}
Jason House <jhouse [AT] mitre.org> {
- Win32 compilation fix for zlib builds
+ Win32 compilation fixes
}
Peter Fales <psfales [AT] lucent.com> {
## Makefile for building ethereal.exe with Microsoft C and nmake
## Use: $(MAKE) /$(MAKEFLAGS) -f makefile.nmake
#
-# $Id: Makefile.nmake,v 1.34 2002/11/06 10:53:36 sahlberg Exp $
+# $Id: Makefile.nmake,v 1.35 2002/11/07 05:31:39 guy Exp $
include ..\config.nmake
$(CC) $(CVARSDLL) $(CFLAGS) -Fd.\ -c $<
ETHEREAL_TAP_SRC = \
- dcerpc_stat.obj \
- rpc_stat.obj \
- rpc_progs.obj
+ dcerpc_stat.c \
+ rpc_stat.c \
+ rpc_progs.c
+
+ETHEREAL_TAP_OBJECTS = $(ETHEREAL_TAP_SRC:.c=.obj)
# gtkclist.obj is not in here because it is gtk+-1.2 code,
# while the DLL for GTK+ on windows is gtk+-1.3, and there's
summary_dlg.obj \
tcp_graph.obj \
ui_util.obj \
- $(ETHEREAL_TAP_SRC)
+ $(ETHEREAL_TAP_OBJECTS)
libui.lib : ..\config.h $(OBJECTS)
lib /out:libui.lib $(OBJECTS)
+ethereal-tap-register.c: $(ETHEREAL_TAP_SRC)
+ @echo Making ethereal-tap-register.c
+ @$(SH) ../make-tapreg-dotc ethereal-tap-register.c . $(ETHEREAL_TAP_SRC)
clean:
rm -f $(OBJECTS) libui.lib $(PDB_FILE)