2 Unix SMB/CIFS implementation.
4 implements a non-blocking connect operation that is aware of the samba4
7 Copyright (C) Andrew Tridgell 2005
8 Copyright (C) Volker Lendecke 2005
10 This program is free software; you can redistribute it and/or modify
11 it under the terms of the GNU General Public License as published by
12 the Free Software Foundation; either version 2 of the License, or
13 (at your option) any later version.
15 This program is distributed in the hope that it will be useful,
16 but WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 GNU General Public License for more details.
20 You should have received a copy of the GNU General Public License
21 along with this program; if not, write to the Free Software
22 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26 #include "lib/socket/socket.h"
27 #include "lib/events/events.h"
28 #include "libcli/composite/composite.h"
31 struct connect_state {
32 struct socket_context *sock;
33 const char *my_address;
35 const char *server_address;
40 static void socket_connect_handler(struct event_context *ev,
42 uint16_t flags, void *private);
43 static void continue_resolve_name(struct composite_context *ctx);
44 static void continue_socket_connect(struct composite_context *creq);
47 call the real socket_connect() call, and setup event handler
49 static void socket_send_connect(struct composite_context *result)
51 struct composite_context *creq;
53 struct connect_state *state = talloc_get_type(result->private_data,
54 struct connect_state);
56 creq = talloc_zero(state, struct composite_context);
57 if (composite_nomem(creq, result)) return;
58 creq->state = COMPOSITE_STATE_IN_PROGRESS;
59 creq->event_ctx = result->event_ctx;
60 creq->async.fn = continue_socket_connect;
61 creq->async.private_data = result;
63 result->status = socket_connect(state->sock,
66 state->server_address,
69 if (NT_STATUS_IS_ERR(result->status) &&
70 !NT_STATUS_EQUAL(result->status,
71 NT_STATUS_MORE_PROCESSING_REQUIRED)) {
72 composite_error(result, result->status);
76 fde = event_add_fd(result->event_ctx, result,
77 socket_get_fd(state->sock),
78 EVENT_FD_READ|EVENT_FD_WRITE,
79 socket_connect_handler, result);
80 composite_nomem(fde, result);
85 send a socket connect, potentially doing some name resolution first
87 struct composite_context *socket_connect_send(struct socket_context *sock,
88 const char *my_address,
90 const char *server_address,
93 struct event_context *event_ctx)
95 struct composite_context *result;
96 struct connect_state *state;
98 result = talloc_zero(sock, struct composite_context);
99 if (result == NULL) return NULL;
100 result->state = COMPOSITE_STATE_IN_PROGRESS;
101 result->event_ctx = event_ctx;
103 state = talloc_zero(result, struct connect_state);
104 if (composite_nomem(state, result)) goto failed;
105 result->private_data = state;
107 state->sock = talloc_reference(state, sock);
108 if (composite_nomem(state->sock, result)) goto failed;
111 state->my_address = talloc_strdup(state, my_address);
112 if (composite_nomem(state->my_address, result)) goto failed;
114 state->my_port = my_port;
116 state->server_address = talloc_strdup(state, server_address);
117 if (composite_nomem(state->server_address, result)) goto failed;
119 state->server_port = server_port;
120 state->flags = flags;
122 set_blocking(socket_get_fd(sock), False);
124 if (strcmp(sock->backend_name, "ipv4") == 0) {
125 struct nbt_name name;
126 struct composite_context *creq;
127 make_nbt_name_client(&name, server_address);
128 creq = resolve_name_send(&name, result->event_ctx,
129 lp_name_resolve_order());
130 if (composite_nomem(creq, result)) goto failed;
131 composite_continue(result, creq, continue_resolve_name, result);
135 socket_send_connect(result);
140 composite_error(result, result->status);
145 handle write events on connect completion
147 static void socket_connect_handler(struct event_context *ev,
148 struct fd_event *fde,
149 uint16_t flags, void *private)
151 struct composite_context *result =
152 talloc_get_type(private, struct composite_context);
153 struct connect_state *state = talloc_get_type(result->private_data,
154 struct connect_state);
156 result->status = socket_connect_complete(state->sock, state->flags);
157 if (!composite_is_ok(result)) return;
159 composite_done(result);
163 recv name resolution reply then send the connect
165 static void continue_resolve_name(struct composite_context *creq)
167 struct composite_context *result = talloc_get_type(creq->async.private_data,
168 struct composite_context);
169 struct connect_state *state = talloc_get_type(result->private_data, struct connect_state);
172 result->status = resolve_name_recv(creq, state, &addr);
173 if (!composite_is_ok(result)) return;
175 state->server_address = addr;
177 socket_send_connect(result);
181 called when a connect has finished. Complete the top level composite context
183 static void continue_socket_connect(struct composite_context *creq)
185 struct composite_context *result = talloc_get_type(creq->async.private_data,
186 struct composite_context);
187 result->status = creq->status;
188 if (!composite_is_ok(result)) return;
189 composite_done(result);
194 wait for a socket_connect_send() to finish
196 NTSTATUS socket_connect_recv(struct composite_context *result)
198 NTSTATUS status = composite_wait(result);
205 like socket_connect() but takes an event context, doing a semi-async connect
207 NTSTATUS socket_connect_ev(struct socket_context *sock,
208 const char *my_address, int my_port,
209 const char *server_address, int server_port,
210 uint32_t flags, struct event_context *ev)
212 struct composite_context *ctx;
213 ctx = socket_connect_send(sock, my_address, my_port,
214 server_address, server_port, flags, ev);
215 return socket_connect_recv(ctx);