- interrupt-names and interrupts:
* pmu: Power Management Unit interrupt, if implemented in hardware
+ - memory-region:
+ Memory region to allocate from, as defined in
+ Documentation/devicetree/bindi/reserved-memory/reserved-memory.txt
+
+ - operating-points-v2:
+ Operating Points for the GPU, as defined in
+ Documentation/devicetree/bindings/opp/opp.txt
+
Vendor-specific bindings
------------------------