Merge tag 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/rdma/rdma
[sfrench/cifs-2.6.git] / drivers / gpu / drm / vmwgfx / vmwgfx_execbuf.c
1 // SPDX-License-Identifier: GPL-2.0 OR MIT
2 /**************************************************************************
3  *
4  * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24  * USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 #include <linux/sync_file.h>
28
29 #include "vmwgfx_drv.h"
30 #include "vmwgfx_reg.h"
31 #include <drm/ttm/ttm_bo_api.h>
32 #include <drm/ttm/ttm_placement.h>
33 #include "vmwgfx_so.h"
34 #include "vmwgfx_binding.h"
35
36 #define VMW_RES_HT_ORDER 12
37
38 /**
39  * enum vmw_resource_relocation_type - Relocation type for resources
40  *
41  * @vmw_res_rel_normal: Traditional relocation. The resource id in the
42  * command stream is replaced with the actual id after validation.
43  * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
44  * with a NOP.
45  * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id
46  * after validation is -1, the command is replaced with a NOP. Otherwise no
47  * action.
48  */
49 enum vmw_resource_relocation_type {
50         vmw_res_rel_normal,
51         vmw_res_rel_nop,
52         vmw_res_rel_cond_nop,
53         vmw_res_rel_max
54 };
55
56 /**
57  * struct vmw_resource_relocation - Relocation info for resources
58  *
59  * @head: List head for the software context's relocation list.
60  * @res: Non-ref-counted pointer to the resource.
61  * @offset: Offset of single byte entries into the command buffer where the
62  * id that needs fixup is located.
63  * @rel_type: Type of relocation.
64  */
65 struct vmw_resource_relocation {
66         struct list_head head;
67         const struct vmw_resource *res;
68         u32 offset:29;
69         enum vmw_resource_relocation_type rel_type:3;
70 };
71
72 /**
73  * struct vmw_resource_val_node - Validation info for resources
74  *
75  * @head: List head for the software context's resource list.
76  * @hash: Hash entry for quick resouce to val_node lookup.
77  * @res: Ref-counted pointer to the resource.
78  * @switch_backup: Boolean whether to switch backup buffer on unreserve.
79  * @new_backup: Refcounted pointer to the new backup buffer.
80  * @staged_bindings: If @res is a context, tracks bindings set up during
81  * the command batch. Otherwise NULL.
82  * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
83  * @first_usage: Set to true the first time the resource is referenced in
84  * the command stream.
85  * @switching_backup: The command stream provides a new backup buffer for a
86  * resource.
87  * @no_buffer_needed: This means @switching_backup is true on first buffer
88  * reference. So resource reservation does not need to allocate a backup
89  * buffer for the resource.
90  */
91 struct vmw_resource_val_node {
92         struct list_head head;
93         struct drm_hash_item hash;
94         struct vmw_resource *res;
95         struct vmw_buffer_object *new_backup;
96         struct vmw_ctx_binding_state *staged_bindings;
97         unsigned long new_backup_offset;
98         u32 first_usage : 1;
99         u32 switching_backup : 1;
100         u32 no_buffer_needed : 1;
101 };
102
103 /**
104  * struct vmw_cmd_entry - Describe a command for the verifier
105  *
106  * @user_allow: Whether allowed from the execbuf ioctl.
107  * @gb_disable: Whether disabled if guest-backed objects are available.
108  * @gb_enable: Whether enabled iff guest-backed objects are available.
109  */
110 struct vmw_cmd_entry {
111         int (*func) (struct vmw_private *, struct vmw_sw_context *,
112                      SVGA3dCmdHeader *);
113         bool user_allow;
114         bool gb_disable;
115         bool gb_enable;
116         const char *cmd_name;
117 };
118
119 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)  \
120         [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
121                                        (_gb_disable), (_gb_enable), #_cmd}
122
123 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
124                                         struct vmw_sw_context *sw_context,
125                                         struct vmw_resource *ctx);
126 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
127                                  struct vmw_sw_context *sw_context,
128                                  SVGAMobId *id,
129                                  struct vmw_buffer_object **vmw_bo_p);
130 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
131                                    struct vmw_buffer_object *vbo,
132                                    bool validate_as_mob,
133                                    uint32_t *p_val_node);
134 /**
135  * vmw_ptr_diff - Compute the offset from a to b in bytes
136  *
137  * @a: A starting pointer.
138  * @b: A pointer offset in the same address space.
139  *
140  * Returns: The offset in bytes between the two pointers.
141  */
142 static size_t vmw_ptr_diff(void *a, void *b)
143 {
144         return (unsigned long) b - (unsigned long) a;
145 }
146
147 /**
148  * vmw_resources_unreserve - unreserve resources previously reserved for
149  * command submission.
150  *
151  * @sw_context: pointer to the software context
152  * @backoff: Whether command submission failed.
153  */
154 static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
155                                     bool backoff)
156 {
157         struct vmw_resource_val_node *val;
158         struct list_head *list = &sw_context->resource_list;
159
160         if (sw_context->dx_query_mob && !backoff)
161                 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
162                                           sw_context->dx_query_mob);
163
164         list_for_each_entry(val, list, head) {
165                 struct vmw_resource *res = val->res;
166                 bool switch_backup =
167                         (backoff) ? false : val->switching_backup;
168
169                 /*
170                  * Transfer staged context bindings to the
171                  * persistent context binding tracker.
172                  */
173                 if (unlikely(val->staged_bindings)) {
174                         if (!backoff) {
175                                 vmw_binding_state_commit
176                                         (vmw_context_binding_state(val->res),
177                                          val->staged_bindings);
178                         }
179
180                         if (val->staged_bindings != sw_context->staged_bindings)
181                                 vmw_binding_state_free(val->staged_bindings);
182                         else
183                                 sw_context->staged_bindings_inuse = false;
184                         val->staged_bindings = NULL;
185                 }
186                 vmw_resource_unreserve(res, switch_backup, val->new_backup,
187                                        val->new_backup_offset);
188                 vmw_bo_unreference(&val->new_backup);
189         }
190 }
191
192 /**
193  * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
194  * added to the validate list.
195  *
196  * @dev_priv: Pointer to the device private:
197  * @sw_context: The validation context:
198  * @node: The validation node holding this context.
199  */
200 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
201                                    struct vmw_sw_context *sw_context,
202                                    struct vmw_resource_val_node *node)
203 {
204         int ret;
205
206         ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
207         if (unlikely(ret != 0))
208                 goto out_err;
209
210         if (!sw_context->staged_bindings) {
211                 sw_context->staged_bindings =
212                         vmw_binding_state_alloc(dev_priv);
213                 if (IS_ERR(sw_context->staged_bindings)) {
214                         DRM_ERROR("Failed to allocate context binding "
215                                   "information.\n");
216                         ret = PTR_ERR(sw_context->staged_bindings);
217                         sw_context->staged_bindings = NULL;
218                         goto out_err;
219                 }
220         }
221
222         if (sw_context->staged_bindings_inuse) {
223                 node->staged_bindings = vmw_binding_state_alloc(dev_priv);
224                 if (IS_ERR(node->staged_bindings)) {
225                         DRM_ERROR("Failed to allocate context binding "
226                                   "information.\n");
227                         ret = PTR_ERR(node->staged_bindings);
228                         node->staged_bindings = NULL;
229                         goto out_err;
230                 }
231         } else {
232                 node->staged_bindings = sw_context->staged_bindings;
233                 sw_context->staged_bindings_inuse = true;
234         }
235
236         return 0;
237 out_err:
238         return ret;
239 }
240
241 /**
242  * vmw_resource_val_add - Add a resource to the software context's
243  * resource list if it's not already on it.
244  *
245  * @sw_context: Pointer to the software context.
246  * @res: Pointer to the resource.
247  * @p_node On successful return points to a valid pointer to a
248  * struct vmw_resource_val_node, if non-NULL on entry.
249  */
250 static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
251                                 struct vmw_resource *res,
252                                 struct vmw_resource_val_node **p_node)
253 {
254         struct vmw_private *dev_priv = res->dev_priv;
255         struct vmw_resource_val_node *node;
256         struct drm_hash_item *hash;
257         int ret;
258
259         if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
260                                     &hash) == 0)) {
261                 node = container_of(hash, struct vmw_resource_val_node, hash);
262                 node->first_usage = false;
263                 if (unlikely(p_node != NULL))
264                         *p_node = node;
265                 return 0;
266         }
267
268         node = kzalloc(sizeof(*node), GFP_KERNEL);
269         if (unlikely(!node)) {
270                 DRM_ERROR("Failed to allocate a resource validation "
271                           "entry.\n");
272                 return -ENOMEM;
273         }
274
275         node->hash.key = (unsigned long) res;
276         ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
277         if (unlikely(ret != 0)) {
278                 DRM_ERROR("Failed to initialize a resource validation "
279                           "entry.\n");
280                 kfree(node);
281                 return ret;
282         }
283         node->res = vmw_resource_reference(res);
284         node->first_usage = true;
285         if (unlikely(p_node != NULL))
286                 *p_node = node;
287
288         if (!dev_priv->has_mob) {
289                 list_add_tail(&node->head, &sw_context->resource_list);
290                 return 0;
291         }
292
293         switch (vmw_res_type(res)) {
294         case vmw_res_context:
295         case vmw_res_dx_context:
296                 list_add(&node->head, &sw_context->ctx_resource_list);
297                 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
298                 break;
299         case vmw_res_cotable:
300                 list_add_tail(&node->head, &sw_context->ctx_resource_list);
301                 break;
302         default:
303                 list_add_tail(&node->head, &sw_context->resource_list);
304                 break;
305         }
306
307         return ret;
308 }
309
310 /**
311  * vmw_view_res_val_add - Add a view and the surface it's pointing to
312  * to the validation list
313  *
314  * @sw_context: The software context holding the validation list.
315  * @view: Pointer to the view resource.
316  *
317  * Returns 0 if success, negative error code otherwise.
318  */
319 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
320                                 struct vmw_resource *view)
321 {
322         int ret;
323
324         /*
325          * First add the resource the view is pointing to, otherwise
326          * it may be swapped out when the view is validated.
327          */
328         ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
329         if (ret)
330                 return ret;
331
332         return vmw_resource_val_add(sw_context, view, NULL);
333 }
334
335 /**
336  * vmw_view_id_val_add - Look up a view and add it and the surface it's
337  * pointing to to the validation list.
338  *
339  * @sw_context: The software context holding the validation list.
340  * @view_type: The view type to look up.
341  * @id: view id of the view.
342  *
343  * The view is represented by a view id and the DX context it's created on,
344  * or scheduled for creation on. If there is no DX context set, the function
345  * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
346  */
347 static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
348                                enum vmw_view_type view_type, u32 id)
349 {
350         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
351         struct vmw_resource *view;
352         int ret;
353
354         if (!ctx_node) {
355                 DRM_ERROR("DX Context not set.\n");
356                 return -EINVAL;
357         }
358
359         view = vmw_view_lookup(sw_context->man, view_type, id);
360         if (IS_ERR(view))
361                 return PTR_ERR(view);
362
363         ret = vmw_view_res_val_add(sw_context, view);
364         vmw_resource_unreference(&view);
365
366         return ret;
367 }
368
369 /**
370  * vmw_resource_context_res_add - Put resources previously bound to a context on
371  * the validation list
372  *
373  * @dev_priv: Pointer to a device private structure
374  * @sw_context: Pointer to a software context used for this command submission
375  * @ctx: Pointer to the context resource
376  *
377  * This function puts all resources that were previously bound to @ctx on
378  * the resource validation list. This is part of the context state reemission
379  */
380 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
381                                         struct vmw_sw_context *sw_context,
382                                         struct vmw_resource *ctx)
383 {
384         struct list_head *binding_list;
385         struct vmw_ctx_bindinfo *entry;
386         int ret = 0;
387         struct vmw_resource *res;
388         u32 i;
389
390         /* Add all cotables to the validation list. */
391         if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
392                 for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
393                         res = vmw_context_cotable(ctx, i);
394                         if (IS_ERR(res))
395                                 continue;
396
397                         ret = vmw_resource_val_add(sw_context, res, NULL);
398                         vmw_resource_unreference(&res);
399                         if (unlikely(ret != 0))
400                                 return ret;
401                 }
402         }
403
404
405         /* Add all resources bound to the context to the validation list */
406         mutex_lock(&dev_priv->binding_mutex);
407         binding_list = vmw_context_binding_list(ctx);
408
409         list_for_each_entry(entry, binding_list, ctx_list) {
410                 /* entry->res is not refcounted */
411                 res = vmw_resource_reference_unless_doomed(entry->res);
412                 if (unlikely(res == NULL))
413                         continue;
414
415                 if (vmw_res_type(entry->res) == vmw_res_view)
416                         ret = vmw_view_res_val_add(sw_context, entry->res);
417                 else
418                         ret = vmw_resource_val_add(sw_context, entry->res,
419                                                    NULL);
420                 vmw_resource_unreference(&res);
421                 if (unlikely(ret != 0))
422                         break;
423         }
424
425         if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
426                 struct vmw_buffer_object *dx_query_mob;
427
428                 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
429                 if (dx_query_mob)
430                         ret = vmw_bo_to_validate_list(sw_context,
431                                                       dx_query_mob,
432                                                       true, NULL);
433         }
434
435         mutex_unlock(&dev_priv->binding_mutex);
436         return ret;
437 }
438
439 /**
440  * vmw_resource_relocation_add - Add a relocation to the relocation list
441  *
442  * @list: Pointer to head of relocation list.
443  * @res: The resource.
444  * @offset: Offset into the command buffer currently being parsed where the
445  * id that needs fixup is located. Granularity is one byte.
446  * @rel_type: Relocation type.
447  */
448 static int vmw_resource_relocation_add(struct list_head *list,
449                                        const struct vmw_resource *res,
450                                        unsigned long offset,
451                                        enum vmw_resource_relocation_type
452                                        rel_type)
453 {
454         struct vmw_resource_relocation *rel;
455
456         rel = kmalloc(sizeof(*rel), GFP_KERNEL);
457         if (unlikely(!rel)) {
458                 DRM_ERROR("Failed to allocate a resource relocation.\n");
459                 return -ENOMEM;
460         }
461
462         rel->res = res;
463         rel->offset = offset;
464         rel->rel_type = rel_type;
465         list_add_tail(&rel->head, list);
466
467         return 0;
468 }
469
470 /**
471  * vmw_resource_relocations_free - Free all relocations on a list
472  *
473  * @list: Pointer to the head of the relocation list.
474  */
475 static void vmw_resource_relocations_free(struct list_head *list)
476 {
477         struct vmw_resource_relocation *rel, *n;
478
479         list_for_each_entry_safe(rel, n, list, head) {
480                 list_del(&rel->head);
481                 kfree(rel);
482         }
483 }
484
485 /**
486  * vmw_resource_relocations_apply - Apply all relocations on a list
487  *
488  * @cb: Pointer to the start of the command buffer bein patch. This need
489  * not be the same buffer as the one being parsed when the relocation
490  * list was built, but the contents must be the same modulo the
491  * resource ids.
492  * @list: Pointer to the head of the relocation list.
493  */
494 static void vmw_resource_relocations_apply(uint32_t *cb,
495                                            struct list_head *list)
496 {
497         struct vmw_resource_relocation *rel;
498
499         /* Validate the struct vmw_resource_relocation member size */
500         BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
501         BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
502
503         list_for_each_entry(rel, list, head) {
504                 u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
505                 switch (rel->rel_type) {
506                 case vmw_res_rel_normal:
507                         *addr = rel->res->id;
508                         break;
509                 case vmw_res_rel_nop:
510                         *addr = SVGA_3D_CMD_NOP;
511                         break;
512                 default:
513                         if (rel->res->id == -1)
514                                 *addr = SVGA_3D_CMD_NOP;
515                         break;
516                 }
517         }
518 }
519
520 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
521                            struct vmw_sw_context *sw_context,
522                            SVGA3dCmdHeader *header)
523 {
524         return -EINVAL;
525 }
526
527 static int vmw_cmd_ok(struct vmw_private *dev_priv,
528                       struct vmw_sw_context *sw_context,
529                       SVGA3dCmdHeader *header)
530 {
531         return 0;
532 }
533
534 /**
535  * vmw_bo_to_validate_list - add a bo to a validate list
536  *
537  * @sw_context: The software context used for this command submission batch.
538  * @bo: The buffer object to add.
539  * @validate_as_mob: Validate this buffer as a MOB.
540  * @p_val_node: If non-NULL Will be updated with the validate node number
541  * on return.
542  *
543  * Returns -EINVAL if the limit of number of buffer objects per command
544  * submission is reached.
545  */
546 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
547                                    struct vmw_buffer_object *vbo,
548                                    bool validate_as_mob,
549                                    uint32_t *p_val_node)
550 {
551         uint32_t val_node;
552         struct vmw_validate_buffer *vval_buf;
553         struct ttm_validate_buffer *val_buf;
554         struct drm_hash_item *hash;
555         int ret;
556
557         if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
558                                     &hash) == 0)) {
559                 vval_buf = container_of(hash, struct vmw_validate_buffer,
560                                         hash);
561                 if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
562                         DRM_ERROR("Inconsistent buffer usage.\n");
563                         return -EINVAL;
564                 }
565                 val_buf = &vval_buf->base;
566                 val_node = vval_buf - sw_context->val_bufs;
567         } else {
568                 val_node = sw_context->cur_val_buf;
569                 if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
570                         DRM_ERROR("Max number of DMA buffers per submission "
571                                   "exceeded.\n");
572                         return -EINVAL;
573                 }
574                 vval_buf = &sw_context->val_bufs[val_node];
575                 vval_buf->hash.key = (unsigned long) vbo;
576                 ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
577                 if (unlikely(ret != 0)) {
578                         DRM_ERROR("Failed to initialize a buffer validation "
579                                   "entry.\n");
580                         return ret;
581                 }
582                 ++sw_context->cur_val_buf;
583                 val_buf = &vval_buf->base;
584                 val_buf->bo = ttm_bo_reference(&vbo->base);
585                 val_buf->shared = false;
586                 list_add_tail(&val_buf->head, &sw_context->validate_nodes);
587                 vval_buf->validate_as_mob = validate_as_mob;
588         }
589
590         if (p_val_node)
591                 *p_val_node = val_node;
592
593         return 0;
594 }
595
596 /**
597  * vmw_resources_reserve - Reserve all resources on the sw_context's
598  * resource list.
599  *
600  * @sw_context: Pointer to the software context.
601  *
602  * Note that since vmware's command submission currently is protected by
603  * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
604  * since only a single thread at once will attempt this.
605  */
606 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
607 {
608         struct vmw_resource_val_node *val;
609         int ret = 0;
610
611         list_for_each_entry(val, &sw_context->resource_list, head) {
612                 struct vmw_resource *res = val->res;
613
614                 ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
615                 if (unlikely(ret != 0))
616                         return ret;
617
618                 if (res->backup) {
619                         struct vmw_buffer_object *vbo = res->backup;
620
621                         ret = vmw_bo_to_validate_list
622                                 (sw_context, vbo,
623                                  vmw_resource_needs_backup(res), NULL);
624
625                         if (unlikely(ret != 0))
626                                 return ret;
627                 }
628         }
629
630         if (sw_context->dx_query_mob) {
631                 struct vmw_buffer_object *expected_dx_query_mob;
632
633                 expected_dx_query_mob =
634                         vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
635                 if (expected_dx_query_mob &&
636                     expected_dx_query_mob != sw_context->dx_query_mob) {
637                         ret = -EINVAL;
638                 }
639         }
640
641         return ret;
642 }
643
644 /**
645  * vmw_resources_validate - Validate all resources on the sw_context's
646  * resource list.
647  *
648  * @sw_context: Pointer to the software context.
649  *
650  * Before this function is called, all resource backup buffers must have
651  * been validated.
652  */
653 static int vmw_resources_validate(struct vmw_sw_context *sw_context)
654 {
655         struct vmw_resource_val_node *val;
656         int ret;
657
658         list_for_each_entry(val, &sw_context->resource_list, head) {
659                 struct vmw_resource *res = val->res;
660                 struct vmw_buffer_object *backup = res->backup;
661
662                 ret = vmw_resource_validate(res);
663                 if (unlikely(ret != 0)) {
664                         if (ret != -ERESTARTSYS)
665                                 DRM_ERROR("Failed to validate resource.\n");
666                         return ret;
667                 }
668
669                 /* Check if the resource switched backup buffer */
670                 if (backup && res->backup && (backup != res->backup)) {
671                         struct vmw_buffer_object *vbo = res->backup;
672
673                         ret = vmw_bo_to_validate_list
674                                 (sw_context, vbo,
675                                  vmw_resource_needs_backup(res), NULL);
676                         if (ret) {
677                                 ttm_bo_unreserve(&vbo->base);
678                                 return ret;
679                         }
680                 }
681         }
682         return 0;
683 }
684
685 /**
686  * vmw_cmd_res_reloc_add - Add a resource to a software context's
687  * relocation- and validation lists.
688  *
689  * @dev_priv: Pointer to a struct vmw_private identifying the device.
690  * @sw_context: Pointer to the software context.
691  * @id_loc: Pointer to where the id that needs translation is located.
692  * @res: Valid pointer to a struct vmw_resource.
693  * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
694  * used for this resource is returned here.
695  */
696 static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
697                                  struct vmw_sw_context *sw_context,
698                                  uint32_t *id_loc,
699                                  struct vmw_resource *res,
700                                  struct vmw_resource_val_node **p_val)
701 {
702         int ret;
703         struct vmw_resource_val_node *node;
704
705         *p_val = NULL;
706         ret = vmw_resource_relocation_add(&sw_context->res_relocations,
707                                           res,
708                                           vmw_ptr_diff(sw_context->buf_start,
709                                                        id_loc),
710                                           vmw_res_rel_normal);
711         if (unlikely(ret != 0))
712                 return ret;
713
714         ret = vmw_resource_val_add(sw_context, res, &node);
715         if (unlikely(ret != 0))
716                 return ret;
717
718         if (p_val)
719                 *p_val = node;
720
721         return 0;
722 }
723
724
725 /**
726  * vmw_cmd_res_check - Check that a resource is present and if so, put it
727  * on the resource validate list unless it's already there.
728  *
729  * @dev_priv: Pointer to a device private structure.
730  * @sw_context: Pointer to the software context.
731  * @res_type: Resource type.
732  * @converter: User-space visisble type specific information.
733  * @id_loc: Pointer to the location in the command buffer currently being
734  * parsed from where the user-space resource id handle is located.
735  * @p_val: Pointer to pointer to resource validalidation node. Populated
736  * on exit.
737  */
738 static int
739 vmw_cmd_res_check(struct vmw_private *dev_priv,
740                   struct vmw_sw_context *sw_context,
741                   enum vmw_res_type res_type,
742                   const struct vmw_user_resource_conv *converter,
743                   uint32_t *id_loc,
744                   struct vmw_resource_val_node **p_val)
745 {
746         struct vmw_res_cache_entry *rcache =
747                 &sw_context->res_cache[res_type];
748         struct vmw_resource *res;
749         struct vmw_resource_val_node *node;
750         int ret;
751
752         if (*id_loc == SVGA3D_INVALID_ID) {
753                 if (p_val)
754                         *p_val = NULL;
755                 if (res_type == vmw_res_context) {
756                         DRM_ERROR("Illegal context invalid id.\n");
757                         return -EINVAL;
758                 }
759                 return 0;
760         }
761
762         /*
763          * Fastpath in case of repeated commands referencing the same
764          * resource
765          */
766
767         if (likely(rcache->valid && *id_loc == rcache->handle)) {
768                 const struct vmw_resource *res = rcache->res;
769
770                 rcache->node->first_usage = false;
771                 if (p_val)
772                         *p_val = rcache->node;
773
774                 return vmw_resource_relocation_add
775                         (&sw_context->res_relocations, res,
776                          vmw_ptr_diff(sw_context->buf_start, id_loc),
777                          vmw_res_rel_normal);
778         }
779
780         ret = vmw_user_resource_lookup_handle(dev_priv,
781                                               sw_context->fp->tfile,
782                                               *id_loc,
783                                               converter,
784                                               &res);
785         if (unlikely(ret != 0)) {
786                 DRM_ERROR("Could not find or use resource 0x%08x.\n",
787                           (unsigned) *id_loc);
788                 dump_stack();
789                 return ret;
790         }
791
792         rcache->valid = true;
793         rcache->res = res;
794         rcache->handle = *id_loc;
795
796         ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
797                                     res, &node);
798         if (unlikely(ret != 0))
799                 goto out_no_reloc;
800
801         rcache->node = node;
802         if (p_val)
803                 *p_val = node;
804         vmw_resource_unreference(&res);
805         return 0;
806
807 out_no_reloc:
808         BUG_ON(sw_context->error_resource != NULL);
809         sw_context->error_resource = res;
810
811         return ret;
812 }
813
814 /**
815  * vmw_rebind_dx_query - Rebind DX query associated with the context
816  *
817  * @ctx_res: context the query belongs to
818  *
819  * This function assumes binding_mutex is held.
820  */
821 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
822 {
823         struct vmw_private *dev_priv = ctx_res->dev_priv;
824         struct vmw_buffer_object *dx_query_mob;
825         struct {
826                 SVGA3dCmdHeader header;
827                 SVGA3dCmdDXBindAllQuery body;
828         } *cmd;
829
830
831         dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
832
833         if (!dx_query_mob || dx_query_mob->dx_query_ctx)
834                 return 0;
835
836         cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);
837
838         if (cmd == NULL) {
839                 DRM_ERROR("Failed to rebind queries.\n");
840                 return -ENOMEM;
841         }
842
843         cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
844         cmd->header.size = sizeof(cmd->body);
845         cmd->body.cid = ctx_res->id;
846         cmd->body.mobid = dx_query_mob->base.mem.start;
847         vmw_fifo_commit(dev_priv, sizeof(*cmd));
848
849         vmw_context_bind_dx_query(ctx_res, dx_query_mob);
850
851         return 0;
852 }
853
854 /**
855  * vmw_rebind_contexts - Rebind all resources previously bound to
856  * referenced contexts.
857  *
858  * @sw_context: Pointer to the software context.
859  *
860  * Rebind context binding points that have been scrubbed because of eviction.
861  */
862 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
863 {
864         struct vmw_resource_val_node *val;
865         int ret;
866
867         list_for_each_entry(val, &sw_context->resource_list, head) {
868                 if (unlikely(!val->staged_bindings))
869                         break;
870
871                 ret = vmw_binding_rebind_all
872                         (vmw_context_binding_state(val->res));
873                 if (unlikely(ret != 0)) {
874                         if (ret != -ERESTARTSYS)
875                                 DRM_ERROR("Failed to rebind context.\n");
876                         return ret;
877                 }
878
879                 ret = vmw_rebind_all_dx_query(val->res);
880                 if (ret != 0)
881                         return ret;
882         }
883
884         return 0;
885 }
886
887 /**
888  * vmw_view_bindings_add - Add an array of view bindings to a context
889  * binding state tracker.
890  *
891  * @sw_context: The execbuf state used for this command.
892  * @view_type: View type for the bindings.
893  * @binding_type: Binding type for the bindings.
894  * @shader_slot: The shader slot to user for the bindings.
895  * @view_ids: Array of view ids to be bound.
896  * @num_views: Number of view ids in @view_ids.
897  * @first_slot: The binding slot to be used for the first view id in @view_ids.
898  */
899 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
900                                  enum vmw_view_type view_type,
901                                  enum vmw_ctx_binding_type binding_type,
902                                  uint32 shader_slot,
903                                  uint32 view_ids[], u32 num_views,
904                                  u32 first_slot)
905 {
906         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
907         struct vmw_cmdbuf_res_manager *man;
908         u32 i;
909         int ret;
910
911         if (!ctx_node) {
912                 DRM_ERROR("DX Context not set.\n");
913                 return -EINVAL;
914         }
915
916         man = sw_context->man;
917         for (i = 0; i < num_views; ++i) {
918                 struct vmw_ctx_bindinfo_view binding;
919                 struct vmw_resource *view = NULL;
920
921                 if (view_ids[i] != SVGA3D_INVALID_ID) {
922                         view = vmw_view_lookup(man, view_type, view_ids[i]);
923                         if (IS_ERR(view)) {
924                                 DRM_ERROR("View not found.\n");
925                                 return PTR_ERR(view);
926                         }
927
928                         ret = vmw_view_res_val_add(sw_context, view);
929                         if (ret) {
930                                 DRM_ERROR("Could not add view to "
931                                           "validation list.\n");
932                                 vmw_resource_unreference(&view);
933                                 return ret;
934                         }
935                 }
936                 binding.bi.ctx = ctx_node->res;
937                 binding.bi.res = view;
938                 binding.bi.bt = binding_type;
939                 binding.shader_slot = shader_slot;
940                 binding.slot = first_slot + i;
941                 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
942                                 shader_slot, binding.slot);
943                 if (view)
944                         vmw_resource_unreference(&view);
945         }
946
947         return 0;
948 }
949
950 /**
951  * vmw_cmd_cid_check - Check a command header for valid context information.
952  *
953  * @dev_priv: Pointer to a device private structure.
954  * @sw_context: Pointer to the software context.
955  * @header: A command header with an embedded user-space context handle.
956  *
957  * Convenience function: Call vmw_cmd_res_check with the user-space context
958  * handle embedded in @header.
959  */
960 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
961                              struct vmw_sw_context *sw_context,
962                              SVGA3dCmdHeader *header)
963 {
964         struct vmw_cid_cmd {
965                 SVGA3dCmdHeader header;
966                 uint32_t cid;
967         } *cmd;
968
969         cmd = container_of(header, struct vmw_cid_cmd, header);
970         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
971                                  user_context_converter, &cmd->cid, NULL);
972 }
973
974 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
975                                            struct vmw_sw_context *sw_context,
976                                            SVGA3dCmdHeader *header)
977 {
978         struct vmw_sid_cmd {
979                 SVGA3dCmdHeader header;
980                 SVGA3dCmdSetRenderTarget body;
981         } *cmd;
982         struct vmw_resource_val_node *ctx_node;
983         struct vmw_resource_val_node *res_node;
984         int ret;
985
986         cmd = container_of(header, struct vmw_sid_cmd, header);
987
988         if (cmd->body.type >= SVGA3D_RT_MAX) {
989                 DRM_ERROR("Illegal render target type %u.\n",
990                           (unsigned) cmd->body.type);
991                 return -EINVAL;
992         }
993
994         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
995                                 user_context_converter, &cmd->body.cid,
996                                 &ctx_node);
997         if (unlikely(ret != 0))
998                 return ret;
999
1000         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1001                                 user_surface_converter,
1002                                 &cmd->body.target.sid, &res_node);
1003         if (unlikely(ret != 0))
1004                 return ret;
1005
1006         if (dev_priv->has_mob) {
1007                 struct vmw_ctx_bindinfo_view binding;
1008
1009                 binding.bi.ctx = ctx_node->res;
1010                 binding.bi.res = res_node ? res_node->res : NULL;
1011                 binding.bi.bt = vmw_ctx_binding_rt;
1012                 binding.slot = cmd->body.type;
1013                 vmw_binding_add(ctx_node->staged_bindings,
1014                                 &binding.bi, 0, binding.slot);
1015         }
1016
1017         return 0;
1018 }
1019
1020 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
1021                                       struct vmw_sw_context *sw_context,
1022                                       SVGA3dCmdHeader *header)
1023 {
1024         struct vmw_sid_cmd {
1025                 SVGA3dCmdHeader header;
1026                 SVGA3dCmdSurfaceCopy body;
1027         } *cmd;
1028         int ret;
1029
1030         cmd = container_of(header, struct vmw_sid_cmd, header);
1031
1032         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1033                                 user_surface_converter,
1034                                 &cmd->body.src.sid, NULL);
1035         if (ret)
1036                 return ret;
1037
1038         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1039                                  user_surface_converter,
1040                                  &cmd->body.dest.sid, NULL);
1041 }
1042
1043 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
1044                                       struct vmw_sw_context *sw_context,
1045                                       SVGA3dCmdHeader *header)
1046 {
1047         struct {
1048                 SVGA3dCmdHeader header;
1049                 SVGA3dCmdDXBufferCopy body;
1050         } *cmd;
1051         int ret;
1052
1053         cmd = container_of(header, typeof(*cmd), header);
1054         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1055                                 user_surface_converter,
1056                                 &cmd->body.src, NULL);
1057         if (ret != 0)
1058                 return ret;
1059
1060         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1061                                  user_surface_converter,
1062                                  &cmd->body.dest, NULL);
1063 }
1064
1065 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
1066                                    struct vmw_sw_context *sw_context,
1067                                    SVGA3dCmdHeader *header)
1068 {
1069         struct {
1070                 SVGA3dCmdHeader header;
1071                 SVGA3dCmdDXPredCopyRegion body;
1072         } *cmd;
1073         int ret;
1074
1075         cmd = container_of(header, typeof(*cmd), header);
1076         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1077                                 user_surface_converter,
1078                                 &cmd->body.srcSid, NULL);
1079         if (ret != 0)
1080                 return ret;
1081
1082         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1083                                  user_surface_converter,
1084                                  &cmd->body.dstSid, NULL);
1085 }
1086
1087 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
1088                                      struct vmw_sw_context *sw_context,
1089                                      SVGA3dCmdHeader *header)
1090 {
1091         struct vmw_sid_cmd {
1092                 SVGA3dCmdHeader header;
1093                 SVGA3dCmdSurfaceStretchBlt body;
1094         } *cmd;
1095         int ret;
1096
1097         cmd = container_of(header, struct vmw_sid_cmd, header);
1098         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1099                                 user_surface_converter,
1100                                 &cmd->body.src.sid, NULL);
1101         if (unlikely(ret != 0))
1102                 return ret;
1103         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1104                                  user_surface_converter,
1105                                  &cmd->body.dest.sid, NULL);
1106 }
1107
1108 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1109                                          struct vmw_sw_context *sw_context,
1110                                          SVGA3dCmdHeader *header)
1111 {
1112         struct vmw_sid_cmd {
1113                 SVGA3dCmdHeader header;
1114                 SVGA3dCmdBlitSurfaceToScreen body;
1115         } *cmd;
1116
1117         cmd = container_of(header, struct vmw_sid_cmd, header);
1118
1119         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1120                                  user_surface_converter,
1121                                  &cmd->body.srcImage.sid, NULL);
1122 }
1123
1124 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1125                                  struct vmw_sw_context *sw_context,
1126                                  SVGA3dCmdHeader *header)
1127 {
1128         struct vmw_sid_cmd {
1129                 SVGA3dCmdHeader header;
1130                 SVGA3dCmdPresent body;
1131         } *cmd;
1132
1133
1134         cmd = container_of(header, struct vmw_sid_cmd, header);
1135
1136         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1137                                  user_surface_converter, &cmd->body.sid,
1138                                  NULL);
1139 }
1140
1141 /**
1142  * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1143  *
1144  * @dev_priv: The device private structure.
1145  * @new_query_bo: The new buffer holding query results.
1146  * @sw_context: The software context used for this command submission.
1147  *
1148  * This function checks whether @new_query_bo is suitable for holding
1149  * query results, and if another buffer currently is pinned for query
1150  * results. If so, the function prepares the state of @sw_context for
1151  * switching pinned buffers after successful submission of the current
1152  * command batch.
1153  */
1154 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1155                                        struct vmw_buffer_object *new_query_bo,
1156                                        struct vmw_sw_context *sw_context)
1157 {
1158         struct vmw_res_cache_entry *ctx_entry =
1159                 &sw_context->res_cache[vmw_res_context];
1160         int ret;
1161
1162         BUG_ON(!ctx_entry->valid);
1163         sw_context->last_query_ctx = ctx_entry->res;
1164
1165         if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1166
1167                 if (unlikely(new_query_bo->base.num_pages > 4)) {
1168                         DRM_ERROR("Query buffer too large.\n");
1169                         return -EINVAL;
1170                 }
1171
1172                 if (unlikely(sw_context->cur_query_bo != NULL)) {
1173                         sw_context->needs_post_query_barrier = true;
1174                         ret = vmw_bo_to_validate_list(sw_context,
1175                                                       sw_context->cur_query_bo,
1176                                                       dev_priv->has_mob, NULL);
1177                         if (unlikely(ret != 0))
1178                                 return ret;
1179                 }
1180                 sw_context->cur_query_bo = new_query_bo;
1181
1182                 ret = vmw_bo_to_validate_list(sw_context,
1183                                               dev_priv->dummy_query_bo,
1184                                               dev_priv->has_mob, NULL);
1185                 if (unlikely(ret != 0))
1186                         return ret;
1187
1188         }
1189
1190         return 0;
1191 }
1192
1193
1194 /**
1195  * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1196  *
1197  * @dev_priv: The device private structure.
1198  * @sw_context: The software context used for this command submission batch.
1199  *
1200  * This function will check if we're switching query buffers, and will then,
1201  * issue a dummy occlusion query wait used as a query barrier. When the fence
1202  * object following that query wait has signaled, we are sure that all
1203  * preceding queries have finished, and the old query buffer can be unpinned.
1204  * However, since both the new query buffer and the old one are fenced with
1205  * that fence, we can do an asynchronus unpin now, and be sure that the
1206  * old query buffer won't be moved until the fence has signaled.
1207  *
1208  * As mentioned above, both the new - and old query buffers need to be fenced
1209  * using a sequence emitted *after* calling this function.
1210  */
1211 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1212                                      struct vmw_sw_context *sw_context)
1213 {
1214         /*
1215          * The validate list should still hold references to all
1216          * contexts here.
1217          */
1218
1219         if (sw_context->needs_post_query_barrier) {
1220                 struct vmw_res_cache_entry *ctx_entry =
1221                         &sw_context->res_cache[vmw_res_context];
1222                 struct vmw_resource *ctx;
1223                 int ret;
1224
1225                 BUG_ON(!ctx_entry->valid);
1226                 ctx = ctx_entry->res;
1227
1228                 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1229
1230                 if (unlikely(ret != 0))
1231                         DRM_ERROR("Out of fifo space for dummy query.\n");
1232         }
1233
1234         if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1235                 if (dev_priv->pinned_bo) {
1236                         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1237                         vmw_bo_unreference(&dev_priv->pinned_bo);
1238                 }
1239
1240                 if (!sw_context->needs_post_query_barrier) {
1241                         vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1242
1243                         /*
1244                          * We pin also the dummy_query_bo buffer so that we
1245                          * don't need to validate it when emitting
1246                          * dummy queries in context destroy paths.
1247                          */
1248
1249                         if (!dev_priv->dummy_query_bo_pinned) {
1250                                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1251                                                     true);
1252                                 dev_priv->dummy_query_bo_pinned = true;
1253                         }
1254
1255                         BUG_ON(sw_context->last_query_ctx == NULL);
1256                         dev_priv->query_cid = sw_context->last_query_ctx->id;
1257                         dev_priv->query_cid_valid = true;
1258                         dev_priv->pinned_bo =
1259                                 vmw_bo_reference(sw_context->cur_query_bo);
1260                 }
1261         }
1262 }
1263
1264 /**
1265  * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1266  * handle to a MOB id.
1267  *
1268  * @dev_priv: Pointer to a device private structure.
1269  * @sw_context: The software context used for this command batch validation.
1270  * @id: Pointer to the user-space handle to be translated.
1271  * @vmw_bo_p: Points to a location that, on successful return will carry
1272  * a reference-counted pointer to the DMA buffer identified by the
1273  * user-space handle in @id.
1274  *
1275  * This function saves information needed to translate a user-space buffer
1276  * handle to a MOB id. The translation does not take place immediately, but
1277  * during a call to vmw_apply_relocations(). This function builds a relocation
1278  * list and a list of buffers to validate. The former needs to be freed using
1279  * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1280  * needs to be freed using vmw_clear_validations.
1281  */
1282 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1283                                  struct vmw_sw_context *sw_context,
1284                                  SVGAMobId *id,
1285                                  struct vmw_buffer_object **vmw_bo_p)
1286 {
1287         struct vmw_buffer_object *vmw_bo = NULL;
1288         uint32_t handle = *id;
1289         struct vmw_relocation *reloc;
1290         int ret;
1291
1292         ret = vmw_user_bo_lookup(sw_context->fp->tfile, handle, &vmw_bo, NULL);
1293         if (unlikely(ret != 0)) {
1294                 DRM_ERROR("Could not find or use MOB buffer.\n");
1295                 ret = -EINVAL;
1296                 goto out_no_reloc;
1297         }
1298
1299         if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1300                 DRM_ERROR("Max number relocations per submission"
1301                           " exceeded\n");
1302                 ret = -EINVAL;
1303                 goto out_no_reloc;
1304         }
1305
1306         reloc = &sw_context->relocs[sw_context->cur_reloc++];
1307         reloc->mob_loc = id;
1308         reloc->location = NULL;
1309
1310         ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1311         if (unlikely(ret != 0))
1312                 goto out_no_reloc;
1313
1314         *vmw_bo_p = vmw_bo;
1315         return 0;
1316
1317 out_no_reloc:
1318         vmw_bo_unreference(&vmw_bo);
1319         *vmw_bo_p = NULL;
1320         return ret;
1321 }
1322
1323 /**
1324  * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1325  * handle to a valid SVGAGuestPtr
1326  *
1327  * @dev_priv: Pointer to a device private structure.
1328  * @sw_context: The software context used for this command batch validation.
1329  * @ptr: Pointer to the user-space handle to be translated.
1330  * @vmw_bo_p: Points to a location that, on successful return will carry
1331  * a reference-counted pointer to the DMA buffer identified by the
1332  * user-space handle in @id.
1333  *
1334  * This function saves information needed to translate a user-space buffer
1335  * handle to a valid SVGAGuestPtr. The translation does not take place
1336  * immediately, but during a call to vmw_apply_relocations().
1337  * This function builds a relocation list and a list of buffers to validate.
1338  * The former needs to be freed using either vmw_apply_relocations() or
1339  * vmw_free_relocations(). The latter needs to be freed using
1340  * vmw_clear_validations.
1341  */
1342 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1343                                    struct vmw_sw_context *sw_context,
1344                                    SVGAGuestPtr *ptr,
1345                                    struct vmw_buffer_object **vmw_bo_p)
1346 {
1347         struct vmw_buffer_object *vmw_bo = NULL;
1348         uint32_t handle = ptr->gmrId;
1349         struct vmw_relocation *reloc;
1350         int ret;
1351
1352         ret = vmw_user_bo_lookup(sw_context->fp->tfile, handle, &vmw_bo, NULL);
1353         if (unlikely(ret != 0)) {
1354                 DRM_ERROR("Could not find or use GMR region.\n");
1355                 ret = -EINVAL;
1356                 goto out_no_reloc;
1357         }
1358
1359         if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1360                 DRM_ERROR("Max number relocations per submission"
1361                           " exceeded\n");
1362                 ret = -EINVAL;
1363                 goto out_no_reloc;
1364         }
1365
1366         reloc = &sw_context->relocs[sw_context->cur_reloc++];
1367         reloc->location = ptr;
1368
1369         ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1370         if (unlikely(ret != 0))
1371                 goto out_no_reloc;
1372
1373         *vmw_bo_p = vmw_bo;
1374         return 0;
1375
1376 out_no_reloc:
1377         vmw_bo_unreference(&vmw_bo);
1378         *vmw_bo_p = NULL;
1379         return ret;
1380 }
1381
1382
1383
1384 /**
1385  * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
1386  *
1387  * @dev_priv: Pointer to a device private struct.
1388  * @sw_context: The software context used for this command submission.
1389  * @header: Pointer to the command header in the command stream.
1390  *
1391  * This function adds the new query into the query COTABLE
1392  */
1393 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1394                                    struct vmw_sw_context *sw_context,
1395                                    SVGA3dCmdHeader *header)
1396 {
1397         struct vmw_dx_define_query_cmd {
1398                 SVGA3dCmdHeader header;
1399                 SVGA3dCmdDXDefineQuery q;
1400         } *cmd;
1401
1402         int    ret;
1403         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
1404         struct vmw_resource *cotable_res;
1405
1406
1407         if (ctx_node == NULL) {
1408                 DRM_ERROR("DX Context not set for query.\n");
1409                 return -EINVAL;
1410         }
1411
1412         cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
1413
1414         if (cmd->q.type <  SVGA3D_QUERYTYPE_MIN ||
1415             cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
1416                 return -EINVAL;
1417
1418         cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
1419         ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
1420         vmw_resource_unreference(&cotable_res);
1421
1422         return ret;
1423 }
1424
1425
1426
1427 /**
1428  * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
1429  *
1430  * @dev_priv: Pointer to a device private struct.
1431  * @sw_context: The software context used for this command submission.
1432  * @header: Pointer to the command header in the command stream.
1433  *
1434  * The query bind operation will eventually associate the query ID
1435  * with its backing MOB.  In this function, we take the user mode
1436  * MOB ID and use vmw_translate_mob_ptr() to translate it to its
1437  * kernel mode equivalent.
1438  */
1439 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1440                                  struct vmw_sw_context *sw_context,
1441                                  SVGA3dCmdHeader *header)
1442 {
1443         struct vmw_dx_bind_query_cmd {
1444                 SVGA3dCmdHeader header;
1445                 SVGA3dCmdDXBindQuery q;
1446         } *cmd;
1447
1448         struct vmw_buffer_object *vmw_bo;
1449         int    ret;
1450
1451
1452         cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);
1453
1454         /*
1455          * Look up the buffer pointed to by q.mobid, put it on the relocation
1456          * list so its kernel mode MOB ID can be filled in later
1457          */
1458         ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
1459                                     &vmw_bo);
1460
1461         if (ret != 0)
1462                 return ret;
1463
1464         sw_context->dx_query_mob = vmw_bo;
1465         sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;
1466
1467         vmw_bo_unreference(&vmw_bo);
1468
1469         return ret;
1470 }
1471
1472
1473
1474 /**
1475  * vmw_cmd_begin_gb_query - validate a  SVGA_3D_CMD_BEGIN_GB_QUERY command.
1476  *
1477  * @dev_priv: Pointer to a device private struct.
1478  * @sw_context: The software context used for this command submission.
1479  * @header: Pointer to the command header in the command stream.
1480  */
1481 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1482                                   struct vmw_sw_context *sw_context,
1483                                   SVGA3dCmdHeader *header)
1484 {
1485         struct vmw_begin_gb_query_cmd {
1486                 SVGA3dCmdHeader header;
1487                 SVGA3dCmdBeginGBQuery q;
1488         } *cmd;
1489
1490         cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1491                            header);
1492
1493         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1494                                  user_context_converter, &cmd->q.cid,
1495                                  NULL);
1496 }
1497
1498 /**
1499  * vmw_cmd_begin_query - validate a  SVGA_3D_CMD_BEGIN_QUERY command.
1500  *
1501  * @dev_priv: Pointer to a device private struct.
1502  * @sw_context: The software context used for this command submission.
1503  * @header: Pointer to the command header in the command stream.
1504  */
1505 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1506                                struct vmw_sw_context *sw_context,
1507                                SVGA3dCmdHeader *header)
1508 {
1509         struct vmw_begin_query_cmd {
1510                 SVGA3dCmdHeader header;
1511                 SVGA3dCmdBeginQuery q;
1512         } *cmd;
1513
1514         cmd = container_of(header, struct vmw_begin_query_cmd,
1515                            header);
1516
1517         if (unlikely(dev_priv->has_mob)) {
1518                 struct {
1519                         SVGA3dCmdHeader header;
1520                         SVGA3dCmdBeginGBQuery q;
1521                 } gb_cmd;
1522
1523                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1524
1525                 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1526                 gb_cmd.header.size = cmd->header.size;
1527                 gb_cmd.q.cid = cmd->q.cid;
1528                 gb_cmd.q.type = cmd->q.type;
1529
1530                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1531                 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1532         }
1533
1534         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1535                                  user_context_converter, &cmd->q.cid,
1536                                  NULL);
1537 }
1538
1539 /**
1540  * vmw_cmd_end_gb_query - validate a  SVGA_3D_CMD_END_GB_QUERY command.
1541  *
1542  * @dev_priv: Pointer to a device private struct.
1543  * @sw_context: The software context used for this command submission.
1544  * @header: Pointer to the command header in the command stream.
1545  */
1546 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1547                                 struct vmw_sw_context *sw_context,
1548                                 SVGA3dCmdHeader *header)
1549 {
1550         struct vmw_buffer_object *vmw_bo;
1551         struct vmw_query_cmd {
1552                 SVGA3dCmdHeader header;
1553                 SVGA3dCmdEndGBQuery q;
1554         } *cmd;
1555         int ret;
1556
1557         cmd = container_of(header, struct vmw_query_cmd, header);
1558         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1559         if (unlikely(ret != 0))
1560                 return ret;
1561
1562         ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1563                                     &cmd->q.mobid,
1564                                     &vmw_bo);
1565         if (unlikely(ret != 0))
1566                 return ret;
1567
1568         ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1569
1570         vmw_bo_unreference(&vmw_bo);
1571         return ret;
1572 }
1573
1574 /**
1575  * vmw_cmd_end_query - validate a  SVGA_3D_CMD_END_QUERY command.
1576  *
1577  * @dev_priv: Pointer to a device private struct.
1578  * @sw_context: The software context used for this command submission.
1579  * @header: Pointer to the command header in the command stream.
1580  */
1581 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1582                              struct vmw_sw_context *sw_context,
1583                              SVGA3dCmdHeader *header)
1584 {
1585         struct vmw_buffer_object *vmw_bo;
1586         struct vmw_query_cmd {
1587                 SVGA3dCmdHeader header;
1588                 SVGA3dCmdEndQuery q;
1589         } *cmd;
1590         int ret;
1591
1592         cmd = container_of(header, struct vmw_query_cmd, header);
1593         if (dev_priv->has_mob) {
1594                 struct {
1595                         SVGA3dCmdHeader header;
1596                         SVGA3dCmdEndGBQuery q;
1597                 } gb_cmd;
1598
1599                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1600
1601                 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1602                 gb_cmd.header.size = cmd->header.size;
1603                 gb_cmd.q.cid = cmd->q.cid;
1604                 gb_cmd.q.type = cmd->q.type;
1605                 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1606                 gb_cmd.q.offset = cmd->q.guestResult.offset;
1607
1608                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1609                 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1610         }
1611
1612         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1613         if (unlikely(ret != 0))
1614                 return ret;
1615
1616         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1617                                       &cmd->q.guestResult,
1618                                       &vmw_bo);
1619         if (unlikely(ret != 0))
1620                 return ret;
1621
1622         ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1623
1624         vmw_bo_unreference(&vmw_bo);
1625         return ret;
1626 }
1627
1628 /**
1629  * vmw_cmd_wait_gb_query - validate a  SVGA_3D_CMD_WAIT_GB_QUERY command.
1630  *
1631  * @dev_priv: Pointer to a device private struct.
1632  * @sw_context: The software context used for this command submission.
1633  * @header: Pointer to the command header in the command stream.
1634  */
1635 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1636                                  struct vmw_sw_context *sw_context,
1637                                  SVGA3dCmdHeader *header)
1638 {
1639         struct vmw_buffer_object *vmw_bo;
1640         struct vmw_query_cmd {
1641                 SVGA3dCmdHeader header;
1642                 SVGA3dCmdWaitForGBQuery q;
1643         } *cmd;
1644         int ret;
1645
1646         cmd = container_of(header, struct vmw_query_cmd, header);
1647         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1648         if (unlikely(ret != 0))
1649                 return ret;
1650
1651         ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1652                                     &cmd->q.mobid,
1653                                     &vmw_bo);
1654         if (unlikely(ret != 0))
1655                 return ret;
1656
1657         vmw_bo_unreference(&vmw_bo);
1658         return 0;
1659 }
1660
1661 /**
1662  * vmw_cmd_wait_query - validate a  SVGA_3D_CMD_WAIT_QUERY command.
1663  *
1664  * @dev_priv: Pointer to a device private struct.
1665  * @sw_context: The software context used for this command submission.
1666  * @header: Pointer to the command header in the command stream.
1667  */
1668 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1669                               struct vmw_sw_context *sw_context,
1670                               SVGA3dCmdHeader *header)
1671 {
1672         struct vmw_buffer_object *vmw_bo;
1673         struct vmw_query_cmd {
1674                 SVGA3dCmdHeader header;
1675                 SVGA3dCmdWaitForQuery q;
1676         } *cmd;
1677         int ret;
1678
1679         cmd = container_of(header, struct vmw_query_cmd, header);
1680         if (dev_priv->has_mob) {
1681                 struct {
1682                         SVGA3dCmdHeader header;
1683                         SVGA3dCmdWaitForGBQuery q;
1684                 } gb_cmd;
1685
1686                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1687
1688                 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1689                 gb_cmd.header.size = cmd->header.size;
1690                 gb_cmd.q.cid = cmd->q.cid;
1691                 gb_cmd.q.type = cmd->q.type;
1692                 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1693                 gb_cmd.q.offset = cmd->q.guestResult.offset;
1694
1695                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1696                 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1697         }
1698
1699         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1700         if (unlikely(ret != 0))
1701                 return ret;
1702
1703         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1704                                       &cmd->q.guestResult,
1705                                       &vmw_bo);
1706         if (unlikely(ret != 0))
1707                 return ret;
1708
1709         vmw_bo_unreference(&vmw_bo);
1710         return 0;
1711 }
1712
1713 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1714                        struct vmw_sw_context *sw_context,
1715                        SVGA3dCmdHeader *header)
1716 {
1717         struct vmw_buffer_object *vmw_bo = NULL;
1718         struct vmw_surface *srf = NULL;
1719         struct vmw_dma_cmd {
1720                 SVGA3dCmdHeader header;
1721                 SVGA3dCmdSurfaceDMA dma;
1722         } *cmd;
1723         int ret;
1724         SVGA3dCmdSurfaceDMASuffix *suffix;
1725         uint32_t bo_size;
1726
1727         cmd = container_of(header, struct vmw_dma_cmd, header);
1728         suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1729                                                header->size - sizeof(*suffix));
1730
1731         /* Make sure device and verifier stays in sync. */
1732         if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1733                 DRM_ERROR("Invalid DMA suffix size.\n");
1734                 return -EINVAL;
1735         }
1736
1737         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1738                                       &cmd->dma.guest.ptr,
1739                                       &vmw_bo);
1740         if (unlikely(ret != 0))
1741                 return ret;
1742
1743         /* Make sure DMA doesn't cross BO boundaries. */
1744         bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1745         if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1746                 DRM_ERROR("Invalid DMA offset.\n");
1747                 return -EINVAL;
1748         }
1749
1750         bo_size -= cmd->dma.guest.ptr.offset;
1751         if (unlikely(suffix->maximumOffset > bo_size))
1752                 suffix->maximumOffset = bo_size;
1753
1754         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1755                                 user_surface_converter, &cmd->dma.host.sid,
1756                                 NULL);
1757         if (unlikely(ret != 0)) {
1758                 if (unlikely(ret != -ERESTARTSYS))
1759                         DRM_ERROR("could not find surface for DMA.\n");
1760                 goto out_no_surface;
1761         }
1762
1763         srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1764
1765         vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1766                              header);
1767
1768 out_no_surface:
1769         vmw_bo_unreference(&vmw_bo);
1770         return ret;
1771 }
1772
1773 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1774                         struct vmw_sw_context *sw_context,
1775                         SVGA3dCmdHeader *header)
1776 {
1777         struct vmw_draw_cmd {
1778                 SVGA3dCmdHeader header;
1779                 SVGA3dCmdDrawPrimitives body;
1780         } *cmd;
1781         SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1782                 (unsigned long)header + sizeof(*cmd));
1783         SVGA3dPrimitiveRange *range;
1784         uint32_t i;
1785         uint32_t maxnum;
1786         int ret;
1787
1788         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1789         if (unlikely(ret != 0))
1790                 return ret;
1791
1792         cmd = container_of(header, struct vmw_draw_cmd, header);
1793         maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1794
1795         if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1796                 DRM_ERROR("Illegal number of vertex declarations.\n");
1797                 return -EINVAL;
1798         }
1799
1800         for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1801                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1802                                         user_surface_converter,
1803                                         &decl->array.surfaceId, NULL);
1804                 if (unlikely(ret != 0))
1805                         return ret;
1806         }
1807
1808         maxnum = (header->size - sizeof(cmd->body) -
1809                   cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1810         if (unlikely(cmd->body.numRanges > maxnum)) {
1811                 DRM_ERROR("Illegal number of index ranges.\n");
1812                 return -EINVAL;
1813         }
1814
1815         range = (SVGA3dPrimitiveRange *) decl;
1816         for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1817                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1818                                         user_surface_converter,
1819                                         &range->indexArray.surfaceId, NULL);
1820                 if (unlikely(ret != 0))
1821                         return ret;
1822         }
1823         return 0;
1824 }
1825
1826
1827 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1828                              struct vmw_sw_context *sw_context,
1829                              SVGA3dCmdHeader *header)
1830 {
1831         struct vmw_tex_state_cmd {
1832                 SVGA3dCmdHeader header;
1833                 SVGA3dCmdSetTextureState state;
1834         } *cmd;
1835
1836         SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1837           ((unsigned long) header + header->size + sizeof(header));
1838         SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1839                 ((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1840         struct vmw_resource_val_node *ctx_node;
1841         struct vmw_resource_val_node *res_node;
1842         int ret;
1843
1844         cmd = container_of(header, struct vmw_tex_state_cmd,
1845                            header);
1846
1847         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1848                                 user_context_converter, &cmd->state.cid,
1849                                 &ctx_node);
1850         if (unlikely(ret != 0))
1851                 return ret;
1852
1853         for (; cur_state < last_state; ++cur_state) {
1854                 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1855                         continue;
1856
1857                 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1858                         DRM_ERROR("Illegal texture/sampler unit %u.\n",
1859                                   (unsigned) cur_state->stage);
1860                         return -EINVAL;
1861                 }
1862
1863                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1864                                         user_surface_converter,
1865                                         &cur_state->value, &res_node);
1866                 if (unlikely(ret != 0))
1867                         return ret;
1868
1869                 if (dev_priv->has_mob) {
1870                         struct vmw_ctx_bindinfo_tex binding;
1871
1872                         binding.bi.ctx = ctx_node->res;
1873                         binding.bi.res = res_node ? res_node->res : NULL;
1874                         binding.bi.bt = vmw_ctx_binding_tex;
1875                         binding.texture_stage = cur_state->stage;
1876                         vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1877                                         0, binding.texture_stage);
1878                 }
1879         }
1880
1881         return 0;
1882 }
1883
1884 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1885                                       struct vmw_sw_context *sw_context,
1886                                       void *buf)
1887 {
1888         struct vmw_buffer_object *vmw_bo;
1889         int ret;
1890
1891         struct {
1892                 uint32_t header;
1893                 SVGAFifoCmdDefineGMRFB body;
1894         } *cmd = buf;
1895
1896         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1897                                       &cmd->body.ptr,
1898                                       &vmw_bo);
1899         if (unlikely(ret != 0))
1900                 return ret;
1901
1902         vmw_bo_unreference(&vmw_bo);
1903
1904         return ret;
1905 }
1906
1907
1908 /**
1909  * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1910  * switching
1911  *
1912  * @dev_priv: Pointer to a device private struct.
1913  * @sw_context: The software context being used for this batch.
1914  * @val_node: The validation node representing the resource.
1915  * @buf_id: Pointer to the user-space backup buffer handle in the command
1916  * stream.
1917  * @backup_offset: Offset of backup into MOB.
1918  *
1919  * This function prepares for registering a switch of backup buffers
1920  * in the resource metadata just prior to unreserving. It's basically a wrapper
1921  * around vmw_cmd_res_switch_backup with a different interface.
1922  */
1923 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1924                                      struct vmw_sw_context *sw_context,
1925                                      struct vmw_resource_val_node *val_node,
1926                                      uint32_t *buf_id,
1927                                      unsigned long backup_offset)
1928 {
1929         struct vmw_buffer_object *dma_buf;
1930         int ret;
1931
1932         ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
1933         if (ret)
1934                 return ret;
1935
1936         val_node->switching_backup = true;
1937         if (val_node->first_usage)
1938                 val_node->no_buffer_needed = true;
1939
1940         vmw_bo_unreference(&val_node->new_backup);
1941         val_node->new_backup = dma_buf;
1942         val_node->new_backup_offset = backup_offset;
1943
1944         return 0;
1945 }
1946
1947
1948 /**
1949  * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1950  *
1951  * @dev_priv: Pointer to a device private struct.
1952  * @sw_context: The software context being used for this batch.
1953  * @res_type: The resource type.
1954  * @converter: Information about user-space binding for this resource type.
1955  * @res_id: Pointer to the user-space resource handle in the command stream.
1956  * @buf_id: Pointer to the user-space backup buffer handle in the command
1957  * stream.
1958  * @backup_offset: Offset of backup into MOB.
1959  *
1960  * This function prepares for registering a switch of backup buffers
1961  * in the resource metadata just prior to unreserving. It's basically a wrapper
1962  * around vmw_cmd_res_switch_backup with a different interface.
1963  */
1964 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1965                                  struct vmw_sw_context *sw_context,
1966                                  enum vmw_res_type res_type,
1967                                  const struct vmw_user_resource_conv
1968                                  *converter,
1969                                  uint32_t *res_id,
1970                                  uint32_t *buf_id,
1971                                  unsigned long backup_offset)
1972 {
1973         struct vmw_resource_val_node *val_node;
1974         int ret;
1975
1976         ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1977                                 converter, res_id, &val_node);
1978         if (ret)
1979                 return ret;
1980
1981         return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1982                                          buf_id, backup_offset);
1983 }
1984
1985 /**
1986  * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1987  * command
1988  *
1989  * @dev_priv: Pointer to a device private struct.
1990  * @sw_context: The software context being used for this batch.
1991  * @header: Pointer to the command header in the command stream.
1992  */
1993 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1994                                    struct vmw_sw_context *sw_context,
1995                                    SVGA3dCmdHeader *header)
1996 {
1997         struct vmw_bind_gb_surface_cmd {
1998                 SVGA3dCmdHeader header;
1999                 SVGA3dCmdBindGBSurface body;
2000         } *cmd;
2001
2002         cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
2003
2004         return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
2005                                      user_surface_converter,
2006                                      &cmd->body.sid, &cmd->body.mobid,
2007                                      0);
2008 }
2009
2010 /**
2011  * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
2012  * command
2013  *
2014  * @dev_priv: Pointer to a device private struct.
2015  * @sw_context: The software context being used for this batch.
2016  * @header: Pointer to the command header in the command stream.
2017  */
2018 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
2019                                    struct vmw_sw_context *sw_context,
2020                                    SVGA3dCmdHeader *header)
2021 {
2022         struct vmw_gb_surface_cmd {
2023                 SVGA3dCmdHeader header;
2024                 SVGA3dCmdUpdateGBImage body;
2025         } *cmd;
2026
2027         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2028
2029         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2030                                  user_surface_converter,
2031                                  &cmd->body.image.sid, NULL);
2032 }
2033
2034 /**
2035  * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
2036  * command
2037  *
2038  * @dev_priv: Pointer to a device private struct.
2039  * @sw_context: The software context being used for this batch.
2040  * @header: Pointer to the command header in the command stream.
2041  */
2042 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
2043                                      struct vmw_sw_context *sw_context,
2044                                      SVGA3dCmdHeader *header)
2045 {
2046         struct vmw_gb_surface_cmd {
2047                 SVGA3dCmdHeader header;
2048                 SVGA3dCmdUpdateGBSurface body;
2049         } *cmd;
2050
2051         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2052
2053         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2054                                  user_surface_converter,
2055                                  &cmd->body.sid, NULL);
2056 }
2057
2058 /**
2059  * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
2060  * command
2061  *
2062  * @dev_priv: Pointer to a device private struct.
2063  * @sw_context: The software context being used for this batch.
2064  * @header: Pointer to the command header in the command stream.
2065  */
2066 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
2067                                      struct vmw_sw_context *sw_context,
2068                                      SVGA3dCmdHeader *header)
2069 {
2070         struct vmw_gb_surface_cmd {
2071                 SVGA3dCmdHeader header;
2072                 SVGA3dCmdReadbackGBImage body;
2073         } *cmd;
2074
2075         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2076
2077         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2078                                  user_surface_converter,
2079                                  &cmd->body.image.sid, NULL);
2080 }
2081
2082 /**
2083  * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
2084  * command
2085  *
2086  * @dev_priv: Pointer to a device private struct.
2087  * @sw_context: The software context being used for this batch.
2088  * @header: Pointer to the command header in the command stream.
2089  */
2090 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
2091                                        struct vmw_sw_context *sw_context,
2092                                        SVGA3dCmdHeader *header)
2093 {
2094         struct vmw_gb_surface_cmd {
2095                 SVGA3dCmdHeader header;
2096                 SVGA3dCmdReadbackGBSurface body;
2097         } *cmd;
2098
2099         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2100
2101         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2102                                  user_surface_converter,
2103                                  &cmd->body.sid, NULL);
2104 }
2105
2106 /**
2107  * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
2108  * command
2109  *
2110  * @dev_priv: Pointer to a device private struct.
2111  * @sw_context: The software context being used for this batch.
2112  * @header: Pointer to the command header in the command stream.
2113  */
2114 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
2115                                        struct vmw_sw_context *sw_context,
2116                                        SVGA3dCmdHeader *header)
2117 {
2118         struct vmw_gb_surface_cmd {
2119                 SVGA3dCmdHeader header;
2120                 SVGA3dCmdInvalidateGBImage body;
2121         } *cmd;
2122
2123         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2124
2125         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2126                                  user_surface_converter,
2127                                  &cmd->body.image.sid, NULL);
2128 }
2129
2130 /**
2131  * vmw_cmd_invalidate_gb_surface - Validate an
2132  * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
2133  *
2134  * @dev_priv: Pointer to a device private struct.
2135  * @sw_context: The software context being used for this batch.
2136  * @header: Pointer to the command header in the command stream.
2137  */
2138 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
2139                                          struct vmw_sw_context *sw_context,
2140                                          SVGA3dCmdHeader *header)
2141 {
2142         struct vmw_gb_surface_cmd {
2143                 SVGA3dCmdHeader header;
2144                 SVGA3dCmdInvalidateGBSurface body;
2145         } *cmd;
2146
2147         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2148
2149         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2150                                  user_surface_converter,
2151                                  &cmd->body.sid, NULL);
2152 }
2153
2154
2155 /**
2156  * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
2157  * command
2158  *
2159  * @dev_priv: Pointer to a device private struct.
2160  * @sw_context: The software context being used for this batch.
2161  * @header: Pointer to the command header in the command stream.
2162  */
2163 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
2164                                  struct vmw_sw_context *sw_context,
2165                                  SVGA3dCmdHeader *header)
2166 {
2167         struct vmw_shader_define_cmd {
2168                 SVGA3dCmdHeader header;
2169                 SVGA3dCmdDefineShader body;
2170         } *cmd;
2171         int ret;
2172         size_t size;
2173         struct vmw_resource_val_node *val;
2174
2175         cmd = container_of(header, struct vmw_shader_define_cmd,
2176                            header);
2177
2178         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2179                                 user_context_converter, &cmd->body.cid,
2180                                 &val);
2181         if (unlikely(ret != 0))
2182                 return ret;
2183
2184         if (unlikely(!dev_priv->has_mob))
2185                 return 0;
2186
2187         size = cmd->header.size - sizeof(cmd->body);
2188         ret = vmw_compat_shader_add(dev_priv,
2189                                     vmw_context_res_man(val->res),
2190                                     cmd->body.shid, cmd + 1,
2191                                     cmd->body.type, size,
2192                                     &sw_context->staged_cmd_res);
2193         if (unlikely(ret != 0))
2194                 return ret;
2195
2196         return vmw_resource_relocation_add(&sw_context->res_relocations,
2197                                            NULL,
2198                                            vmw_ptr_diff(sw_context->buf_start,
2199                                                         &cmd->header.id),
2200                                            vmw_res_rel_nop);
2201 }
2202
2203 /**
2204  * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
2205  * command
2206  *
2207  * @dev_priv: Pointer to a device private struct.
2208  * @sw_context: The software context being used for this batch.
2209  * @header: Pointer to the command header in the command stream.
2210  */
2211 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
2212                                   struct vmw_sw_context *sw_context,
2213                                   SVGA3dCmdHeader *header)
2214 {
2215         struct vmw_shader_destroy_cmd {
2216                 SVGA3dCmdHeader header;
2217                 SVGA3dCmdDestroyShader body;
2218         } *cmd;
2219         int ret;
2220         struct vmw_resource_val_node *val;
2221
2222         cmd = container_of(header, struct vmw_shader_destroy_cmd,
2223                            header);
2224
2225         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2226                                 user_context_converter, &cmd->body.cid,
2227                                 &val);
2228         if (unlikely(ret != 0))
2229                 return ret;
2230
2231         if (unlikely(!dev_priv->has_mob))
2232                 return 0;
2233
2234         ret = vmw_shader_remove(vmw_context_res_man(val->res),
2235                                 cmd->body.shid,
2236                                 cmd->body.type,
2237                                 &sw_context->staged_cmd_res);
2238         if (unlikely(ret != 0))
2239                 return ret;
2240
2241         return vmw_resource_relocation_add(&sw_context->res_relocations,
2242                                            NULL,
2243                                            vmw_ptr_diff(sw_context->buf_start,
2244                                                         &cmd->header.id),
2245                                            vmw_res_rel_nop);
2246 }
2247
2248 /**
2249  * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
2250  * command
2251  *
2252  * @dev_priv: Pointer to a device private struct.
2253  * @sw_context: The software context being used for this batch.
2254  * @header: Pointer to the command header in the command stream.
2255  */
2256 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
2257                               struct vmw_sw_context *sw_context,
2258                               SVGA3dCmdHeader *header)
2259 {
2260         struct vmw_set_shader_cmd {
2261                 SVGA3dCmdHeader header;
2262                 SVGA3dCmdSetShader body;
2263         } *cmd;
2264         struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2265         struct vmw_ctx_bindinfo_shader binding;
2266         struct vmw_resource *res = NULL;
2267         int ret;
2268
2269         cmd = container_of(header, struct vmw_set_shader_cmd,
2270                            header);
2271
2272         if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2273                 DRM_ERROR("Illegal shader type %u.\n",
2274                           (unsigned) cmd->body.type);
2275                 return -EINVAL;
2276         }
2277
2278         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2279                                 user_context_converter, &cmd->body.cid,
2280                                 &ctx_node);
2281         if (unlikely(ret != 0))
2282                 return ret;
2283
2284         if (!dev_priv->has_mob)
2285                 return 0;
2286
2287         if (cmd->body.shid != SVGA3D_INVALID_ID) {
2288                 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2289                                         cmd->body.shid,
2290                                         cmd->body.type);
2291
2292                 if (!IS_ERR(res)) {
2293                         ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2294                                                     &cmd->body.shid, res,
2295                                                     &res_node);
2296                         vmw_resource_unreference(&res);
2297                         if (unlikely(ret != 0))
2298                                 return ret;
2299                 }
2300         }
2301
2302         if (!res_node) {
2303                 ret = vmw_cmd_res_check(dev_priv, sw_context,
2304                                         vmw_res_shader,
2305                                         user_shader_converter,
2306                                         &cmd->body.shid, &res_node);
2307                 if (unlikely(ret != 0))
2308                         return ret;
2309         }
2310
2311         binding.bi.ctx = ctx_node->res;
2312         binding.bi.res = res_node ? res_node->res : NULL;
2313         binding.bi.bt = vmw_ctx_binding_shader;
2314         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2315         vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2316                         binding.shader_slot, 0);
2317         return 0;
2318 }
2319
2320 /**
2321  * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2322  * command
2323  *
2324  * @dev_priv: Pointer to a device private struct.
2325  * @sw_context: The software context being used for this batch.
2326  * @header: Pointer to the command header in the command stream.
2327  */
2328 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2329                                     struct vmw_sw_context *sw_context,
2330                                     SVGA3dCmdHeader *header)
2331 {
2332         struct vmw_set_shader_const_cmd {
2333                 SVGA3dCmdHeader header;
2334                 SVGA3dCmdSetShaderConst body;
2335         } *cmd;
2336         int ret;
2337
2338         cmd = container_of(header, struct vmw_set_shader_const_cmd,
2339                            header);
2340
2341         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2342                                 user_context_converter, &cmd->body.cid,
2343                                 NULL);
2344         if (unlikely(ret != 0))
2345                 return ret;
2346
2347         if (dev_priv->has_mob)
2348                 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2349
2350         return 0;
2351 }
2352
2353 /**
2354  * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2355  * command
2356  *
2357  * @dev_priv: Pointer to a device private struct.
2358  * @sw_context: The software context being used for this batch.
2359  * @header: Pointer to the command header in the command stream.
2360  */
2361 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2362                                   struct vmw_sw_context *sw_context,
2363                                   SVGA3dCmdHeader *header)
2364 {
2365         struct vmw_bind_gb_shader_cmd {
2366                 SVGA3dCmdHeader header;
2367                 SVGA3dCmdBindGBShader body;
2368         } *cmd;
2369
2370         cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2371                            header);
2372
2373         return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2374                                      user_shader_converter,
2375                                      &cmd->body.shid, &cmd->body.mobid,
2376                                      cmd->body.offsetInBytes);
2377 }
2378
2379 /**
2380  * vmw_cmd_dx_set_single_constant_buffer - Validate an
2381  * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2382  *
2383  * @dev_priv: Pointer to a device private struct.
2384  * @sw_context: The software context being used for this batch.
2385  * @header: Pointer to the command header in the command stream.
2386  */
2387 static int
2388 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2389                                       struct vmw_sw_context *sw_context,
2390                                       SVGA3dCmdHeader *header)
2391 {
2392         struct {
2393                 SVGA3dCmdHeader header;
2394                 SVGA3dCmdDXSetSingleConstantBuffer body;
2395         } *cmd;
2396         struct vmw_resource_val_node *res_node = NULL;
2397         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2398         struct vmw_ctx_bindinfo_cb binding;
2399         int ret;
2400
2401         if (unlikely(ctx_node == NULL)) {
2402                 DRM_ERROR("DX Context not set.\n");
2403                 return -EINVAL;
2404         }
2405
2406         cmd = container_of(header, typeof(*cmd), header);
2407         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2408                                 user_surface_converter,
2409                                 &cmd->body.sid, &res_node);
2410         if (unlikely(ret != 0))
2411                 return ret;
2412
2413         binding.bi.ctx = ctx_node->res;
2414         binding.bi.res = res_node ? res_node->res : NULL;
2415         binding.bi.bt = vmw_ctx_binding_cb;
2416         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2417         binding.offset = cmd->body.offsetInBytes;
2418         binding.size = cmd->body.sizeInBytes;
2419         binding.slot = cmd->body.slot;
2420
2421         if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2422             binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2423                 DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2424                           (unsigned) cmd->body.type,
2425                           (unsigned) binding.slot);
2426                 return -EINVAL;
2427         }
2428
2429         vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2430                         binding.shader_slot, binding.slot);
2431
2432         return 0;
2433 }
2434
2435 /**
2436  * vmw_cmd_dx_set_shader_res - Validate an
2437  * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2438  *
2439  * @dev_priv: Pointer to a device private struct.
2440  * @sw_context: The software context being used for this batch.
2441  * @header: Pointer to the command header in the command stream.
2442  */
2443 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2444                                      struct vmw_sw_context *sw_context,
2445                                      SVGA3dCmdHeader *header)
2446 {
2447         struct {
2448                 SVGA3dCmdHeader header;
2449                 SVGA3dCmdDXSetShaderResources body;
2450         } *cmd = container_of(header, typeof(*cmd), header);
2451         u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2452                 sizeof(SVGA3dShaderResourceViewId);
2453
2454         if ((u64) cmd->body.startView + (u64) num_sr_view >
2455             (u64) SVGA3D_DX_MAX_SRVIEWS ||
2456             cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2457                 DRM_ERROR("Invalid shader binding.\n");
2458                 return -EINVAL;
2459         }
2460
2461         return vmw_view_bindings_add(sw_context, vmw_view_sr,
2462                                      vmw_ctx_binding_sr,
2463                                      cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2464                                      (void *) &cmd[1], num_sr_view,
2465                                      cmd->body.startView);
2466 }
2467
2468 /**
2469  * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2470  * command
2471  *
2472  * @dev_priv: Pointer to a device private struct.
2473  * @sw_context: The software context being used for this batch.
2474  * @header: Pointer to the command header in the command stream.
2475  */
2476 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2477                                  struct vmw_sw_context *sw_context,
2478                                  SVGA3dCmdHeader *header)
2479 {
2480         struct {
2481                 SVGA3dCmdHeader header;
2482                 SVGA3dCmdDXSetShader body;
2483         } *cmd;
2484         struct vmw_resource *res = NULL;
2485         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2486         struct vmw_ctx_bindinfo_shader binding;
2487         int ret = 0;
2488
2489         if (unlikely(ctx_node == NULL)) {
2490                 DRM_ERROR("DX Context not set.\n");
2491                 return -EINVAL;
2492         }
2493
2494         cmd = container_of(header, typeof(*cmd), header);
2495
2496         if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2497                 DRM_ERROR("Illegal shader type %u.\n",
2498                           (unsigned) cmd->body.type);
2499                 return -EINVAL;
2500         }
2501
2502         if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2503                 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2504                 if (IS_ERR(res)) {
2505                         DRM_ERROR("Could not find shader for binding.\n");
2506                         return PTR_ERR(res);
2507                 }
2508
2509                 ret = vmw_resource_val_add(sw_context, res, NULL);
2510                 if (ret)
2511                         goto out_unref;
2512         }
2513
2514         binding.bi.ctx = ctx_node->res;
2515         binding.bi.res = res;
2516         binding.bi.bt = vmw_ctx_binding_dx_shader;
2517         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2518
2519         vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2520                         binding.shader_slot, 0);
2521 out_unref:
2522         if (res)
2523                 vmw_resource_unreference(&res);
2524
2525         return ret;
2526 }
2527
2528 /**
2529  * vmw_cmd_dx_set_vertex_buffers - Validates an
2530  * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2531  *
2532  * @dev_priv: Pointer to a device private struct.
2533  * @sw_context: The software context being used for this batch.
2534  * @header: Pointer to the command header in the command stream.
2535  */
2536 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2537                                          struct vmw_sw_context *sw_context,
2538                                          SVGA3dCmdHeader *header)
2539 {
2540         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2541         struct vmw_ctx_bindinfo_vb binding;
2542         struct vmw_resource_val_node *res_node;
2543         struct {
2544                 SVGA3dCmdHeader header;
2545                 SVGA3dCmdDXSetVertexBuffers body;
2546                 SVGA3dVertexBuffer buf[];
2547         } *cmd;
2548         int i, ret, num;
2549
2550         if (unlikely(ctx_node == NULL)) {
2551                 DRM_ERROR("DX Context not set.\n");
2552                 return -EINVAL;
2553         }
2554
2555         cmd = container_of(header, typeof(*cmd), header);
2556         num = (cmd->header.size - sizeof(cmd->body)) /
2557                 sizeof(SVGA3dVertexBuffer);
2558         if ((u64)num + (u64)cmd->body.startBuffer >
2559             (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2560                 DRM_ERROR("Invalid number of vertex buffers.\n");
2561                 return -EINVAL;
2562         }
2563
2564         for (i = 0; i < num; i++) {
2565                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2566                                         user_surface_converter,
2567                                         &cmd->buf[i].sid, &res_node);
2568                 if (unlikely(ret != 0))
2569                         return ret;
2570
2571                 binding.bi.ctx = ctx_node->res;
2572                 binding.bi.bt = vmw_ctx_binding_vb;
2573                 binding.bi.res = ((res_node) ? res_node->res : NULL);
2574                 binding.offset = cmd->buf[i].offset;
2575                 binding.stride = cmd->buf[i].stride;
2576                 binding.slot = i + cmd->body.startBuffer;
2577
2578                 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2579                                 0, binding.slot);
2580         }
2581
2582         return 0;
2583 }
2584
2585 /**
2586  * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2587  * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2588  *
2589  * @dev_priv: Pointer to a device private struct.
2590  * @sw_context: The software context being used for this batch.
2591  * @header: Pointer to the command header in the command stream.
2592  */
2593 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2594                                        struct vmw_sw_context *sw_context,
2595                                        SVGA3dCmdHeader *header)
2596 {
2597         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2598         struct vmw_ctx_bindinfo_ib binding;
2599         struct vmw_resource_val_node *res_node;
2600         struct {
2601                 SVGA3dCmdHeader header;
2602                 SVGA3dCmdDXSetIndexBuffer body;
2603         } *cmd;
2604         int ret;
2605
2606         if (unlikely(ctx_node == NULL)) {
2607                 DRM_ERROR("DX Context not set.\n");
2608                 return -EINVAL;
2609         }
2610
2611         cmd = container_of(header, typeof(*cmd), header);
2612         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2613                                 user_surface_converter,
2614                                 &cmd->body.sid, &res_node);
2615         if (unlikely(ret != 0))
2616                 return ret;
2617
2618         binding.bi.ctx = ctx_node->res;
2619         binding.bi.res = ((res_node) ? res_node->res : NULL);
2620         binding.bi.bt = vmw_ctx_binding_ib;
2621         binding.offset = cmd->body.offset;
2622         binding.format = cmd->body.format;
2623
2624         vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2625
2626         return 0;
2627 }
2628
2629 /**
2630  * vmw_cmd_dx_set_rendertarget - Validate an
2631  * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2632  *
2633  * @dev_priv: Pointer to a device private struct.
2634  * @sw_context: The software context being used for this batch.
2635  * @header: Pointer to the command header in the command stream.
2636  */
2637 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2638                                         struct vmw_sw_context *sw_context,
2639                                         SVGA3dCmdHeader *header)
2640 {
2641         struct {
2642                 SVGA3dCmdHeader header;
2643                 SVGA3dCmdDXSetRenderTargets body;
2644         } *cmd = container_of(header, typeof(*cmd), header);
2645         int ret;
2646         u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2647                 sizeof(SVGA3dRenderTargetViewId);
2648
2649         if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2650                 DRM_ERROR("Invalid DX Rendertarget binding.\n");
2651                 return -EINVAL;
2652         }
2653
2654         ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2655                                     vmw_ctx_binding_ds, 0,
2656                                     &cmd->body.depthStencilViewId, 1, 0);
2657         if (ret)
2658                 return ret;
2659
2660         return vmw_view_bindings_add(sw_context, vmw_view_rt,
2661                                      vmw_ctx_binding_dx_rt, 0,
2662                                      (void *)&cmd[1], num_rt_view, 0);
2663 }
2664
2665 /**
2666  * vmw_cmd_dx_clear_rendertarget_view - Validate an
2667  * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2668  *
2669  * @dev_priv: Pointer to a device private struct.
2670  * @sw_context: The software context being used for this batch.
2671  * @header: Pointer to the command header in the command stream.
2672  */
2673 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2674                                               struct vmw_sw_context *sw_context,
2675                                               SVGA3dCmdHeader *header)
2676 {
2677         struct {
2678                 SVGA3dCmdHeader header;
2679                 SVGA3dCmdDXClearRenderTargetView body;
2680         } *cmd = container_of(header, typeof(*cmd), header);
2681
2682         return vmw_view_id_val_add(sw_context, vmw_view_rt,
2683                                    cmd->body.renderTargetViewId);
2684 }
2685
2686 /**
2687  * vmw_cmd_dx_clear_rendertarget_view - Validate an
2688  * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2689  *
2690  * @dev_priv: Pointer to a device private struct.
2691  * @sw_context: The software context being used for this batch.
2692  * @header: Pointer to the command header in the command stream.
2693  */
2694 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2695                                               struct vmw_sw_context *sw_context,
2696                                               SVGA3dCmdHeader *header)
2697 {
2698         struct {
2699                 SVGA3dCmdHeader header;
2700                 SVGA3dCmdDXClearDepthStencilView body;
2701         } *cmd = container_of(header, typeof(*cmd), header);
2702
2703         return vmw_view_id_val_add(sw_context, vmw_view_ds,
2704                                    cmd->body.depthStencilViewId);
2705 }
2706
2707 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2708                                   struct vmw_sw_context *sw_context,
2709                                   SVGA3dCmdHeader *header)
2710 {
2711         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2712         struct vmw_resource_val_node *srf_node;
2713         struct vmw_resource *res;
2714         enum vmw_view_type view_type;
2715         int ret;
2716         /*
2717          * This is based on the fact that all affected define commands have
2718          * the same initial command body layout.
2719          */
2720         struct {
2721                 SVGA3dCmdHeader header;
2722                 uint32 defined_id;
2723                 uint32 sid;
2724         } *cmd;
2725
2726         if (unlikely(ctx_node == NULL)) {
2727                 DRM_ERROR("DX Context not set.\n");
2728                 return -EINVAL;
2729         }
2730
2731         view_type = vmw_view_cmd_to_type(header->id);
2732         if (view_type == vmw_view_max)
2733                 return -EINVAL;
2734         cmd = container_of(header, typeof(*cmd), header);
2735         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2736                                 user_surface_converter,
2737                                 &cmd->sid, &srf_node);
2738         if (unlikely(ret != 0))
2739                 return ret;
2740
2741         res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
2742         ret = vmw_cotable_notify(res, cmd->defined_id);
2743         vmw_resource_unreference(&res);
2744         if (unlikely(ret != 0))
2745                 return ret;
2746
2747         return vmw_view_add(sw_context->man,
2748                             ctx_node->res,
2749                             srf_node->res,
2750                             view_type,
2751                             cmd->defined_id,
2752                             header,
2753                             header->size + sizeof(*header),
2754                             &sw_context->staged_cmd_res);
2755 }
2756
2757 /**
2758  * vmw_cmd_dx_set_so_targets - Validate an
2759  * SVGA_3D_CMD_DX_SET_SOTARGETS command.
2760  *
2761  * @dev_priv: Pointer to a device private struct.
2762  * @sw_context: The software context being used for this batch.
2763  * @header: Pointer to the command header in the command stream.
2764  */
2765 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2766                                      struct vmw_sw_context *sw_context,
2767                                      SVGA3dCmdHeader *header)
2768 {
2769         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2770         struct vmw_ctx_bindinfo_so binding;
2771         struct vmw_resource_val_node *res_node;
2772         struct {
2773                 SVGA3dCmdHeader header;
2774                 SVGA3dCmdDXSetSOTargets body;
2775                 SVGA3dSoTarget targets[];
2776         } *cmd;
2777         int i, ret, num;
2778
2779         if (unlikely(ctx_node == NULL)) {
2780                 DRM_ERROR("DX Context not set.\n");
2781                 return -EINVAL;
2782         }
2783
2784         cmd = container_of(header, typeof(*cmd), header);
2785         num = (cmd->header.size - sizeof(cmd->body)) /
2786                 sizeof(SVGA3dSoTarget);
2787
2788         if (num > SVGA3D_DX_MAX_SOTARGETS) {
2789                 DRM_ERROR("Invalid DX SO binding.\n");
2790                 return -EINVAL;
2791         }
2792
2793         for (i = 0; i < num; i++) {
2794                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2795                                         user_surface_converter,
2796                                         &cmd->targets[i].sid, &res_node);
2797                 if (unlikely(ret != 0))
2798                         return ret;
2799
2800                 binding.bi.ctx = ctx_node->res;
2801                 binding.bi.res = ((res_node) ? res_node->res : NULL);
2802                 binding.bi.bt = vmw_ctx_binding_so,
2803                 binding.offset = cmd->targets[i].offset;
2804                 binding.size = cmd->targets[i].sizeInBytes;
2805                 binding.slot = i;
2806
2807                 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2808                                 0, binding.slot);
2809         }
2810
2811         return 0;
2812 }
2813
2814 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2815                                 struct vmw_sw_context *sw_context,
2816                                 SVGA3dCmdHeader *header)
2817 {
2818         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2819         struct vmw_resource *res;
2820         /*
2821          * This is based on the fact that all affected define commands have
2822          * the same initial command body layout.
2823          */
2824         struct {
2825                 SVGA3dCmdHeader header;
2826                 uint32 defined_id;
2827         } *cmd;
2828         enum vmw_so_type so_type;
2829         int ret;
2830
2831         if (unlikely(ctx_node == NULL)) {
2832                 DRM_ERROR("DX Context not set.\n");
2833                 return -EINVAL;
2834         }
2835
2836         so_type = vmw_so_cmd_to_type(header->id);
2837         res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
2838         cmd = container_of(header, typeof(*cmd), header);
2839         ret = vmw_cotable_notify(res, cmd->defined_id);
2840         vmw_resource_unreference(&res);
2841
2842         return ret;
2843 }
2844
2845 /**
2846  * vmw_cmd_dx_check_subresource - Validate an
2847  * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2848  *
2849  * @dev_priv: Pointer to a device private struct.
2850  * @sw_context: The software context being used for this batch.
2851  * @header: Pointer to the command header in the command stream.
2852  */
2853 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2854                                         struct vmw_sw_context *sw_context,
2855                                         SVGA3dCmdHeader *header)
2856 {
2857         struct {
2858                 SVGA3dCmdHeader header;
2859                 union {
2860                         SVGA3dCmdDXReadbackSubResource r_body;
2861                         SVGA3dCmdDXInvalidateSubResource i_body;
2862                         SVGA3dCmdDXUpdateSubResource u_body;
2863                         SVGA3dSurfaceId sid;
2864                 };
2865         } *cmd;
2866
2867         BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2868                      offsetof(typeof(*cmd), sid));
2869         BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2870                      offsetof(typeof(*cmd), sid));
2871         BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2872                      offsetof(typeof(*cmd), sid));
2873
2874         cmd = container_of(header, typeof(*cmd), header);
2875
2876         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2877                                  user_surface_converter,
2878                                  &cmd->sid, NULL);
2879 }
2880
2881 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2882                                 struct vmw_sw_context *sw_context,
2883                                 SVGA3dCmdHeader *header)
2884 {
2885         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2886
2887         if (unlikely(ctx_node == NULL)) {
2888                 DRM_ERROR("DX Context not set.\n");
2889                 return -EINVAL;
2890         }
2891
2892         return 0;
2893 }
2894
2895 /**
2896  * vmw_cmd_dx_view_remove - validate a view remove command and
2897  * schedule the view resource for removal.
2898  *
2899  * @dev_priv: Pointer to a device private struct.
2900  * @sw_context: The software context being used for this batch.
2901  * @header: Pointer to the command header in the command stream.
2902  *
2903  * Check that the view exists, and if it was not created using this
2904  * command batch, conditionally make this command a NOP.
2905  */
2906 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2907                                   struct vmw_sw_context *sw_context,
2908                                   SVGA3dCmdHeader *header)
2909 {
2910         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2911         struct {
2912                 SVGA3dCmdHeader header;
2913                 union vmw_view_destroy body;
2914         } *cmd = container_of(header, typeof(*cmd), header);
2915         enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2916         struct vmw_resource *view;
2917         int ret;
2918
2919         if (!ctx_node) {
2920                 DRM_ERROR("DX Context not set.\n");
2921                 return -EINVAL;
2922         }
2923
2924         ret = vmw_view_remove(sw_context->man,
2925                               cmd->body.view_id, view_type,
2926                               &sw_context->staged_cmd_res,
2927                               &view);
2928         if (ret || !view)
2929                 return ret;
2930
2931         /*
2932          * If the view wasn't created during this command batch, it might
2933          * have been removed due to a context swapout, so add a
2934          * relocation to conditionally make this command a NOP to avoid
2935          * device errors.
2936          */
2937         return vmw_resource_relocation_add(&sw_context->res_relocations,
2938                                            view,
2939                                            vmw_ptr_diff(sw_context->buf_start,
2940                                                         &cmd->header.id),
2941                                            vmw_res_rel_cond_nop);
2942 }
2943
2944 /**
2945  * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2946  * command
2947  *
2948  * @dev_priv: Pointer to a device private struct.
2949  * @sw_context: The software context being used for this batch.
2950  * @header: Pointer to the command header in the command stream.
2951  */
2952 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2953                                     struct vmw_sw_context *sw_context,
2954                                     SVGA3dCmdHeader *header)
2955 {
2956         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2957         struct vmw_resource *res;
2958         struct {
2959                 SVGA3dCmdHeader header;
2960                 SVGA3dCmdDXDefineShader body;
2961         } *cmd = container_of(header, typeof(*cmd), header);
2962         int ret;
2963
2964         if (!ctx_node) {
2965                 DRM_ERROR("DX Context not set.\n");
2966                 return -EINVAL;
2967         }
2968
2969         res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
2970         ret = vmw_cotable_notify(res, cmd->body.shaderId);
2971         vmw_resource_unreference(&res);
2972         if (ret)
2973                 return ret;
2974
2975         return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2976                                  cmd->body.shaderId, cmd->body.type,
2977                                  &sw_context->staged_cmd_res);
2978 }
2979
2980 /**
2981  * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2982  * command
2983  *
2984  * @dev_priv: Pointer to a device private struct.
2985  * @sw_context: The software context being used for this batch.
2986  * @header: Pointer to the command header in the command stream.
2987  */
2988 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2989                                      struct vmw_sw_context *sw_context,
2990                                      SVGA3dCmdHeader *header)
2991 {
2992         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2993         struct {
2994                 SVGA3dCmdHeader header;
2995                 SVGA3dCmdDXDestroyShader body;
2996         } *cmd = container_of(header, typeof(*cmd), header);
2997         int ret;
2998
2999         if (!ctx_node) {
3000                 DRM_ERROR("DX Context not set.\n");
3001                 return -EINVAL;
3002         }
3003
3004         ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
3005                                 &sw_context->staged_cmd_res);
3006         if (ret)
3007                 DRM_ERROR("Could not find shader to remove.\n");
3008
3009         return ret;
3010 }
3011
3012 /**
3013  * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
3014  * command
3015  *
3016  * @dev_priv: Pointer to a device private struct.
3017  * @sw_context: The software context being used for this batch.
3018  * @header: Pointer to the command header in the command stream.
3019  */
3020 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
3021                                   struct vmw_sw_context *sw_context,
3022                                   SVGA3dCmdHeader *header)
3023 {
3024         struct vmw_resource_val_node *ctx_node;
3025         struct vmw_resource_val_node *res_node;
3026         struct vmw_resource *res;
3027         struct {
3028                 SVGA3dCmdHeader header;
3029                 SVGA3dCmdDXBindShader body;
3030         } *cmd = container_of(header, typeof(*cmd), header);
3031         int ret;
3032
3033         if (cmd->body.cid != SVGA3D_INVALID_ID) {
3034                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
3035                                         user_context_converter,
3036                                         &cmd->body.cid, &ctx_node);
3037                 if (ret)
3038                         return ret;
3039         } else {
3040                 ctx_node = sw_context->dx_ctx_node;
3041                 if (!ctx_node) {
3042                         DRM_ERROR("DX Context not set.\n");
3043                         return -EINVAL;
3044                 }
3045         }
3046
3047         res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
3048                                 cmd->body.shid, 0);
3049         if (IS_ERR(res)) {
3050                 DRM_ERROR("Could not find shader to bind.\n");
3051                 return PTR_ERR(res);
3052         }
3053
3054         ret = vmw_resource_val_add(sw_context, res, &res_node);
3055         if (ret) {
3056                 DRM_ERROR("Error creating resource validation node.\n");
3057                 goto out_unref;
3058         }
3059
3060
3061         ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
3062                                         &cmd->body.mobid,
3063                                         cmd->body.offsetInBytes);
3064 out_unref:
3065         vmw_resource_unreference(&res);
3066
3067         return ret;
3068 }
3069
3070 /**
3071  * vmw_cmd_dx_genmips - Validate an SVGA_3D_CMD_DX_GENMIPS command
3072  *
3073  * @dev_priv: Pointer to a device private struct.
3074  * @sw_context: The software context being used for this batch.
3075  * @header: Pointer to the command header in the command stream.
3076  */
3077 static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
3078                               struct vmw_sw_context *sw_context,
3079                               SVGA3dCmdHeader *header)
3080 {
3081         struct {
3082                 SVGA3dCmdHeader header;
3083                 SVGA3dCmdDXGenMips body;
3084         } *cmd = container_of(header, typeof(*cmd), header);
3085
3086         return vmw_view_id_val_add(sw_context, vmw_view_sr,
3087                                    cmd->body.shaderResourceViewId);
3088 }
3089
3090 /**
3091  * vmw_cmd_dx_transfer_from_buffer -
3092  * Validate an SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
3093  *
3094  * @dev_priv: Pointer to a device private struct.
3095  * @sw_context: The software context being used for this batch.
3096  * @header: Pointer to the command header in the command stream.
3097  */
3098 static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
3099                                            struct vmw_sw_context *sw_context,
3100                                            SVGA3dCmdHeader *header)
3101 {
3102         struct {
3103                 SVGA3dCmdHeader header;
3104                 SVGA3dCmdDXTransferFromBuffer body;
3105         } *cmd = container_of(header, typeof(*cmd), header);
3106         int ret;
3107
3108         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3109                                 user_surface_converter,
3110                                 &cmd->body.srcSid, NULL);
3111         if (ret != 0)
3112                 return ret;
3113
3114         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3115                                  user_surface_converter,
3116                                  &cmd->body.destSid, NULL);
3117 }
3118
3119 /**
3120  * vmw_cmd_intra_surface_copy -
3121  * Validate an SVGA_3D_CMD_INTRA_SURFACE_COPY command
3122  *
3123  * @dev_priv: Pointer to a device private struct.
3124  * @sw_context: The software context being used for this batch.
3125  * @header: Pointer to the command header in the command stream.
3126  */
3127 static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
3128                                            struct vmw_sw_context *sw_context,
3129                                            SVGA3dCmdHeader *header)
3130 {
3131         struct {
3132                 SVGA3dCmdHeader header;
3133                 SVGA3dCmdIntraSurfaceCopy body;
3134         } *cmd = container_of(header, typeof(*cmd), header);
3135
3136         if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
3137                 return -EINVAL;
3138
3139         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3140                                 user_surface_converter,
3141                                 &cmd->body.surface.sid, NULL);
3142 }
3143
3144
3145 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3146                                 struct vmw_sw_context *sw_context,
3147                                 void *buf, uint32_t *size)
3148 {
3149         uint32_t size_remaining = *size;
3150         uint32_t cmd_id;
3151
3152         cmd_id = ((uint32_t *)buf)[0];
3153         switch (cmd_id) {
3154         case SVGA_CMD_UPDATE:
3155                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3156                 break;
3157         case SVGA_CMD_DEFINE_GMRFB:
3158                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3159                 break;
3160         case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3161                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3162                 break;
3163         case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3164                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3165                 break;
3166         default:
3167                 DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
3168                 return -EINVAL;
3169         }
3170
3171         if (*size > size_remaining) {
3172                 DRM_ERROR("Invalid SVGA command (size mismatch):"
3173                           " %u.\n", cmd_id);
3174                 return -EINVAL;
3175         }
3176
3177         if (unlikely(!sw_context->kernel)) {
3178                 DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
3179                 return -EPERM;
3180         }
3181
3182         if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3183                 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3184
3185         return 0;
3186 }
3187
3188 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3189         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3190                     false, false, false),
3191         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3192                     false, false, false),
3193         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3194                     true, false, false),
3195         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3196                     true, false, false),
3197         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3198                     true, false, false),
3199         VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3200                     false, false, false),
3201         VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3202                     false, false, false),
3203         VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3204                     true, false, false),
3205         VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3206                     true, false, false),
3207         VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3208                     true, false, false),
3209         VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3210                     &vmw_cmd_set_render_target_check, true, false, false),
3211         VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3212                     true, false, false),
3213         VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3214                     true, false, false),
3215         VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3216                     true, false, false),
3217         VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3218                     true, false, false),
3219         VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3220                     true, false, false),
3221         VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3222                     true, false, false),
3223         VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3224                     true, false, false),
3225         VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3226                     false, false, false),
3227         VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3228                     true, false, false),
3229         VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3230                     true, false, false),
3231         VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3232                     true, false, false),
3233         VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3234                     true, false, false),
3235         VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3236                     true, false, false),
3237         VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3238                     true, false, false),
3239         VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3240                     true, false, false),
3241         VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3242                     true, false, false),
3243         VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3244                     true, false, false),
3245         VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3246                     true, false, false),
3247         VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3248                     &vmw_cmd_blt_surf_screen_check, false, false, false),
3249         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3250                     false, false, false),
3251         VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3252                     false, false, false),
3253         VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3254                     false, false, false),
3255         VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3256                     false, false, false),
3257         VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3258                     false, false, false),
3259         VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3260                     false, false, false),
3261         VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3262                     false, false, false),
3263         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
3264                     false, false, false),
3265         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
3266                     false, false, false),
3267         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
3268                     false, false, false),
3269         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
3270                     false, false, false),
3271         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
3272                     false, false, false),
3273         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
3274                     false, false, false),
3275         VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3276                     false, false, true),
3277         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3278                     false, false, true),
3279         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3280                     false, false, true),
3281         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3282                     false, false, true),
3283         VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3284                     false, false, true),
3285         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3286                     false, false, true),
3287         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3288                     false, false, true),
3289         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3290                     false, false, true),
3291         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3292                     true, false, true),
3293         VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3294                     false, false, true),
3295         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3296                     true, false, true),
3297         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3298                     &vmw_cmd_update_gb_surface, true, false, true),
3299         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3300                     &vmw_cmd_readback_gb_image, true, false, true),
3301         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3302                     &vmw_cmd_readback_gb_surface, true, false, true),
3303         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3304                     &vmw_cmd_invalidate_gb_image, true, false, true),
3305         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3306                     &vmw_cmd_invalidate_gb_surface, true, false, true),
3307         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3308                     false, false, true),
3309         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3310                     false, false, true),
3311         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3312                     false, false, true),
3313         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3314                     false, false, true),
3315         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3316                     false, false, true),
3317         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3318                     false, false, true),
3319         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3320                     true, false, true),
3321         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3322                     false, false, true),
3323         VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3324                     false, false, false),
3325         VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3326                     true, false, true),
3327         VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3328                     true, false, true),
3329         VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3330                     true, false, true),
3331         VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3332                     true, false, true),
3333         VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3334                     true, false, true),
3335         VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3336                     false, false, true),
3337         VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3338                     false, false, true),
3339         VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3340                     false, false, true),
3341         VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3342                     false, false, true),
3343         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3344                     false, false, true),
3345         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3346                     false, false, true),
3347         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3348                     false, false, true),
3349         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3350                     false, false, true),
3351         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3352                     false, false, true),
3353         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3354                     false, false, true),
3355         VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3356                     true, false, true),
3357         VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3358                     false, false, true),
3359         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3360                     false, false, true),
3361         VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3362                     false, false, true),
3363         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3364                     false, false, true),
3365
3366         /*
3367          * DX commands
3368          */
3369         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3370                     false, false, true),
3371         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3372                     false, false, true),
3373         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3374                     false, false, true),
3375         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3376                     false, false, true),
3377         VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3378                     false, false, true),
3379         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3380                     &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3381         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3382                     &vmw_cmd_dx_set_shader_res, true, false, true),
3383         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3384                     true, false, true),
3385         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3386                     true, false, true),
3387         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3388                     true, false, true),
3389         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3390                     true, false, true),
3391         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3392                     true, false, true),
3393         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3394                     &vmw_cmd_dx_cid_check, true, false, true),
3395         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3396                     true, false, true),
3397         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3398                     &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3399         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3400                     &vmw_cmd_dx_set_index_buffer, true, false, true),
3401         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3402                     &vmw_cmd_dx_set_rendertargets, true, false, true),
3403         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3404                     true, false, true),
3405         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3406                     &vmw_cmd_dx_cid_check, true, false, true),
3407         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3408                     &vmw_cmd_dx_cid_check, true, false, true),
3409         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3410                     true, false, true),
3411         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3412                     true, false, true),
3413         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3414                     true, false, true),
3415         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3416                     &vmw_cmd_dx_cid_check, true, false, true),
3417         VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3418                     true, false, true),
3419         VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3420                     true, false, true),
3421         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3422                     true, false, true),
3423         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3424                     true, false, true),
3425         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3426                     true, false, true),
3427         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3428                     true, false, true),
3429         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3430                     &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3431         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3432                     &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3433         VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3434                     true, false, true),
3435         VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3436                     true, false, true),
3437         VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3438                     &vmw_cmd_dx_check_subresource, true, false, true),
3439         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3440                     &vmw_cmd_dx_check_subresource, true, false, true),
3441         VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3442                     &vmw_cmd_dx_check_subresource, true, false, true),
3443         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3444                     &vmw_cmd_dx_view_define, true, false, true),
3445         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3446                     &vmw_cmd_dx_view_remove, true, false, true),
3447         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3448                     &vmw_cmd_dx_view_define, true, false, true),
3449         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3450                     &vmw_cmd_dx_view_remove, true, false, true),
3451         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3452                     &vmw_cmd_dx_view_define, true, false, true),
3453         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3454                     &vmw_cmd_dx_view_remove, true, false, true),
3455         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3456                     &vmw_cmd_dx_so_define, true, false, true),
3457         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3458                     &vmw_cmd_dx_cid_check, true, false, true),
3459         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3460                     &vmw_cmd_dx_so_define, true, false, true),
3461         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3462                     &vmw_cmd_dx_cid_check, true, false, true),
3463         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3464                     &vmw_cmd_dx_so_define, true, false, true),
3465         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3466                     &vmw_cmd_dx_cid_check, true, false, true),
3467         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3468                     &vmw_cmd_dx_so_define, true, false, true),
3469         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3470                     &vmw_cmd_dx_cid_check, true, false, true),
3471         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3472                     &vmw_cmd_dx_so_define, true, false, true),
3473         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3474                     &vmw_cmd_dx_cid_check, true, false, true),
3475         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3476                     &vmw_cmd_dx_define_shader, true, false, true),
3477         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3478                     &vmw_cmd_dx_destroy_shader, true, false, true),
3479         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3480                     &vmw_cmd_dx_bind_shader, true, false, true),
3481         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3482                     &vmw_cmd_dx_so_define, true, false, true),
3483         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3484                     &vmw_cmd_dx_cid_check, true, false, true),
3485         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3486                     true, false, true),
3487         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3488                     &vmw_cmd_dx_set_so_targets, true, false, true),
3489         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3490                     &vmw_cmd_dx_cid_check, true, false, true),
3491         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3492                     &vmw_cmd_dx_cid_check, true, false, true),
3493         VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3494                     &vmw_cmd_buffer_copy_check, true, false, true),
3495         VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3496                     &vmw_cmd_pred_copy_check, true, false, true),
3497         VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3498                     &vmw_cmd_dx_transfer_from_buffer,
3499                     true, false, true),
3500         VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3501                     true, false, true),
3502 };
3503
3504 bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3505 {
3506         u32 cmd_id = ((u32 *) buf)[0];
3507
3508         if (cmd_id >= SVGA_CMD_MAX) {
3509                 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3510                 const struct vmw_cmd_entry *entry;
3511
3512                 *size = header->size + sizeof(SVGA3dCmdHeader);
3513                 cmd_id = header->id;
3514                 if (cmd_id >= SVGA_3D_CMD_MAX)
3515                         return false;
3516
3517                 cmd_id -= SVGA_3D_CMD_BASE;
3518                 entry = &vmw_cmd_entries[cmd_id];
3519                 *cmd = entry->cmd_name;
3520                 return true;
3521         }
3522
3523         switch (cmd_id) {
3524         case SVGA_CMD_UPDATE:
3525                 *cmd = "SVGA_CMD_UPDATE";
3526                 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3527                 break;
3528         case SVGA_CMD_DEFINE_GMRFB:
3529                 *cmd = "SVGA_CMD_DEFINE_GMRFB";
3530                 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3531                 break;
3532         case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3533                 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3534                 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3535                 break;
3536         case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3537                 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3538                 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3539                 break;
3540         default:
3541                 *cmd = "UNKNOWN";
3542                 *size = 0;
3543                 return false;
3544         }
3545
3546         return true;
3547 }
3548
3549 static int vmw_cmd_check(struct vmw_private *dev_priv,
3550                          struct vmw_sw_context *sw_context,
3551                          void *buf, uint32_t *size)
3552 {
3553         uint32_t cmd_id;
3554         uint32_t size_remaining = *size;
3555         SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3556         int ret;
3557         const struct vmw_cmd_entry *entry;
3558         bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3559
3560         cmd_id = ((uint32_t *)buf)[0];
3561         /* Handle any none 3D commands */
3562         if (unlikely(cmd_id < SVGA_CMD_MAX))
3563                 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3564
3565
3566         cmd_id = header->id;
3567         *size = header->size + sizeof(SVGA3dCmdHeader);
3568
3569         cmd_id -= SVGA_3D_CMD_BASE;
3570         if (unlikely(*size > size_remaining))
3571                 goto out_invalid;
3572
3573         if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3574                 goto out_invalid;
3575
3576         entry = &vmw_cmd_entries[cmd_id];
3577         if (unlikely(!entry->func))
3578                 goto out_invalid;
3579
3580         if (unlikely(!entry->user_allow && !sw_context->kernel))
3581                 goto out_privileged;
3582
3583         if (unlikely(entry->gb_disable && gb))
3584                 goto out_old;
3585
3586         if (unlikely(entry->gb_enable && !gb))
3587                 goto out_new;
3588
3589         ret = entry->func(dev_priv, sw_context, header);
3590         if (unlikely(ret != 0))
3591                 goto out_invalid;
3592
3593         return 0;
3594 out_invalid:
3595         DRM_ERROR("Invalid SVGA3D command: %d\n",
3596                   cmd_id + SVGA_3D_CMD_BASE);
3597         return -EINVAL;
3598 out_privileged:
3599         DRM_ERROR("Privileged SVGA3D command: %d\n",
3600                   cmd_id + SVGA_3D_CMD_BASE);
3601         return -EPERM;
3602 out_old:
3603         DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3604                   cmd_id + SVGA_3D_CMD_BASE);
3605         return -EINVAL;
3606 out_new:
3607         DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3608                   cmd_id + SVGA_3D_CMD_BASE);
3609         return -EINVAL;
3610 }
3611
3612 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3613                              struct vmw_sw_context *sw_context,
3614                              void *buf,
3615                              uint32_t size)
3616 {
3617         int32_t cur_size = size;
3618         int ret;
3619
3620         sw_context->buf_start = buf;
3621
3622         while (cur_size > 0) {
3623                 size = cur_size;
3624                 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3625                 if (unlikely(ret != 0))
3626                         return ret;
3627                 buf = (void *)((unsigned long) buf + size);
3628                 cur_size -= size;
3629         }
3630
3631         if (unlikely(cur_size != 0)) {
3632                 DRM_ERROR("Command verifier out of sync.\n");
3633                 return -EINVAL;
3634         }
3635
3636         return 0;
3637 }
3638
3639 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3640 {
3641         sw_context->cur_reloc = 0;
3642 }
3643
3644 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3645 {
3646         uint32_t i;
3647         struct vmw_relocation *reloc;
3648         struct ttm_validate_buffer *validate;
3649         struct ttm_buffer_object *bo;
3650
3651         for (i = 0; i < sw_context->cur_reloc; ++i) {
3652                 reloc = &sw_context->relocs[i];
3653                 validate = &sw_context->val_bufs[reloc->index].base;
3654                 bo = validate->bo;
3655                 switch (bo->mem.mem_type) {
3656                 case TTM_PL_VRAM:
3657                         reloc->location->offset += bo->offset;
3658                         reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3659                         break;
3660                 case VMW_PL_GMR:
3661                         reloc->location->gmrId = bo->mem.start;
3662                         break;
3663                 case VMW_PL_MOB:
3664                         *reloc->mob_loc = bo->mem.start;
3665                         break;
3666                 default:
3667                         BUG();
3668                 }
3669         }
3670         vmw_free_relocations(sw_context);
3671 }
3672
3673 /**
3674  * vmw_resource_list_unrefererence - Free up a resource list and unreference
3675  * all resources referenced by it.
3676  *
3677  * @list: The resource list.
3678  */
3679 static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3680                                           struct list_head *list)
3681 {
3682         struct vmw_resource_val_node *val, *val_next;
3683
3684         /*
3685          * Drop references to resources held during command submission.
3686          */
3687
3688         list_for_each_entry_safe(val, val_next, list, head) {
3689                 list_del_init(&val->head);
3690                 vmw_resource_unreference(&val->res);
3691
3692                 if (val->staged_bindings) {
3693                         if (val->staged_bindings != sw_context->staged_bindings)
3694                                 vmw_binding_state_free(val->staged_bindings);
3695                         else
3696                                 sw_context->staged_bindings_inuse = false;
3697                         val->staged_bindings = NULL;
3698                 }
3699
3700                 kfree(val);
3701         }
3702 }
3703
3704 static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3705 {
3706         struct vmw_validate_buffer *entry, *next;
3707         struct vmw_resource_val_node *val;
3708
3709         /*
3710          * Drop references to DMA buffers held during command submission.
3711          */
3712         list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3713                                  base.head) {
3714                 list_del(&entry->base.head);
3715                 ttm_bo_unref(&entry->base.bo);
3716                 (void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3717                 sw_context->cur_val_buf--;
3718         }
3719         BUG_ON(sw_context->cur_val_buf != 0);
3720
3721         list_for_each_entry(val, &sw_context->resource_list, head)
3722                 (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3723 }
3724
3725 int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3726                                struct ttm_buffer_object *bo,
3727                                bool interruptible,
3728                                bool validate_as_mob)
3729 {
3730         struct vmw_buffer_object *vbo =
3731                 container_of(bo, struct vmw_buffer_object, base);
3732         struct ttm_operation_ctx ctx = { interruptible, false };
3733         int ret;
3734
3735         if (vbo->pin_count > 0)
3736                 return 0;
3737
3738         if (validate_as_mob)
3739                 return ttm_bo_validate(bo, &vmw_mob_placement, &ctx);
3740
3741         /**
3742          * Put BO in VRAM if there is space, otherwise as a GMR.
3743          * If there is no space in VRAM and GMR ids are all used up,
3744          * start evicting GMRs to make room. If the DMA buffer can't be
3745          * used as a GMR, this will return -ENOMEM.
3746          */
3747
3748         ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, &ctx);
3749         if (likely(ret == 0 || ret == -ERESTARTSYS))
3750                 return ret;
3751
3752         /**
3753          * If that failed, try VRAM again, this time evicting
3754          * previous contents.
3755          */
3756
3757         ret = ttm_bo_validate(bo, &vmw_vram_placement, &ctx);
3758         return ret;
3759 }
3760
3761 static int vmw_validate_buffers(struct vmw_private *dev_priv,
3762                                 struct vmw_sw_context *sw_context)
3763 {
3764         struct vmw_validate_buffer *entry;
3765         int ret;
3766
3767         list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3768                 ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3769                                                  true,
3770                                                  entry->validate_as_mob);
3771                 if (unlikely(ret != 0))
3772                         return ret;
3773         }
3774         return 0;
3775 }
3776
3777 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3778                                  uint32_t size)
3779 {
3780         if (likely(sw_context->cmd_bounce_size >= size))
3781                 return 0;
3782
3783         if (sw_context->cmd_bounce_size == 0)
3784                 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3785
3786         while (sw_context->cmd_bounce_size < size) {
3787                 sw_context->cmd_bounce_size =
3788                         PAGE_ALIGN(sw_context->cmd_bounce_size +
3789                                    (sw_context->cmd_bounce_size >> 1));
3790         }
3791
3792         vfree(sw_context->cmd_bounce);
3793         sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3794
3795         if (sw_context->cmd_bounce == NULL) {
3796                 DRM_ERROR("Failed to allocate command bounce buffer.\n");
3797                 sw_context->cmd_bounce_size = 0;
3798                 return -ENOMEM;
3799         }
3800
3801         return 0;
3802 }
3803
3804 /**
3805  * vmw_execbuf_fence_commands - create and submit a command stream fence
3806  *
3807  * Creates a fence object and submits a command stream marker.
3808  * If this fails for some reason, We sync the fifo and return NULL.
3809  * It is then safe to fence buffers with a NULL pointer.
3810  *
3811  * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3812  * a userspace handle if @p_handle is not NULL, otherwise not.
3813  */
3814
3815 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3816                                struct vmw_private *dev_priv,
3817                                struct vmw_fence_obj **p_fence,
3818                                uint32_t *p_handle)
3819 {
3820         uint32_t sequence;
3821         int ret;
3822         bool synced = false;
3823
3824         /* p_handle implies file_priv. */
3825         BUG_ON(p_handle != NULL && file_priv == NULL);
3826
3827         ret = vmw_fifo_send_fence(dev_priv, &sequence);
3828         if (unlikely(ret != 0)) {
3829                 DRM_ERROR("Fence submission error. Syncing.\n");
3830                 synced = true;
3831         }
3832
3833         if (p_handle != NULL)
3834                 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3835                                             sequence, p_fence, p_handle);
3836         else
3837                 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3838
3839         if (unlikely(ret != 0 && !synced)) {
3840                 (void) vmw_fallback_wait(dev_priv, false, false,
3841                                          sequence, false,
3842                                          VMW_FENCE_WAIT_TIMEOUT);
3843                 *p_fence = NULL;
3844         }
3845
3846         return 0;
3847 }
3848
3849 /**
3850  * vmw_execbuf_copy_fence_user - copy fence object information to
3851  * user-space.
3852  *
3853  * @dev_priv: Pointer to a vmw_private struct.
3854  * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3855  * @ret: Return value from fence object creation.
3856  * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3857  * which the information should be copied.
3858  * @fence: Pointer to the fenc object.
3859  * @fence_handle: User-space fence handle.
3860  * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
3861  * @sync_file:  Only used to clean up in case of an error in this function.
3862  *
3863  * This function copies fence information to user-space. If copying fails,
3864  * The user-space struct drm_vmw_fence_rep::error member is hopefully
3865  * left untouched, and if it's preloaded with an -EFAULT by user-space,
3866  * the error will hopefully be detected.
3867  * Also if copying fails, user-space will be unable to signal the fence
3868  * object so we wait for it immediately, and then unreference the
3869  * user-space reference.
3870  */
3871 void
3872 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3873                             struct vmw_fpriv *vmw_fp,
3874                             int ret,
3875                             struct drm_vmw_fence_rep __user *user_fence_rep,
3876                             struct vmw_fence_obj *fence,
3877                             uint32_t fence_handle,
3878                             int32_t out_fence_fd,
3879                             struct sync_file *sync_file)
3880 {
3881         struct drm_vmw_fence_rep fence_rep;
3882
3883         if (user_fence_rep == NULL)
3884                 return;
3885
3886         memset(&fence_rep, 0, sizeof(fence_rep));
3887
3888         fence_rep.error = ret;
3889         fence_rep.fd = out_fence_fd;
3890         if (ret == 0) {
3891                 BUG_ON(fence == NULL);
3892
3893                 fence_rep.handle = fence_handle;
3894                 fence_rep.seqno = fence->base.seqno;
3895                 vmw_update_seqno(dev_priv, &dev_priv->fifo);
3896                 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3897         }
3898
3899         /*
3900          * copy_to_user errors will be detected by user space not
3901          * seeing fence_rep::error filled in. Typically
3902          * user-space would have pre-set that member to -EFAULT.
3903          */
3904         ret = copy_to_user(user_fence_rep, &fence_rep,
3905                            sizeof(fence_rep));
3906
3907         /*
3908          * User-space lost the fence object. We need to sync
3909          * and unreference the handle.
3910          */
3911         if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3912                 if (sync_file)
3913                         fput(sync_file->file);
3914
3915                 if (fence_rep.fd != -1) {
3916                         put_unused_fd(fence_rep.fd);
3917                         fence_rep.fd = -1;
3918                 }
3919
3920                 ttm_ref_object_base_unref(vmw_fp->tfile,
3921                                           fence_handle, TTM_REF_USAGE);
3922                 DRM_ERROR("Fence copy error. Syncing.\n");
3923                 (void) vmw_fence_obj_wait(fence, false, false,
3924                                           VMW_FENCE_WAIT_TIMEOUT);
3925         }
3926 }
3927
3928 /**
3929  * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3930  * the fifo.
3931  *
3932  * @dev_priv: Pointer to a device private structure.
3933  * @kernel_commands: Pointer to the unpatched command batch.
3934  * @command_size: Size of the unpatched command batch.
3935  * @sw_context: Structure holding the relocation lists.
3936  *
3937  * Side effects: If this function returns 0, then the command batch
3938  * pointed to by @kernel_commands will have been modified.
3939  */
3940 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3941                                    void *kernel_commands,
3942                                    u32 command_size,
3943                                    struct vmw_sw_context *sw_context)
3944 {
3945         void *cmd;
3946
3947         if (sw_context->dx_ctx_node)
3948                 cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3949                                           sw_context->dx_ctx_node->res->id);
3950         else
3951                 cmd = vmw_fifo_reserve(dev_priv, command_size);
3952         if (!cmd) {
3953                 DRM_ERROR("Failed reserving fifo space for commands.\n");
3954                 return -ENOMEM;
3955         }
3956
3957         vmw_apply_relocations(sw_context);
3958         memcpy(cmd, kernel_commands, command_size);
3959         vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3960         vmw_resource_relocations_free(&sw_context->res_relocations);
3961         vmw_fifo_commit(dev_priv, command_size);
3962
3963         return 0;
3964 }
3965
3966 /**
3967  * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3968  * the command buffer manager.
3969  *
3970  * @dev_priv: Pointer to a device private structure.
3971  * @header: Opaque handle to the command buffer allocation.
3972  * @command_size: Size of the unpatched command batch.
3973  * @sw_context: Structure holding the relocation lists.
3974  *
3975  * Side effects: If this function returns 0, then the command buffer
3976  * represented by @header will have been modified.
3977  */
3978 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3979                                      struct vmw_cmdbuf_header *header,
3980                                      u32 command_size,
3981                                      struct vmw_sw_context *sw_context)
3982 {
3983         u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3984                   SVGA3D_INVALID_ID);
3985         void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3986                                        id, false, header);
3987
3988         vmw_apply_relocations(sw_context);
3989         vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3990         vmw_resource_relocations_free(&sw_context->res_relocations);
3991         vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3992
3993         return 0;
3994 }
3995
3996 /**
3997  * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3998  * submission using a command buffer.
3999  *
4000  * @dev_priv: Pointer to a device private structure.
4001  * @user_commands: User-space pointer to the commands to be submitted.
4002  * @command_size: Size of the unpatched command batch.
4003  * @header: Out parameter returning the opaque pointer to the command buffer.
4004  *
4005  * This function checks whether we can use the command buffer manager for
4006  * submission and if so, creates a command buffer of suitable size and
4007  * copies the user data into that buffer.
4008  *
4009  * On successful return, the function returns a pointer to the data in the
4010  * command buffer and *@header is set to non-NULL.
4011  * If command buffers could not be used, the function will return the value
4012  * of @kernel_commands on function call. That value may be NULL. In that case,
4013  * the value of *@header will be set to NULL.
4014  * If an error is encountered, the function will return a pointer error value.
4015  * If the function is interrupted by a signal while sleeping, it will return
4016  * -ERESTARTSYS casted to a pointer error value.
4017  */
4018 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
4019                                 void __user *user_commands,
4020                                 void *kernel_commands,
4021                                 u32 command_size,
4022                                 struct vmw_cmdbuf_header **header)
4023 {
4024         size_t cmdbuf_size;
4025         int ret;
4026
4027         *header = NULL;
4028         if (command_size > SVGA_CB_MAX_SIZE) {
4029                 DRM_ERROR("Command buffer is too large.\n");
4030                 return ERR_PTR(-EINVAL);
4031         }
4032
4033         if (!dev_priv->cman || kernel_commands)
4034                 return kernel_commands;
4035
4036         /* If possible, add a little space for fencing. */
4037         cmdbuf_size = command_size + 512;
4038         cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4039         kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
4040                                            true, header);
4041         if (IS_ERR(kernel_commands))
4042                 return kernel_commands;
4043
4044         ret = copy_from_user(kernel_commands, user_commands,
4045                              command_size);
4046         if (ret) {
4047                 DRM_ERROR("Failed copying commands.\n");
4048                 vmw_cmdbuf_header_free(*header);
4049                 *header = NULL;
4050                 return ERR_PTR(-EFAULT);
4051         }
4052
4053         return kernel_commands;
4054 }
4055
4056 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4057                                    struct vmw_sw_context *sw_context,
4058                                    uint32_t handle)
4059 {
4060         struct vmw_resource_val_node *ctx_node;
4061         struct vmw_resource *res;
4062         int ret;
4063
4064         if (handle == SVGA3D_INVALID_ID)
4065                 return 0;
4066
4067         ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
4068                                               handle, user_context_converter,
4069                                               &res);
4070         if (unlikely(ret != 0)) {
4071                 DRM_ERROR("Could not find or user DX context 0x%08x.\n",
4072                           (unsigned) handle);
4073                 return ret;
4074         }
4075
4076         ret = vmw_resource_val_add(sw_context, res, &ctx_node);
4077         if (unlikely(ret != 0))
4078                 goto out_err;
4079
4080         sw_context->dx_ctx_node = ctx_node;
4081         sw_context->man = vmw_context_res_man(res);
4082 out_err:
4083         vmw_resource_unreference(&res);
4084         return ret;
4085 }
4086
4087 int vmw_execbuf_process(struct drm_file *file_priv,
4088                         struct vmw_private *dev_priv,
4089                         void __user *user_commands,
4090                         void *kernel_commands,
4091                         uint32_t command_size,
4092                         uint64_t throttle_us,
4093                         uint32_t dx_context_handle,
4094                         struct drm_vmw_fence_rep __user *user_fence_rep,
4095                         struct vmw_fence_obj **out_fence,
4096                         uint32_t flags)
4097 {
4098         struct vmw_sw_context *sw_context = &dev_priv->ctx;
4099         struct vmw_fence_obj *fence = NULL;
4100         struct vmw_resource *error_resource;
4101         struct list_head resource_list;
4102         struct vmw_cmdbuf_header *header;
4103         struct ww_acquire_ctx ticket;
4104         uint32_t handle;
4105         int ret;
4106         int32_t out_fence_fd = -1;
4107         struct sync_file *sync_file = NULL;
4108
4109
4110         if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4111                 out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4112                 if (out_fence_fd < 0) {
4113                         DRM_ERROR("Failed to get a fence file descriptor.\n");
4114                         return out_fence_fd;
4115                 }
4116         }
4117
4118         if (throttle_us) {
4119                 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
4120                                    throttle_us);
4121
4122                 if (ret)
4123                         goto out_free_fence_fd;
4124         }
4125
4126         kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4127                                              kernel_commands, command_size,
4128                                              &header);
4129         if (IS_ERR(kernel_commands)) {
4130                 ret = PTR_ERR(kernel_commands);
4131                 goto out_free_fence_fd;
4132         }
4133
4134         ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4135         if (ret) {
4136                 ret = -ERESTARTSYS;
4137                 goto out_free_header;
4138         }
4139
4140         sw_context->kernel = false;
4141         if (kernel_commands == NULL) {
4142                 ret = vmw_resize_cmd_bounce(sw_context, command_size);
4143                 if (unlikely(ret != 0))
4144                         goto out_unlock;
4145
4146
4147                 ret = copy_from_user(sw_context->cmd_bounce,
4148                                      user_commands, command_size);
4149
4150                 if (unlikely(ret != 0)) {
4151                         ret = -EFAULT;
4152                         DRM_ERROR("Failed copying commands.\n");
4153                         goto out_unlock;
4154                 }
4155                 kernel_commands = sw_context->cmd_bounce;
4156         } else if (!header)
4157                 sw_context->kernel = true;
4158
4159         sw_context->fp = vmw_fpriv(file_priv);
4160         sw_context->cur_reloc = 0;
4161         sw_context->cur_val_buf = 0;
4162         INIT_LIST_HEAD(&sw_context->resource_list);
4163         INIT_LIST_HEAD(&sw_context->ctx_resource_list);
4164         sw_context->cur_query_bo = dev_priv->pinned_bo;
4165         sw_context->last_query_ctx = NULL;
4166         sw_context->needs_post_query_barrier = false;
4167         sw_context->dx_ctx_node = NULL;
4168         sw_context->dx_query_mob = NULL;
4169         sw_context->dx_query_ctx = NULL;
4170         memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4171         INIT_LIST_HEAD(&sw_context->validate_nodes);
4172         INIT_LIST_HEAD(&sw_context->res_relocations);
4173         if (sw_context->staged_bindings)
4174                 vmw_binding_state_reset(sw_context->staged_bindings);
4175
4176         if (!sw_context->res_ht_initialized) {
4177                 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
4178                 if (unlikely(ret != 0))
4179                         goto out_unlock;
4180                 sw_context->res_ht_initialized = true;
4181         }
4182         INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4183         INIT_LIST_HEAD(&resource_list);
4184         ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4185         if (unlikely(ret != 0)) {
4186                 list_splice_init(&sw_context->ctx_resource_list,
4187                                  &sw_context->resource_list);
4188                 goto out_err_nores;
4189         }
4190
4191         ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4192                                 command_size);
4193         /*
4194          * Merge the resource lists before checking the return status
4195          * from vmd_cmd_check_all so that all the open hashtabs will
4196          * be handled properly even if vmw_cmd_check_all fails.
4197          */
4198         list_splice_init(&sw_context->ctx_resource_list,
4199                          &sw_context->resource_list);
4200
4201         if (unlikely(ret != 0))
4202                 goto out_err_nores;
4203
4204         ret = vmw_resources_reserve(sw_context);
4205         if (unlikely(ret != 0))
4206                 goto out_err_nores;
4207
4208         ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
4209                                      true, NULL);
4210         if (unlikely(ret != 0))
4211                 goto out_err_nores;
4212
4213         ret = vmw_validate_buffers(dev_priv, sw_context);
4214         if (unlikely(ret != 0))
4215                 goto out_err;
4216
4217         ret = vmw_resources_validate(sw_context);
4218         if (unlikely(ret != 0))
4219                 goto out_err;
4220
4221         ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4222         if (unlikely(ret != 0)) {
4223                 ret = -ERESTARTSYS;
4224                 goto out_err;
4225         }
4226
4227         if (dev_priv->has_mob) {
4228                 ret = vmw_rebind_contexts(sw_context);
4229                 if (unlikely(ret != 0))
4230                         goto out_unlock_binding;
4231         }
4232
4233         if (!header) {
4234                 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4235                                               command_size, sw_context);
4236         } else {
4237                 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4238                                                 sw_context);
4239                 header = NULL;
4240         }
4241         mutex_unlock(&dev_priv->binding_mutex);
4242         if (ret)
4243                 goto out_err;
4244
4245         vmw_query_bo_switch_commit(dev_priv, sw_context);
4246         ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
4247                                          &fence,
4248                                          (user_fence_rep) ? &handle : NULL);
4249         /*
4250          * This error is harmless, because if fence submission fails,
4251          * vmw_fifo_send_fence will sync. The error will be propagated to
4252          * user-space in @fence_rep
4253          */
4254
4255         if (ret != 0)
4256                 DRM_ERROR("Fence submission error. Syncing.\n");
4257
4258         vmw_resources_unreserve(sw_context, false);
4259
4260         ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4261                                     (void *) fence);
4262
4263         if (unlikely(dev_priv->pinned_bo != NULL &&
4264                      !dev_priv->query_cid_valid))
4265                 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4266
4267         vmw_clear_validations(sw_context);
4268
4269         /*
4270          * If anything fails here, give up trying to export the fence
4271          * and do a sync since the user mode will not be able to sync
4272          * the fence itself.  This ensures we are still functionally
4273          * correct.
4274          */
4275         if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4276
4277                 sync_file = sync_file_create(&fence->base);
4278                 if (!sync_file) {
4279                         DRM_ERROR("Unable to create sync file for fence\n");
4280                         put_unused_fd(out_fence_fd);
4281                         out_fence_fd = -1;
4282
4283                         (void) vmw_fence_obj_wait(fence, false, false,
4284                                                   VMW_FENCE_WAIT_TIMEOUT);
4285                 } else {
4286                         /* Link the fence with the FD created earlier */
4287                         fd_install(out_fence_fd, sync_file->file);
4288                 }
4289         }
4290
4291         vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4292                                     user_fence_rep, fence, handle,
4293                                     out_fence_fd, sync_file);
4294
4295         /* Don't unreference when handing fence out */
4296         if (unlikely(out_fence != NULL)) {
4297                 *out_fence = fence;
4298                 fence = NULL;
4299         } else if (likely(fence != NULL)) {
4300                 vmw_fence_obj_unreference(&fence);
4301         }
4302
4303         list_splice_init(&sw_context->resource_list, &resource_list);
4304         vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4305         mutex_unlock(&dev_priv->cmdbuf_mutex);
4306
4307         /*
4308          * Unreference resources outside of the cmdbuf_mutex to
4309          * avoid deadlocks in resource destruction paths.
4310          */
4311         vmw_resource_list_unreference(sw_context, &resource_list);
4312
4313         return 0;
4314
4315 out_unlock_binding:
4316         mutex_unlock(&dev_priv->binding_mutex);
4317 out_err:
4318         ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4319 out_err_nores:
4320         vmw_resources_unreserve(sw_context, true);
4321         vmw_resource_relocations_free(&sw_context->res_relocations);
4322         vmw_free_relocations(sw_context);
4323         vmw_clear_validations(sw_context);
4324         if (unlikely(dev_priv->pinned_bo != NULL &&
4325                      !dev_priv->query_cid_valid))
4326                 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4327 out_unlock:
4328         list_splice_init(&sw_context->resource_list, &resource_list);
4329         error_resource = sw_context->error_resource;
4330         sw_context->error_resource = NULL;
4331         vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4332         mutex_unlock(&dev_priv->cmdbuf_mutex);
4333
4334         /*
4335          * Unreference resources outside of the cmdbuf_mutex to
4336          * avoid deadlocks in resource destruction paths.
4337          */
4338         vmw_resource_list_unreference(sw_context, &resource_list);
4339         if (unlikely(error_resource != NULL))
4340                 vmw_resource_unreference(&error_resource);
4341 out_free_header:
4342         if (header)
4343                 vmw_cmdbuf_header_free(header);
4344 out_free_fence_fd:
4345         if (out_fence_fd >= 0)
4346                 put_unused_fd(out_fence_fd);
4347
4348         return ret;
4349 }
4350
4351 /**
4352  * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4353  *
4354  * @dev_priv: The device private structure.
4355  *
4356  * This function is called to idle the fifo and unpin the query buffer
4357  * if the normal way to do this hits an error, which should typically be
4358  * extremely rare.
4359  */
4360 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4361 {
4362         DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
4363
4364         (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4365         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4366         if (dev_priv->dummy_query_bo_pinned) {
4367                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4368                 dev_priv->dummy_query_bo_pinned = false;
4369         }
4370 }
4371
4372
4373 /**
4374  * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4375  * query bo.
4376  *
4377  * @dev_priv: The device private structure.
4378  * @fence: If non-NULL should point to a struct vmw_fence_obj issued
4379  * _after_ a query barrier that flushes all queries touching the current
4380  * buffer pointed to by @dev_priv->pinned_bo
4381  *
4382  * This function should be used to unpin the pinned query bo, or
4383  * as a query barrier when we need to make sure that all queries have
4384  * finished before the next fifo command. (For example on hardware
4385  * context destructions where the hardware may otherwise leak unfinished
4386  * queries).
4387  *
4388  * This function does not return any failure codes, but make attempts
4389  * to do safe unpinning in case of errors.
4390  *
4391  * The function will synchronize on the previous query barrier, and will
4392  * thus not finish until that barrier has executed.
4393  *
4394  * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
4395  * before calling this function.
4396  */
4397 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4398                                      struct vmw_fence_obj *fence)
4399 {
4400         int ret = 0;
4401         struct list_head validate_list;
4402         struct ttm_validate_buffer pinned_val, query_val;
4403         struct vmw_fence_obj *lfence = NULL;
4404         struct ww_acquire_ctx ticket;
4405
4406         if (dev_priv->pinned_bo == NULL)
4407                 goto out_unlock;
4408
4409         INIT_LIST_HEAD(&validate_list);
4410
4411         pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4412         pinned_val.shared = false;
4413         list_add_tail(&pinned_val.head, &validate_list);
4414
4415         query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4416         query_val.shared = false;
4417         list_add_tail(&query_val.head, &validate_list);
4418
4419         ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
4420                                      false, NULL);
4421         if (unlikely(ret != 0)) {
4422                 vmw_execbuf_unpin_panic(dev_priv);
4423                 goto out_no_reserve;
4424         }
4425
4426         if (dev_priv->query_cid_valid) {
4427                 BUG_ON(fence != NULL);
4428                 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4429                 if (unlikely(ret != 0)) {
4430                         vmw_execbuf_unpin_panic(dev_priv);
4431                         goto out_no_emit;
4432                 }
4433                 dev_priv->query_cid_valid = false;
4434         }
4435
4436         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4437         if (dev_priv->dummy_query_bo_pinned) {
4438                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4439                 dev_priv->dummy_query_bo_pinned = false;
4440         }
4441         if (fence == NULL) {
4442                 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4443                                                   NULL);
4444                 fence = lfence;
4445         }
4446         ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4447         if (lfence != NULL)
4448                 vmw_fence_obj_unreference(&lfence);
4449
4450         ttm_bo_unref(&query_val.bo);
4451         ttm_bo_unref(&pinned_val.bo);
4452         vmw_bo_unreference(&dev_priv->pinned_bo);
4453 out_unlock:
4454         return;
4455
4456 out_no_emit:
4457         ttm_eu_backoff_reservation(&ticket, &validate_list);
4458 out_no_reserve:
4459         ttm_bo_unref(&query_val.bo);
4460         ttm_bo_unref(&pinned_val.bo);
4461         vmw_bo_unreference(&dev_priv->pinned_bo);
4462 }
4463
4464 /**
4465  * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4466  * query bo.
4467  *
4468  * @dev_priv: The device private structure.
4469  *
4470  * This function should be used to unpin the pinned query bo, or
4471  * as a query barrier when we need to make sure that all queries have
4472  * finished before the next fifo command. (For example on hardware
4473  * context destructions where the hardware may otherwise leak unfinished
4474  * queries).
4475  *
4476  * This function does not return any failure codes, but make attempts
4477  * to do safe unpinning in case of errors.
4478  *
4479  * The function will synchronize on the previous query barrier, and will
4480  * thus not finish until that barrier has executed.
4481  */
4482 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4483 {
4484         mutex_lock(&dev_priv->cmdbuf_mutex);
4485         if (dev_priv->query_cid_valid)
4486                 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4487         mutex_unlock(&dev_priv->cmdbuf_mutex);
4488 }
4489
4490 int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
4491                       struct drm_file *file_priv, size_t size)
4492 {
4493         struct vmw_private *dev_priv = vmw_priv(dev);
4494         struct drm_vmw_execbuf_arg arg;
4495         int ret;
4496         static const size_t copy_offset[] = {
4497                 offsetof(struct drm_vmw_execbuf_arg, context_handle),
4498                 sizeof(struct drm_vmw_execbuf_arg)};
4499         struct dma_fence *in_fence = NULL;
4500
4501         if (unlikely(size < copy_offset[0])) {
4502                 DRM_ERROR("Invalid command size, ioctl %d\n",
4503                           DRM_VMW_EXECBUF);
4504                 return -EINVAL;
4505         }
4506
4507         if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
4508                 return -EFAULT;
4509
4510         /*
4511          * Extend the ioctl argument while
4512          * maintaining backwards compatibility:
4513          * We take different code paths depending on the value of
4514          * arg.version.
4515          */
4516
4517         if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
4518                      arg.version == 0)) {
4519                 DRM_ERROR("Incorrect execbuf version.\n");
4520                 return -EINVAL;
4521         }
4522
4523         if (arg.version > 1 &&
4524             copy_from_user(&arg.context_handle,
4525                            (void __user *) (data + copy_offset[0]),
4526                            copy_offset[arg.version - 1] -
4527                            copy_offset[0]) != 0)
4528                 return -EFAULT;
4529
4530         switch (arg.version) {
4531         case 1:
4532                 arg.context_handle = (uint32_t) -1;
4533                 break;
4534         case 2:
4535         default:
4536                 break;
4537         }
4538
4539
4540         /* If imported a fence FD from elsewhere, then wait on it */
4541         if (arg.flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4542                 in_fence = sync_file_get_fence(arg.imported_fence_fd);
4543
4544                 if (!in_fence) {
4545                         DRM_ERROR("Cannot get imported fence\n");
4546                         return -EINVAL;
4547                 }
4548
4549                 ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4550                 if (ret)
4551                         goto out;
4552         }
4553
4554         ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4555         if (unlikely(ret != 0))
4556                 return ret;
4557
4558         ret = vmw_execbuf_process(file_priv, dev_priv,
4559                                   (void __user *)(unsigned long)arg.commands,
4560                                   NULL, arg.command_size, arg.throttle_us,
4561                                   arg.context_handle,
4562                                   (void __user *)(unsigned long)arg.fence_rep,
4563                                   NULL,
4564                                   arg.flags);
4565         ttm_read_unlock(&dev_priv->reservation_sem);
4566         if (unlikely(ret != 0))
4567                 goto out;
4568
4569         vmw_kms_cursor_post_execbuf(dev_priv);
4570
4571 out:
4572         if (in_fence)
4573                 dma_fence_put(in_fence);
4574         return ret;
4575 }