+ connection_struct *conn;
+
+ if (deadtime <= 0)
+ deadtime = DEFAULT_SMBD_TIMEOUT;
+
+ for (conn=Connections;conn;conn=conn->next) {
+
+ time_t age = t - conn->lastused;
+
+ /* Update if connection wasn't idle. */
+ if (conn->lastused != conn->lastused_count) {
+ conn->lastused = t;
+ conn->lastused_count = t;
+ }