}
/****************************************************************************
- Write data to a fd.
+ Write all data from an iov array
****************************************************************************/
-ssize_t write_data(int fd, const char *buffer, size_t N)
+ssize_t write_data_iov(int fd, const struct iovec *orig_iov, int iovcnt)
{
- size_t total=0;
- ssize_t ret;
- char addr[INET6_ADDRSTRLEN];
+ int i;
+ size_t to_send;
+ ssize_t thistime;
+ size_t sent;
+ struct iovec *iov_copy, *iov;
- while (total < N) {
- ret = sys_write(fd,buffer + total,N - total);
+ to_send = 0;
+ for (i=0; i<iovcnt; i++) {
+ to_send += orig_iov[i].iov_len;
+ }
- if (ret == -1) {
- if (fd == get_client_fd()) {
- /* Try and give an error message saying
- * what client failed. */
- DEBUG(0,("write_data: write failure in "
- "writing to client %s. Error %s\n",
- get_peer_addr(fd,addr,sizeof(addr)),
- strerror(errno) ));
- } else {
- DEBUG(0,("write_data: write failure. "
- "Error = %s\n", strerror(errno) ));
+ thistime = sys_writev(fd, orig_iov, iovcnt);
+ if ((thistime <= 0) || (thistime == to_send)) {
+ return thistime;
+ }
+ sent = thistime;
+
+ /*
+ * We could not send everything in one call. Make a copy of iov that
+ * we can mess with. We keep a copy of the array start in iov_copy for
+ * the TALLOC_FREE, because we're going to modify iov later on,
+ * discarding elements.
+ */
+
+ iov_copy = (struct iovec *)TALLOC_MEMDUP(
+ talloc_tos(), orig_iov, sizeof(struct iovec) * iovcnt);
+
+ if (iov_copy == NULL) {
+ errno = ENOMEM;
+ return -1;
+ }
+ iov = iov_copy;
+
+ while (sent < to_send) {
+ /*
+ * We have to discard "thistime" bytes from the beginning
+ * iov array, "thistime" contains the number of bytes sent
+ * via writev last.
+ */
+ while (thistime > 0) {
+ if (thistime < iov[0].iov_len) {
+ char *new_base =
+ (char *)iov[0].iov_base + thistime;
+ iov[0].iov_base = new_base;
+ iov[0].iov_len -= thistime;
+ break;
}
- return -1;
+ thistime -= iov[0].iov_len;
+ iov += 1;
+ iovcnt -= 1;
}
- if (ret == 0) {
- return total;
+ thistime = sys_writev(fd, iov, iovcnt);
+ if (thistime <= 0) {
+ break;
}
+ sent += thistime;
+ }
- total += ret;
+ TALLOC_FREE(iov_copy);
+ return sent;
+}
+
+/****************************************************************************
+ Write data to a fd.
+****************************************************************************/
+
+ssize_t write_data(int fd, const char *buffer, size_t N)
+{
+ ssize_t ret;
+ struct iovec iov;
+
+ iov.iov_base = CONST_DISCARD(char *, buffer);
+ iov.iov_len = N;
+
+ ret = write_data_iov(fd, &iov, 1);
+ if (ret >= 0) {
+ return ret;
}
- return (ssize_t)total;
+
+ if (fd == get_client_fd()) {
+ char addr[INET6_ADDRSTRLEN];
+ /*
+ * Try and give an error message saying what client failed.
+ */
+ DEBUG(0, ("write_data: write failure in writing to client %s. "
+ "Error %s\n", get_peer_addr(fd,addr,sizeof(addr)),
+ strerror(errno)));
+ } else {
+ DEBUG(0,("write_data: write failure. Error = %s\n",
+ strerror(errno) ));
+ }
+
+ return -1;
}
/****************************************************************************
return( res );
}
+struct open_socket_out_state {
+ int fd;
+ struct event_context *ev;
+ struct sockaddr_storage ss;
+ socklen_t salen;
+ uint16_t port;
+ int wait_nsec;
+};
+
+static void open_socket_out_connected(struct async_req *subreq);
+
+static int open_socket_out_state_destructor(struct open_socket_out_state *s)
+{
+ if (s->fd != -1) {
+ close(s->fd);
+ }
+ return 0;
+}
+
/****************************************************************************
Create an outgoing socket. timeout is in milliseconds.
**************************************************************************/
-int open_socket_out(int type,
- const struct sockaddr_storage *pss,
- uint16_t port,
- int timeout)
+struct async_req *open_socket_out_send(TALLOC_CTX *mem_ctx,
+ struct event_context *ev,
+ const struct sockaddr_storage *pss,
+ uint16_t port,
+ int timeout)
{
char addr[INET6_ADDRSTRLEN];
- struct sockaddr_storage sock_out = *pss;
- int res,ret;
- int connect_loop = 10;
- int increment = 10;
+ struct async_req *result, *subreq;
+ struct open_socket_out_state *state;
+ NTSTATUS status;
- /* create a socket to write to */
- res = socket(pss->ss_family, type, 0);
- if (res == -1) {
- DEBUG(0,("socket error (%s)\n", strerror(errno)));
- return -1;
+ if (!async_req_setup(mem_ctx, &result, &state,
+ struct open_socket_out_state)) {
+ return NULL;
+ }
+ state->ev = ev;
+ state->ss = *pss;
+ state->port = port;
+ state->wait_nsec = 10000;
+ state->salen = -1;
+
+ state->fd = socket(state->ss.ss_family, SOCK_STREAM, 0);
+ if (state->fd == -1) {
+ status = map_nt_error_from_unix(errno);
+ goto post_status;
}
+ talloc_set_destructor(state, open_socket_out_state_destructor);
- if (type != SOCK_STREAM) {
- return res;
+ if (!async_req_set_timeout(result, ev, timeval_set(0, timeout*1000))) {
+ goto fail;
}
#if defined(HAVE_IPV6)
if (pss->ss_family == AF_INET6) {
- struct sockaddr_in6 *psa6 = (struct sockaddr_in6 *)&sock_out;
+ struct sockaddr_in6 *psa6;
+ psa6 = (struct sockaddr_in6 *)&state->ss;
psa6->sin6_port = htons(port);
- if (psa6->sin6_scope_id == 0 &&
- IN6_IS_ADDR_LINKLOCAL(&psa6->sin6_addr)) {
- setup_linklocal_scope_id((struct sockaddr *)&sock_out);
+ if (psa6->sin6_scope_id == 0
+ && IN6_IS_ADDR_LINKLOCAL(&psa6->sin6_addr)) {
+ setup_linklocal_scope_id(
+ (struct sockaddr *)&(state->ss));
}
+ state->salen = sizeof(struct sockaddr_in6);
}
#endif
if (pss->ss_family == AF_INET) {
- struct sockaddr_in *psa = (struct sockaddr_in *)&sock_out;
+ struct sockaddr_in *psa;
+ psa = (struct sockaddr_in *)&state->ss;
psa->sin_port = htons(port);
+ state->salen = sizeof(struct sockaddr_in);
+ }
+
+ print_sockaddr(addr, sizeof(addr), &state->ss);
+ DEBUG(3,("Connecting to %s at port %u\n", addr, (unsigned int)port));
+
+ subreq = async_connect_send(state, state->ev, state->fd,
+ (struct sockaddr *)&state->ss,
+ state->salen);
+ if ((subreq == NULL)
+ || !async_req_set_timeout(subreq, state->ev,
+ timeval_set(0, state->wait_nsec))) {
+ status = NT_STATUS_NO_MEMORY;
+ goto post_status;
}
+ subreq->async.fn = open_socket_out_connected;
+ subreq->async.priv = result;
+ return result;
- /* set it non-blocking */
- set_blocking(res,false);
+ post_status:
+ if (!async_post_ntstatus(result, ev, status)) {
+ goto fail;
+ }
+ return result;
+ fail:
+ TALLOC_FREE(result);
+ return NULL;
+}
- print_sockaddr(addr, sizeof(addr), &sock_out);
- DEBUG(3,("Connecting to %s at port %u\n",
- addr,
- (unsigned int)port));
+static void open_socket_out_connected(struct async_req *subreq)
+{
+ struct async_req *req = talloc_get_type_abort(
+ subreq->async.priv, struct async_req);
+ struct open_socket_out_state *state = talloc_get_type_abort(
+ req->private_data, struct open_socket_out_state);
+ int err;
+ int sys_errno;
+
+ err = async_connect_recv(subreq, &sys_errno);
+ TALLOC_FREE(subreq);
+ if (err == 0) {
+ async_req_done(req);
+ return;
+ }
- /* and connect it to the destination */
- connect_again:
+ if (
+#ifdef ETIMEDOUT
+ (sys_errno == ETIMEDOUT) ||
+#endif
+ (sys_errno == EINPROGRESS) ||
+ (sys_errno == EALREADY) ||
+ (sys_errno == EAGAIN)) {
- ret = sys_connect(res, (struct sockaddr *)&sock_out);
+ /*
+ * retry
+ */
- /* Some systems return EAGAIN when they mean EINPROGRESS */
- if (ret < 0 && (errno == EINPROGRESS || errno == EALREADY ||
- errno == EAGAIN) && (connect_loop < timeout) ) {
- smb_msleep(connect_loop);
- timeout -= connect_loop;
- connect_loop += increment;
- if (increment < 250) {
- /* After 8 rounds we end up at a max of 255 msec */
- increment *= 1.5;
+ if (state->wait_nsec < 250000) {
+ state->wait_nsec *= 1.5;
}
- goto connect_again;
- }
- if (ret < 0 && (errno == EINPROGRESS || errno == EALREADY ||
- errno == EAGAIN)) {
- DEBUG(1,("timeout connecting to %s:%u\n",
- addr,
- (unsigned int)port));
- close(res);
- return -1;
+ subreq = async_connect_send(state, state->ev, state->fd,
+ (struct sockaddr *)&state->ss,
+ state->salen);
+ if (async_req_nomem(subreq, req)) {
+ return;
+ }
+ if (!async_req_set_timeout(subreq, state->ev,
+ timeval_set(0, state->wait_nsec))) {
+ async_req_error(req, ENOMEM);
+ return;
+ }
+ subreq->async.fn = open_socket_out_connected;
+ subreq->async.priv = req;
+ return;
}
#ifdef EISCONN
- if (ret < 0 && errno == EISCONN) {
- errno = 0;
- ret = 0;
+ if (sys_errno == EISCONN) {
+ async_req_done(req);
+ return;
}
#endif
- if (ret < 0) {
- DEBUG(2,("error connecting to %s:%d (%s)\n",
- addr,
- (unsigned int)port,
- strerror(errno)));
- close(res);
- return -1;
+ /* real error */
+ async_req_error(req, sys_errno);
+}
+
+NTSTATUS open_socket_out_recv(struct async_req *req, int *pfd)
+{
+ struct open_socket_out_state *state = talloc_get_type_abort(
+ req->private_data, struct open_socket_out_state);
+ int err;
+
+ if (async_req_is_errno(req, &err)) {
+ return map_nt_error_from_unix(err);
+ }
+ *pfd = state->fd;
+ state->fd = -1;
+ return NT_STATUS_OK;
+}
+
+NTSTATUS open_socket_out(const struct sockaddr_storage *pss, uint16_t port,
+ int timeout, int *pfd)
+{
+ TALLOC_CTX *frame = talloc_stackframe();
+ struct event_context *ev;
+ struct async_req *req;
+ NTSTATUS status = NT_STATUS_NO_MEMORY;
+
+ ev = event_context_init(frame);
+ if (ev == NULL) {
+ goto fail;
}
- /* set it blocking again */
- set_blocking(res,true);
+ req = open_socket_out_send(frame, ev, pss, port, timeout);
+ if (req == NULL) {
+ goto fail;
+ }
+ while (req->state < ASYNC_REQ_DONE) {
+ event_loop_once(ev);
+ }
- return res;
+ status = open_socket_out_recv(req, pfd);
+ fail:
+ TALLOC_FREE(frame);
+ return status;
+}
+
+struct open_socket_out_defer_state {
+ struct event_context *ev;
+ struct sockaddr_storage ss;
+ uint16_t port;
+ int timeout;
+ int fd;
+};
+
+static void open_socket_out_defer_waited(struct async_req *subreq);
+static void open_socket_out_defer_connected(struct async_req *subreq);
+
+struct async_req *open_socket_out_defer_send(TALLOC_CTX *mem_ctx,
+ struct event_context *ev,
+ struct timeval wait_time,
+ const struct sockaddr_storage *pss,
+ uint16_t port,
+ int timeout)
+{
+ struct async_req *result, *subreq;
+ struct open_socket_out_defer_state *state;
+ NTSTATUS status;
+
+ if (!async_req_setup(mem_ctx, &result, &state,
+ struct open_socket_out_defer_state)) {
+ return NULL;
+ }
+ state->ev = ev;
+ state->ss = *pss;
+ state->port = port;
+ state->timeout = timeout;
+
+ subreq = async_wait_send(state, ev, wait_time);
+ if (subreq == NULL) {
+ status = NT_STATUS_NO_MEMORY;
+ goto post_status;
+ }
+ subreq->async.fn = open_socket_out_defer_waited;
+ subreq->async.priv = result;
+ return result;
+
+ post_status:
+ if (!async_post_ntstatus(result, ev, status)) {
+ goto fail;
+ }
+ return result;
+ fail:
+ TALLOC_FREE(result);
+ return NULL;
+}
+
+static void open_socket_out_defer_waited(struct async_req *subreq)
+{
+ struct async_req *req = talloc_get_type_abort(
+ subreq->async.priv, struct async_req);
+ struct open_socket_out_defer_state *state = talloc_get_type_abort(
+ req->private_data, struct open_socket_out_defer_state);
+ bool ret;
+
+ ret = async_wait_recv(subreq);
+ TALLOC_FREE(subreq);
+ if (!ret) {
+ async_req_nterror(req, NT_STATUS_INTERNAL_ERROR);
+ return;
+ }
+
+ subreq = open_socket_out_send(state, state->ev, &state->ss,
+ state->port, state->timeout);
+ if (async_req_nomem(subreq, req)) {
+ return;
+ }
+ subreq->async.fn = open_socket_out_defer_connected;
+ subreq->async.priv = req;
+}
+
+static void open_socket_out_defer_connected(struct async_req *subreq)
+{
+ struct async_req *req = talloc_get_type_abort(
+ subreq->async.priv, struct async_req);
+ struct open_socket_out_defer_state *state = talloc_get_type_abort(
+ req->private_data, struct open_socket_out_defer_state);
+ NTSTATUS status;
+
+ status = open_socket_out_recv(subreq, &state->fd);
+ TALLOC_FREE(subreq);
+ if (!NT_STATUS_IS_OK(status)) {
+ async_req_nterror(req, status);
+ return;
+ }
+ async_req_done(req);
+}
+
+NTSTATUS open_socket_out_defer_recv(struct async_req *req, int *pfd)
+{
+ struct open_socket_out_defer_state *state = talloc_get_type_abort(
+ req->private_data, struct open_socket_out_defer_state);
+ NTSTATUS status;
+
+ if (async_req_is_nterror(req, &status)) {
+ return status;
+ }
+ *pfd = state->fd;
+ state->fd = -1;
+ return NT_STATUS_OK;
}
/*******************************************************************
bool is_myname_or_ipaddr(const char *s)
{
TALLOC_CTX *ctx = talloc_tos();
+ char addr[INET6_ADDRSTRLEN];
char *name = NULL;
const char *dnsname;
char *servername = NULL;
if (!is_ipaddress(servername)) {
/* Use DNS to resolve the name, but only the first address */
struct sockaddr_storage ss;
- if (interpret_string_addr(&ss, servername,0)) {
- print_sockaddr(name,
- sizeof(name),
+ if (interpret_string_addr(&ss, servername, 0)) {
+ print_sockaddr(addr,
+ sizeof(addr),
&ss);
- servername = name;
+ servername = addr;
}
}