This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
+ modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
+ version 3 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the
- Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- Boston, MA 02111-1307, USA.
+ You should have received a copy of the GNU Lesser General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "winbind_client.h"
/* Global variables. These are effectively the client state information */
int winbindd_fd = -1; /* fd for winbindd socket */
+static int is_privileged = 0;
/* Free a response structure */
-void free_response(struct winbindd_response *response)
+void winbindd_free_response(struct winbindd_response *response)
{
/* Free any allocated extra_data */
if (response)
- SAFE_FREE(response->extra_data);
+ SAFE_FREE(response->extra_data.data);
}
/* Initialise a request structure */
-void init_request(struct winbindd_request *request, int request_type)
+void winbindd_init_request(struct winbindd_request *request, int request_type)
{
request->length = sizeof(struct winbindd_request);
/* Initialise a response structure */
-void init_response(struct winbindd_response *response)
+static void init_response(struct winbindd_response *response)
{
/* Initialise return value */
/* Close established socket */
-void close_sock(void)
+void winbind_close_sock(void)
{
if (winbindd_fd != -1) {
close(winbindd_fd);
}
}
+#define CONNECT_TIMEOUT 30
+
/* Make sure socket handle isn't stdin, stdout or stderr */
#define RECURSION_LIMIT 3
if ((new_fd = fcntl(fd, F_DUPFD, 3)) == -1) {
return -1;
}
- /* Parinoia */
+ /* Paranoia */
if (new_fd < 3) {
close(new_fd);
return -1;
return fd;
}
+/****************************************************************************
+ Set a fd into blocking/nonblocking mode. Uses POSIX O_NONBLOCK if available,
+ else
+ if SYSV use O_NDELAY
+ if BSD use FNDELAY
+ Set close on exec also.
+****************************************************************************/
+
static int make_safe_fd(int fd)
{
int result, flags;
close(fd);
return -1;
}
+
+ /* Socket should be nonblocking. */
+#ifdef O_NONBLOCK
+#define FLAG_TO_SET O_NONBLOCK
+#else
+#ifdef SYSV
+#define FLAG_TO_SET O_NDELAY
+#else /* BSD */
+#define FLAG_TO_SET FNDELAY
+#endif
+#endif
+
+ if ((flags = fcntl(new_fd, F_GETFL)) == -1) {
+ close(new_fd);
+ return -1;
+ }
+
+ flags |= FLAG_TO_SET;
+ if (fcntl(new_fd, F_SETFL, flags) == -1) {
+ close(new_fd);
+ return -1;
+ }
+
+#undef FLAG_TO_SET
+
/* Socket should be closed on exec() */
-
#ifdef FD_CLOEXEC
result = flags = fcntl(new_fd, F_GETFD, 0);
if (flags >= 0) {
{
struct sockaddr_un sunaddr;
struct stat st;
- pstring path;
+ char *path = NULL;
int fd;
-
+ int wait_time;
+ int slept;
+
/* Check permissions on unix socket directory */
-
+
if (lstat(dir, &st) == -1) {
+ errno = ENOENT;
return -1;
}
-
- if (!S_ISDIR(st.st_mode) ||
+
+ if (!S_ISDIR(st.st_mode) ||
(st.st_uid != 0 && st.st_uid != geteuid())) {
+ errno = ENOENT;
return -1;
}
-
+
/* Connect to socket */
-
- strncpy(path, dir, sizeof(path) - 1);
- path[sizeof(path) - 1] = '\0';
-
- strncat(path, "/", sizeof(path) - 1 - strlen(path));
- path[sizeof(path) - 1] = '\0';
-
- strncat(path, WINBINDD_SOCKET_NAME, sizeof(path) - 1 - strlen(path));
- path[sizeof(path) - 1] = '\0';
-
+
+ if (asprintf(&path, "%s/%s", dir, WINBINDD_SOCKET_NAME) < 0) {
+ return -1;
+ }
+
ZERO_STRUCT(sunaddr);
sunaddr.sun_family = AF_UNIX;
strncpy(sunaddr.sun_path, path, sizeof(sunaddr.sun_path) - 1);
-
+
/* If socket file doesn't exist, don't bother trying to connect
with retry. This is an attempt to make the system usable when
the winbindd daemon is not running. */
if (lstat(path, &st) == -1) {
+ errno = ENOENT;
+ SAFE_FREE(path);
return -1;
}
-
+
+ SAFE_FREE(path);
/* Check permissions on unix socket file */
-
- if (!S_ISSOCK(st.st_mode) ||
+
+ if (!S_ISSOCK(st.st_mode) ||
(st.st_uid != 0 && st.st_uid != geteuid())) {
+ errno = ENOENT;
return -1;
}
-
+
/* Connect to socket */
-
+
if ((fd = socket(AF_UNIX, SOCK_STREAM, 0)) == -1) {
return -1;
}
+ /* Set socket non-blocking and close on exec. */
+
if ((fd = make_safe_fd( fd)) == -1) {
return fd;
}
-
- if (connect(fd, (struct sockaddr *)&sunaddr,
- sizeof(sunaddr)) == -1) {
- close(fd);
- return -1;
+
+ for (wait_time = 0; connect(fd, (struct sockaddr *)&sunaddr, sizeof(sunaddr)) == -1;
+ wait_time += slept) {
+ struct timeval tv;
+ fd_set w_fds;
+ int ret;
+ int connect_errno = 0;
+ socklen_t errnosize;
+
+ if (wait_time >= CONNECT_TIMEOUT)
+ goto error_out;
+
+ switch (errno) {
+ case EINPROGRESS:
+ FD_ZERO(&w_fds);
+ FD_SET(fd, &w_fds);
+ tv.tv_sec = CONNECT_TIMEOUT - wait_time;
+ tv.tv_usec = 0;
+
+ ret = select(fd + 1, NULL, &w_fds, NULL, &tv);
+
+ if (ret > 0) {
+ errnosize = sizeof(connect_errno);
+
+ ret = getsockopt(fd, SOL_SOCKET,
+ SO_ERROR, &connect_errno, &errnosize);
+
+ if (ret >= 0 && connect_errno == 0) {
+ /* Connect succeed */
+ goto out;
+ }
+ }
+
+ slept = CONNECT_TIMEOUT;
+ break;
+ case EAGAIN:
+ slept = rand() % 3 + 1;
+ sleep(slept);
+ break;
+ default:
+ goto error_out;
+ }
+
}
-
+
+ out:
+
return fd;
+
+ error_out:
+
+ close(fd);
+ return -1;
+}
+
+static const char *winbindd_socket_dir(void)
+{
+#ifdef SOCKET_WRAPPER
+ const char *env_dir;
+
+ env_dir = getenv(WINBINDD_SOCKET_DIR_ENVVAR);
+ if (env_dir) {
+ return env_dir;
+ }
+#endif
+
+ return WINBINDD_SOCKET_DIR;
}
/* Connect to winbindd socket */
-int winbind_open_pipe_sock(void)
+static int winbind_open_pipe_sock(int recursing, int need_priv)
{
#ifdef HAVE_UNIXSOCKET
static pid_t our_pid;
ZERO_STRUCT(response);
if (our_pid != getpid()) {
- close_sock();
+ winbind_close_sock();
our_pid = getpid();
}
+
+ if ((need_priv != 0) && (is_privileged == 0)) {
+ winbind_close_sock();
+ }
if (winbindd_fd != -1) {
return winbindd_fd;
}
- if ((winbindd_fd = winbind_named_pipe_sock(WINBINDD_SOCKET_DIR)) == -1) {
+ if (recursing) {
+ return -1;
+ }
+
+ if ((winbindd_fd = winbind_named_pipe_sock(winbindd_socket_dir())) == -1) {
return -1;
}
+ is_privileged = 0;
+
/* version-check the socket */
- if ((winbindd_request(WINBINDD_INTERFACE_VERSION, &request, &response) != NSS_STATUS_SUCCESS) || (response.data.interface_version != WINBIND_INTERFACE_VERSION)) {
- close_sock();
+ request.wb_flags = WBFLAG_RECURSE;
+ if ((winbindd_request_response(WINBINDD_INTERFACE_VERSION, &request, &response) != NSS_STATUS_SUCCESS) || (response.data.interface_version != WINBIND_INTERFACE_VERSION)) {
+ winbind_close_sock();
return -1;
}
/* try and get priv pipe */
- if (winbindd_request(WINBINDD_PRIV_PIPE_DIR, &request, &response) == NSS_STATUS_SUCCESS) {
+ request.wb_flags = WBFLAG_RECURSE;
+ if (winbindd_request_response(WINBINDD_PRIV_PIPE_DIR, &request, &response) == NSS_STATUS_SUCCESS) {
int fd;
- if ((fd = winbind_named_pipe_sock(response.extra_data)) != -1) {
+ if ((fd = winbind_named_pipe_sock((char *)response.extra_data.data)) != -1) {
close(winbindd_fd);
winbindd_fd = fd;
+ is_privileged = 1;
}
}
- SAFE_FREE(response.extra_data);
+ if ((need_priv != 0) && (is_privileged == 0)) {
+ return -1;
+ }
+
+ SAFE_FREE(response.extra_data.data);
return winbindd_fd;
#else
/* Write data to winbindd socket */
-int write_sock(void *buffer, int count)
+int winbind_write_sock(void *buffer, int count, int recursing, int need_priv)
{
int result, nwritten;
restart:
- if (winbind_open_pipe_sock() == -1) {
+ if (winbind_open_pipe_sock(recursing, need_priv) == -1) {
+ errno = ENOENT;
return -1;
}
ZERO_STRUCT(tv);
if (select(winbindd_fd + 1, &r_fds, NULL, NULL, &tv) == -1) {
- close_sock();
+ winbind_close_sock();
return -1; /* Select error */
}
/* Write failed */
- close_sock();
+ winbind_close_sock();
return -1;
}
/* Pipe has closed on remote end */
- close_sock();
+ winbind_close_sock();
goto restart;
}
}
/* Read data from winbindd socket */
-static int read_sock(void *buffer, int count)
+int winbind_read_sock(void *buffer, int count)
{
- int result = 0, nread = 0;
+ int nread = 0;
+ int total_time = 0, selret;
+
+ if (winbindd_fd == -1) {
+ return -1;
+ }
/* Read data from socket */
-
while(nread < count) {
+ struct timeval tv;
+ fd_set r_fds;
- result = read(winbindd_fd, (char *)buffer + nread,
- count - nread);
+ /* Catch pipe close on other end by checking if a read()
+ call would not block by calling select(). */
+
+ FD_ZERO(&r_fds);
+ FD_SET(winbindd_fd, &r_fds);
+ ZERO_STRUCT(tv);
+ /* Wait for 5 seconds for a reply. May need to parameterise this... */
+ tv.tv_sec = 5;
+
+ if ((selret = select(winbindd_fd + 1, &r_fds, NULL, NULL, &tv)) == -1) {
+ winbind_close_sock();
+ return -1; /* Select error */
+ }
- if ((result == -1) || (result == 0)) {
+ if (selret == 0) {
+ /* Not ready for read yet... */
+ if (total_time >= 30) {
+ /* Timeout */
+ winbind_close_sock();
+ return -1;
+ }
+ total_time += 5;
+ continue;
+ }
+
+ if (FD_ISSET(winbindd_fd, &r_fds)) {
- /* Read failed. I think the only useful thing we
- can do here is just return -1 and fail since the
- transaction has failed half way through. */
+ /* Do the Read */
+
+ int result = read(winbindd_fd, (char *)buffer + nread,
+ count - nread);
+
+ if ((result == -1) || (result == 0)) {
+
+ /* Read failed. I think the only useful thing we
+ can do here is just return -1 and fail since the
+ transaction has failed half way through. */
+
+ winbind_close_sock();
+ return -1;
+ }
+
+ nread += result;
- close_sock();
- return -1;
}
-
- nread += result;
}
- return result;
+ return nread;
}
/* Read reply */
-int read_reply(struct winbindd_response *response)
+int winbindd_read_reply(struct winbindd_response *response)
{
int result1, result2 = 0;
/* Read fixed length response */
- if ((result1 = read_sock(response, sizeof(struct winbindd_response)))
- == -1) {
-
+ result1 = winbind_read_sock(response,
+ sizeof(struct winbindd_response));
+ if (result1 == -1) {
return -1;
}
the server. This has no meaning in the client's address space
so we clear it out. */
- response->extra_data = NULL;
+ response->extra_data.data = NULL;
/* Read variable length response */
/* Mallocate memory for extra data */
- if (!(response->extra_data = malloc(extra_data_len))) {
+ if (!(response->extra_data.data = malloc(extra_data_len))) {
return -1;
}
- if ((result2 = read_sock(response->extra_data, extra_data_len))
- == -1) {
- free_response(response);
+ result2 = winbind_read_sock(response->extra_data.data,
+ extra_data_len);
+ if (result2 == -1) {
+ winbindd_free_response(response);
return -1;
}
}
* send simple types of requests
*/
-NSS_STATUS winbindd_send_request(int req_type, struct winbindd_request *request)
+NSS_STATUS winbindd_send_request(int req_type, int need_priv,
+ struct winbindd_request *request)
{
struct winbindd_request lrequest;
- char *env;
- int value;
-
+
/* Check for our tricky environment variable */
- if ( (env = getenv(WINBINDD_DONT_ENV)) != NULL ) {
- value = atoi(env);
- if ( value == 1 )
- return NSS_STATUS_NOTFOUND;
+ if (winbind_env_set()) {
+ return NSS_STATUS_NOTFOUND;
}
if (!request) {
/* Fill in request and send down pipe */
- init_request(request, req_type);
+ winbindd_init_request(request, req_type);
- if (write_sock(request, sizeof(*request)) == -1) {
+ if (winbind_write_sock(request, sizeof(*request),
+ request->wb_flags & WBFLAG_RECURSE,
+ need_priv) == -1)
+ {
+ /* Set ENOENT for consistency. Required by some apps */
+ errno = ENOENT;
+
+ return NSS_STATUS_UNAVAIL;
+ }
+
+ if ((request->extra_len != 0) &&
+ (winbind_write_sock(request->extra_data.data,
+ request->extra_len,
+ request->wb_flags & WBFLAG_RECURSE,
+ need_priv) == -1))
+ {
+ /* Set ENOENT for consistency. Required by some apps */
+ errno = ENOENT;
+
return NSS_STATUS_UNAVAIL;
}
init_response(response);
/* Wait for reply */
- if (read_reply(response) == -1) {
+ if (winbindd_read_reply(response) == -1) {
+ /* Set ENOENT for consistency. Required by some apps */
+ errno = ENOENT;
+
return NSS_STATUS_UNAVAIL;
}
/* Throw away extra data if client didn't request it */
if (response == &lresponse) {
- free_response(response);
+ winbindd_free_response(response);
}
/* Copy reply data from socket */
/* Handle simple types of requests */
-NSS_STATUS winbindd_request(int req_type,
+NSS_STATUS winbindd_request_response(int req_type,
struct winbindd_request *request,
struct winbindd_response *response)
{
- NSS_STATUS status;
+ NSS_STATUS status = NSS_STATUS_UNAVAIL;
+ int count = 0;
+
+ while ((status == NSS_STATUS_UNAVAIL) && (count < 10)) {
+ status = winbindd_send_request(req_type, 0, request);
+ if (status != NSS_STATUS_SUCCESS)
+ return(status);
+ status = winbindd_get_response(response);
+ count += 1;
+ }
- status = winbindd_send_request(req_type, request);
- if (status != NSS_STATUS_SUCCESS)
- return(status);
- return winbindd_get_response(response);
+ return status;
}
-/*************************************************************************
- A couple of simple jfunctions to disable winbindd lookups and re-
- enable them
- ************************************************************************/
-
-BOOL winbind_off( void )
+NSS_STATUS winbindd_priv_request_response(int req_type,
+ struct winbindd_request *request,
+ struct winbindd_response *response)
{
- return (setenv( WINBINDD_DONT_ENV, "1", 1 ) != -1);
+ NSS_STATUS status = NSS_STATUS_UNAVAIL;
+ int count = 0;
+
+ while ((status == NSS_STATUS_UNAVAIL) && (count < 10)) {
+ status = winbindd_send_request(req_type, 1, request);
+ if (status != NSS_STATUS_SUCCESS)
+ return(status);
+ status = winbindd_get_response(response);
+ count += 1;
+ }
+
+ return status;
}
-BOOL winbind_on( void )
+/*************************************************************************
+ ************************************************************************/
+
+const char *nss_err_str(NSS_STATUS ret)
{
- return (setenv( WINBINDD_DONT_ENV, "0", 1 ) != -1);
+ switch (ret) {
+ case NSS_STATUS_TRYAGAIN:
+ return "NSS_STATUS_TRYAGAIN";
+ case NSS_STATUS_SUCCESS:
+ return "NSS_STATUS_SUCCESS";
+ case NSS_STATUS_NOTFOUND:
+ return "NSS_STATUS_NOTFOUND";
+ case NSS_STATUS_UNAVAIL:
+ return "NSS_STATUS_UNAVAIL";
+#ifdef NSS_STATUS_RETURN
+ case NSS_STATUS_RETURN:
+ return "NSS_STATUS_RETURN";
+#endif
+ default:
+ return "UNKNOWN RETURN CODE!!!!!!!";
+ }
}
-