mmc: sdhci-pci: Fix default d3_retune for Intel host controllers
[sfrench/cifs-2.6.git] / drivers / gpu / drm / msm / msm_gpu.c
1 /*
2  * Copyright (C) 2013 Red Hat
3  * Author: Rob Clark <robdclark@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU General Public License version 2 as published by
7  * the Free Software Foundation.
8  *
9  * This program is distributed in the hope that it will be useful, but WITHOUT
10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
12  * more details.
13  *
14  * You should have received a copy of the GNU General Public License along with
15  * this program.  If not, see <http://www.gnu.org/licenses/>.
16  */
17
18 #include "msm_gpu.h"
19 #include "msm_gem.h"
20 #include "msm_mmu.h"
21 #include "msm_fence.h"
22
23
24 /*
25  * Power Management:
26  */
27
28 #ifdef DOWNSTREAM_CONFIG_MSM_BUS_SCALING
29 #include <mach/board.h>
30 static void bs_init(struct msm_gpu *gpu)
31 {
32         if (gpu->bus_scale_table) {
33                 gpu->bsc = msm_bus_scale_register_client(gpu->bus_scale_table);
34                 DBG("bus scale client: %08x", gpu->bsc);
35         }
36 }
37
38 static void bs_fini(struct msm_gpu *gpu)
39 {
40         if (gpu->bsc) {
41                 msm_bus_scale_unregister_client(gpu->bsc);
42                 gpu->bsc = 0;
43         }
44 }
45
46 static void bs_set(struct msm_gpu *gpu, int idx)
47 {
48         if (gpu->bsc) {
49                 DBG("set bus scaling: %d", idx);
50                 msm_bus_scale_client_update_request(gpu->bsc, idx);
51         }
52 }
53 #else
54 static void bs_init(struct msm_gpu *gpu) {}
55 static void bs_fini(struct msm_gpu *gpu) {}
56 static void bs_set(struct msm_gpu *gpu, int idx) {}
57 #endif
58
59 static int enable_pwrrail(struct msm_gpu *gpu)
60 {
61         struct drm_device *dev = gpu->dev;
62         int ret = 0;
63
64         if (gpu->gpu_reg) {
65                 ret = regulator_enable(gpu->gpu_reg);
66                 if (ret) {
67                         dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
68                         return ret;
69                 }
70         }
71
72         if (gpu->gpu_cx) {
73                 ret = regulator_enable(gpu->gpu_cx);
74                 if (ret) {
75                         dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
76                         return ret;
77                 }
78         }
79
80         return 0;
81 }
82
83 static int disable_pwrrail(struct msm_gpu *gpu)
84 {
85         if (gpu->gpu_cx)
86                 regulator_disable(gpu->gpu_cx);
87         if (gpu->gpu_reg)
88                 regulator_disable(gpu->gpu_reg);
89         return 0;
90 }
91
92 static int enable_clk(struct msm_gpu *gpu)
93 {
94         int i;
95
96         if (gpu->core_clk && gpu->fast_rate)
97                 clk_set_rate(gpu->core_clk, gpu->fast_rate);
98
99         /* Set the RBBM timer rate to 19.2Mhz */
100         if (gpu->rbbmtimer_clk)
101                 clk_set_rate(gpu->rbbmtimer_clk, 19200000);
102
103         for (i = gpu->nr_clocks - 1; i >= 0; i--)
104                 if (gpu->grp_clks[i])
105                         clk_prepare(gpu->grp_clks[i]);
106
107         for (i = gpu->nr_clocks - 1; i >= 0; i--)
108                 if (gpu->grp_clks[i])
109                         clk_enable(gpu->grp_clks[i]);
110
111         return 0;
112 }
113
114 static int disable_clk(struct msm_gpu *gpu)
115 {
116         int i;
117
118         for (i = gpu->nr_clocks - 1; i >= 0; i--)
119                 if (gpu->grp_clks[i])
120                         clk_disable(gpu->grp_clks[i]);
121
122         for (i = gpu->nr_clocks - 1; i >= 0; i--)
123                 if (gpu->grp_clks[i])
124                         clk_unprepare(gpu->grp_clks[i]);
125
126         /*
127          * Set the clock to a deliberately low rate. On older targets the clock
128          * speed had to be non zero to avoid problems. On newer targets this
129          * will be rounded down to zero anyway so it all works out.
130          */
131         if (gpu->core_clk)
132                 clk_set_rate(gpu->core_clk, 27000000);
133
134         if (gpu->rbbmtimer_clk)
135                 clk_set_rate(gpu->rbbmtimer_clk, 0);
136
137         return 0;
138 }
139
140 static int enable_axi(struct msm_gpu *gpu)
141 {
142         if (gpu->ebi1_clk)
143                 clk_prepare_enable(gpu->ebi1_clk);
144         if (gpu->bus_freq)
145                 bs_set(gpu, gpu->bus_freq);
146         return 0;
147 }
148
149 static int disable_axi(struct msm_gpu *gpu)
150 {
151         if (gpu->ebi1_clk)
152                 clk_disable_unprepare(gpu->ebi1_clk);
153         if (gpu->bus_freq)
154                 bs_set(gpu, 0);
155         return 0;
156 }
157
158 int msm_gpu_pm_resume(struct msm_gpu *gpu)
159 {
160         int ret;
161
162         DBG("%s", gpu->name);
163
164         ret = enable_pwrrail(gpu);
165         if (ret)
166                 return ret;
167
168         ret = enable_clk(gpu);
169         if (ret)
170                 return ret;
171
172         ret = enable_axi(gpu);
173         if (ret)
174                 return ret;
175
176         gpu->needs_hw_init = true;
177
178         return 0;
179 }
180
181 int msm_gpu_pm_suspend(struct msm_gpu *gpu)
182 {
183         int ret;
184
185         DBG("%s", gpu->name);
186
187         ret = disable_axi(gpu);
188         if (ret)
189                 return ret;
190
191         ret = disable_clk(gpu);
192         if (ret)
193                 return ret;
194
195         ret = disable_pwrrail(gpu);
196         if (ret)
197                 return ret;
198
199         return 0;
200 }
201
202 int msm_gpu_hw_init(struct msm_gpu *gpu)
203 {
204         int ret;
205
206         WARN_ON(!mutex_is_locked(&gpu->dev->struct_mutex));
207
208         if (!gpu->needs_hw_init)
209                 return 0;
210
211         disable_irq(gpu->irq);
212         ret = gpu->funcs->hw_init(gpu);
213         if (!ret)
214                 gpu->needs_hw_init = false;
215         enable_irq(gpu->irq);
216
217         return ret;
218 }
219
220 /*
221  * Hangcheck detection for locked gpu:
222  */
223
224 static void retire_submits(struct msm_gpu *gpu);
225
226 static void recover_worker(struct work_struct *work)
227 {
228         struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
229         struct drm_device *dev = gpu->dev;
230         struct msm_gem_submit *submit;
231         uint32_t fence = gpu->funcs->last_fence(gpu);
232
233         msm_update_fence(gpu->fctx, fence + 1);
234
235         mutex_lock(&dev->struct_mutex);
236
237         dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
238         list_for_each_entry(submit, &gpu->submit_list, node) {
239                 if (submit->fence->seqno == (fence + 1)) {
240                         struct task_struct *task;
241
242                         rcu_read_lock();
243                         task = pid_task(submit->pid, PIDTYPE_PID);
244                         if (task) {
245                                 dev_err(dev->dev, "%s: offending task: %s\n",
246                                                 gpu->name, task->comm);
247                         }
248                         rcu_read_unlock();
249                         break;
250                 }
251         }
252
253         if (msm_gpu_active(gpu)) {
254                 /* retire completed submits, plus the one that hung: */
255                 retire_submits(gpu);
256
257                 pm_runtime_get_sync(&gpu->pdev->dev);
258                 gpu->funcs->recover(gpu);
259                 pm_runtime_put_sync(&gpu->pdev->dev);
260
261                 /* replay the remaining submits after the one that hung: */
262                 list_for_each_entry(submit, &gpu->submit_list, node) {
263                         gpu->funcs->submit(gpu, submit, NULL);
264                 }
265         }
266
267         mutex_unlock(&dev->struct_mutex);
268
269         msm_gpu_retire(gpu);
270 }
271
272 static void hangcheck_timer_reset(struct msm_gpu *gpu)
273 {
274         DBG("%s", gpu->name);
275         mod_timer(&gpu->hangcheck_timer,
276                         round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
277 }
278
279 static void hangcheck_handler(unsigned long data)
280 {
281         struct msm_gpu *gpu = (struct msm_gpu *)data;
282         struct drm_device *dev = gpu->dev;
283         struct msm_drm_private *priv = dev->dev_private;
284         uint32_t fence = gpu->funcs->last_fence(gpu);
285
286         if (fence != gpu->hangcheck_fence) {
287                 /* some progress has been made.. ya! */
288                 gpu->hangcheck_fence = fence;
289         } else if (fence < gpu->fctx->last_fence) {
290                 /* no progress and not done.. hung! */
291                 gpu->hangcheck_fence = fence;
292                 dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n",
293                                 gpu->name);
294                 dev_err(dev->dev, "%s:     completed fence: %u\n",
295                                 gpu->name, fence);
296                 dev_err(dev->dev, "%s:     submitted fence: %u\n",
297                                 gpu->name, gpu->fctx->last_fence);
298                 queue_work(priv->wq, &gpu->recover_work);
299         }
300
301         /* if still more pending work, reset the hangcheck timer: */
302         if (gpu->fctx->last_fence > gpu->hangcheck_fence)
303                 hangcheck_timer_reset(gpu);
304
305         /* workaround for missing irq: */
306         queue_work(priv->wq, &gpu->retire_work);
307 }
308
309 /*
310  * Performance Counters:
311  */
312
313 /* called under perf_lock */
314 static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
315 {
316         uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
317         int i, n = min(ncntrs, gpu->num_perfcntrs);
318
319         /* read current values: */
320         for (i = 0; i < gpu->num_perfcntrs; i++)
321                 current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
322
323         /* update cntrs: */
324         for (i = 0; i < n; i++)
325                 cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
326
327         /* save current values: */
328         for (i = 0; i < gpu->num_perfcntrs; i++)
329                 gpu->last_cntrs[i] = current_cntrs[i];
330
331         return n;
332 }
333
334 static void update_sw_cntrs(struct msm_gpu *gpu)
335 {
336         ktime_t time;
337         uint32_t elapsed;
338         unsigned long flags;
339
340         spin_lock_irqsave(&gpu->perf_lock, flags);
341         if (!gpu->perfcntr_active)
342                 goto out;
343
344         time = ktime_get();
345         elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
346
347         gpu->totaltime += elapsed;
348         if (gpu->last_sample.active)
349                 gpu->activetime += elapsed;
350
351         gpu->last_sample.active = msm_gpu_active(gpu);
352         gpu->last_sample.time = time;
353
354 out:
355         spin_unlock_irqrestore(&gpu->perf_lock, flags);
356 }
357
358 void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
359 {
360         unsigned long flags;
361
362         pm_runtime_get_sync(&gpu->pdev->dev);
363
364         spin_lock_irqsave(&gpu->perf_lock, flags);
365         /* we could dynamically enable/disable perfcntr registers too.. */
366         gpu->last_sample.active = msm_gpu_active(gpu);
367         gpu->last_sample.time = ktime_get();
368         gpu->activetime = gpu->totaltime = 0;
369         gpu->perfcntr_active = true;
370         update_hw_cntrs(gpu, 0, NULL);
371         spin_unlock_irqrestore(&gpu->perf_lock, flags);
372 }
373
374 void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
375 {
376         gpu->perfcntr_active = false;
377         pm_runtime_put_sync(&gpu->pdev->dev);
378 }
379
380 /* returns -errno or # of cntrs sampled */
381 int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
382                 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
383 {
384         unsigned long flags;
385         int ret;
386
387         spin_lock_irqsave(&gpu->perf_lock, flags);
388
389         if (!gpu->perfcntr_active) {
390                 ret = -EINVAL;
391                 goto out;
392         }
393
394         *activetime = gpu->activetime;
395         *totaltime = gpu->totaltime;
396
397         gpu->activetime = gpu->totaltime = 0;
398
399         ret = update_hw_cntrs(gpu, ncntrs, cntrs);
400
401 out:
402         spin_unlock_irqrestore(&gpu->perf_lock, flags);
403
404         return ret;
405 }
406
407 /*
408  * Cmdstream submission/retirement:
409  */
410
411 static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
412 {
413         int i;
414
415         for (i = 0; i < submit->nr_bos; i++) {
416                 struct msm_gem_object *msm_obj = submit->bos[i].obj;
417                 /* move to inactive: */
418                 msm_gem_move_to_inactive(&msm_obj->base);
419                 msm_gem_put_iova(&msm_obj->base, gpu->aspace);
420                 drm_gem_object_unreference(&msm_obj->base);
421         }
422
423         pm_runtime_mark_last_busy(&gpu->pdev->dev);
424         pm_runtime_put_autosuspend(&gpu->pdev->dev);
425         msm_gem_submit_free(submit);
426 }
427
428 static void retire_submits(struct msm_gpu *gpu)
429 {
430         struct drm_device *dev = gpu->dev;
431
432         WARN_ON(!mutex_is_locked(&dev->struct_mutex));
433
434         while (!list_empty(&gpu->submit_list)) {
435                 struct msm_gem_submit *submit;
436
437                 submit = list_first_entry(&gpu->submit_list,
438                                 struct msm_gem_submit, node);
439
440                 if (dma_fence_is_signaled(submit->fence)) {
441                         retire_submit(gpu, submit);
442                 } else {
443                         break;
444                 }
445         }
446 }
447
448 static void retire_worker(struct work_struct *work)
449 {
450         struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
451         struct drm_device *dev = gpu->dev;
452         uint32_t fence = gpu->funcs->last_fence(gpu);
453
454         msm_update_fence(gpu->fctx, fence);
455
456         mutex_lock(&dev->struct_mutex);
457         retire_submits(gpu);
458         mutex_unlock(&dev->struct_mutex);
459 }
460
461 /* call from irq handler to schedule work to retire bo's */
462 void msm_gpu_retire(struct msm_gpu *gpu)
463 {
464         struct msm_drm_private *priv = gpu->dev->dev_private;
465         queue_work(priv->wq, &gpu->retire_work);
466         update_sw_cntrs(gpu);
467 }
468
469 /* add bo's to gpu's ring, and kick gpu: */
470 void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
471                 struct msm_file_private *ctx)
472 {
473         struct drm_device *dev = gpu->dev;
474         struct msm_drm_private *priv = dev->dev_private;
475         int i;
476
477         WARN_ON(!mutex_is_locked(&dev->struct_mutex));
478
479         pm_runtime_get_sync(&gpu->pdev->dev);
480
481         msm_gpu_hw_init(gpu);
482
483         list_add_tail(&submit->node, &gpu->submit_list);
484
485         msm_rd_dump_submit(submit);
486
487         update_sw_cntrs(gpu);
488
489         for (i = 0; i < submit->nr_bos; i++) {
490                 struct msm_gem_object *msm_obj = submit->bos[i].obj;
491                 uint64_t iova;
492
493                 /* can't happen yet.. but when we add 2d support we'll have
494                  * to deal w/ cross-ring synchronization:
495                  */
496                 WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
497
498                 /* submit takes a reference to the bo and iova until retired: */
499                 drm_gem_object_reference(&msm_obj->base);
500                 msm_gem_get_iova(&msm_obj->base,
501                                 submit->gpu->aspace, &iova);
502
503                 if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
504                         msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
505                 else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
506                         msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
507         }
508
509         gpu->funcs->submit(gpu, submit, ctx);
510         priv->lastctx = ctx;
511
512         hangcheck_timer_reset(gpu);
513 }
514
515 /*
516  * Init/Cleanup:
517  */
518
519 static irqreturn_t irq_handler(int irq, void *data)
520 {
521         struct msm_gpu *gpu = data;
522         return gpu->funcs->irq(gpu);
523 }
524
525 static struct clk *get_clock(struct device *dev, const char *name)
526 {
527         struct clk *clk = devm_clk_get(dev, name);
528
529         return IS_ERR(clk) ? NULL : clk;
530 }
531
532 static int get_clocks(struct platform_device *pdev, struct msm_gpu *gpu)
533 {
534         struct device *dev = &pdev->dev;
535         struct property *prop;
536         const char *name;
537         int i = 0;
538
539         gpu->nr_clocks = of_property_count_strings(dev->of_node, "clock-names");
540         if (gpu->nr_clocks < 1) {
541                 gpu->nr_clocks = 0;
542                 return 0;
543         }
544
545         gpu->grp_clks = devm_kcalloc(dev, sizeof(struct clk *), gpu->nr_clocks,
546                 GFP_KERNEL);
547         if (!gpu->grp_clks)
548                 return -ENOMEM;
549
550         of_property_for_each_string(dev->of_node, "clock-names", prop, name) {
551                 gpu->grp_clks[i] = get_clock(dev, name);
552
553                 /* Remember the key clocks that we need to control later */
554                 if (!strcmp(name, "core") || !strcmp(name, "core_clk"))
555                         gpu->core_clk = gpu->grp_clks[i];
556                 else if (!strcmp(name, "rbbmtimer") || !strcmp(name, "rbbmtimer_clk"))
557                         gpu->rbbmtimer_clk = gpu->grp_clks[i];
558
559                 ++i;
560         }
561
562         return 0;
563 }
564
565 static struct msm_gem_address_space *
566 msm_gpu_create_address_space(struct msm_gpu *gpu, struct platform_device *pdev,
567                 uint64_t va_start, uint64_t va_end)
568 {
569         struct iommu_domain *iommu;
570         struct msm_gem_address_space *aspace;
571         int ret;
572
573         /*
574          * Setup IOMMU.. eventually we will (I think) do this once per context
575          * and have separate page tables per context.  For now, to keep things
576          * simple and to get something working, just use a single address space:
577          */
578         iommu = iommu_domain_alloc(&platform_bus_type);
579         if (!iommu)
580                 return NULL;
581
582         iommu->geometry.aperture_start = va_start;
583         iommu->geometry.aperture_end = va_end;
584
585         dev_info(gpu->dev->dev, "%s: using IOMMU\n", gpu->name);
586
587         aspace = msm_gem_address_space_create(&pdev->dev, iommu, "gpu");
588         if (IS_ERR(aspace)) {
589                 dev_err(gpu->dev->dev, "failed to init iommu: %ld\n",
590                         PTR_ERR(aspace));
591                 iommu_domain_free(iommu);
592                 return ERR_CAST(aspace);
593         }
594
595         ret = aspace->mmu->funcs->attach(aspace->mmu, NULL, 0);
596         if (ret) {
597                 msm_gem_address_space_put(aspace);
598                 return ERR_PTR(ret);
599         }
600
601         return aspace;
602 }
603
604 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
605                 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
606                 const char *name, struct msm_gpu_config *config)
607 {
608         int ret;
609
610         if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
611                 gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
612
613         gpu->dev = drm;
614         gpu->funcs = funcs;
615         gpu->name = name;
616         gpu->fctx = msm_fence_context_alloc(drm, name);
617         if (IS_ERR(gpu->fctx)) {
618                 ret = PTR_ERR(gpu->fctx);
619                 gpu->fctx = NULL;
620                 goto fail;
621         }
622
623         INIT_LIST_HEAD(&gpu->active_list);
624         INIT_WORK(&gpu->retire_work, retire_worker);
625         INIT_WORK(&gpu->recover_work, recover_worker);
626
627         INIT_LIST_HEAD(&gpu->submit_list);
628
629         setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
630                         (unsigned long)gpu);
631
632         spin_lock_init(&gpu->perf_lock);
633
634
635         /* Map registers: */
636         gpu->mmio = msm_ioremap(pdev, config->ioname, name);
637         if (IS_ERR(gpu->mmio)) {
638                 ret = PTR_ERR(gpu->mmio);
639                 goto fail;
640         }
641
642         /* Get Interrupt: */
643         gpu->irq = platform_get_irq_byname(pdev, config->irqname);
644         if (gpu->irq < 0) {
645                 ret = gpu->irq;
646                 dev_err(drm->dev, "failed to get irq: %d\n", ret);
647                 goto fail;
648         }
649
650         ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
651                         IRQF_TRIGGER_HIGH, gpu->name, gpu);
652         if (ret) {
653                 dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
654                 goto fail;
655         }
656
657         ret = get_clocks(pdev, gpu);
658         if (ret)
659                 goto fail;
660
661         gpu->ebi1_clk = msm_clk_get(pdev, "bus");
662         DBG("ebi1_clk: %p", gpu->ebi1_clk);
663         if (IS_ERR(gpu->ebi1_clk))
664                 gpu->ebi1_clk = NULL;
665
666         /* Acquire regulators: */
667         gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
668         DBG("gpu_reg: %p", gpu->gpu_reg);
669         if (IS_ERR(gpu->gpu_reg))
670                 gpu->gpu_reg = NULL;
671
672         gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
673         DBG("gpu_cx: %p", gpu->gpu_cx);
674         if (IS_ERR(gpu->gpu_cx))
675                 gpu->gpu_cx = NULL;
676
677         gpu->pdev = pdev;
678         platform_set_drvdata(pdev, gpu);
679
680         bs_init(gpu);
681
682         gpu->aspace = msm_gpu_create_address_space(gpu, pdev,
683                 config->va_start, config->va_end);
684
685         if (gpu->aspace == NULL)
686                 dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
687         else if (IS_ERR(gpu->aspace)) {
688                 ret = PTR_ERR(gpu->aspace);
689                 goto fail;
690         }
691
692         /* Create ringbuffer: */
693         gpu->rb = msm_ringbuffer_new(gpu, config->ringsz);
694         if (IS_ERR(gpu->rb)) {
695                 ret = PTR_ERR(gpu->rb);
696                 gpu->rb = NULL;
697                 dev_err(drm->dev, "could not create ringbuffer: %d\n", ret);
698                 goto fail;
699         }
700
701         return 0;
702
703 fail:
704         platform_set_drvdata(pdev, NULL);
705         return ret;
706 }
707
708 void msm_gpu_cleanup(struct msm_gpu *gpu)
709 {
710         DBG("%s", gpu->name);
711
712         WARN_ON(!list_empty(&gpu->active_list));
713
714         bs_fini(gpu);
715
716         if (gpu->rb) {
717                 if (gpu->rb_iova)
718                         msm_gem_put_iova(gpu->rb->bo, gpu->aspace);
719                 msm_ringbuffer_destroy(gpu->rb);
720         }
721         if (gpu->aspace) {
722                 gpu->aspace->mmu->funcs->detach(gpu->aspace->mmu,
723                         NULL, 0);
724                 msm_gem_address_space_put(gpu->aspace);
725         }
726 }