Real-Time group scheduling. The problem space: In order to schedule multiple groups of realtime tasks each group must be assigned a fixed portion of the CPU time available. Without a minimum guarantee a realtime group can obviously fall short. A fuzzy upper limit is of no use since it cannot be relied upon. Which leaves us with just the single fixed portion. CPU time is divided by means of specifying how much time can be spent running in a given period. Say a frame fixed realtime renderer must deliver 25 frames a second, which yields a period of 0.04s. Now say it will also have to play some music and respond to input, leaving it with around 80% for the graphics. We can then give this group a runtime of 0.8 * 0.04s = 0.032s. This way the graphics group will have a 0.04s period with a 0.032s runtime limit. Now if the audio thread needs to refill the DMA buffer every 0.005s, but needs only about 3% CPU time to do so, it can do with a 0.03 * 0.005s = 0.00015s. The Interface: system wide: /proc/sys/kernel/sched_rt_period_ms /proc/sys/kernel/sched_rt_runtime_us CONFIG_FAIR_USER_SCHED /sys/kernel/uids//cpu_rt_runtime_us or CONFIG_FAIR_CGROUP_SCHED /cgroup//cpu.rt_runtime_us [ time is specified in us because the interface is s32; this gives an operating range of ~35m to 1us ] The period takes values in [ 1, INT_MAX ], runtime in [ -1, INT_MAX - 1 ]. A runtime of -1 specifies runtime == period, ie. no limit. New groups get the period from /proc/sys/kernel/sched_rt_period_us and a runtime of 0. Settings are constrained to: \Sum_{i} runtime_{i} / global_period <= global_runtime / global_period in order to keep the configuration schedulable.