2363
2364         return 0;
2365
2366 err_free:
2367         input_free_device(wdata->extension.input);
2368         wdata->extension.input = NULL;
2369         return ret;
2370 }
2371
2372 static void wiimod_guitar_remove(const struct wiimod_ops *ops,
2373                                  struct wiimote_data *wdata)
2374 {
2375         if (!wdata->extension.input)
2376                 return;
2377
2378         input_unregister_device(wdata->extension.input);
2379         wdata->extension.input = NULL;
2380 }
2381
2382 static const struct wiimod_ops wiimod_guitar = {
2383         .flags = 0,
2384         .arg = 0,
2385         .probe = wiimod_guitar_probe,
2386         .remove = wiimod_guitar_remove,
2387         .in_ext = wiimod_guitar_in_ext,
2388 };
2389
2390 /*
2391  * Builtin Motion Plus
2392  * This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
2393  * disables polling for Motion-Plus. This should be set only for devices which
2394  * don't allow MP hotplugging.
2395  */
2396
2397 static int wiimod_builtin_mp_probe(const struct wiimod_ops *ops,
2398                                    struct wiimote_data *wdata)
2399 {
2400         unsigned long flags;
2401
2402         spin_lock_irqsave(&wdata->state.lock, flags);
2403         wdata->state.flags |= WIIPROTO_FLAG_BUILTIN_MP;
2404         spin_unlock_irqrestore(&wdata->state.lock, flags);
2405
2406         return 0;
2407 }
2408
2409 static void wiimod_builtin_mp_remove(const struct wiimod_ops *ops,
2410                                      struct wiimote_data *wdata)
2411 {
2412         unsigned long flags;
2413
2414         spin_lock_irqsave(&wdata->state.lock, flags);
2415         wdata->state.flags |= WIIPROTO_FLAG_BUILTIN_MP;
2416         spin_unlock_irqrestore(&wdata->state.lock, flags);
2417 }
2418
2419 static const struct wiimod_ops wiimod_builtin_mp = {
2420         .flags = 0,
2421         .arg = 0,
2422         .probe = wiimod_builtin_mp_probe,
2423         .remove = wiimod_builtin_mp_remove,
2424 };
2425
2426 /*
2427  * No Motion Plus
2428  * This module simply sets the WIIPROTO_FLAG_NO_MP protocol flag which
2429  * disables motion-plus. This is needed for devices that advertise this but we
2430  * don't know how to use it (or whether it is actually present).
2431  */
2432
2433 static int wiimod_no_mp_probe(const struct wiimod_ops *ops,
2434                               struct wiimote_data *wdata)
2435 {
2436         unsigned long flags;
2437
2438         spin_lock_irqsave(&wdata->state.lock, flags);
2439         wdata->state.flags |= WIIPROTO_FLAG_NO_MP;
2440         spin_unlock_irqrestore(&wdata->state.lock, flags);
2441
2442         return 0;
2443 }
2444
2445 static void wiimod_no_mp_remove(const struct wiimod_ops *ops,
2446                                 struct wiimote_data *wdata)
2447 {
2448         unsigned long flags;
2449
2450         spin_lock_irqsave(&wdata->state.lock, flags);
2451         wdata->state.flags |= WIIPROTO_FLAG_NO_MP;
2452         spin_unlock_irqrestore(&wdata->state.lock, flags);
2453 }
2454
2455 static const struct wiimod_ops wiimod_no_mp = {
2456         .flags = 0,
2457         .arg = 0,
2458         .probe = wiimod_no_mp_probe,
2459         .remove = wiimod_no_mp_remove,
2460 };
2461
2462 /*
2463  * Motion Plus
2464  * The Motion Plus extension provides rotation sensors (gyro) as a small
2465  * extension device for Wii Remotes. Many devices have them built-in so
2466  * you cannot see them from the outside.
2467  * Motion Plus extensions are special because they are on a separate extension
2468  * port and allow other extensions to be used simultaneously. This is all
2469  * handled by the Wiimote Core so we don't have to deal with it.
2470  */
2471
2472 static void wiimod_mp_in_mp(struct wiimote_data *wdata, const __u8 *ext)
2473 {
2474         __s32 x, y, z;
2475
2476         /*        |   8    7    6    5    4    3 |  2  |  1  |
2477          *   -----+------------------------------+-----+-----+
2478          *    1   |               Yaw Speed <7:0>            |
2479          *    2   |              Roll Speed <7:0>            |
2480          *    3   |             Pitch Speed <7:0>            |
2481          *   -----+------------------------------+-----+-----+
2482          *    4   |       Yaw Speed <13:8>       | Yaw |Pitch|
2483          *   -----+------------------------------+-----+-----+
2484          *    5   |      Roll Speed <13:8>       |Roll | Ext |
2485          *   -----+------------------------------+-----+-----+
2486          *    6   |     Pitch Speed <13:8>       |  1  |  0  |
2487          *   -----+------------------------------+-----+-----+
2488          * The single bits Yaw, Roll, Pitch in the lower right corner specify
2489          * whether the wiimote is rotating fast (0) or slow (1). Speed for slow
2490          * roation is 8192/440 units / deg/s and for fast rotation 8192/2000
2491          * units / deg/s. To get a linear scale for fast rotation we multiply
2492          * by 2000/440 = ~4.5454 and scale both fast and slow by 9 to match the
2493          * previous scale reported by this driver.
2494          * This leaves a linear scale with 8192*9/440 (~167.564) units / deg/s.
2495          * If the wiimote is not rotating the sensor reports 2^13 = 8192.
2496          * Ext specifies whether an extension is connected to the motionp.
2497          * which is parsed by wiimote-core.
2498          */
2499
2500         x = ext[0];
2501         y = ext[1];
2502         z = ext[2];
2503
2504         x |= (((__u16)ext[3]) << 6) & 0xff00;
2505         y |= (((__u16)ext[4]) << 6) & 0xff00;
2506         z |= (((__u16)ext[5]) << 6) & 0xff00;
2507
2508         x -= 8192;
2509         y -= 8192;
2510         z -= 8192;
2511
2512         if (!(ext[3] & 0x02))
2513                 x = (x * 2000 * 9) / 440;
2514         else
2515                 x *= 9;
2516         if (!(ext[4] & 0x02))
2517                 y = (y * 2000 * 9) / 440;
2518         else
2519                 y *= 9;
2520         if (!(ext[3] & 0x01))
2521                 z = (z * 2000 * 9) / 440;
2522         else
2523                 z *= 9;
2524
2525         input_report_abs(wdata->mp, ABS_RX, x);
2526         input_report_abs(wdata->mp, ABS_RY, y);
2527         input_report_abs(wdata->mp, ABS_RZ, z);
2528         input_sync(wdata->mp);
2529 }
2530
2531 static int wiimod_mp_open(struct input_dev *dev)
2532 {
2533         struct wiimote_data *wdata = input_get_drvdata(dev);
2534         unsigned long flags;
2535
2536         spin_lock_irqsave(&wdata->state.lock, flags);
2537         wdata->state.flags |= WIIPROTO_FLAG_MP_USED;
2538         wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2539         __wiimote_schedule(wdata);
2540         spin_unlock_irqrestore(&wdata->state.lock, flags);
2541
2542         return 0;
2543 }
2544
2545 static void wiimod_mp_close(struct input_dev *dev)
2546 {
2547         struct wiimote_data *wdata = input_get_drvdata(dev);
2548         unsigned long flags;
2549
2550         spin_lock_irqsave(&wdata->state.lock, flags);
2551         wdata->state.flags &= ~WIIPROTO_FLAG_MP_USED;
2552         wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2553         __wiimote_schedule(wdata);
2554         spin_unlock_irqrestore(&wdata->state.lock, flags);
2555 }
2556
2557 static int wiimod_mp_probe(const struct wiimod_ops *ops,
2558                            struct wiimote_data *wdata)
2559 {
2560         int ret;
2561
2562         wdata->mp = input_allocate_device();
2563         if (!wdata->mp)
2564                 return -ENOMEM;
2565
2566         input_set_drvdata(wdata->mp, wdata);
2567         wdata->mp->open = wiimod_mp_open;
2568         wdata->mp->close = wiimod_mp_close;
2569         wdata->mp->dev.parent = &wdata->hdev->dev;
2570         wdata->mp->id.bustype = wdata->hdev->bus;
2571         wdata->mp->id.vendor = wdata->hdev->vendor;
2572         wdata->mp->id.product = wdata->hdev->product;
2573         wdata->mp->id.version = wdata->hdev->version;
2574         wdata->mp->name = WIIMOTE_NAME " Motion Plus";
2575
2576         set_bit(EV_ABS, wdata->mp->evbit);
2577         set_bit(ABS_RX, wdata->mp->absbit);
2578         set_bit(ABS_RY, wdata->mp->absbit);
2579         set_bit(ABS_RZ, wdata->mp->absbit);
2580         input_set_abs_params(wdata->mp,
2581                              ABS_RX, -16000, 16000, 4, 8);
2582         input_set_abs_params(wdata->mp,
2583                              ABS_RY, -16000, 16000, 4, 8);
2584         input_set_abs_params(wdata->mp,
2585                              ABS_RZ, -16000, 16000, 4, 8);
2586
2587         ret = input_register_device(wdata->mp);
2588         if (ret)
2589                 goto err_free;
2590
2591         return 0;
2592
2593 err_free:
2594         input_free_device(wdata->mp);
2595         wdata->mp = NULL;
2596         return ret;
2597 }
2598
2599 static void wiimod_mp_remove(const struct wiimod_ops *ops,
2600                              struct wiimote_data *wdata)
2601 {
2602         if (!wdata->mp)
2603                 return;
2604
2605         input_unregister_device(wdata->mp);
2606         wdata->mp = NULL;
2607 }
2608
2609 const struct wiimod_ops wiimod_mp = {
2610         .flags = 0,
2611         .arg = 0,
2612         .probe = wiimod_mp_probe,
2613         .remove = wiimod_mp_remove,
2614         .in_mp = wiimod_mp_in_mp,
2615 };
2616
2617 /* module table */
2618
2619 static const struct wiimod_ops wiimod_dummy;
2620
2621 const struct wiimod_ops *wiimod_table[WIIMOD_NUM] = {
2622         [WIIMOD_KEYS] = &wiimod_keys,
2623         [WIIMOD_RUMBLE] = &wiimod_rumble,
2624         [WIIMOD_BATTERY] = &wiimod_battery,
2625         [WIIMOD_LED1] = &wiimod_leds[0],
2626         [WIIMOD_LED2] = &wiimod_leds[1],
2627         [WIIMOD_LED3] = &wiimod_leds[2],
2628         [WIIMOD_LED4] = &wiimod_leds[3],
2629         [WIIMOD_ACCEL] = &wiimod_accel,
2630         [WIIMOD_IR] = &wiimod_ir,
2631         [WIIMOD_BUILTIN_MP] = &wiimod_builtin_mp,
2632         [WIIMOD_NO_MP] = &wiimod_no_mp,
2633 };
2634
2635 const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = {
2636         [WIIMOTE_EXT_NONE] = &wiimod_dummy,
2637         [WIIMOTE_EXT_UNKNOWN] = &wiimod_dummy,
2638         [WIIMOTE_EXT_NUNCHUK] = &wiimod_nunchuk,
2639         [WIIMOTE_EXT_CLASSIC_CONTROLLER] = &wiimod_classic,
2640         [WIIMOTE_EXT_BALANCE_BOARD] = &wiimod_bboard,
2641         [WIIMOTE_EXT_PRO_CONTROLLER] = &wiimod_pro,
2642         [WIIMOTE_EXT_DRUMS] = &wiimod_drums,
2643         [WIIMOTE_EXT_GUITAR] = &wiimod_guitar,
2644 };