Merge branch 'drm-fixes-4.19' of git://people.freedesktop.org/~agd5f/linux into drm...
authorDave Airlie <airlied@redhat.com>
Thu, 20 Sep 2018 23:52:21 +0000 (09:52 +1000)
committerDave Airlie <airlied@redhat.com>
Thu, 20 Sep 2018 23:52:27 +0000 (09:52 +1000)
A few fixes for 4.19:
- Add a new polaris pci id
- KFD fixes for raven and gfx7

Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Alex Deucher <alexdeucher@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180920155850.5455-1-alexander.deucher@amd.com
drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
drivers/gpu/drm/vmwgfx/vmwgfx_kms.c
drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c
drivers/gpu/drm/vmwgfx/vmwgfx_surface.c

index 1f134570b7599483e2768cfcbe785409f2b7ba04..f0ab6b2313bbed89f5879fd27a6e2c268fc8c613 100644 (file)
@@ -3729,7 +3729,7 @@ int vmw_validate_single_buffer(struct vmw_private *dev_priv,
 {
        struct vmw_buffer_object *vbo =
                container_of(bo, struct vmw_buffer_object, base);
-       struct ttm_operation_ctx ctx = { interruptible, true };
+       struct ttm_operation_ctx ctx = { interruptible, false };
        int ret;
 
        if (vbo->pin_count > 0)
index 23beff5d8e3c37e6904314db295cc9896657a38f..6a712a8d59e93b68fb68c98358af37b5e20d7680 100644 (file)
@@ -1512,21 +1512,19 @@ static int vmw_kms_check_display_memory(struct drm_device *dev,
                                        struct drm_rect *rects)
 {
        struct vmw_private *dev_priv = vmw_priv(dev);
-       struct drm_mode_config *mode_config = &dev->mode_config;
        struct drm_rect bounding_box = {0};
        u64 total_pixels = 0, pixel_mem, bb_mem;
        int i;
 
        for (i = 0; i < num_rects; i++) {
                /*
-                * Currently this check is limiting the topology within max
-                * texture/screentarget size. This should change in future when
-                * user-space support multiple fb with topology.
+                * For STDU only individual screen (screen target) is limited by
+                * SCREENTARGET_MAX_WIDTH/HEIGHT registers.
                 */
-               if (rects[i].x1 < 0 ||  rects[i].y1 < 0 ||
-                   rects[i].x2 > mode_config->max_width ||
-                   rects[i].y2 > mode_config->max_height) {
-                       DRM_ERROR("Invalid GUI layout.\n");
+               if (dev_priv->active_display_unit == vmw_du_screen_target &&
+                   (drm_rect_width(&rects[i]) > dev_priv->stdu_max_width ||
+                    drm_rect_height(&rects[i]) > dev_priv->stdu_max_height)) {
+                       DRM_ERROR("Screen size not supported.\n");
                        return -EINVAL;
                }
 
@@ -1615,7 +1613,7 @@ static int vmw_kms_check_topology(struct drm_device *dev,
                struct drm_connector_state *conn_state;
                struct vmw_connector_state *vmw_conn_state;
 
-               if (!new_crtc_state->enable && old_crtc_state->enable) {
+               if (!new_crtc_state->enable) {
                        rects[i].x1 = 0;
                        rects[i].y1 = 0;
                        rects[i].x2 = 0;
@@ -2216,12 +2214,16 @@ int vmw_du_connector_fill_modes(struct drm_connector *connector,
        if (dev_priv->assume_16bpp)
                assumed_bpp = 2;
 
+       max_width  = min(max_width,  dev_priv->texture_max_width);
+       max_height = min(max_height, dev_priv->texture_max_height);
+
+       /*
+        * For STDU extra limit for a mode on SVGA_REG_SCREENTARGET_MAX_WIDTH/
+        * HEIGHT registers.
+        */
        if (dev_priv->active_display_unit == vmw_du_screen_target) {
                max_width  = min(max_width,  dev_priv->stdu_max_width);
-               max_width  = min(max_width,  dev_priv->texture_max_width);
-
                max_height = min(max_height, dev_priv->stdu_max_height);
-               max_height = min(max_height, dev_priv->texture_max_height);
        }
 
        /* Add preferred mode */
@@ -2376,6 +2378,7 @@ int vmw_kms_update_layout_ioctl(struct drm_device *dev, void *data,
                                struct drm_file *file_priv)
 {
        struct vmw_private *dev_priv = vmw_priv(dev);
+       struct drm_mode_config *mode_config = &dev->mode_config;
        struct drm_vmw_update_layout_arg *arg =
                (struct drm_vmw_update_layout_arg *)data;
        void __user *user_rects;
@@ -2421,6 +2424,21 @@ int vmw_kms_update_layout_ioctl(struct drm_device *dev, void *data,
                drm_rects[i].y1 = curr_rect.y;
                drm_rects[i].x2 = curr_rect.x + curr_rect.w;
                drm_rects[i].y2 = curr_rect.y + curr_rect.h;
+
+               /*
+                * Currently this check is limiting the topology within
+                * mode_config->max (which actually is max texture size
+                * supported by virtual device). This limit is here to address
+                * window managers that create a big framebuffer for whole
+                * topology.
+                */
+               if (drm_rects[i].x1 < 0 ||  drm_rects[i].y1 < 0 ||
+                   drm_rects[i].x2 > mode_config->max_width ||
+                   drm_rects[i].y2 > mode_config->max_height) {
+                       DRM_ERROR("Invalid GUI layout.\n");
+                       ret = -EINVAL;
+                       goto out_free;
+               }
        }
 
        ret = vmw_kms_check_display_memory(dev, arg->num_outputs, drm_rects);
index 93f6b96ca7bbbe179dfa74957dd854c04b06b17c..f30e839f7bfd2d946bbe908e20211719646ff8b5 100644 (file)
@@ -1600,31 +1600,6 @@ int vmw_kms_stdu_init_display(struct vmw_private *dev_priv)
 
        dev_priv->active_display_unit = vmw_du_screen_target;
 
-       if (dev_priv->capabilities & SVGA_CAP_3D) {
-               /*
-                * For 3D VMs, display (scanout) buffer size is the smaller of
-                * max texture and max STDU
-                */
-               uint32_t max_width, max_height;
-
-               max_width = min(dev_priv->texture_max_width,
-                               dev_priv->stdu_max_width);
-               max_height = min(dev_priv->texture_max_height,
-                                dev_priv->stdu_max_height);
-
-               dev->mode_config.max_width = max_width;
-               dev->mode_config.max_height = max_height;
-       } else {
-               /*
-                * Given various display aspect ratios, there's no way to
-                * estimate these using prim_bb_mem.  So just set these to
-                * something arbitrarily large and we will reject any layout
-                * that doesn't fit prim_bb_mem later
-                */
-               dev->mode_config.max_width = 8192;
-               dev->mode_config.max_height = 8192;
-       }
-
        vmw_kms_create_implicit_placement_property(dev_priv, false);
 
        for (i = 0; i < VMWGFX_NUM_DISPLAY_UNITS; ++i) {
index e125233e074bf82a1128543ca5c8f9fd2b28604c..80a01cd4c051338654b629f3205b32259dd53ba3 100644 (file)
@@ -1404,22 +1404,17 @@ int vmw_surface_gb_priv_define(struct drm_device *dev,
        *srf_out = NULL;
 
        if (for_scanout) {
-               uint32_t max_width, max_height;
-
                if (!svga3dsurface_is_screen_target_format(format)) {
                        DRM_ERROR("Invalid Screen Target surface format.");
                        return -EINVAL;
                }
 
-               max_width = min(dev_priv->texture_max_width,
-                               dev_priv->stdu_max_width);
-               max_height = min(dev_priv->texture_max_height,
-                                dev_priv->stdu_max_height);
-
-               if (size.width > max_width || size.height > max_height) {
+               if (size.width > dev_priv->texture_max_width ||
+                   size.height > dev_priv->texture_max_height) {
                        DRM_ERROR("%ux%u\n, exceeds max surface size %ux%u",
                                  size.width, size.height,
-                                 max_width, max_height);
+                                 dev_priv->texture_max_width,
+                                 dev_priv->texture_max_height);
                        return -EINVAL;
                }
        } else {
@@ -1495,8 +1490,17 @@ int vmw_surface_gb_priv_define(struct drm_device *dev,
        if (srf->flags & SVGA3D_SURFACE_BIND_STREAM_OUTPUT)
                srf->res.backup_size += sizeof(SVGA3dDXSOState);
 
+       /*
+        * Don't set SVGA3D_SURFACE_SCREENTARGET flag for a scanout surface with
+        * size greater than STDU max width/height. This is really a workaround
+        * to support creation of big framebuffer requested by some user-space
+        * for whole topology. That big framebuffer won't really be used for
+        * binding with screen target as during prepare_fb a separate surface is
+        * created so it's safe to ignore SVGA3D_SURFACE_SCREENTARGET flag.
+        */
        if (dev_priv->active_display_unit == vmw_du_screen_target &&
-           for_scanout)
+           for_scanout && size.width <= dev_priv->stdu_max_width &&
+           size.height <= dev_priv->stdu_max_height)
                srf->flags |= SVGA3D_SURFACE_SCREENTARGET;
 
        /*