return;
}
- if (*(uint32 *)(&state->request) != sizeof(state->request)) {
+ if (*(uint32 *)(void *)(&state->request) != sizeof(state->request)) {
DEBUG(0,("request_len_recv: Invalid request size received: %d (expected %u)\n",
- *(uint32_t *)(&state->request), (uint32_t)sizeof(state->request)));
+ *(uint32_t *)(void *)(&state->request),
+ (uint32_t)sizeof(state->request)));
state->finished = True;
return;
}
- setup_async_read(&state->fd_event, (uint32 *)(&state->request)+1,
+ setup_async_read(&state->fd_event,
+ (uint32 *)(void *)(&state->request)+1,
sizeof(state->request) - sizeof(uint32),
request_main_recv, state);
}
len = sizeof(sunaddr);
do {
- sock = accept(listen_sock, (struct sockaddr *)&sunaddr, &len);
+ sock = accept(listen_sock, (struct sockaddr *)(void *)&sunaddr,
+ &len);
} while (sock == -1 && errno == EINTR);
if (sock == -1)
struct sockaddr peeraddr;
socklen_t peeraddr_len;
- struct sockaddr_in *peeraddr_in = (struct sockaddr_in *)&peeraddr;
+ struct sockaddr_in *peeraddr_in =
+ (struct sockaddr_in *)(void *)&peeraddr;
DEBUG(10,("cm_prepare_connection: connecting to DC %s for domain %s\n",
controller, domain->name ));
/* Make sure there's no duplicates in the list */
for (i=0; i<*num; i++)
- if (sockaddr_equal((struct sockaddr *)&(*dcs)[i].ss, (struct sockaddr *)pss))
+ if (sockaddr_equal(
+ (struct sockaddr *)(void *)&(*dcs)[i].ss,
+ (struct sockaddr *)(void *)pss))
return False;
*dcs = TALLOC_REALLOC_ARRAY(mem_ctx, *dcs, struct dc_name_ip, (*num)+1);
/* now we've got a socket - we need to bind it */
- if (bind(res, (struct sockaddr * ) &sock,sizeof(sock)) < 0) {
+ if (bind(res, (struct sockaddr *)(void *)&sock, sizeof(sock)) < 0) {
close(res);
return(-1);
}