4 * Copyright (c) 2002 Marko Friedemann <mfr@bmx-chemnitz.de>
5 * 2004 Oliver Schwartz <Oliver.Schwartz@gmx.de>,
6 * Steven Toth <steve@toth.demon.co.uk>,
7 * Franz Lehner <franz@caos.at>,
8 * Ivan Hawkes <blackhawk@ivanhawkes.com>
9 * 2005 Dominic Cerquetti <binary1230@yahoo.com>
10 * 2006 Adam Buchbinder <adam.buchbinder@gmail.com>
11 * 2007 Jan Kratochvil <honza@jikos.cz>
12 * 2010 Christoph Fritz <chf.fritz@googlemail.com>
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License as
16 * published by the Free Software Foundation; either version 2 of
17 * the License, or (at your option) any later version.
19 * This program is distributed in the hope that it will be useful,
20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 * GNU General Public License for more details.
24 * You should have received a copy of the GNU General Public License
25 * along with this program; if not, write to the Free Software
26 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
29 * This driver is based on:
30 * - information from http://euc.jp/periphs/xbox-controller.ja.html
31 * - the iForce driver drivers/char/joystick/iforce.c
32 * - the skeleton-driver drivers/usb/usb-skeleton.c
33 * - Xbox 360 information http://www.free60.org/wiki/Gamepad
34 * - Xbox One information https://github.com/quantus/xbox-one-controller-protocol
37 * - ITO Takayuki for providing essential xpad information on his website
38 * - Vojtech Pavlik - iforce driver / input subsystem
39 * - Greg Kroah-Hartman - usb-skeleton driver
40 * - XBOX Linux project - extra USB id's
41 * - Pekka Pöyry (quantus) - Xbox One controller reverse engineering
44 * - fine tune axes (especially trigger axes)
45 * - fix "analog" buttons (reported as digital now)
46 * - get rumble working
47 * - need USB IDs for other dance pads
51 * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller"
53 * 2002-07-02 - 0.0.2 : basic working version
54 * - all axes and 9 of the 10 buttons work (german InterAct device)
55 * - the black button does not work
57 * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik
59 * - usb + input init sequence fixes
61 * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3
62 * - verified the lack of HID and report descriptors
63 * - verified that ALL buttons WORK
64 * - fixed d-pad to axes mapping
66 * 2002-07-17 - 0.0.5 : simplified d-pad handling
68 * 2004-10-02 - 0.0.6 : DDR pad support
69 * - borrowed from the XBOX linux kernel
70 * - USB id's for commonly used dance pads are present
71 * - dance pads will map D-PAD to buttons, not axes
72 * - pass the module paramater 'dpad_to_buttons' to force
73 * the D-PAD to map to buttons if your pad is not detected
75 * Later changes can be tracked in SCM.
78 #include <linux/kernel.h>
79 #include <linux/input.h>
80 #include <linux/rcupdate.h>
81 #include <linux/slab.h>
82 #include <linux/stat.h>
83 #include <linux/module.h>
84 #include <linux/usb/input.h>
85 #include <linux/usb/quirks.h>
87 #define DRIVER_AUTHOR "Marko Friedemann <mfr@bmx-chemnitz.de>"
88 #define DRIVER_DESC "X-Box pad driver"
90 #define XPAD_PKT_LEN 64
92 /* xbox d-pads should map to buttons, as is required for DDR pads
93 but we map them to axes when possible to simplify things */
94 #define MAP_DPAD_TO_BUTTONS (1 << 0)
95 #define MAP_TRIGGERS_TO_BUTTONS (1 << 1)
96 #define MAP_STICKS_TO_NULL (1 << 2)
97 #define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \
98 MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL)
101 #define XTYPE_XBOX360 1
102 #define XTYPE_XBOX360W 2
103 #define XTYPE_XBOXONE 3
104 #define XTYPE_UNKNOWN 4
106 static bool dpad_to_buttons;
107 module_param(dpad_to_buttons, bool, S_IRUGO);
108 MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads");
110 static bool triggers_to_buttons;
111 module_param(triggers_to_buttons, bool, S_IRUGO);
112 MODULE_PARM_DESC(triggers_to_buttons, "Map triggers to buttons rather than axes for unknown pads");
114 static bool sticks_to_null;
115 module_param(sticks_to_null, bool, S_IRUGO);
116 MODULE_PARM_DESC(sticks_to_null, "Do not map sticks at all for unknown pads");
118 static bool auto_poweroff = true;
119 module_param(auto_poweroff, bool, S_IWUSR | S_IRUGO);
120 MODULE_PARM_DESC(auto_poweroff, "Power off wireless controllers on suspend");
122 static const struct xpad_device {
129 { 0x044f, 0x0f00, "Thrustmaster Wheel", 0, XTYPE_XBOX },
130 { 0x044f, 0x0f03, "Thrustmaster Wheel", 0, XTYPE_XBOX },
131 { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX },
132 { 0x044f, 0x0f10, "Thrustmaster Modena GT Wheel", 0, XTYPE_XBOX },
133 { 0x044f, 0xb326, "Thrustmaster Gamepad GP XID", 0, XTYPE_XBOX360 },
134 { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", 0, XTYPE_XBOX },
135 { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", 0, XTYPE_XBOX },
136 { 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX },
137 { 0x045e, 0x0288, "Microsoft Xbox Controller S v2", 0, XTYPE_XBOX },
138 { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX },
139 { 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360 },
140 { 0x045e, 0x028f, "Microsoft X-Box 360 pad v2", 0, XTYPE_XBOX360 },
141 { 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
142 { 0x045e, 0x02d1, "Microsoft X-Box One pad", 0, XTYPE_XBOXONE },
143 { 0x045e, 0x02dd, "Microsoft X-Box One pad (Firmware 2015)", 0, XTYPE_XBOXONE },
144 { 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", 0, XTYPE_XBOXONE },
145 { 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0, XTYPE_XBOXONE },
146 { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
147 { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 },
148 { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 },
149 { 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 },
150 { 0x046d, 0xc242, "Logitech Chillstream Controller", 0, XTYPE_XBOX360 },
151 { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", 0, XTYPE_XBOX },
152 { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", 0, XTYPE_XBOX },
153 { 0x046d, 0xca8a, "Logitech Precision Vibration Feedback Wheel", 0, XTYPE_XBOX },
154 { 0x046d, 0xcaa3, "Logitech DriveFx Racing Wheel", 0, XTYPE_XBOX360 },
155 { 0x056e, 0x2004, "Elecom JC-U3613M", 0, XTYPE_XBOX360 },
156 { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", 0, XTYPE_XBOX },
157 { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", 0, XTYPE_XBOX },
158 { 0x05fe, 0x3030, "Chic Controller", 0, XTYPE_XBOX },
159 { 0x05fe, 0x3031, "Chic Controller", 0, XTYPE_XBOX },
160 { 0x062a, 0x0020, "Logic3 Xbox GamePad", 0, XTYPE_XBOX },
161 { 0x062a, 0x0033, "Competition Pro Steering Wheel", 0, XTYPE_XBOX },
162 { 0x06a3, 0x0200, "Saitek Racing Wheel", 0, XTYPE_XBOX },
163 { 0x06a3, 0x0201, "Saitek Adrenalin", 0, XTYPE_XBOX },
164 { 0x06a3, 0xf51a, "Saitek P3600", 0, XTYPE_XBOX360 },
165 { 0x0738, 0x4506, "Mad Catz 4506 Wireless Controller", 0, XTYPE_XBOX },
166 { 0x0738, 0x4516, "Mad Catz Control Pad", 0, XTYPE_XBOX },
167 { 0x0738, 0x4520, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
168 { 0x0738, 0x4522, "Mad Catz LumiCON", 0, XTYPE_XBOX },
169 { 0x0738, 0x4526, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
170 { 0x0738, 0x4530, "Mad Catz Universal MC2 Racing Wheel and Pedals", 0, XTYPE_XBOX },
171 { 0x0738, 0x4536, "Mad Catz MicroCON", 0, XTYPE_XBOX },
172 { 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
173 { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", 0, XTYPE_XBOX },
174 { 0x0738, 0x4586, "Mad Catz MicroCon Wireless Controller", 0, XTYPE_XBOX },
175 { 0x0738, 0x4588, "Mad Catz Blaster", 0, XTYPE_XBOX },
176 { 0x0738, 0x45ff, "Mad Catz Beat Pad (w/ Handle)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
177 { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
178 { 0x0738, 0x4718, "Mad Catz Street Fighter IV FightStick SE", 0, XTYPE_XBOX360 },
179 { 0x0738, 0x4726, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
180 { 0x0738, 0x4728, "Mad Catz Street Fighter IV FightPad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
181 { 0x0738, 0x4736, "Mad Catz MicroCon Gamepad", 0, XTYPE_XBOX360 },
182 { 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
183 { 0x0738, 0x4740, "Mad Catz Beat Pad", 0, XTYPE_XBOX360 },
184 { 0x0738, 0x4743, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
185 { 0x0738, 0x4758, "Mad Catz Arcade Game Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
186 { 0x0738, 0x4a01, "Mad Catz FightStick TE 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
187 { 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
188 { 0x0738, 0x9871, "Mad Catz Portable Drum", 0, XTYPE_XBOX360 },
189 { 0x0738, 0xb726, "Mad Catz Xbox controller - MW2", 0, XTYPE_XBOX360 },
190 { 0x0738, 0xb738, "Mad Catz MVC2TE Stick 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
191 { 0x0738, 0xbeef, "Mad Catz JOYTECH NEO SE Advanced GamePad", XTYPE_XBOX360 },
192 { 0x0738, 0xcb02, "Saitek Cyborg Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
193 { 0x0738, 0xcb03, "Saitek P3200 Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
194 { 0x0738, 0xcb29, "Saitek Aviator Stick AV8R02", 0, XTYPE_XBOX360 },
195 { 0x0738, 0xf738, "Super SFIV FightStick TE S", 0, XTYPE_XBOX360 },
196 { 0x07ff, 0xffff, "Mad Catz GamePad", 0, XTYPE_XBOX360 },
197 { 0x0c12, 0x0005, "Intec wireless", 0, XTYPE_XBOX },
198 { 0x0c12, 0x8801, "Nyko Xbox Controller", 0, XTYPE_XBOX },
199 { 0x0c12, 0x8802, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
200 { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", DANCEPAD_MAP_CONFIG, XTYPE_XBOX },
201 { 0x0c12, 0x880a, "Pelican Eclipse PL-2023", 0, XTYPE_XBOX },
202 { 0x0c12, 0x8810, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
203 { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", 0, XTYPE_XBOX },
204 { 0x0d2f, 0x0002, "Andamiro Pump It Up pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
205 { 0x0e4c, 0x1097, "Radica Gamester Controller", 0, XTYPE_XBOX },
206 { 0x0e4c, 0x1103, "Radica Gamester Reflex", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX },
207 { 0x0e4c, 0x2390, "Radica Games Jtech Controller", 0, XTYPE_XBOX },
208 { 0x0e4c, 0x3510, "Radica Gamester", 0, XTYPE_XBOX },
209 { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", 0, XTYPE_XBOX },
210 { 0x0e6f, 0x0005, "Eclipse wireless Controller", 0, XTYPE_XBOX },
211 { 0x0e6f, 0x0006, "Edge wireless Controller", 0, XTYPE_XBOX },
212 { 0x0e6f, 0x0008, "After Glow Pro Controller", 0, XTYPE_XBOX },
213 { 0x0e6f, 0x0105, "HSM3 Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
214 { 0x0e6f, 0x0113, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
215 { 0x0e6f, 0x011f, "Rock Candy Gamepad Wired Controller", 0, XTYPE_XBOX360 },
216 { 0x0e6f, 0x0131, "PDP EA Sports Controller", 0, XTYPE_XBOX360 },
217 { 0x0e6f, 0x0133, "Xbox 360 Wired Controller", 0, XTYPE_XBOX360 },
218 { 0x0e6f, 0x0139, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
219 { 0x0e6f, 0x013a, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
220 { 0x0e6f, 0x0146, "Rock Candy Wired Controller for Xbox One", 0, XTYPE_XBOXONE },
221 { 0x0e6f, 0x0147, "PDP Marvel Xbox One Controller", 0, XTYPE_XBOXONE },
222 { 0x0e6f, 0x015c, "PDP Xbox One Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
223 { 0x0e6f, 0x0161, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
224 { 0x0e6f, 0x0162, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
225 { 0x0e6f, 0x0163, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
226 { 0x0e6f, 0x0164, "PDP Battlefield One", 0, XTYPE_XBOXONE },
227 { 0x0e6f, 0x0165, "PDP Titanfall 2", 0, XTYPE_XBOXONE },
228 { 0x0e6f, 0x0201, "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
229 { 0x0e6f, 0x0213, "Afterglow Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
230 { 0x0e6f, 0x021f, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
231 { 0x0e6f, 0x0246, "Rock Candy Gamepad for Xbox One 2015", 0, XTYPE_XBOXONE },
232 { 0x0e6f, 0x0301, "Logic3 Controller", 0, XTYPE_XBOX360 },
233 { 0x0e6f, 0x0346, "Rock Candy Gamepad for Xbox One 2016", 0, XTYPE_XBOXONE },
234 { 0x0e6f, 0x0401, "Logic3 Controller", 0, XTYPE_XBOX360 },
235 { 0x0e6f, 0x0413, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
236 { 0x0e6f, 0x0501, "PDP Xbox 360 Controller", 0, XTYPE_XBOX360 },
237 { 0x0e6f, 0xf900, "PDP Afterglow AX.1", 0, XTYPE_XBOX360 },
238 { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", 0, XTYPE_XBOX },
239 { 0x0e8f, 0x3008, "Generic xbox control (dealextreme)", 0, XTYPE_XBOX },
240 { 0x0f0d, 0x000a, "Hori Co. DOA4 FightStick", 0, XTYPE_XBOX360 },
241 { 0x0f0d, 0x000c, "Hori PadEX Turbo", 0, XTYPE_XBOX360 },
242 { 0x0f0d, 0x000d, "Hori Fighting Stick EX2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
243 { 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
244 { 0x0f0d, 0x001b, "Hori Real Arcade Pro VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
245 { 0x0f0d, 0x0063, "Hori Real Arcade Pro Hayabusa (USA) Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
246 { 0x0f0d, 0x0067, "HORIPAD ONE", 0, XTYPE_XBOXONE },
247 { 0x0f0d, 0x0078, "Hori Real Arcade Pro V Kai Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
248 { 0x0f30, 0x010b, "Philips Recoil", 0, XTYPE_XBOX },
249 { 0x0f30, 0x0202, "Joytech Advanced Controller", 0, XTYPE_XBOX },
250 { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", 0, XTYPE_XBOX },
251 { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", 0, XTYPE_XBOX },
252 { 0x11c9, 0x55f0, "Nacon GC-100XF", 0, XTYPE_XBOX360 },
253 { 0x12ab, 0x0004, "Honey Bee Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
254 { 0x12ab, 0x0301, "PDP AFTERGLOW AX.1", 0, XTYPE_XBOX360 },
255 { 0x12ab, 0x0303, "Mortal Kombat Klassic FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
256 { 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
257 { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360 },
258 { 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
259 { 0x1430, 0xf801, "RedOctane Controller", 0, XTYPE_XBOX360 },
260 { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360 },
261 { 0x1532, 0x0037, "Razer Sabertooth", 0, XTYPE_XBOX360 },
262 { 0x1532, 0x0a00, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
263 { 0x1532, 0x0a03, "Razer Wildcat", 0, XTYPE_XBOXONE },
264 { 0x15e4, 0x3f00, "Power A Mini Pro Elite", 0, XTYPE_XBOX360 },
265 { 0x15e4, 0x3f0a, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
266 { 0x15e4, 0x3f10, "Batarang Xbox 360 controller", 0, XTYPE_XBOX360 },
267 { 0x162e, 0xbeef, "Joytech Neo-Se Take2", 0, XTYPE_XBOX360 },
268 { 0x1689, 0xfd00, "Razer Onza Tournament Edition", 0, XTYPE_XBOX360 },
269 { 0x1689, 0xfd01, "Razer Onza Classic Edition", 0, XTYPE_XBOX360 },
270 { 0x1689, 0xfe00, "Razer Sabertooth", 0, XTYPE_XBOX360 },
271 { 0x1bad, 0x0002, "Harmonix Rock Band Guitar", 0, XTYPE_XBOX360 },
272 { 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
273 { 0x1bad, 0x0130, "Ion Drum Rocker", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
274 { 0x1bad, 0xf016, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
275 { 0x1bad, 0xf018, "Mad Catz Street Fighter IV SE Fighting Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
276 { 0x1bad, 0xf019, "Mad Catz Brawlstick for Xbox 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
277 { 0x1bad, 0xf021, "Mad Cats Ghost Recon FS GamePad", 0, XTYPE_XBOX360 },
278 { 0x1bad, 0xf023, "MLG Pro Circuit Controller (Xbox)", 0, XTYPE_XBOX360 },
279 { 0x1bad, 0xf025, "Mad Catz Call Of Duty", 0, XTYPE_XBOX360 },
280 { 0x1bad, 0xf027, "Mad Catz FPS Pro", 0, XTYPE_XBOX360 },
281 { 0x1bad, 0xf028, "Street Fighter IV FightPad", 0, XTYPE_XBOX360 },
282 { 0x1bad, 0xf02e, "Mad Catz Fightpad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
283 { 0x1bad, 0xf030, "Mad Catz Xbox 360 MC2 MicroCon Racing Wheel", 0, XTYPE_XBOX360 },
284 { 0x1bad, 0xf036, "Mad Catz MicroCon GamePad Pro", 0, XTYPE_XBOX360 },
285 { 0x1bad, 0xf038, "Street Fighter IV FightStick TE", 0, XTYPE_XBOX360 },
286 { 0x1bad, 0xf039, "Mad Catz MvC2 TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
287 { 0x1bad, 0xf03a, "Mad Catz SFxT Fightstick Pro", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
288 { 0x1bad, 0xf03d, "Street Fighter IV Arcade Stick TE - Chun Li", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
289 { 0x1bad, 0xf03e, "Mad Catz MLG FightStick TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
290 { 0x1bad, 0xf03f, "Mad Catz FightStick SoulCaliber", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
291 { 0x1bad, 0xf042, "Mad Catz FightStick TES+", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
292 { 0x1bad, 0xf080, "Mad Catz FightStick TE2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
293 { 0x1bad, 0xf501, "HoriPad EX2 Turbo", 0, XTYPE_XBOX360 },
294 { 0x1bad, 0xf502, "Hori Real Arcade Pro.VX SA", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
295 { 0x1bad, 0xf503, "Hori Fighting Stick VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
296 { 0x1bad, 0xf504, "Hori Real Arcade Pro. EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
297 { 0x1bad, 0xf505, "Hori Fighting Stick EX2B", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
298 { 0x1bad, 0xf506, "Hori Real Arcade Pro.EX Premium VLX", 0, XTYPE_XBOX360 },
299 { 0x1bad, 0xf900, "Harmonix Xbox 360 Controller", 0, XTYPE_XBOX360 },
300 { 0x1bad, 0xf901, "Gamestop Xbox 360 Controller", 0, XTYPE_XBOX360 },
301 { 0x1bad, 0xf903, "Tron Xbox 360 controller", 0, XTYPE_XBOX360 },
302 { 0x1bad, 0xf904, "PDP Versus Fighting Pad", 0, XTYPE_XBOX360 },
303 { 0x1bad, 0xf906, "MortalKombat FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
304 { 0x1bad, 0xfa01, "MadCatz GamePad", 0, XTYPE_XBOX360 },
305 { 0x1bad, 0xfd00, "Razer Onza TE", 0, XTYPE_XBOX360 },
306 { 0x1bad, 0xfd01, "Razer Onza", 0, XTYPE_XBOX360 },
307 { 0x24c6, 0x5000, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
308 { 0x24c6, 0x5300, "PowerA MINI PROEX Controller", 0, XTYPE_XBOX360 },
309 { 0x24c6, 0x5303, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
310 { 0x24c6, 0x530a, "Xbox 360 Pro EX Controller", 0, XTYPE_XBOX360 },
311 { 0x24c6, 0x531a, "PowerA Pro Ex", 0, XTYPE_XBOX360 },
312 { 0x24c6, 0x5397, "FUS1ON Tournament Controller", 0, XTYPE_XBOX360 },
313 { 0x24c6, 0x541a, "PowerA Xbox One Mini Wired Controller", 0, XTYPE_XBOXONE },
314 { 0x24c6, 0x542a, "Xbox ONE spectra", 0, XTYPE_XBOXONE },
315 { 0x24c6, 0x543a, "PowerA Xbox One wired controller", 0, XTYPE_XBOXONE },
316 { 0x24c6, 0x5500, "Hori XBOX 360 EX 2 with Turbo", 0, XTYPE_XBOX360 },
317 { 0x24c6, 0x5501, "Hori Real Arcade Pro VX-SA", 0, XTYPE_XBOX360 },
318 { 0x24c6, 0x5502, "Hori Fighting Stick VX Alt", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
319 { 0x24c6, 0x5503, "Hori Fighting Edge", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
320 { 0x24c6, 0x5506, "Hori SOULCALIBUR V Stick", 0, XTYPE_XBOX360 },
321 { 0x24c6, 0x550d, "Hori GEM Xbox controller", 0, XTYPE_XBOX360 },
322 { 0x24c6, 0x550e, "Hori Real Arcade Pro V Kai 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
323 { 0x24c6, 0x551a, "PowerA FUSION Pro Controller", 0, XTYPE_XBOXONE },
324 { 0x24c6, 0x561a, "PowerA FUSION Controller", 0, XTYPE_XBOXONE },
325 { 0x24c6, 0x5b00, "ThrustMaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
326 { 0x24c6, 0x5b02, "Thrustmaster, Inc. GPX Controller", 0, XTYPE_XBOX360 },
327 { 0x24c6, 0x5b03, "Thrustmaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
328 { 0x24c6, 0x5d04, "Razer Sabertooth", 0, XTYPE_XBOX360 },
329 { 0x24c6, 0xfafe, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
330 { 0x3767, 0x0101, "Fanatec Speedster 3 Forceshock Wheel", 0, XTYPE_XBOX },
331 { 0xffff, 0xffff, "Chinese-made Xbox Controller", 0, XTYPE_XBOX },
332 { 0x0000, 0x0000, "Generic X-Box pad", 0, XTYPE_UNKNOWN }
335 /* buttons shared with xbox and xbox360 */
336 static const signed short xpad_common_btn[] = {
337 BTN_A, BTN_B, BTN_X, BTN_Y, /* "analog" buttons */
338 BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR, /* start/back/sticks */
339 -1 /* terminating entry */
342 /* original xbox controllers only */
343 static const signed short xpad_btn[] = {
344 BTN_C, BTN_Z, /* "analog" buttons */
345 -1 /* terminating entry */
348 /* used when dpad is mapped to buttons */
349 static const signed short xpad_btn_pad[] = {
350 BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2, /* d-pad left, right */
351 BTN_TRIGGER_HAPPY3, BTN_TRIGGER_HAPPY4, /* d-pad up, down */
352 -1 /* terminating entry */
355 /* used when triggers are mapped to buttons */
356 static const signed short xpad_btn_triggers[] = {
357 BTN_TL2, BTN_TR2, /* triggers left/right */
361 static const signed short xpad360_btn[] = { /* buttons for x360 controller */
362 BTN_TL, BTN_TR, /* Button LB/RB */
363 BTN_MODE, /* The big X button */
367 static const signed short xpad_abs[] = {
368 ABS_X, ABS_Y, /* left stick */
369 ABS_RX, ABS_RY, /* right stick */
370 -1 /* terminating entry */
373 /* used when dpad is mapped to axes */
374 static const signed short xpad_abs_pad[] = {
375 ABS_HAT0X, ABS_HAT0Y, /* d-pad axes */
376 -1 /* terminating entry */
379 /* used when triggers are mapped to axes */
380 static const signed short xpad_abs_triggers[] = {
381 ABS_Z, ABS_RZ, /* triggers left/right */
386 * Xbox 360 has a vendor-specific class, so we cannot match it with only
387 * USB_INTERFACE_INFO (also specifically refused by USB subsystem), so we
388 * match against vendor id as well. Wired Xbox 360 devices have protocol 1,
389 * wireless controllers have protocol 129.
391 #define XPAD_XBOX360_VENDOR_PROTOCOL(vend,pr) \
392 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
393 .idVendor = (vend), \
394 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
395 .bInterfaceSubClass = 93, \
396 .bInterfaceProtocol = (pr)
397 #define XPAD_XBOX360_VENDOR(vend) \
398 { XPAD_XBOX360_VENDOR_PROTOCOL(vend,1) }, \
399 { XPAD_XBOX360_VENDOR_PROTOCOL(vend,129) }
401 /* The Xbox One controller uses subclass 71 and protocol 208. */
402 #define XPAD_XBOXONE_VENDOR_PROTOCOL(vend, pr) \
403 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
404 .idVendor = (vend), \
405 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
406 .bInterfaceSubClass = 71, \
407 .bInterfaceProtocol = (pr)
408 #define XPAD_XBOXONE_VENDOR(vend) \
409 { XPAD_XBOXONE_VENDOR_PROTOCOL(vend, 208) }
411 static const struct usb_device_id xpad_table[] = {
412 { USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */
413 XPAD_XBOX360_VENDOR(0x044f), /* Thrustmaster X-Box 360 controllers */
414 XPAD_XBOX360_VENDOR(0x045e), /* Microsoft X-Box 360 controllers */
415 XPAD_XBOXONE_VENDOR(0x045e), /* Microsoft X-Box One controllers */
416 XPAD_XBOX360_VENDOR(0x046d), /* Logitech X-Box 360 style controllers */
417 XPAD_XBOX360_VENDOR(0x056e), /* Elecom JC-U3613M */
418 XPAD_XBOX360_VENDOR(0x06a3), /* Saitek P3600 */
419 XPAD_XBOX360_VENDOR(0x0738), /* Mad Catz X-Box 360 controllers */
420 { USB_DEVICE(0x0738, 0x4540) }, /* Mad Catz Beat Pad */
421 XPAD_XBOXONE_VENDOR(0x0738), /* Mad Catz FightStick TE 2 */
422 XPAD_XBOX360_VENDOR(0x07ff), /* Mad Catz GamePad */
423 XPAD_XBOX360_VENDOR(0x0e6f), /* 0x0e6f X-Box 360 controllers */
424 XPAD_XBOXONE_VENDOR(0x0e6f), /* 0x0e6f X-Box One controllers */
425 XPAD_XBOX360_VENDOR(0x0f0d), /* Hori Controllers */
426 XPAD_XBOXONE_VENDOR(0x0f0d), /* Hori Controllers */
427 XPAD_XBOX360_VENDOR(0x11c9), /* Nacon GC100XF */
428 XPAD_XBOX360_VENDOR(0x12ab), /* X-Box 360 dance pads */
429 XPAD_XBOX360_VENDOR(0x1430), /* RedOctane X-Box 360 controllers */
430 XPAD_XBOX360_VENDOR(0x146b), /* BigBen Interactive Controllers */
431 XPAD_XBOX360_VENDOR(0x1532), /* Razer Sabertooth */
432 XPAD_XBOXONE_VENDOR(0x1532), /* Razer Wildcat */
433 XPAD_XBOX360_VENDOR(0x15e4), /* Numark X-Box 360 controllers */
434 XPAD_XBOX360_VENDOR(0x162e), /* Joytech X-Box 360 controllers */
435 XPAD_XBOX360_VENDOR(0x1689), /* Razer Onza */
436 XPAD_XBOX360_VENDOR(0x1bad), /* Harminix Rock Band Guitar and Drums */
437 XPAD_XBOX360_VENDOR(0x24c6), /* PowerA Controllers */
438 XPAD_XBOXONE_VENDOR(0x24c6), /* PowerA Controllers */
442 MODULE_DEVICE_TABLE(usb, xpad_table);
444 struct xboxone_init_packet {
451 #define XBOXONE_INIT_PKT(_vid, _pid, _data) \
453 .idVendor = (_vid), \
454 .idProduct = (_pid), \
456 .len = ARRAY_SIZE(_data), \
461 * This packet is required for all Xbox One pads with 2015
462 * or later firmware installed (or present from the factory).
464 static const u8 xboxone_fw2015_init[] = {
465 0x05, 0x20, 0x00, 0x01, 0x00
469 * This packet is required for the Titanfall 2 Xbox One pads
470 * (0x0e6f:0x0165) to finish initialization and for Hori pads
471 * (0x0f0d:0x0067) to make the analog sticks work.
473 static const u8 xboxone_hori_init[] = {
474 0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a,
475 0x00, 0x00, 0x00, 0x80, 0x00
479 * A rumble packet is required for some PowerA pads to start
480 * sending input reports. One of those pads is (0x24c6:0x543a).
482 static const u8 xboxone_zerorumble_init[] = {
483 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
484 0x00, 0x00, 0x00, 0x00, 0x00
488 * This specifies the selection of init packets that a gamepad
489 * will be sent on init *and* the order in which they will be
490 * sent. The correct sequence number will be added when the
491 * packet is going to be sent.
493 static const struct xboxone_init_packet xboxone_init_packets[] = {
494 XBOXONE_INIT_PKT(0x0e6f, 0x0165, xboxone_hori_init),
495 XBOXONE_INIT_PKT(0x0f0d, 0x0067, xboxone_hori_init),
496 XBOXONE_INIT_PKT(0x0000, 0x0000, xboxone_fw2015_init),
497 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_zerorumble_init),
498 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_zerorumble_init),
499 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_zerorumble_init),
502 struct xpad_output_packet {
503 u8 data[XPAD_PKT_LEN];
508 #define XPAD_OUT_CMD_IDX 0
509 #define XPAD_OUT_FF_IDX 1
510 #define XPAD_OUT_LED_IDX (1 + IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF))
511 #define XPAD_NUM_OUT_PACKETS (1 + \
512 IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF) + \
513 IS_ENABLED(CONFIG_JOYSTICK_XPAD_LEDS))
516 struct input_dev *dev; /* input device interface */
517 struct input_dev __rcu *x360w_dev;
518 struct usb_device *udev; /* usb device */
519 struct usb_interface *intf; /* usb interface */
524 struct urb *irq_in; /* urb for interrupt in report */
525 unsigned char *idata; /* input data */
526 dma_addr_t idata_dma;
528 struct urb *irq_out; /* urb for interrupt out report */
529 struct usb_anchor irq_out_anchor;
530 bool irq_out_active; /* we must not use an active URB */
531 u8 odata_serial; /* serial number for xbox one protocol */
532 unsigned char *odata; /* output data */
533 dma_addr_t odata_dma;
534 spinlock_t odata_lock;
536 struct xpad_output_packet out_packets[XPAD_NUM_OUT_PACKETS];
540 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
541 struct xpad_led *led;
544 char phys[64]; /* physical device path */
546 int mapping; /* map d-pad to buttons or to axes */
547 int xtype; /* type of xbox device */
548 int pad_nr; /* the order x360 pads were attached */
549 const char *name; /* name of the device */
550 struct work_struct work; /* init/remove device from callback */
553 static int xpad_init_input(struct usb_xpad *xpad);
554 static void xpad_deinit_input(struct usb_xpad *xpad);
555 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num);
558 * xpad_process_packet
560 * Completes a request by converting the data into events for the
563 * The used report descriptor was taken from ITO Takayukis website:
564 * http://euc.jp/periphs/xbox-controller.ja.html
566 static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
568 struct input_dev *dev = xpad->dev;
570 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
572 input_report_abs(dev, ABS_X,
573 (__s16) le16_to_cpup((__le16 *)(data + 12)));
574 input_report_abs(dev, ABS_Y,
575 ~(__s16) le16_to_cpup((__le16 *)(data + 14)));
578 input_report_abs(dev, ABS_RX,
579 (__s16) le16_to_cpup((__le16 *)(data + 16)));
580 input_report_abs(dev, ABS_RY,
581 ~(__s16) le16_to_cpup((__le16 *)(data + 18)));
584 /* triggers left/right */
585 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
586 input_report_key(dev, BTN_TL2, data[10]);
587 input_report_key(dev, BTN_TR2, data[11]);
589 input_report_abs(dev, ABS_Z, data[10]);
590 input_report_abs(dev, ABS_RZ, data[11]);
594 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
595 /* dpad as buttons (left, right, up, down) */
596 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04);
597 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08);
598 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01);
599 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02);
601 input_report_abs(dev, ABS_HAT0X,
602 !!(data[2] & 0x08) - !!(data[2] & 0x04));
603 input_report_abs(dev, ABS_HAT0Y,
604 !!(data[2] & 0x02) - !!(data[2] & 0x01));
607 /* start/back buttons and stick press left/right */
608 input_report_key(dev, BTN_START, data[2] & 0x10);
609 input_report_key(dev, BTN_SELECT, data[2] & 0x20);
610 input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
611 input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
613 /* "analog" buttons A, B, X, Y */
614 input_report_key(dev, BTN_A, data[4]);
615 input_report_key(dev, BTN_B, data[5]);
616 input_report_key(dev, BTN_X, data[6]);
617 input_report_key(dev, BTN_Y, data[7]);
619 /* "analog" buttons black, white */
620 input_report_key(dev, BTN_C, data[8]);
621 input_report_key(dev, BTN_Z, data[9]);
627 * xpad360_process_packet
629 * Completes a request by converting the data into events for the
630 * input subsystem. It is version for xbox 360 controller
632 * The used report descriptor was taken from:
633 * http://www.free60.org/wiki/Gamepad
636 static void xpad360_process_packet(struct usb_xpad *xpad, struct input_dev *dev,
637 u16 cmd, unsigned char *data)
644 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
645 /* dpad as buttons (left, right, up, down) */
646 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04);
647 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08);
648 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01);
649 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02);
653 * This should be a simple else block. However historically
654 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
655 * made no sense, but now we can not just switch back and have to
656 * support both behaviors.
658 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
659 xpad->xtype == XTYPE_XBOX360W) {
660 input_report_abs(dev, ABS_HAT0X,
661 !!(data[2] & 0x08) - !!(data[2] & 0x04));
662 input_report_abs(dev, ABS_HAT0Y,
663 !!(data[2] & 0x02) - !!(data[2] & 0x01));
666 /* start/back buttons */
667 input_report_key(dev, BTN_START, data[2] & 0x10);
668 input_report_key(dev, BTN_SELECT, data[2] & 0x20);
670 /* stick press left/right */
671 input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
672 input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
674 /* buttons A,B,X,Y,TL,TR and MODE */
675 input_report_key(dev, BTN_A, data[3] & 0x10);
676 input_report_key(dev, BTN_B, data[3] & 0x20);
677 input_report_key(dev, BTN_X, data[3] & 0x40);
678 input_report_key(dev, BTN_Y, data[3] & 0x80);
679 input_report_key(dev, BTN_TL, data[3] & 0x01);
680 input_report_key(dev, BTN_TR, data[3] & 0x02);
681 input_report_key(dev, BTN_MODE, data[3] & 0x04);
683 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
685 input_report_abs(dev, ABS_X,
686 (__s16) le16_to_cpup((__le16 *)(data + 6)));
687 input_report_abs(dev, ABS_Y,
688 ~(__s16) le16_to_cpup((__le16 *)(data + 8)));
691 input_report_abs(dev, ABS_RX,
692 (__s16) le16_to_cpup((__le16 *)(data + 10)));
693 input_report_abs(dev, ABS_RY,
694 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
697 /* triggers left/right */
698 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
699 input_report_key(dev, BTN_TL2, data[4]);
700 input_report_key(dev, BTN_TR2, data[5]);
702 input_report_abs(dev, ABS_Z, data[4]);
703 input_report_abs(dev, ABS_RZ, data[5]);
709 static void xpad_presence_work(struct work_struct *work)
711 struct usb_xpad *xpad = container_of(work, struct usb_xpad, work);
714 if (xpad->pad_present) {
715 error = xpad_init_input(xpad);
717 /* complain only, not much else we can do here */
718 dev_err(&xpad->dev->dev,
719 "unable to init device: %d\n", error);
721 rcu_assign_pointer(xpad->x360w_dev, xpad->dev);
724 RCU_INIT_POINTER(xpad->x360w_dev, NULL);
727 * Now that we are sure xpad360w_process_packet is not
728 * using input device we can get rid of it.
730 xpad_deinit_input(xpad);
735 * xpad360w_process_packet
737 * Completes a request by converting the data into events for the
738 * input subsystem. It is version for xbox 360 wireless controller.
741 * 00.1 - Status change: The controller or headset has connected/disconnected
742 * Bits 01.7 and 01.6 are valid
743 * 01.7 - Controller present
744 * 01.6 - Headset present
745 * 01.1 - Pad state (Bytes 4+) valid
748 static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
750 struct input_dev *dev;
753 /* Presence change */
754 if (data[0] & 0x08) {
755 present = (data[1] & 0x80) != 0;
757 if (xpad->pad_present != present) {
758 xpad->pad_present = present;
759 schedule_work(&xpad->work);
768 dev = rcu_dereference(xpad->x360w_dev);
770 xpad360_process_packet(xpad, dev, cmd, &data[4]);
775 * xpadone_process_packet
777 * Completes a request by converting the data into events for the
778 * input subsystem. This version is for the Xbox One controller.
780 * The report format was gleaned from
781 * https://github.com/kylelemons/xbox/blob/master/xbox.go
783 static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
785 struct input_dev *dev = xpad->dev;
787 /* the xbox button has its own special report */
788 if (data[0] == 0X07) {
790 * The Xbox One S controller requires these reports to be
791 * acked otherwise it continues sending them forever and
792 * won't report further mode button events.
795 xpadone_ack_mode_report(xpad, data[2]);
797 input_report_key(dev, BTN_MODE, data[4] & 0x01);
801 /* check invalid packet */
802 else if (data[0] != 0X20)
805 /* menu/view buttons */
806 input_report_key(dev, BTN_START, data[4] & 0x04);
807 input_report_key(dev, BTN_SELECT, data[4] & 0x08);
809 /* buttons A,B,X,Y */
810 input_report_key(dev, BTN_A, data[4] & 0x10);
811 input_report_key(dev, BTN_B, data[4] & 0x20);
812 input_report_key(dev, BTN_X, data[4] & 0x40);
813 input_report_key(dev, BTN_Y, data[4] & 0x80);
816 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
817 /* dpad as buttons (left, right, up, down) */
818 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[5] & 0x04);
819 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[5] & 0x08);
820 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[5] & 0x01);
821 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[5] & 0x02);
823 input_report_abs(dev, ABS_HAT0X,
824 !!(data[5] & 0x08) - !!(data[5] & 0x04));
825 input_report_abs(dev, ABS_HAT0Y,
826 !!(data[5] & 0x02) - !!(data[5] & 0x01));
830 input_report_key(dev, BTN_TL, data[5] & 0x10);
831 input_report_key(dev, BTN_TR, data[5] & 0x20);
833 /* stick press left/right */
834 input_report_key(dev, BTN_THUMBL, data[5] & 0x40);
835 input_report_key(dev, BTN_THUMBR, data[5] & 0x80);
837 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
839 input_report_abs(dev, ABS_X,
840 (__s16) le16_to_cpup((__le16 *)(data + 10)));
841 input_report_abs(dev, ABS_Y,
842 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
845 input_report_abs(dev, ABS_RX,
846 (__s16) le16_to_cpup((__le16 *)(data + 14)));
847 input_report_abs(dev, ABS_RY,
848 ~(__s16) le16_to_cpup((__le16 *)(data + 16)));
851 /* triggers left/right */
852 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
853 input_report_key(dev, BTN_TL2,
854 (__u16) le16_to_cpup((__le16 *)(data + 6)));
855 input_report_key(dev, BTN_TR2,
856 (__u16) le16_to_cpup((__le16 *)(data + 8)));
858 input_report_abs(dev, ABS_Z,
859 (__u16) le16_to_cpup((__le16 *)(data + 6)));
860 input_report_abs(dev, ABS_RZ,
861 (__u16) le16_to_cpup((__le16 *)(data + 8)));
867 static void xpad_irq_in(struct urb *urb)
869 struct usb_xpad *xpad = urb->context;
870 struct device *dev = &xpad->intf->dev;
873 status = urb->status;
882 /* this urb is terminated, clean up */
883 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
887 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
892 switch (xpad->xtype) {
894 xpad360_process_packet(xpad, xpad->dev, 0, xpad->idata);
897 xpad360w_process_packet(xpad, 0, xpad->idata);
900 xpadone_process_packet(xpad, 0, xpad->idata);
903 xpad_process_packet(xpad, 0, xpad->idata);
907 retval = usb_submit_urb(urb, GFP_ATOMIC);
909 dev_err(dev, "%s - usb_submit_urb failed with result %d\n",
913 /* Callers must hold xpad->odata_lock spinlock */
914 static bool xpad_prepare_next_init_packet(struct usb_xpad *xpad)
916 const struct xboxone_init_packet *init_packet;
918 if (xpad->xtype != XTYPE_XBOXONE)
921 /* Perform initialization sequence for Xbox One pads that require it */
922 while (xpad->init_seq < ARRAY_SIZE(xboxone_init_packets)) {
923 init_packet = &xboxone_init_packets[xpad->init_seq++];
925 if (init_packet->idVendor != 0 &&
926 init_packet->idVendor != xpad->dev->id.vendor)
929 if (init_packet->idProduct != 0 &&
930 init_packet->idProduct != xpad->dev->id.product)
933 /* This packet applies to our device, so prepare to send it */
934 memcpy(xpad->odata, init_packet->data, init_packet->len);
935 xpad->irq_out->transfer_buffer_length = init_packet->len;
937 /* Update packet with current sequence number */
938 xpad->odata[2] = xpad->odata_serial++;
945 /* Callers must hold xpad->odata_lock spinlock */
946 static bool xpad_prepare_next_out_packet(struct usb_xpad *xpad)
948 struct xpad_output_packet *pkt, *packet = NULL;
951 /* We may have init packets to send before we can send user commands */
952 if (xpad_prepare_next_init_packet(xpad))
955 for (i = 0; i < XPAD_NUM_OUT_PACKETS; i++) {
956 if (++xpad->last_out_packet >= XPAD_NUM_OUT_PACKETS)
957 xpad->last_out_packet = 0;
959 pkt = &xpad->out_packets[xpad->last_out_packet];
961 dev_dbg(&xpad->intf->dev,
962 "%s - found pending output packet %d\n",
963 __func__, xpad->last_out_packet);
970 memcpy(xpad->odata, packet->data, packet->len);
971 xpad->irq_out->transfer_buffer_length = packet->len;
972 packet->pending = false;
979 /* Callers must hold xpad->odata_lock spinlock */
980 static int xpad_try_sending_next_out_packet(struct usb_xpad *xpad)
984 if (!xpad->irq_out_active && xpad_prepare_next_out_packet(xpad)) {
985 usb_anchor_urb(xpad->irq_out, &xpad->irq_out_anchor);
986 error = usb_submit_urb(xpad->irq_out, GFP_ATOMIC);
988 dev_err(&xpad->intf->dev,
989 "%s - usb_submit_urb failed with result %d\n",
991 usb_unanchor_urb(xpad->irq_out);
995 xpad->irq_out_active = true;
1001 static void xpad_irq_out(struct urb *urb)
1003 struct usb_xpad *xpad = urb->context;
1004 struct device *dev = &xpad->intf->dev;
1005 int status = urb->status;
1007 unsigned long flags;
1009 spin_lock_irqsave(&xpad->odata_lock, flags);
1014 xpad->irq_out_active = xpad_prepare_next_out_packet(xpad);
1020 /* this urb is terminated, clean up */
1021 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
1023 xpad->irq_out_active = false;
1027 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
1032 if (xpad->irq_out_active) {
1033 usb_anchor_urb(urb, &xpad->irq_out_anchor);
1034 error = usb_submit_urb(urb, GFP_ATOMIC);
1037 "%s - usb_submit_urb failed with result %d\n",
1039 usb_unanchor_urb(urb);
1040 xpad->irq_out_active = false;
1044 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1047 static int xpad_init_output(struct usb_interface *intf, struct usb_xpad *xpad,
1048 struct usb_endpoint_descriptor *ep_irq_out)
1052 if (xpad->xtype == XTYPE_UNKNOWN)
1055 init_usb_anchor(&xpad->irq_out_anchor);
1057 xpad->odata = usb_alloc_coherent(xpad->udev, XPAD_PKT_LEN,
1058 GFP_KERNEL, &xpad->odata_dma);
1062 spin_lock_init(&xpad->odata_lock);
1064 xpad->irq_out = usb_alloc_urb(0, GFP_KERNEL);
1065 if (!xpad->irq_out) {
1067 goto err_free_coherent;
1070 usb_fill_int_urb(xpad->irq_out, xpad->udev,
1071 usb_sndintpipe(xpad->udev, ep_irq_out->bEndpointAddress),
1072 xpad->odata, XPAD_PKT_LEN,
1073 xpad_irq_out, xpad, ep_irq_out->bInterval);
1074 xpad->irq_out->transfer_dma = xpad->odata_dma;
1075 xpad->irq_out->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
1080 usb_free_coherent(xpad->udev, XPAD_PKT_LEN, xpad->odata, xpad->odata_dma);
1084 static void xpad_stop_output(struct usb_xpad *xpad)
1086 if (xpad->xtype != XTYPE_UNKNOWN) {
1087 if (!usb_wait_anchor_empty_timeout(&xpad->irq_out_anchor,
1089 dev_warn(&xpad->intf->dev,
1090 "timed out waiting for output URB to complete, killing\n");
1091 usb_kill_anchored_urbs(&xpad->irq_out_anchor);
1096 static void xpad_deinit_output(struct usb_xpad *xpad)
1098 if (xpad->xtype != XTYPE_UNKNOWN) {
1099 usb_free_urb(xpad->irq_out);
1100 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
1101 xpad->odata, xpad->odata_dma);
1105 static int xpad_inquiry_pad_presence(struct usb_xpad *xpad)
1107 struct xpad_output_packet *packet =
1108 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1109 unsigned long flags;
1112 spin_lock_irqsave(&xpad->odata_lock, flags);
1114 packet->data[0] = 0x08;
1115 packet->data[1] = 0x00;
1116 packet->data[2] = 0x0F;
1117 packet->data[3] = 0xC0;
1118 packet->data[4] = 0x00;
1119 packet->data[5] = 0x00;
1120 packet->data[6] = 0x00;
1121 packet->data[7] = 0x00;
1122 packet->data[8] = 0x00;
1123 packet->data[9] = 0x00;
1124 packet->data[10] = 0x00;
1125 packet->data[11] = 0x00;
1127 packet->pending = true;
1129 /* Reset the sequence so we send out presence first */
1130 xpad->last_out_packet = -1;
1131 retval = xpad_try_sending_next_out_packet(xpad);
1133 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1138 static int xpad_start_xbox_one(struct usb_xpad *xpad)
1140 unsigned long flags;
1143 spin_lock_irqsave(&xpad->odata_lock, flags);
1146 * Begin the init sequence by attempting to send a packet.
1147 * We will cycle through the init packet sequence before
1148 * sending any packets from the output ring.
1151 retval = xpad_try_sending_next_out_packet(xpad);
1153 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1158 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num)
1160 unsigned long flags;
1161 struct xpad_output_packet *packet =
1162 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1163 static const u8 mode_report_ack[] = {
1164 0x01, 0x20, 0x00, 0x09, 0x00, 0x07, 0x20, 0x02,
1165 0x00, 0x00, 0x00, 0x00, 0x00
1168 spin_lock_irqsave(&xpad->odata_lock, flags);
1170 packet->len = sizeof(mode_report_ack);
1171 memcpy(packet->data, mode_report_ack, packet->len);
1172 packet->data[2] = seq_num;
1173 packet->pending = true;
1175 /* Reset the sequence so we send out the ack now */
1176 xpad->last_out_packet = -1;
1177 xpad_try_sending_next_out_packet(xpad);
1179 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1182 #ifdef CONFIG_JOYSTICK_XPAD_FF
1183 static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect)
1185 struct usb_xpad *xpad = input_get_drvdata(dev);
1186 struct xpad_output_packet *packet = &xpad->out_packets[XPAD_OUT_FF_IDX];
1190 unsigned long flags;
1192 if (effect->type != FF_RUMBLE)
1195 strong = effect->u.rumble.strong_magnitude;
1196 weak = effect->u.rumble.weak_magnitude;
1198 spin_lock_irqsave(&xpad->odata_lock, flags);
1200 switch (xpad->xtype) {
1202 packet->data[0] = 0x00;
1203 packet->data[1] = 0x06;
1204 packet->data[2] = 0x00;
1205 packet->data[3] = strong / 256; /* left actuator */
1206 packet->data[4] = 0x00;
1207 packet->data[5] = weak / 256; /* right actuator */
1209 packet->pending = true;
1213 packet->data[0] = 0x00;
1214 packet->data[1] = 0x08;
1215 packet->data[2] = 0x00;
1216 packet->data[3] = strong / 256; /* left actuator? */
1217 packet->data[4] = weak / 256; /* right actuator? */
1218 packet->data[5] = 0x00;
1219 packet->data[6] = 0x00;
1220 packet->data[7] = 0x00;
1222 packet->pending = true;
1225 case XTYPE_XBOX360W:
1226 packet->data[0] = 0x00;
1227 packet->data[1] = 0x01;
1228 packet->data[2] = 0x0F;
1229 packet->data[3] = 0xC0;
1230 packet->data[4] = 0x00;
1231 packet->data[5] = strong / 256;
1232 packet->data[6] = weak / 256;
1233 packet->data[7] = 0x00;
1234 packet->data[8] = 0x00;
1235 packet->data[9] = 0x00;
1236 packet->data[10] = 0x00;
1237 packet->data[11] = 0x00;
1239 packet->pending = true;
1243 packet->data[0] = 0x09; /* activate rumble */
1244 packet->data[1] = 0x00;
1245 packet->data[2] = xpad->odata_serial++;
1246 packet->data[3] = 0x09;
1247 packet->data[4] = 0x00;
1248 packet->data[5] = 0x0F;
1249 packet->data[6] = 0x00;
1250 packet->data[7] = 0x00;
1251 packet->data[8] = strong / 512; /* left actuator */
1252 packet->data[9] = weak / 512; /* right actuator */
1253 packet->data[10] = 0xFF; /* on period */
1254 packet->data[11] = 0x00; /* off period */
1255 packet->data[12] = 0xFF; /* repeat count */
1257 packet->pending = true;
1261 dev_dbg(&xpad->dev->dev,
1262 "%s - rumble command sent to unsupported xpad type: %d\n",
1263 __func__, xpad->xtype);
1268 retval = xpad_try_sending_next_out_packet(xpad);
1271 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1275 static int xpad_init_ff(struct usb_xpad *xpad)
1277 if (xpad->xtype == XTYPE_UNKNOWN)
1280 input_set_capability(xpad->dev, EV_FF, FF_RUMBLE);
1282 return input_ff_create_memless(xpad->dev, NULL, xpad_play_effect);
1286 static int xpad_init_ff(struct usb_xpad *xpad) { return 0; }
1289 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
1290 #include <linux/leds.h>
1291 #include <linux/idr.h>
1293 static DEFINE_IDA(xpad_pad_seq);
1297 struct led_classdev led_cdev;
1298 struct usb_xpad *xpad;
1302 * set the LEDs on Xbox360 / Wireless Controllers
1305 * 1: all blink, then previous setting
1306 * 2: 1/top-left blink, then on
1307 * 3: 2/top-right blink, then on
1308 * 4: 3/bottom-left blink, then on
1309 * 5: 4/bottom-right blink, then on
1312 * 8: 3/bottom-left on
1313 * 9: 4/bottom-right on
1315 * 11: blink, based on previous setting
1316 * 12: slow blink, based on previous setting
1317 * 13: rotate with two lights
1318 * 14: persistent slow all blink
1319 * 15: blink once, then previous setting
1321 static void xpad_send_led_command(struct usb_xpad *xpad, int command)
1323 struct xpad_output_packet *packet =
1324 &xpad->out_packets[XPAD_OUT_LED_IDX];
1325 unsigned long flags;
1329 spin_lock_irqsave(&xpad->odata_lock, flags);
1331 switch (xpad->xtype) {
1333 packet->data[0] = 0x01;
1334 packet->data[1] = 0x03;
1335 packet->data[2] = command;
1337 packet->pending = true;
1340 case XTYPE_XBOX360W:
1341 packet->data[0] = 0x00;
1342 packet->data[1] = 0x00;
1343 packet->data[2] = 0x08;
1344 packet->data[3] = 0x40 + command;
1345 packet->data[4] = 0x00;
1346 packet->data[5] = 0x00;
1347 packet->data[6] = 0x00;
1348 packet->data[7] = 0x00;
1349 packet->data[8] = 0x00;
1350 packet->data[9] = 0x00;
1351 packet->data[10] = 0x00;
1352 packet->data[11] = 0x00;
1354 packet->pending = true;
1358 xpad_try_sending_next_out_packet(xpad);
1360 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1364 * Light up the segment corresponding to the pad number on
1365 * Xbox 360 Controllers.
1367 static void xpad_identify_controller(struct usb_xpad *xpad)
1369 led_set_brightness(&xpad->led->led_cdev, (xpad->pad_nr % 4) + 2);
1372 static void xpad_led_set(struct led_classdev *led_cdev,
1373 enum led_brightness value)
1375 struct xpad_led *xpad_led = container_of(led_cdev,
1376 struct xpad_led, led_cdev);
1378 xpad_send_led_command(xpad_led->xpad, value);
1381 static int xpad_led_probe(struct usb_xpad *xpad)
1383 struct xpad_led *led;
1384 struct led_classdev *led_cdev;
1387 if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX360W)
1390 xpad->led = led = kzalloc(sizeof(struct xpad_led), GFP_KERNEL);
1394 xpad->pad_nr = ida_simple_get(&xpad_pad_seq, 0, 0, GFP_KERNEL);
1395 if (xpad->pad_nr < 0) {
1396 error = xpad->pad_nr;
1400 snprintf(led->name, sizeof(led->name), "xpad%d", xpad->pad_nr);
1403 led_cdev = &led->led_cdev;
1404 led_cdev->name = led->name;
1405 led_cdev->brightness_set = xpad_led_set;
1406 led_cdev->flags = LED_CORE_SUSPENDRESUME;
1408 error = led_classdev_register(&xpad->udev->dev, led_cdev);
1412 xpad_identify_controller(xpad);
1417 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1424 static void xpad_led_disconnect(struct usb_xpad *xpad)
1426 struct xpad_led *xpad_led = xpad->led;
1429 led_classdev_unregister(&xpad_led->led_cdev);
1430 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1435 static int xpad_led_probe(struct usb_xpad *xpad) { return 0; }
1436 static void xpad_led_disconnect(struct usb_xpad *xpad) { }
1439 static int xpad_start_input(struct usb_xpad *xpad)
1443 if (usb_submit_urb(xpad->irq_in, GFP_KERNEL))
1446 if (xpad->xtype == XTYPE_XBOXONE) {
1447 error = xpad_start_xbox_one(xpad);
1449 usb_kill_urb(xpad->irq_in);
1457 static void xpad_stop_input(struct usb_xpad *xpad)
1459 usb_kill_urb(xpad->irq_in);
1462 static void xpad360w_poweroff_controller(struct usb_xpad *xpad)
1464 unsigned long flags;
1465 struct xpad_output_packet *packet =
1466 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1468 spin_lock_irqsave(&xpad->odata_lock, flags);
1470 packet->data[0] = 0x00;
1471 packet->data[1] = 0x00;
1472 packet->data[2] = 0x08;
1473 packet->data[3] = 0xC0;
1474 packet->data[4] = 0x00;
1475 packet->data[5] = 0x00;
1476 packet->data[6] = 0x00;
1477 packet->data[7] = 0x00;
1478 packet->data[8] = 0x00;
1479 packet->data[9] = 0x00;
1480 packet->data[10] = 0x00;
1481 packet->data[11] = 0x00;
1483 packet->pending = true;
1485 /* Reset the sequence so we send out poweroff now */
1486 xpad->last_out_packet = -1;
1487 xpad_try_sending_next_out_packet(xpad);
1489 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1492 static int xpad360w_start_input(struct usb_xpad *xpad)
1496 error = usb_submit_urb(xpad->irq_in, GFP_KERNEL);
1501 * Send presence packet.
1502 * This will force the controller to resend connection packets.
1503 * This is useful in the case we activate the module after the
1504 * adapter has been plugged in, as it won't automatically
1505 * send us info about the controllers.
1507 error = xpad_inquiry_pad_presence(xpad);
1509 usb_kill_urb(xpad->irq_in);
1516 static void xpad360w_stop_input(struct usb_xpad *xpad)
1518 usb_kill_urb(xpad->irq_in);
1520 /* Make sure we are done with presence work if it was scheduled */
1521 flush_work(&xpad->work);
1524 static int xpad_open(struct input_dev *dev)
1526 struct usb_xpad *xpad = input_get_drvdata(dev);
1528 return xpad_start_input(xpad);
1531 static void xpad_close(struct input_dev *dev)
1533 struct usb_xpad *xpad = input_get_drvdata(dev);
1535 xpad_stop_input(xpad);
1538 static void xpad_set_up_abs(struct input_dev *input_dev, signed short abs)
1540 struct usb_xpad *xpad = input_get_drvdata(input_dev);
1541 set_bit(abs, input_dev->absbit);
1547 case ABS_RY: /* the two sticks */
1548 input_set_abs_params(input_dev, abs, -32768, 32767, 16, 128);
1551 case ABS_RZ: /* the triggers (if mapped to axes) */
1552 if (xpad->xtype == XTYPE_XBOXONE)
1553 input_set_abs_params(input_dev, abs, 0, 1023, 0, 0);
1555 input_set_abs_params(input_dev, abs, 0, 255, 0, 0);
1558 case ABS_HAT0Y: /* the d-pad (only if dpad is mapped to axes */
1559 input_set_abs_params(input_dev, abs, -1, 1, 0, 0);
1564 static void xpad_deinit_input(struct usb_xpad *xpad)
1566 if (xpad->input_created) {
1567 xpad->input_created = false;
1568 xpad_led_disconnect(xpad);
1569 input_unregister_device(xpad->dev);
1573 static int xpad_init_input(struct usb_xpad *xpad)
1575 struct input_dev *input_dev;
1578 input_dev = input_allocate_device();
1582 xpad->dev = input_dev;
1583 input_dev->name = xpad->name;
1584 input_dev->phys = xpad->phys;
1585 usb_to_input_id(xpad->udev, &input_dev->id);
1587 if (xpad->xtype == XTYPE_XBOX360W) {
1588 /* x360w controllers and the receiver have different ids */
1589 input_dev->id.product = 0x02a1;
1592 input_dev->dev.parent = &xpad->intf->dev;
1594 input_set_drvdata(input_dev, xpad);
1596 if (xpad->xtype != XTYPE_XBOX360W) {
1597 input_dev->open = xpad_open;
1598 input_dev->close = xpad_close;
1601 __set_bit(EV_KEY, input_dev->evbit);
1603 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
1604 __set_bit(EV_ABS, input_dev->evbit);
1606 for (i = 0; xpad_abs[i] >= 0; i++)
1607 xpad_set_up_abs(input_dev, xpad_abs[i]);
1610 /* set up standard buttons */
1611 for (i = 0; xpad_common_btn[i] >= 0; i++)
1612 __set_bit(xpad_common_btn[i], input_dev->keybit);
1614 /* set up model-specific ones */
1615 if (xpad->xtype == XTYPE_XBOX360 || xpad->xtype == XTYPE_XBOX360W ||
1616 xpad->xtype == XTYPE_XBOXONE) {
1617 for (i = 0; xpad360_btn[i] >= 0; i++)
1618 __set_bit(xpad360_btn[i], input_dev->keybit);
1620 for (i = 0; xpad_btn[i] >= 0; i++)
1621 __set_bit(xpad_btn[i], input_dev->keybit);
1624 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
1625 for (i = 0; xpad_btn_pad[i] >= 0; i++)
1626 __set_bit(xpad_btn_pad[i], input_dev->keybit);
1630 * This should be a simple else block. However historically
1631 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
1632 * made no sense, but now we can not just switch back and have to
1633 * support both behaviors.
1635 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
1636 xpad->xtype == XTYPE_XBOX360W) {
1637 for (i = 0; xpad_abs_pad[i] >= 0; i++)
1638 xpad_set_up_abs(input_dev, xpad_abs_pad[i]);
1641 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
1642 for (i = 0; xpad_btn_triggers[i] >= 0; i++)
1643 __set_bit(xpad_btn_triggers[i], input_dev->keybit);
1645 for (i = 0; xpad_abs_triggers[i] >= 0; i++)
1646 xpad_set_up_abs(input_dev, xpad_abs_triggers[i]);
1649 error = xpad_init_ff(xpad);
1651 goto err_free_input;
1653 error = xpad_led_probe(xpad);
1655 goto err_destroy_ff;
1657 error = input_register_device(xpad->dev);
1659 goto err_disconnect_led;
1661 xpad->input_created = true;
1665 xpad_led_disconnect(xpad);
1667 input_ff_destroy(input_dev);
1669 input_free_device(input_dev);
1673 static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id)
1675 struct usb_device *udev = interface_to_usbdev(intf);
1676 struct usb_xpad *xpad;
1677 struct usb_endpoint_descriptor *ep_irq_in, *ep_irq_out;
1680 if (intf->cur_altsetting->desc.bNumEndpoints != 2)
1683 for (i = 0; xpad_device[i].idVendor; i++) {
1684 if ((le16_to_cpu(udev->descriptor.idVendor) == xpad_device[i].idVendor) &&
1685 (le16_to_cpu(udev->descriptor.idProduct) == xpad_device[i].idProduct))
1689 xpad = kzalloc(sizeof(struct usb_xpad), GFP_KERNEL);
1693 usb_make_path(udev, xpad->phys, sizeof(xpad->phys));
1694 strlcat(xpad->phys, "/input0", sizeof(xpad->phys));
1696 xpad->idata = usb_alloc_coherent(udev, XPAD_PKT_LEN,
1697 GFP_KERNEL, &xpad->idata_dma);
1703 xpad->irq_in = usb_alloc_urb(0, GFP_KERNEL);
1704 if (!xpad->irq_in) {
1706 goto err_free_idata;
1711 xpad->mapping = xpad_device[i].mapping;
1712 xpad->xtype = xpad_device[i].xtype;
1713 xpad->name = xpad_device[i].name;
1714 INIT_WORK(&xpad->work, xpad_presence_work);
1716 if (xpad->xtype == XTYPE_UNKNOWN) {
1717 if (intf->cur_altsetting->desc.bInterfaceClass == USB_CLASS_VENDOR_SPEC) {
1718 if (intf->cur_altsetting->desc.bInterfaceProtocol == 129)
1719 xpad->xtype = XTYPE_XBOX360W;
1720 else if (intf->cur_altsetting->desc.bInterfaceProtocol == 208)
1721 xpad->xtype = XTYPE_XBOXONE;
1723 xpad->xtype = XTYPE_XBOX360;
1725 xpad->xtype = XTYPE_XBOX;
1728 if (dpad_to_buttons)
1729 xpad->mapping |= MAP_DPAD_TO_BUTTONS;
1730 if (triggers_to_buttons)
1731 xpad->mapping |= MAP_TRIGGERS_TO_BUTTONS;
1733 xpad->mapping |= MAP_STICKS_TO_NULL;
1736 if (xpad->xtype == XTYPE_XBOXONE &&
1737 intf->cur_altsetting->desc.bInterfaceNumber != 0) {
1739 * The Xbox One controller lists three interfaces all with the
1740 * same interface class, subclass and protocol. Differentiate by
1744 goto err_free_in_urb;
1747 ep_irq_in = ep_irq_out = NULL;
1749 for (i = 0; i < 2; i++) {
1750 struct usb_endpoint_descriptor *ep =
1751 &intf->cur_altsetting->endpoint[i].desc;
1753 if (usb_endpoint_xfer_int(ep)) {
1754 if (usb_endpoint_dir_in(ep))
1761 if (!ep_irq_in || !ep_irq_out) {
1763 goto err_free_in_urb;
1766 error = xpad_init_output(intf, xpad, ep_irq_out);
1768 goto err_free_in_urb;
1770 usb_fill_int_urb(xpad->irq_in, udev,
1771 usb_rcvintpipe(udev, ep_irq_in->bEndpointAddress),
1772 xpad->idata, XPAD_PKT_LEN, xpad_irq_in,
1773 xpad, ep_irq_in->bInterval);
1774 xpad->irq_in->transfer_dma = xpad->idata_dma;
1775 xpad->irq_in->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
1777 usb_set_intfdata(intf, xpad);
1779 if (xpad->xtype == XTYPE_XBOX360W) {
1781 * Submit the int URB immediately rather than waiting for open
1782 * because we get status messages from the device whether
1783 * or not any controllers are attached. In fact, it's
1784 * exactly the message that a controller has arrived that
1785 * we're waiting for.
1787 error = xpad360w_start_input(xpad);
1789 goto err_deinit_output;
1791 * Wireless controllers require RESET_RESUME to work properly
1792 * after suspend. Ideally this quirk should be in usb core
1793 * quirk list, but we have too many vendors producing these
1794 * controllers and we'd need to maintain 2 identical lists
1795 * here in this driver and in usb core.
1797 udev->quirks |= USB_QUIRK_RESET_RESUME;
1799 error = xpad_init_input(xpad);
1801 goto err_deinit_output;
1806 xpad_deinit_output(xpad);
1808 usb_free_urb(xpad->irq_in);
1810 usb_free_coherent(udev, XPAD_PKT_LEN, xpad->idata, xpad->idata_dma);
1816 static void xpad_disconnect(struct usb_interface *intf)
1818 struct usb_xpad *xpad = usb_get_intfdata(intf);
1820 if (xpad->xtype == XTYPE_XBOX360W)
1821 xpad360w_stop_input(xpad);
1823 xpad_deinit_input(xpad);
1826 * Now that both input device and LED device are gone we can
1829 xpad_stop_output(xpad);
1831 xpad_deinit_output(xpad);
1833 usb_free_urb(xpad->irq_in);
1834 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
1835 xpad->idata, xpad->idata_dma);
1839 usb_set_intfdata(intf, NULL);
1842 static int xpad_suspend(struct usb_interface *intf, pm_message_t message)
1844 struct usb_xpad *xpad = usb_get_intfdata(intf);
1845 struct input_dev *input = xpad->dev;
1847 if (xpad->xtype == XTYPE_XBOX360W) {
1849 * Wireless controllers always listen to input so
1850 * they are notified when controller shows up
1853 xpad360w_stop_input(xpad);
1856 * The wireless adapter is going off now, so the
1857 * gamepads are going to become disconnected.
1858 * Unless explicitly disabled, power them down
1859 * so they don't just sit there flashing.
1861 if (auto_poweroff && xpad->pad_present)
1862 xpad360w_poweroff_controller(xpad);
1864 mutex_lock(&input->mutex);
1866 xpad_stop_input(xpad);
1867 mutex_unlock(&input->mutex);
1870 xpad_stop_output(xpad);
1875 static int xpad_resume(struct usb_interface *intf)
1877 struct usb_xpad *xpad = usb_get_intfdata(intf);
1878 struct input_dev *input = xpad->dev;
1881 if (xpad->xtype == XTYPE_XBOX360W) {
1882 retval = xpad360w_start_input(xpad);
1884 mutex_lock(&input->mutex);
1886 retval = xpad_start_input(xpad);
1887 } else if (xpad->xtype == XTYPE_XBOXONE) {
1889 * Even if there are no users, we'll send Xbox One pads
1890 * the startup sequence so they don't sit there and
1891 * blink until somebody opens the input device again.
1893 retval = xpad_start_xbox_one(xpad);
1895 mutex_unlock(&input->mutex);
1901 static struct usb_driver xpad_driver = {
1903 .probe = xpad_probe,
1904 .disconnect = xpad_disconnect,
1905 .suspend = xpad_suspend,
1906 .resume = xpad_resume,
1907 .reset_resume = xpad_resume,
1908 .id_table = xpad_table,
1911 module_usb_driver(xpad_driver);
1913 MODULE_AUTHOR(DRIVER_AUTHOR);
1914 MODULE_DESCRIPTION(DRIVER_DESC);
1915 MODULE_LICENSE("GPL");