Merge tag 'drm-misc-fixes-2018-02-21' of git://anongit.freedesktop.org/drm/drm-misc...
[sfrench/cifs-2.6.git] / include / media / v4l2-rect.h
1 /*
2  * v4l2-rect.h - v4l2_rect helper functions
3  *
4  * Copyright 2014 Cisco Systems, Inc. and/or its affiliates. All rights reserved.
5  *
6  * This program is free software; you may redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; version 2 of the License.
9  *
10  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
11  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
12  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
13  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
14  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
15  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
16  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
17  * SOFTWARE.
18  */
19
20 #ifndef _V4L2_RECT_H_
21 #define _V4L2_RECT_H_
22
23 #include <linux/videodev2.h>
24
25 /**
26  * v4l2_rect_set_size_to() - copy the width/height values.
27  * @r: rect whose width and height fields will be set
28  * @size: rect containing the width and height fields you need.
29  */
30 static inline void v4l2_rect_set_size_to(struct v4l2_rect *r,
31                                          const struct v4l2_rect *size)
32 {
33         r->width = size->width;
34         r->height = size->height;
35 }
36
37 /**
38  * v4l2_rect_set_min_size() - width and height of r should be >= min_size.
39  * @r: rect whose width and height will be modified
40  * @min_size: rect containing the minimal width and height
41  */
42 static inline void v4l2_rect_set_min_size(struct v4l2_rect *r,
43                                           const struct v4l2_rect *min_size)
44 {
45         if (r->width < min_size->width)
46                 r->width = min_size->width;
47         if (r->height < min_size->height)
48                 r->height = min_size->height;
49 }
50
51 /**
52  * v4l2_rect_set_max_size() - width and height of r should be <= max_size
53  * @r: rect whose width and height will be modified
54  * @max_size: rect containing the maximum width and height
55  */
56 static inline void v4l2_rect_set_max_size(struct v4l2_rect *r,
57                                           const struct v4l2_rect *max_size)
58 {
59         if (r->width > max_size->width)
60                 r->width = max_size->width;
61         if (r->height > max_size->height)
62                 r->height = max_size->height;
63 }
64
65 /**
66  * v4l2_rect_map_inside()- r should be inside boundary.
67  * @r: rect that will be modified
68  * @boundary: rect containing the boundary for @r
69  */
70 static inline void v4l2_rect_map_inside(struct v4l2_rect *r,
71                                         const struct v4l2_rect *boundary)
72 {
73         v4l2_rect_set_max_size(r, boundary);
74         if (r->left < boundary->left)
75                 r->left = boundary->left;
76         if (r->top < boundary->top)
77                 r->top = boundary->top;
78         if (r->left + r->width > boundary->width)
79                 r->left = boundary->width - r->width;
80         if (r->top + r->height > boundary->height)
81                 r->top = boundary->height - r->height;
82 }
83
84 /**
85  * v4l2_rect_same_size() - return true if r1 has the same size as r2
86  * @r1: rectangle.
87  * @r2: rectangle.
88  *
89  * Return true if both rectangles have the same size.
90  */
91 static inline bool v4l2_rect_same_size(const struct v4l2_rect *r1,
92                                        const struct v4l2_rect *r2)
93 {
94         return r1->width == r2->width && r1->height == r2->height;
95 }
96
97 /**
98  * v4l2_rect_intersect() - calculate the intersection of two rects.
99  * @r: intersection of @r1 and @r2.
100  * @r1: rectangle.
101  * @r2: rectangle.
102  */
103 static inline void v4l2_rect_intersect(struct v4l2_rect *r,
104                                        const struct v4l2_rect *r1,
105                                        const struct v4l2_rect *r2)
106 {
107         int right, bottom;
108
109         r->top = max(r1->top, r2->top);
110         r->left = max(r1->left, r2->left);
111         bottom = min(r1->top + r1->height, r2->top + r2->height);
112         right = min(r1->left + r1->width, r2->left + r2->width);
113         r->height = max(0, bottom - r->top);
114         r->width = max(0, right - r->left);
115 }
116
117 /**
118  * v4l2_rect_scale() - scale rect r by to/from
119  * @r: rect to be scaled.
120  * @from: from rectangle.
121  * @to: to rectangle.
122  *
123  * This scales rectangle @r horizontally by @to->width / @from->width and
124  * vertically by @to->height / @from->height.
125  *
126  * Typically @r is a rectangle inside @from and you want the rectangle as
127  * it would appear after scaling @from to @to. So the resulting @r will
128  * be the scaled rectangle inside @to.
129  */
130 static inline void v4l2_rect_scale(struct v4l2_rect *r,
131                                    const struct v4l2_rect *from,
132                                    const struct v4l2_rect *to)
133 {
134         if (from->width == 0 || from->height == 0) {
135                 r->left = r->top = r->width = r->height = 0;
136                 return;
137         }
138         r->left = (((r->left - from->left) * to->width) / from->width) & ~1;
139         r->width = ((r->width * to->width) / from->width) & ~1;
140         r->top = ((r->top - from->top) * to->height) / from->height;
141         r->height = (r->height * to->height) / from->height;
142 }
143
144 /**
145  * v4l2_rect_overlap() - do r1 and r2 overlap?
146  * @r1: rectangle.
147  * @r2: rectangle.
148  *
149  * Returns true if @r1 and @r2 overlap.
150  */
151 static inline bool v4l2_rect_overlap(const struct v4l2_rect *r1,
152                                      const struct v4l2_rect *r2)
153 {
154         /*
155          * IF the left side of r1 is to the right of the right side of r2 OR
156          *    the left side of r2 is to the right of the right side of r1 THEN
157          * they do not overlap.
158          */
159         if (r1->left >= r2->left + r2->width ||
160             r2->left >= r1->left + r1->width)
161                 return false;
162         /*
163          * IF the top side of r1 is below the bottom of r2 OR
164          *    the top side of r2 is below the bottom of r1 THEN
165          * they do not overlap.
166          */
167         if (r1->top >= r2->top + r2->height ||
168             r2->top >= r1->top + r1->height)
169                 return false;
170         return true;
171 }
172
173 #endif