dreplsrv_notify_run_ops(s);
}
}
+
+static void dreplsrv_pending_run(struct dreplsrv_service *service);
+
+static void dreplsrv_pending_handler_te(struct tevent_context *ev, struct tevent_timer *te,
+ struct timeval t, void *ptr)
+{
+ struct dreplsrv_service *service = talloc_get_type(ptr, struct dreplsrv_service);
+
+ service->pending.te = NULL;
+
+ dreplsrv_pending_run(service);
+}
+
+WERROR dreplsrv_pendingops_schedule(struct dreplsrv_service *service, uint32_t next_interval)
+{
+ TALLOC_CTX *tmp_mem;
+ struct tevent_timer *new_te;
+ struct timeval next_time;
+
+ /* prevent looping */
+ if (next_interval == 0) {
+ next_interval = 1;
+ }
+
+ next_time = timeval_current_ofs(next_interval, 50);
+
+ if (service->pending.te) {
+ /*
+ * if the timestamp of the new event is higher,
+ * as current next we don't need to reschedule
+ */
+ if (timeval_compare(&next_time, &service->pending.next_event) > 0) {
+ return WERR_OK;
+ }
+ }
+
+ /* reset the next scheduled timestamp */
+ service->pending.next_event = next_time;
+
+ new_te = tevent_add_timer(service->task->event_ctx, service,
+ service->pending.next_event,
+ dreplsrv_pending_handler_te, service);
+ W_ERROR_HAVE_NO_MEMORY(new_te);
+
+ tmp_mem = talloc_new(service);
+ DEBUG(4,("dreplsrv_pending_schedule(%u) %sscheduled for: %s\n",
+ next_interval,
+ (service->pending.te?"re":""),
+ nt_time_string(tmp_mem, timeval_to_nttime(&next_time))));
+ talloc_free(tmp_mem);
+
+ talloc_free(service->pending.te);
+ service->pending.te = new_te;
+
+ return WERR_OK;
+}
+
+static void dreplsrv_pending_run(struct dreplsrv_service *service)
+{
+ dreplsrv_run_pending_ops(service);
+}
struct tevent_timer *te;
} periodic;
+ /* some stuff for running only the pendings ops */
+ struct {
+ /*
+ * the interval between notify runs
+ */
+ uint32_t interval;
+
+ /*
+ * the timestamp for the next event,
+ * this is the timstamp passed to event_add_timed()
+ */
+ struct timeval next_event;
+
+ /* here we have a reference to the timed event the schedules the notifies */
+ struct tevent_timer *te;
+ } pending;
+
/* some stuff for notify processing */
struct {
/*