Input: libps2 - fix switch statement formatting
authorDmitry Torokhov <dmitry.torokhov@gmail.com>
Thu, 4 Jan 2018 19:05:30 +0000 (11:05 -0800)
committerDmitry Torokhov <dmitry.torokhov@gmail.com>
Sat, 3 Feb 2018 00:50:18 +0000 (16:50 -0800)
Individual labels of switch statements should have the same indentation
level as the switch statement itself.

Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
drivers/input/serio/libps2.c

index 83e9c663aa6727da129d2fe8b0256f73f4581d53..21aea5169a99c9bb9c7feba8748d12b0f9ce3e36 100644 (file)
@@ -126,46 +126,46 @@ EXPORT_SYMBOL(ps2_is_keyboard_id);
 static int ps2_adjust_timeout(struct ps2dev *ps2dev, int command, int timeout)
 {
        switch (command) {
-               case PS2_CMD_RESET_BAT:
-                       /*
-                        * Device has sent the first response byte after
-                        * reset command, reset is thus done, so we can
-                        * shorten the timeout.
-                        * The next byte will come soon (keyboard) or not
-                        * at all (mouse).
-                        */
-                       if (timeout > msecs_to_jiffies(100))
-                               timeout = msecs_to_jiffies(100);
-                       break;
+       case PS2_CMD_RESET_BAT:
+               /*
+                * Device has sent the first response byte after
+                * reset command, reset is thus done, so we can
+                * shorten the timeout.
+                * The next byte will come soon (keyboard) or not
+                * at all (mouse).
+                */
+               if (timeout > msecs_to_jiffies(100))
+                       timeout = msecs_to_jiffies(100);
+               break;
 
-               case PS2_CMD_GETID:
-                       /*
-                        * Microsoft Natural Elite keyboard responds to
-                        * the GET ID command as it were a mouse, with
-                        * a single byte. Fail the command so atkbd will
-                        * use alternative probe to detect it.
-                        */
-                       if (ps2dev->cmdbuf[1] == 0xaa) {
-                               serio_pause_rx(ps2dev->serio);
-                               ps2dev->flags = 0;
-                               serio_continue_rx(ps2dev->serio);
-                               timeout = 0;
-                       }
-
-                       /*
-                        * If device behind the port is not a keyboard there
-                        * won't be 2nd byte of ID response.
-                        */
-                       if (!ps2_is_keyboard_id(ps2dev->cmdbuf[1])) {
-                               serio_pause_rx(ps2dev->serio);
-                               ps2dev->flags = ps2dev->cmdcnt = 0;
-                               serio_continue_rx(ps2dev->serio);
-                               timeout = 0;
-                       }
-                       break;
+       case PS2_CMD_GETID:
+               /*
+                * Microsoft Natural Elite keyboard responds to
+                * the GET ID command as it were a mouse, with
+                * a single byte. Fail the command so atkbd will
+                * use alternative probe to detect it.
+                */
+               if (ps2dev->cmdbuf[1] == 0xaa) {
+                       serio_pause_rx(ps2dev->serio);
+                       ps2dev->flags = 0;
+                       serio_continue_rx(ps2dev->serio);
+                       timeout = 0;
+               }
 
-               default:
-                       break;
+               /*
+                * If device behind the port is not a keyboard there
+                * won't be 2nd byte of ID response.
+                */
+               if (!ps2_is_keyboard_id(ps2dev->cmdbuf[1])) {
+                       serio_pause_rx(ps2dev->serio);
+                       ps2dev->flags = ps2dev->cmdcnt = 0;
+                       serio_continue_rx(ps2dev->serio);
+                       timeout = 0;
+               }
+               break;
+
+       default:
+               break;
        }
 
        return timeout;
@@ -289,39 +289,38 @@ EXPORT_SYMBOL(ps2_init);
 int ps2_handle_ack(struct ps2dev *ps2dev, unsigned char data)
 {
        switch (data) {
-               case PS2_RET_ACK:
-                       ps2dev->nak = 0;
+       case PS2_RET_ACK:
+               ps2dev->nak = 0;
+               break;
+
+       case PS2_RET_NAK:
+               ps2dev->flags |= PS2_FLAG_NAK;
+               ps2dev->nak = PS2_RET_NAK;
+               break;
+
+       case PS2_RET_ERR:
+               if (ps2dev->flags & PS2_FLAG_NAK) {
+                       ps2dev->flags &= ~PS2_FLAG_NAK;
+                       ps2dev->nak = PS2_RET_ERR;
                        break;
+               }
 
-               case PS2_RET_NAK:
-                       ps2dev->flags |= PS2_FLAG_NAK;
-                       ps2dev->nak = PS2_RET_NAK;
+       /*
+        * Workaround for mice which don't ACK the Get ID command.
+        * These are valid mouse IDs that we recognize.
+        */
+       case 0x00:
+       case 0x03:
+       case 0x04:
+               if (ps2dev->flags & PS2_FLAG_WAITID) {
+                       ps2dev->nak = 0;
                        break;
-
-               case PS2_RET_ERR:
-                       if (ps2dev->flags & PS2_FLAG_NAK) {
-                               ps2dev->flags &= ~PS2_FLAG_NAK;
-                               ps2dev->nak = PS2_RET_ERR;
-                               break;
-                       }
-
-               /*
-                * Workaround for mice which don't ACK the Get ID command.
-                * These are valid mouse IDs that we recognize.
-                */
-               case 0x00:
-               case 0x03:
-               case 0x04:
-                       if (ps2dev->flags & PS2_FLAG_WAITID) {
-                               ps2dev->nak = 0;
-                               break;
-                       }
-                       /* Fall through */
-               default:
-                       return 0;
+               }
+               /* Fall through */
+       default:
+               return 0;
        }
 
-
        if (!ps2dev->nak) {
                ps2dev->flags &= ~PS2_FLAG_NAK;
                if (ps2dev->cmdcnt)