!gpu_reset_clobbers_display(dev_priv))
return;
+ /* We have a modeset vs reset deadlock, defensively unbreak it.
+ *
+ * FIXME: We can do a _lot_ better, this is just a first iteration.
+ */
+ i915_gem_set_wedged(dev_priv);
+ DRM_DEBUG_DRIVER("Wedging GPU to avoid deadlocks with pending modeset updates\n");
+
/*
* Need mode_config.mutex so that we don't
* trample ongoing ->detect() and whatnot.