lib/util: s/new/pn in idtree.c
[jra/samba/.git] / lib / util / idtree.c
index 193922973f1a8f692a7c6cff3ae06e881589f3a5..c8a8b6346ad8414c9e1f3c8cbbd58bef46af182f 100644 (file)
@@ -92,10 +92,10 @@ static void free_layer(struct idr_context *idp, struct idr_layer *p)
 static int idr_pre_get(struct idr_context *idp)
 {
        while (idp->id_free_cnt < IDR_FREE_MAX) {
-               struct idr_layer *new = talloc_zero(idp, struct idr_layer);
-               if(new == NULL)
+               struct idr_layer *pn = talloc_zero(idp, struct idr_layer);
+               if(pn == NULL)
                        return (0);
-               free_layer(idp, new);
+               free_layer(idp, pn);
        }
        return 1;
 }
@@ -103,7 +103,7 @@ static int idr_pre_get(struct idr_context *idp)
 static int sub_alloc(struct idr_context *idp, void *ptr, int *starting_id)
 {
        int n, m, sh;
-       struct idr_layer *p, *new;
+       struct idr_layer *p, *pn;
        struct idr_layer *pa[MAX_LEVEL];
        int l, id, oid;
        uint32_t bm;
@@ -155,9 +155,9 @@ restart:
                 * Create the layer below if it is missing.
                 */
                if (!p->ary[m]) {
-                       if (!(new = alloc_layer(idp)))
+                       if (!(pn = alloc_layer(idp)))
                                return -1;
-                       p->ary[m] = new;
+                       p->ary[m] = pn;
                        p->count++;
                }
                pa[l--] = p;
@@ -188,7 +188,7 @@ restart:
 
 static int idr_get_new_above_int(struct idr_context *idp, void *ptr, int starting_id)
 {
-       struct idr_layer *p, *new;
+       struct idr_layer *p, *pn;
        int layers, v, id;
 
        idr_pre_get(idp);
@@ -210,24 +210,24 @@ build_up:
                layers++;
                if (!p->count)
                        continue;
-               if (!(new = alloc_layer(idp))) {
+               if (!(pn = alloc_layer(idp))) {
                        /*
                         * The allocation failed.  If we built part of
                         * the structure tear it down.
                         */
-                       for (new = p; p && p != idp->top; new = p) {
+                       for (pn = p; p && p != idp->top; pn = p) {
                                p = p->ary[0];
-                               new->ary[0] = NULL;
-                               new->bitmap = new->count = 0;
-                               free_layer(idp, new);
+                               pn->ary[0] = NULL;
+                               pn->bitmap = pn->count = 0;
+                               free_layer(idp, pn);
                        }
                        return -1;
                }
-               new->ary[0] = p;
-               new->count = 1;
+               pn->ary[0] = p;
+               pn->count = 1;
                if (p->bitmap == IDR_FULL)
-                       set_bit(0, new->bitmap);
-               p = new;
+                       set_bit(0, pn->bitmap);
+               p = pn;
        }
        idp->top = p;
        idp->layers = layers;