* All the controller's button values are stored in a u32.
* They can be accessed with bitwise ANDs.
*/
-static const u32 JC_BTN_Y = BIT(0);
-static const u32 JC_BTN_X = BIT(1);
-static const u32 JC_BTN_B = BIT(2);
-static const u32 JC_BTN_A = BIT(3);
-static const u32 JC_BTN_SR_R = BIT(4);
-static const u32 JC_BTN_SL_R = BIT(5);
-static const u32 JC_BTN_R = BIT(6);
-static const u32 JC_BTN_ZR = BIT(7);
-static const u32 JC_BTN_MINUS = BIT(8);
-static const u32 JC_BTN_PLUS = BIT(9);
-static const u32 JC_BTN_RSTICK = BIT(10);
-static const u32 JC_BTN_LSTICK = BIT(11);
-static const u32 JC_BTN_HOME = BIT(12);
-static const u32 JC_BTN_CAP = BIT(13); /* capture button */
-static const u32 JC_BTN_DOWN = BIT(16);
-static const u32 JC_BTN_UP = BIT(17);
-static const u32 JC_BTN_RIGHT = BIT(18);
-static const u32 JC_BTN_LEFT = BIT(19);
-static const u32 JC_BTN_SR_L = BIT(20);
-static const u32 JC_BTN_SL_L = BIT(21);
-static const u32 JC_BTN_L = BIT(22);
-static const u32 JC_BTN_ZL = BIT(23);
+#define JC_BTN_Y BIT(0)
+#define JC_BTN_X BIT(1)
+#define JC_BTN_B BIT(2)
+#define JC_BTN_A BIT(3)
+#define JC_BTN_SR_R BIT(4)
+#define JC_BTN_SL_R BIT(5)
+#define JC_BTN_R BIT(6)
+#define JC_BTN_ZR BIT(7)
+#define JC_BTN_MINUS BIT(8)
+#define JC_BTN_PLUS BIT(9)
+#define JC_BTN_RSTICK BIT(10)
+#define JC_BTN_LSTICK BIT(11)
+#define JC_BTN_HOME BIT(12)
+#define JC_BTN_CAP BIT(13) /* capture button */
+#define JC_BTN_DOWN BIT(16)
+#define JC_BTN_UP BIT(17)
+#define JC_BTN_RIGHT BIT(18)
+#define JC_BTN_LEFT BIT(19)
+#define JC_BTN_SR_L BIT(20)
+#define JC_BTN_SL_L BIT(21)
+#define JC_BTN_L BIT(22)
+#define JC_BTN_ZL BIT(23)
+ struct joycon_ctlr_button_mapping {
+ u32 code;
+ u32 bit;
+ };
+
+ /*
+ * D-pad is configured as buttons for the left Joy-Con only!
+ */
+ static const struct joycon_ctlr_button_mapping left_joycon_button_mappings[] = {
+ { BTN_TL, JC_BTN_L, },
+ { BTN_TL2, JC_BTN_ZL, },
+ { BTN_SELECT, JC_BTN_MINUS, },
+ { BTN_THUMBL, JC_BTN_LSTICK, },
+ { BTN_DPAD_UP, JC_BTN_UP, },
+ { BTN_DPAD_DOWN, JC_BTN_DOWN, },
+ { BTN_DPAD_LEFT, JC_BTN_LEFT, },
+ { BTN_DPAD_RIGHT, JC_BTN_RIGHT, },
+ { BTN_Z, JC_BTN_CAP, },
+ { /* sentinel */ },
+ };
+
+ /*
+ * The unused *right*-side triggers become the SL/SR triggers for the *left*
+ * Joy-Con, if and only if we're not using a charging grip.
+ */
+ static const struct joycon_ctlr_button_mapping left_joycon_s_button_mappings[] = {
+ { BTN_TR, JC_BTN_SL_L, },
+ { BTN_TR2, JC_BTN_SR_L, },
+ { /* sentinel */ },
+ };
+
+ static const struct joycon_ctlr_button_mapping right_joycon_button_mappings[] = {
+ { BTN_EAST, JC_BTN_A, },
+ { BTN_SOUTH, JC_BTN_B, },
+ { BTN_NORTH, JC_BTN_X, },
+ { BTN_WEST, JC_BTN_Y, },
+ { BTN_TR, JC_BTN_R, },
+ { BTN_TR2, JC_BTN_ZR, },
+ { BTN_START, JC_BTN_PLUS, },
+ { BTN_THUMBR, JC_BTN_RSTICK, },
+ { BTN_MODE, JC_BTN_HOME, },
+ { /* sentinel */ },
+ };
+
+ /*
+ * The unused *left*-side triggers become the SL/SR triggers for the *right*
+ * Joy-Con, if and only if we're not using a charging grip.
+ */
+ static const struct joycon_ctlr_button_mapping right_joycon_s_button_mappings[] = {
+ { BTN_TL, JC_BTN_SL_R, },
+ { BTN_TL2, JC_BTN_SR_R, },
+ { /* sentinel */ },
+ };
+
+ static const struct joycon_ctlr_button_mapping procon_button_mappings[] = {
+ { BTN_EAST, JC_BTN_A, },
+ { BTN_SOUTH, JC_BTN_B, },
+ { BTN_NORTH, JC_BTN_X, },
+ { BTN_WEST, JC_BTN_Y, },
+ { BTN_TL, JC_BTN_L, },
+ { BTN_TR, JC_BTN_R, },
+ { BTN_TL2, JC_BTN_ZL, },
+ { BTN_TR2, JC_BTN_ZR, },
+ { BTN_SELECT, JC_BTN_MINUS, },
+ { BTN_START, JC_BTN_PLUS, },
+ { BTN_THUMBL, JC_BTN_LSTICK, },
+ { BTN_THUMBR, JC_BTN_RSTICK, },
+ { BTN_MODE, JC_BTN_HOME, },
+ { BTN_Z, JC_BTN_CAP, },
+ { /* sentinel */ },
+ };
+
+ static const struct joycon_ctlr_button_mapping nescon_button_mappings[] = {
+ { BTN_SOUTH, JC_BTN_A, },
+ { BTN_EAST, JC_BTN_B, },
+ { BTN_TL, JC_BTN_L, },
+ { BTN_TR, JC_BTN_R, },
+ { BTN_SELECT, JC_BTN_MINUS, },
+ { BTN_START, JC_BTN_PLUS, },
+ { /* sentinel */ },
+ };
+
+ static const struct joycon_ctlr_button_mapping snescon_button_mappings[] = {
+ { BTN_EAST, JC_BTN_A, },
+ { BTN_SOUTH, JC_BTN_B, },
+ { BTN_NORTH, JC_BTN_X, },
+ { BTN_WEST, JC_BTN_Y, },
+ { BTN_TL, JC_BTN_L, },
+ { BTN_TR, JC_BTN_R, },
+ { BTN_TL2, JC_BTN_ZL, },
+ { BTN_TR2, JC_BTN_ZR, },
+ { BTN_SELECT, JC_BTN_MINUS, },
+ { BTN_START, JC_BTN_PLUS, },
+ { /* sentinel */ },
+ };
+
+ /*
+ * "A", "B", and "C" are mapped positionally, rather than by label (e.g., "A"
+ * gets assigned to BTN_EAST instead of BTN_A).
+ */
+ static const struct joycon_ctlr_button_mapping gencon_button_mappings[] = {
+ { BTN_SOUTH, JC_BTN_A, },
+ { BTN_EAST, JC_BTN_B, },
+ { BTN_WEST, JC_BTN_R, },
+ { BTN_SELECT, JC_BTN_ZR, },
+ { BTN_START, JC_BTN_PLUS, },
+ { BTN_MODE, JC_BTN_HOME, },
+ { BTN_Z, JC_BTN_CAP, },
+ { /* sentinel */ },
+ };
+
+ /*
+ * N64's C buttons get assigned to d-pad directions and registered as buttons.
+ */
+ static const struct joycon_ctlr_button_mapping n64con_button_mappings[] = {
+ { BTN_A, JC_BTN_A, },
+ { BTN_B, JC_BTN_B, },
+ { BTN_TL2, JC_BTN_ZL, }, /* Z */
+ { BTN_TL, JC_BTN_L, },
+ { BTN_TR, JC_BTN_R, },
+ { BTN_TR2, JC_BTN_LSTICK, }, /* ZR */
+ { BTN_START, JC_BTN_PLUS, },
+ { BTN_FORWARD, JC_BTN_Y, }, /* C UP */
+ { BTN_BACK, JC_BTN_ZR, }, /* C DOWN */
+ { BTN_LEFT, JC_BTN_X, }, /* C LEFT */
+ { BTN_RIGHT, JC_BTN_MINUS, }, /* C RIGHT */
+ { BTN_MODE, JC_BTN_HOME, },
+ { BTN_Z, JC_BTN_CAP, },
+ { /* sentinel */ },
+ };
+
enum joycon_msg_type {
JOYCON_MSG_TYPE_NONE,
JOYCON_MSG_TYPE_USB,