ps3fb: GPU memory mapping cleanup
authorGeert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Wed, 10 Jun 2009 04:38:46 +0000 (04:38 +0000)
committerBenjamin Herrenschmidt <benh@kernel.crashing.org>
Mon, 15 Jun 2009 03:26:20 +0000 (13:26 +1000)
- Make the IOMMU flags used for mapping main memory into the GPU's I/O space
    explicit, instead of relying on the default in the hypervisor,
  - Add missing calls to lv1_gpu_context_iomap(..., CBE_IOPTE_M) to unmap the
    memory during cleanup.

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: linux-fbdev-devel@lists.sourceforge.net
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
drivers/video/ps3fb.c

index 542ffc306c72c0fee5010c73443ee018f700f49a..a61c1d89bd87857af70394ebc2e03374f02f0814 100644 (file)
@@ -32,6 +32,7 @@
 #include <linux/init.h>
 
 #include <asm/abs_addr.h>
+#include <asm/iommu.h>
 #include <asm/lv1call.h>
 #include <asm/ps3av.h>
 #include <asm/ps3fb.h>
@@ -1122,7 +1123,9 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
        xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
 
        status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
-                                      xdr_lpar, ps3fb_videomemory.size, 0);
+                                      xdr_lpar, ps3fb_videomemory.size,
+                                      CBE_IOPTE_PP_W | CBE_IOPTE_PP_R |
+                                      CBE_IOPTE_M);
        if (status) {
                dev_err(&dev->core, "%s: lv1_gpu_context_iomap failed: %d\n",
                        __func__, status);
@@ -1143,12 +1146,12 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
                        "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
                        __func__, status);
                retval = -ENXIO;
-               goto err_free_irq;
+               goto err_context_unmap;
        }
 
        info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
        if (!info)
-               goto err_free_irq;
+               goto err_context_unmap;
 
        par = info->par;
        par->mode_id = ~ps3fb_mode;     /* != ps3fb_mode, to trigger change */
@@ -1213,6 +1216,9 @@ err_fb_dealloc:
        fb_dealloc_cmap(&info->cmap);
 err_framebuffer_release:
        framebuffer_release(info);
+err_context_unmap:
+       lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar,
+                             ps3fb_videomemory.size, CBE_IOPTE_M);
 err_free_irq:
        free_irq(ps3fb.irq_no, &dev->core);
 err_destroy_plug:
@@ -1232,6 +1238,7 @@ err:
 static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
 {
        struct fb_info *info = dev->core.driver_data;
+       u64 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
 
        dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
 
@@ -1254,6 +1261,8 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
                info = dev->core.driver_data = NULL;
        }
        iounmap((u8 __force __iomem *)ps3fb.dinfo);
+       lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar,
+                             ps3fb_videomemory.size, CBE_IOPTE_M);
        lv1_gpu_context_free(ps3fb.context_handle);
        lv1_gpu_memory_free(ps3fb.memory_handle);
        ps3_close_hv_device(dev);