}
/****************************************************************************
- read data from the client, reading exactly N bytes.
+ Read data from the client, reading exactly N bytes.
****************************************************************************/
ssize_t read_data(int fd,char *buffer,size_t N)
}
/****************************************************************************
-write to a socket
+ Write to a socket.
****************************************************************************/
ssize_t write_socket(int fd,char *buf,size_t len)
}
/****************************************************************************
-send a keepalive packet (rfc1002)
+ Send a keepalive packet (rfc1002).
****************************************************************************/
BOOL send_keepalive(int client)
/****************************************************************************
-read 4 bytes of a smb packet and return the smb length of the packet
-store the result in the buffer
-This version of the function will return a length of zero on receiving
-a keepalive packet.
-timeout is in milliseconds.
+ Read 4 bytes of a smb packet and return the smb length of the packet.
+ Store the result in the buffer.
+ This version of the function will return a length of zero on receiving
+ a keepalive packet.
+ Timeout is in milliseconds.
****************************************************************************/
static ssize_t read_smb_length_return_keepalive(int fd,char *inbuf,unsigned int timeout)
}
/****************************************************************************
-read 4 bytes of a smb packet and return the smb length of the packet
-store the result in the buffer. This version of the function will
-never return a session keepalive (length of zero).
-timeout is in milliseconds.
+ Read 4 bytes of a smb packet and return the smb length of the packet.
+ Store the result in the buffer. This version of the function will
+ never return a session keepalive (length of zero).
+ Timeout is in milliseconds.
****************************************************************************/
ssize_t read_smb_length(int fd,char *inbuf,unsigned int timeout)
}
/****************************************************************************
- read an smb from a fd. Note that the buffer *MUST* be of size
- BUFFER_SIZE+SAFETY_MARGIN.
- The timeout is in milliseconds.
- This function will return on a
- receipt of a session keepalive packet.
+ Read an smb from a fd. Note that the buffer *MUST* be of size
+ BUFFER_SIZE+SAFETY_MARGIN.
+ The timeout is in milliseconds.
+ This function will return on receipt of a session keepalive packet.
****************************************************************************/
BOOL receive_smb(int fd,char *buffer, unsigned int timeout)
}
}
+ /* Check the incoming SMB signature. */
+ if (!srv_check_sign_mac(buffer)) {
+ DEBUG(0, ("receive_smb: SMB Signature verification failed on incoming packet!\n"));
+ if (smb_read_error == 0)
+ smb_read_error = READ_BAD_SIG;
+ return False;
+ };
+
return(True);
}
/****************************************************************************
- send an smb to a fd
+ Send an smb to a fd.
****************************************************************************/
BOOL send_smb(int fd,char *buffer)
size_t len;
size_t nwritten=0;
ssize_t ret;
+
+ /* Sign the outgoing packet if required. */
+ srv_calculate_sign_mac(buffer);
+
len = smb_len(buffer) + 4;
while (nwritten < len) {
}
/****************************************************************************
- create an outgoing socket. timeout is in milliseconds.
- **************************************************************************/
+ Create an outgoing socket. timeout is in milliseconds.
+**************************************************************************/
int open_socket_out(int type, struct in_addr *addr, int port ,int timeout)
{
- struct sockaddr_in sock_out;
- int res,ret;
- int connect_loop = 10;
- int increment = 10;
+ struct sockaddr_in sock_out;
+ int res,ret;
+ int connect_loop = 10;
+ int increment = 10;
- /* create a socket to write to */
- res = socket(PF_INET, type, 0);
- if (res == -1)
- { DEBUG(0,("socket error\n")); return -1; }
+ /* create a socket to write to */
+ res = socket(PF_INET, type, 0);
+ if (res == -1) {
+ DEBUG(0,("socket error\n"));
+ return -1;
+ }
- if (type != SOCK_STREAM) return(res);
+ if (type != SOCK_STREAM)
+ return(res);
- memset((char *)&sock_out,'\0',sizeof(sock_out));
- putip((char *)&sock_out.sin_addr,(char *)addr);
+ memset((char *)&sock_out,'\0',sizeof(sock_out));
+ putip((char *)&sock_out.sin_addr,(char *)addr);
- sock_out.sin_port = htons( port );
- sock_out.sin_family = PF_INET;
+ sock_out.sin_port = htons( port );
+ sock_out.sin_family = PF_INET;
- /* set it non-blocking */
- set_blocking(res,False);
+ /* set it non-blocking */
+ set_blocking(res,False);
- DEBUG(3,("Connecting to %s at port %d\n",inet_ntoa(*addr),port));
+ DEBUG(3,("Connecting to %s at port %d\n",inet_ntoa(*addr),port));
- /* and connect it to the destination */
-connect_again:
- ret = connect(res,(struct sockaddr *)&sock_out,sizeof(sock_out));
-
- /* Some systems return EAGAIN when they mean EINPROGRESS */
- if (ret < 0 && (errno == EINPROGRESS || errno == EALREADY ||
- errno == EAGAIN) && (connect_loop < timeout) ) {
- msleep(connect_loop);
- connect_loop += increment;
- if (increment < 250) {
- /* After 8 rounds we end up at a max of 255 msec */
- increment *= 1.5;
- }
- goto connect_again;
- }
-
- if (ret < 0 && (errno == EINPROGRESS || errno == EALREADY ||
- errno == EAGAIN)) {
- DEBUG(1,("timeout connecting to %s:%d\n",inet_ntoa(*addr),port));
- close(res);
- return -1;
- }
+ /* and connect it to the destination */
+ connect_again:
+
+ ret = connect(res,(struct sockaddr *)&sock_out,sizeof(sock_out));
+
+ /* Some systems return EAGAIN when they mean EINPROGRESS */
+ if (ret < 0 && (errno == EINPROGRESS || errno == EALREADY ||
+ errno == EAGAIN) && (connect_loop < timeout) ) {
+ msleep(connect_loop);
+ connect_loop += increment;
+ if (increment < 250) {
+ /* After 8 rounds we end up at a max of 255 msec */
+ increment *= 1.5;
+ }
+ goto connect_again;
+ }
+
+ if (ret < 0 && (errno == EINPROGRESS || errno == EALREADY ||
+ errno == EAGAIN)) {
+ DEBUG(1,("timeout connecting to %s:%d\n",inet_ntoa(*addr),port));
+ close(res);
+ return -1;
+ }
#ifdef EISCONN
- if (ret < 0 && errno == EISCONN) {
- errno = 0;
- ret = 0;
- }
+
+ if (ret < 0 && errno == EISCONN) {
+ errno = 0;
+ ret = 0;
+ }
#endif
- if (ret < 0) {
- DEBUG(2,("error connecting to %s:%d (%s)\n",
- inet_ntoa(*addr),port,strerror(errno)));
- close(res);
- return -1;
- }
+ if (ret < 0) {
+ DEBUG(2,("error connecting to %s:%d (%s)\n",
+ inet_ntoa(*addr),port,strerror(errno)));
+ close(res);
+ return -1;
+ }
- /* set it blocking again */
- set_blocking(res,True);
+ /* set it blocking again */
+ set_blocking(res,True);
- return res;
+ return res;
}
-/*
- open a connected UDP socket to host on port
-*/
+/****************************************************************************
+ Open a connected UDP socket to host on port
+**************************************************************************/
+
int open_udp_socket(const char *host, int port)
{
int type = SOCK_DGRAM;
}
/*******************************************************************
- matchname - determine if host name matches IP address. Used to
- confirm a hostname lookup to prevent spoof attacks
- ******************************************************************/
+ Matchname - determine if host name matches IP address. Used to
+ confirm a hostname lookup to prevent spoof attacks.
+******************************************************************/
+
static BOOL matchname(char *remotehost,struct in_addr addr)
{
struct hostent *hp;
return False;
}
-
/*******************************************************************
- return the DNS name of the remote end of a socket
- ******************************************************************/
+ Return the DNS name of the remote end of a socket.
+******************************************************************/
+
char *get_socket_name(int fd, BOOL force_lookup)
{
static pstring name_buf;
}
/*******************************************************************
- return the IP addr of the remote end of a socket as a string
+ Return the IP addr of the remote end of a socket as a string.
******************************************************************/
+
char *get_socket_addr(int fd)
{
struct sockaddr sa;
return addr_buf;
}
-
/*******************************************************************
Create protected unix domain socket.