LPSTR servername,
LPSTR architecture)
{
- DWORD levels[] = { 1, 2, 3, 4, 5, 6, 8 };
- DWORD success[] = { 1, 1, 1, 1, 1, 1, 1 };
+ DWORD levels[] = { 1, 2, 3, 4, 5, 6 };
+ DWORD success[] = { 1, 1, 1, 1, 1, 1 };
DWORD i;
LPBYTE buffer = NULL;
LPSTR architecture,
HANDLE handle)
{
- DWORD levels[] = { 1, 2, 3, 4, 5, 6, 8, 101};
- DWORD success[] = { 1, 1, 1, 1, 1, 1, 1, 1 };
+ DWORD levels[] = { 1, 2, 3, 4, 5, 6, 8 };
+ DWORD success[] = { 1, 1, 1, 1, 1, 1, 1 };
DWORD i;
LPBYTE buffer = NULL;