Merge branch 'x86-debug-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git...
[sfrench/cifs-2.6.git] / drivers / gpu / drm / virtio / virtgpu_fb.c
1 /*
2  * Copyright (C) 2015 Red Hat, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining
6  * a copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sublicense, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial
15  * portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  */
25
26 #include <drm/drmP.h>
27 #include <drm/drm_fb_helper.h>
28 #include "virtgpu_drv.h"
29
30 #define VIRTIO_GPU_FBCON_POLL_PERIOD (HZ / 60)
31
32 struct virtio_gpu_fbdev {
33         struct drm_fb_helper           helper;
34         struct virtio_gpu_framebuffer  vgfb;
35         struct virtio_gpu_device       *vgdev;
36         struct delayed_work            work;
37 };
38
39 static int virtio_gpu_dirty_update(struct virtio_gpu_framebuffer *fb,
40                                    bool store, int x, int y,
41                                    int width, int height)
42 {
43         struct drm_device *dev = fb->base.dev;
44         struct virtio_gpu_device *vgdev = dev->dev_private;
45         bool store_for_later = false;
46         int bpp = fb->base.format->cpp[0];
47         int x2, y2;
48         unsigned long flags;
49         struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(fb->obj);
50
51         if ((width <= 0) ||
52             (x + width > fb->base.width) ||
53             (y + height > fb->base.height)) {
54                 DRM_DEBUG("values out of range %dx%d+%d+%d, fb %dx%d\n",
55                           width, height, x, y,
56                           fb->base.width, fb->base.height);
57                 return -EINVAL;
58         }
59
60         /*
61          * Can be called with pretty much any context (console output
62          * path).  If we are in atomic just store the dirty rect info
63          * to send out the update later.
64          *
65          * Can't test inside spin lock.
66          */
67         if (in_atomic() || store)
68                 store_for_later = true;
69
70         x2 = x + width - 1;
71         y2 = y + height - 1;
72
73         spin_lock_irqsave(&fb->dirty_lock, flags);
74
75         if (fb->y1 < y)
76                 y = fb->y1;
77         if (fb->y2 > y2)
78                 y2 = fb->y2;
79         if (fb->x1 < x)
80                 x = fb->x1;
81         if (fb->x2 > x2)
82                 x2 = fb->x2;
83
84         if (store_for_later) {
85                 fb->x1 = x;
86                 fb->x2 = x2;
87                 fb->y1 = y;
88                 fb->y2 = y2;
89                 spin_unlock_irqrestore(&fb->dirty_lock, flags);
90                 return 0;
91         }
92
93         fb->x1 = fb->y1 = INT_MAX;
94         fb->x2 = fb->y2 = 0;
95
96         spin_unlock_irqrestore(&fb->dirty_lock, flags);
97
98         {
99                 uint32_t offset;
100                 uint32_t w = x2 - x + 1;
101                 uint32_t h = y2 - y + 1;
102
103                 offset = (y * fb->base.pitches[0]) + x * bpp;
104
105                 virtio_gpu_cmd_transfer_to_host_2d(vgdev, obj->hw_res_handle,
106                                                    offset,
107                                                    cpu_to_le32(w),
108                                                    cpu_to_le32(h),
109                                                    cpu_to_le32(x),
110                                                    cpu_to_le32(y),
111                                                    NULL);
112
113         }
114         virtio_gpu_cmd_resource_flush(vgdev, obj->hw_res_handle,
115                                       x, y, x2 - x + 1, y2 - y + 1);
116         return 0;
117 }
118
119 int virtio_gpu_surface_dirty(struct virtio_gpu_framebuffer *vgfb,
120                              struct drm_clip_rect *clips,
121                              unsigned num_clips)
122 {
123         struct virtio_gpu_device *vgdev = vgfb->base.dev->dev_private;
124         struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(vgfb->obj);
125         struct drm_clip_rect norect;
126         struct drm_clip_rect *clips_ptr;
127         int left, right, top, bottom;
128         int i;
129         int inc = 1;
130         if (!num_clips) {
131                 num_clips = 1;
132                 clips = &norect;
133                 norect.x1 = norect.y1 = 0;
134                 norect.x2 = vgfb->base.width;
135                 norect.y2 = vgfb->base.height;
136         }
137         left = clips->x1;
138         right = clips->x2;
139         top = clips->y1;
140         bottom = clips->y2;
141
142         /* skip the first clip rect */
143         for (i = 1, clips_ptr = clips + inc;
144              i < num_clips; i++, clips_ptr += inc) {
145                 left = min_t(int, left, (int)clips_ptr->x1);
146                 right = max_t(int, right, (int)clips_ptr->x2);
147                 top = min_t(int, top, (int)clips_ptr->y1);
148                 bottom = max_t(int, bottom, (int)clips_ptr->y2);
149         }
150
151         if (obj->dumb)
152                 return virtio_gpu_dirty_update(vgfb, false, left, top,
153                                                right - left, bottom - top);
154
155         virtio_gpu_cmd_resource_flush(vgdev, obj->hw_res_handle,
156                                       left, top, right - left, bottom - top);
157         return 0;
158 }
159
160 static void virtio_gpu_fb_dirty_work(struct work_struct *work)
161 {
162         struct delayed_work *delayed_work = to_delayed_work(work);
163         struct virtio_gpu_fbdev *vfbdev =
164                 container_of(delayed_work, struct virtio_gpu_fbdev, work);
165         struct virtio_gpu_framebuffer *vgfb = &vfbdev->vgfb;
166
167         virtio_gpu_dirty_update(&vfbdev->vgfb, false, vgfb->x1, vgfb->y1,
168                                 vgfb->x2 - vgfb->x1, vgfb->y2 - vgfb->y1);
169 }
170
171 static void virtio_gpu_3d_fillrect(struct fb_info *info,
172                                    const struct fb_fillrect *rect)
173 {
174         struct virtio_gpu_fbdev *vfbdev = info->par;
175         drm_fb_helper_sys_fillrect(info, rect);
176         virtio_gpu_dirty_update(&vfbdev->vgfb, true, rect->dx, rect->dy,
177                              rect->width, rect->height);
178         schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
179 }
180
181 static void virtio_gpu_3d_copyarea(struct fb_info *info,
182                                    const struct fb_copyarea *area)
183 {
184         struct virtio_gpu_fbdev *vfbdev = info->par;
185         drm_fb_helper_sys_copyarea(info, area);
186         virtio_gpu_dirty_update(&vfbdev->vgfb, true, area->dx, area->dy,
187                            area->width, area->height);
188         schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
189 }
190
191 static void virtio_gpu_3d_imageblit(struct fb_info *info,
192                                     const struct fb_image *image)
193 {
194         struct virtio_gpu_fbdev *vfbdev = info->par;
195         drm_fb_helper_sys_imageblit(info, image);
196         virtio_gpu_dirty_update(&vfbdev->vgfb, true, image->dx, image->dy,
197                              image->width, image->height);
198         schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
199 }
200
201 static struct fb_ops virtio_gpufb_ops = {
202         .owner = THIS_MODULE,
203         DRM_FB_HELPER_DEFAULT_OPS,
204         .fb_fillrect = virtio_gpu_3d_fillrect,
205         .fb_copyarea = virtio_gpu_3d_copyarea,
206         .fb_imageblit = virtio_gpu_3d_imageblit,
207 };
208
209 static int virtio_gpu_vmap_fb(struct virtio_gpu_device *vgdev,
210                               struct virtio_gpu_object *obj)
211 {
212         return virtio_gpu_object_kmap(obj, NULL);
213 }
214
215 static int virtio_gpufb_create(struct drm_fb_helper *helper,
216                                struct drm_fb_helper_surface_size *sizes)
217 {
218         struct virtio_gpu_fbdev *vfbdev =
219                 container_of(helper, struct virtio_gpu_fbdev, helper);
220         struct drm_device *dev = helper->dev;
221         struct virtio_gpu_device *vgdev = dev->dev_private;
222         struct fb_info *info;
223         struct drm_framebuffer *fb;
224         struct drm_mode_fb_cmd2 mode_cmd = {};
225         struct virtio_gpu_object *obj;
226         uint32_t resid, format, size;
227         int ret;
228
229         mode_cmd.width = sizes->surface_width;
230         mode_cmd.height = sizes->surface_height;
231         mode_cmd.pitches[0] = mode_cmd.width * 4;
232         mode_cmd.pixel_format = drm_mode_legacy_fb_format(32, 24);
233
234         format = virtio_gpu_translate_format(mode_cmd.pixel_format);
235         if (format == 0)
236                 return -EINVAL;
237
238         size = mode_cmd.pitches[0] * mode_cmd.height;
239         obj = virtio_gpu_alloc_object(dev, size, false, true);
240         if (IS_ERR(obj))
241                 return PTR_ERR(obj);
242
243         virtio_gpu_resource_id_get(vgdev, &resid);
244         virtio_gpu_cmd_create_resource(vgdev, resid, format,
245                                        mode_cmd.width, mode_cmd.height);
246
247         ret = virtio_gpu_vmap_fb(vgdev, obj);
248         if (ret) {
249                 DRM_ERROR("failed to vmap fb %d\n", ret);
250                 goto err_obj_vmap;
251         }
252
253         /* attach the object to the resource */
254         ret = virtio_gpu_object_attach(vgdev, obj, resid, NULL);
255         if (ret)
256                 goto err_obj_attach;
257
258         info = drm_fb_helper_alloc_fbi(helper);
259         if (IS_ERR(info)) {
260                 ret = PTR_ERR(info);
261                 goto err_fb_alloc;
262         }
263
264         info->par = helper;
265
266         ret = virtio_gpu_framebuffer_init(dev, &vfbdev->vgfb,
267                                           &mode_cmd, &obj->gem_base);
268         if (ret)
269                 goto err_fb_alloc;
270
271         fb = &vfbdev->vgfb.base;
272
273         vfbdev->helper.fb = fb;
274
275         strcpy(info->fix.id, "virtiodrmfb");
276         info->fbops = &virtio_gpufb_ops;
277         info->pixmap.flags = FB_PIXMAP_SYSTEM;
278
279         info->screen_buffer = obj->vmap;
280         info->screen_size = obj->gem_base.size;
281         drm_fb_helper_fill_fix(info, fb->pitches[0], fb->format->depth);
282         drm_fb_helper_fill_var(info, &vfbdev->helper,
283                                sizes->fb_width, sizes->fb_height);
284
285         info->fix.mmio_start = 0;
286         info->fix.mmio_len = 0;
287         return 0;
288
289 err_fb_alloc:
290         virtio_gpu_cmd_resource_inval_backing(vgdev, resid);
291 err_obj_attach:
292 err_obj_vmap:
293         virtio_gpu_gem_free_object(&obj->gem_base);
294         return ret;
295 }
296
297 static int virtio_gpu_fbdev_destroy(struct drm_device *dev,
298                                     struct virtio_gpu_fbdev *vgfbdev)
299 {
300         struct virtio_gpu_framebuffer *vgfb = &vgfbdev->vgfb;
301
302         drm_fb_helper_unregister_fbi(&vgfbdev->helper);
303
304         if (vgfb->obj)
305                 vgfb->obj = NULL;
306         drm_fb_helper_fini(&vgfbdev->helper);
307         drm_framebuffer_cleanup(&vgfb->base);
308
309         return 0;
310 }
311 static const struct drm_fb_helper_funcs virtio_gpu_fb_helper_funcs = {
312         .fb_probe = virtio_gpufb_create,
313 };
314
315 int virtio_gpu_fbdev_init(struct virtio_gpu_device *vgdev)
316 {
317         struct virtio_gpu_fbdev *vgfbdev;
318         int bpp_sel = 32; /* TODO: parameter from somewhere? */
319         int ret;
320
321         vgfbdev = kzalloc(sizeof(struct virtio_gpu_fbdev), GFP_KERNEL);
322         if (!vgfbdev)
323                 return -ENOMEM;
324
325         vgfbdev->vgdev = vgdev;
326         vgdev->vgfbdev = vgfbdev;
327         INIT_DELAYED_WORK(&vgfbdev->work, virtio_gpu_fb_dirty_work);
328
329         drm_fb_helper_prepare(vgdev->ddev, &vgfbdev->helper,
330                               &virtio_gpu_fb_helper_funcs);
331         ret = drm_fb_helper_init(vgdev->ddev, &vgfbdev->helper,
332                                  VIRTIO_GPUFB_CONN_LIMIT);
333         if (ret) {
334                 kfree(vgfbdev);
335                 return ret;
336         }
337
338         drm_fb_helper_single_add_all_connectors(&vgfbdev->helper);
339         drm_fb_helper_initial_config(&vgfbdev->helper, bpp_sel);
340         return 0;
341 }
342
343 void virtio_gpu_fbdev_fini(struct virtio_gpu_device *vgdev)
344 {
345         if (!vgdev->vgfbdev)
346                 return;
347
348         virtio_gpu_fbdev_destroy(vgdev->ddev, vgdev->vgfbdev);
349         kfree(vgdev->vgfbdev);
350         vgdev->vgfbdev = NULL;
351 }