r12608: Remove some unused #include lines.
[kai/samba.git] / source4 / lib / socket / connect.c
1 /* 
2    Unix SMB/CIFS implementation.
3
4    implements a non-blocking connect operation that is aware of the samba4
5    events system
6
7    Copyright (C) Andrew Tridgell 2005
8    Copyright (C) Volker Lendecke 2005
9    
10    This program is free software; you can redistribute it and/or modify
11    it under the terms of the GNU General Public License as published by
12    the Free Software Foundation; either version 2 of the License, or
13    (at your option) any later version.
14    
15    This program is distributed in the hope that it will be useful,
16    but WITHOUT ANY WARRANTY; without even the implied warranty of
17    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18    GNU General Public License for more details.
19    
20    You should have received a copy of the GNU General Public License
21    along with this program; if not, write to the Free Software
22    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
23 */
24
25 #include "includes.h"
26 #include "lib/socket/socket.h"
27 #include "lib/events/events.h"
28 #include "libcli/composite/composite.h"
29
30
31 struct connect_state {
32         struct socket_context *sock;
33         const char *my_address;
34         int my_port;
35         const char *server_address;
36         int server_port;
37         uint32_t flags;
38 };
39
40 static void socket_connect_handler(struct event_context *ev,
41                                    struct fd_event *fde, 
42                                    uint16_t flags, void *private);
43 static void continue_resolve_name(struct composite_context *ctx);
44 static void continue_socket_connect(struct composite_context *creq);
45
46 /*
47   call the real socket_connect() call, and setup event handler
48 */
49 static void socket_send_connect(struct composite_context *result)
50 {
51         struct composite_context *creq;
52         struct fd_event *fde;
53         struct connect_state *state = talloc_get_type(result->private_data, 
54                                                       struct connect_state);
55
56         creq = talloc_zero(state, struct composite_context);
57         if (composite_nomem(creq, result)) return;
58         creq->state = COMPOSITE_STATE_IN_PROGRESS;
59         creq->event_ctx = result->event_ctx;
60         creq->async.fn = continue_socket_connect;
61         creq->async.private_data = result;
62
63         result->status = socket_connect(state->sock,
64                                         state->my_address,
65                                         state->my_port, 
66                                         state->server_address,
67                                         state->server_port,
68                                         state->flags);
69         if (NT_STATUS_IS_ERR(result->status) && 
70             !NT_STATUS_EQUAL(result->status,
71                              NT_STATUS_MORE_PROCESSING_REQUIRED)) {
72                 composite_error(result, result->status);
73                 return;
74         }
75
76         fde = event_add_fd(result->event_ctx, result,
77                            socket_get_fd(state->sock),
78                            EVENT_FD_READ|EVENT_FD_WRITE, 
79                            socket_connect_handler, result);
80         composite_nomem(fde, result);
81 }
82
83
84 /*
85   send a socket connect, potentially doing some name resolution first
86 */
87 struct composite_context *socket_connect_send(struct socket_context *sock,
88                                               const char *my_address,
89                                               int my_port,
90                                               const char *server_address,
91                                               int server_port,
92                                               uint32_t flags,
93                                               struct event_context *event_ctx)
94 {
95         struct composite_context *result;
96         struct connect_state *state;
97
98         result = talloc_zero(sock, struct composite_context);
99         if (result == NULL) return NULL;
100         result->state = COMPOSITE_STATE_IN_PROGRESS;
101         result->event_ctx = event_ctx;
102
103         state = talloc_zero(result, struct connect_state);
104         if (composite_nomem(state, result)) goto failed;
105         result->private_data = state;
106
107         state->sock = talloc_reference(state, sock);
108         if (composite_nomem(state->sock, result)) goto failed;
109
110         if (my_address) {
111                 state->my_address = talloc_strdup(state, my_address);
112                 if (composite_nomem(state->my_address, result)) goto failed;
113         }
114         state->my_port = my_port;
115
116         state->server_address = talloc_strdup(state, server_address);
117         if (composite_nomem(state->server_address, result)) goto failed;
118
119         state->server_port = server_port;
120         state->flags = flags;
121
122         set_blocking(socket_get_fd(sock), False);
123
124         if (strcmp(sock->backend_name, "ipv4") == 0) {
125                 struct nbt_name name;
126                 struct composite_context *creq;
127                 make_nbt_name_client(&name, server_address);
128                 creq = resolve_name_send(&name, result->event_ctx,
129                                          lp_name_resolve_order());
130                 if (composite_nomem(creq, result)) goto failed;
131                 composite_continue(result, creq, continue_resolve_name, result);
132                 return result;
133         }
134
135         socket_send_connect(result);
136
137         return result;
138
139 failed:
140         composite_error(result, result->status);
141         return result;
142 }
143
144 /*
145   handle write events on connect completion
146 */
147 static void socket_connect_handler(struct event_context *ev,
148                                    struct fd_event *fde, 
149                                    uint16_t flags, void *private)
150 {
151         struct composite_context *result =
152                 talloc_get_type(private, struct composite_context);
153         struct connect_state *state = talloc_get_type(result->private_data,
154                                                       struct connect_state);
155
156         result->status = socket_connect_complete(state->sock, state->flags);
157         if (!composite_is_ok(result)) return;
158
159         composite_done(result);
160 }
161
162 /*
163   recv name resolution reply then send the connect
164 */
165 static void continue_resolve_name(struct composite_context *creq)
166 {
167         struct composite_context *result = talloc_get_type(creq->async.private_data, 
168                                                            struct composite_context);
169         struct connect_state *state = talloc_get_type(result->private_data, struct connect_state);
170         const char *addr;
171
172         result->status = resolve_name_recv(creq, state, &addr);
173         if (!composite_is_ok(result)) return;
174
175         state->server_address = addr;
176
177         socket_send_connect(result);
178 }
179
180 /*
181   called when a connect has finished. Complete the top level composite context
182 */
183 static void continue_socket_connect(struct composite_context *creq)
184 {
185         struct composite_context *result = talloc_get_type(creq->async.private_data, 
186                                                            struct composite_context);
187         result->status = creq->status;
188         if (!composite_is_ok(result)) return;
189         composite_done(result);
190 }
191
192
193 /*
194   wait for a socket_connect_send() to finish
195 */
196 NTSTATUS socket_connect_recv(struct composite_context *result)
197 {
198         NTSTATUS status = composite_wait(result);
199         talloc_free(result);
200         return status;
201 }
202
203
204 /*
205   like socket_connect() but takes an event context, doing a semi-async connect
206 */
207 NTSTATUS socket_connect_ev(struct socket_context *sock,
208                            const char *my_address, int my_port,
209                            const char *server_address, int server_port,
210                            uint32_t flags, struct event_context *ev)
211 {
212         struct composite_context *ctx;
213         ctx = socket_connect_send(sock, my_address, my_port,
214                                   server_address, server_port, flags, ev);
215         return socket_connect_recv(ctx);
216 }