const char * mui_dll;/* [relative,flag(LIBNDR_FLAG_STR_NULLTERM)] */
uint32_t ressource_id;
const char * display_name;/* [relative,flag(LIBNDR_FLAG_STR_NULLTERM)] */
- uint32_t lang_id;
+ uint16_t lang_id;
+ uint16_t unused;
}/* [gensize,public] */;
union spoolss_FormInfo {