I think we eventually need to pass down the debuglevel here.
}
for (i=0;i<ndr->depth;i++) {
- DEBUGADD(0,(" "));
+ DEBUGADD(1,(" "));
}
- DEBUGADD(0,("%s\n", s));
+ DEBUGADD(1,("%s\n", s));
free(s);
}
{
struct ndr_print *ndr;
- DEBUG(0,(" "));
+ DEBUG(1,(" "));
ndr = talloc_zero(NULL, struct ndr_print);
if (!ndr) return;
{
struct ndr_print *ndr;
- DEBUG(0,(" "));
+ DEBUG(1,(" "));
ndr = talloc_zero(NULL, struct ndr_print);
if (!ndr) return;
{
struct ndr_print *ndr;
- DEBUG(0,(" "));
+ DEBUG(1,(" "));
ndr = talloc_zero(NULL, struct ndr_print);
if (!ndr) return;