#define SPL_ARCH_W32PPC ( "W32PPC" )
#define SPL_ARCH_IA64 ( "IA64" )
#define SPL_ARCH_X64 ( "x64" )
-#define SPOOLSS_ARCHITECTURE_ALL ( "all" )
+#define SPOOLSS_ARCHITECTURE_ALL ( "All" )
+#define SPOOLSS_ARCHITECTURE_ALL_CLUSTER ( "AllCluster" )
#define SPOOLSS_ARCHITECTURE_NT_X86 ( "Windows NT x86" )
+#define SPOOLSS_ARCHITECTURE_IA_64 ( "Windows IA64" )
+#define SPOOLSS_ARCHITECTURE_x64 ( "Windows x64" )
+#define SPOOLSS_ARCHITECTURE_4_0 ( "Windows 4.0" )
#define SPOOLSS_DEFAULT_SERVER_PATH ( "C:\\WINDOWS\\system32\\spool" )
#define SPOOL_PRINTERDATA_KEY ( "PrinterDriverData" )
#define SPOOL_DSSPOOLER_KEY ( "DsSpooler" )
const string SPL_ARCH_IA64 = "IA64";
const string SPL_ARCH_X64 = "x64";
- const string SPOOLSS_ARCHITECTURE_ALL = "all";
+ const string SPOOLSS_ARCHITECTURE_ALL = "All";
+ const string SPOOLSS_ARCHITECTURE_ALL_CLUSTER = "AllCluster";
const string SPOOLSS_ARCHITECTURE_NT_X86 = "Windows NT x86";
+ const string SPOOLSS_ARCHITECTURE_IA_64 = "Windows IA64";
+ const string SPOOLSS_ARCHITECTURE_x64 = "Windows x64";
+ const string SPOOLSS_ARCHITECTURE_4_0 = "Windows 4.0";
const string SPOOLSS_DEFAULT_SERVER_PATH = "C:\\WINDOWS\\system32\\spool";
typedef [public,gensize] struct {