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more Lua APIs:
2006-10-03
lego
more Lua APIs:
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2006-09-28
lego
Avoid to add an empty menu if there's no Lua.
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2006-09-27
lego
* rename REGISTER_STAT_GROUP_E -> register_stat_group_t
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2006-09-27
lego
Add a simple lua console to allow evaluation of conde...
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2006-09-27
lego
use luaforge's 5.1 dll to be able to link on windows...
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2006-09-26
lego
Re-enable lua as the windows version is already there.
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2006-09-26
lego
wslua_init() must return a value
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2006-09-26
lego
The forgotten files!
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2006-09-26
lego
Lua 5.1.1 for windows
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2006-09-26
lego
Complete the workarround of prev rev, temporarilly...
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2006-09-26
lego
Since there's no Lua headers in windows yet, as a temporary...
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2006-09-25
lego
Move the Lua interface into epan... (not a plugin anymore).
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2006-09-23
lego
Get rid of a tab after a / that caused make on MacOS...
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2006-09-07
lego
removed options.
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2006-09-07
lego
From Andrew Feren:
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2006-07-28
lego
as per RFC 3611 - 4.1.1 run length is 14 bits not 15.
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2006-07-26
lego
a better regex for names in DTDs
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2006-07-20
lego
From Mike Digou:
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2006-07-20
lego
allow for some uppercasing in names.
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2006-06-29
lego
Some improvements to the Lua plugin:
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2006-03-30
lego
fix for Bug 849
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2006-03-30
lego
remove some useless code.
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2006-03-30
lego
Delete init.lua when asked to delete global settings.
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2006-03-30
lego
Fix FieldInfo and add an attribute for the filter...
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2006-03-30
lego
TextWindow:
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2006-03-27
lego
elua_field.c was added to $MODULES but not to $OBJECTS
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2006-03-27
lego
Some compilers do not handle very long lines...
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2006-03-27
lego
This worked because I've edited elua_field.h as .c...
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2006-03-27
lego
Improve Field Extraction by returning a handle to a...
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2006-03-27
lego
add proto_all_finfos() that will return a GPtrArray...
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2006-03-27
lego
Forgotten in previuous commit....
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2006-03-24
lego
- Actually Fix Coverity CID 105 It is true...
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2006-03-23
lego
Bug 796
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2006-03-19
lego
Add pinfo.lo and pinfo.hi been thise the lower and...
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2006-03-16
lego
- Have strptime prototype being included.
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2006-03-16
lego
From: Peter Johansson
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2006-03-15
lego
One day I'll be able to do change something in windows...
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2006-03-15
lego
Define HAVE_LUA_5_1 on windows as that what we have.
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2006-03-15
lego
use time_t instead of an unsigned integer to sstore...
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2006-03-15
lego
Fix bug 710 and avoid having it crash when more than...
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2006-03-14
lego
missed to add strptime.obj to the editcap.
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2006-03-13
lego
Use checkTextWindow instead of shiftTextWindow to fetch...
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2006-03-13
lego
Add -A <start time> and -B <stop time> options to editcap
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2006-03-13
lego
Expert info is going to be used in runtime.
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2006-03-12
lego
This time, should be the good one!
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2006-03-12
lego
Let's see if at the third attempt I get it right...
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2006-03-12
lego
Let's try again!
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2006-03-12
lego
I Hope this works
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2006-03-12
lego
Move make-init-lua.pl and family to plugins/lua and...
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2006-03-12
lego
Move init.lua and family to plugins/lua
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2006-03-12
lego
reenable TreeItem,
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2006-03-12
lego
Protocols are now invoked.
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2006-03-11
lego
Remove debug code...
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2006-03-11
lego
Protocols register OK.
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2006-03-11
lego
Close the files after reading!
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2006-03-11
lego
use se_trees instead of GHashTables,
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2006-03-11
lego
Avoid a coverity false positive (CID 38) from being...
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2006-03-11
lego
Mark coverity CID 117 as a false positive.
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2006-03-11
lego
Mark coverity's CID 105 as a false positive.
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2006-03-11
lego
Remove an entire horde of off-by-one errors pointed...
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2006-03-11
lego
replace GHashTables with se_trees
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2006-03-10
lego
Add a function that returns an unique guint32 for each...
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2006-03-10
lego
fix coverity CIDs 113 and 114.
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2006-03-10
lego
avoid doing the lookup of a key twice while inserting...
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2006-03-09
lego
Actually fix that leak!
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2006-03-08
lego
An unimportant and harmless one per run leak in a tool...
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2006-03-08
lego
Avoid passing junk to ssl_debug_printf fmt if a weird...
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2006-03-08
lego
Another off by one error found by coverity (CID 83...
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2006-03-08
lego
Coverity's run 14 CID 82.
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2006-03-08
lego
Hide #line directives inside comments so that coverrity...
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2006-03-07
lego
Rename set_string_hash... into se_tree_xxx_string as...
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2006-03-07
lego
From Jeff Morris,
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2006-03-07
lego
use an elaborated key for the string keyed "hash table"
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2006-03-07
lego
ep_strdup stack buffer before returning it.
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2006-03-07
lego
Remove strhash test code from lua...
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2006-03-07
lego
- contsify a variable in packet-alcap.c to see if a...
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2006-03-07
lego
- merge SubTree, ProtoTree and ProtoItem into a single...
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2006-03-07
lego
Add a hash table with string keys based on the red...
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2006-03-05
lego
wrong name.
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2006-03-05
lego
+ retap_packets()
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2006-03-05
lego
+ retap_packets()
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2006-03-02
lego
- make them work as the got broken while docommenting...
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2006-03-02
lego
- remove some warnings from the windows compile
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2006-02-27
lego
- Some more comments
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2006-02-25
lego
The semantics of luaL_checkudata() change between 5...
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2006-02-25
lego
- elua_proto
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2006-02-24
lego
I changed some vanames and did not compile...
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2006-02-24
lego
finish adding the tethereal's funnel.
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2006-02-24
lego
Add the (still unfinished) tethereal side of the funnel.
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2006-02-23
lego
- More "docOMMentation" of the API
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2006-02-22
lego
Forgot...
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2006-02-22
lego
- More documentation embeded in the source code.
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2006-02-21
lego
I commented out this a while ago as they caused a crash...
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2006-02-21
lego
- rename all the c files
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2006-02-19
lego
- Use lua 5.1
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2006-02-18
lego
rename plugin.c to lua_plugin.c
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2006-02-18
lego
Add dual version
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2006-02-18
lego
Prepare for lua 5.1
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2006-02-17
lego
- Make sure the right globals are set before invoking...
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2006-02-17
lego
- avoid the user been flooded with report_error windows...
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