static struct resource nslu2_led_resources[] = {
{
.name = "ready", /* green led */
- .start = NSLU2_LED_GRN,
- .end = NSLU2_LED_GRN,
+ .start = NSLU2_LED_GRN_GPIO,
+ .end = NSLU2_LED_GRN_GPIO,
.flags = IXP4XX_GPIO_HIGH,
},
{
.name = "status", /* red led */
- .start = NSLU2_LED_RED,
- .end = NSLU2_LED_RED,
+ .start = NSLU2_LED_RED_GPIO,
+ .end = NSLU2_LED_RED_GPIO,
.flags = IXP4XX_GPIO_HIGH,
},
{
.name = "disk-1",
- .start = NSLU2_LED_DISK1,
- .end = NSLU2_LED_DISK1,
+ .start = NSLU2_LED_DISK1_GPIO,
+ .end = NSLU2_LED_DISK1_GPIO,
.flags = IXP4XX_GPIO_LOW,
},
{
.name = "disk-2",
- .start = NSLU2_LED_DISK2,
- .end = NSLU2_LED_DISK2,
+ .start = NSLU2_LED_DISK2_GPIO,
+ .end = NSLU2_LED_DISK2_GPIO,
.flags = IXP4XX_GPIO_LOW,
},
};
pm_power_off = nslu2_power_off;
- /* This is only useful on a modified machine, but it is valuable
+ /*
+ * This is only useful on a modified machine, but it is valuable
* to have it first in order to see debug messages, and so that
* it does *not* get removed if platform_add_devices fails!
*/