static void thread_accept_connection(struct event_context *ev, struct fd_event *srv_fde,
time_t t, uint16_t flags)
{
- int accepted_fd, rc;
- struct sockaddr addr;
- socklen_t in_addrlen = sizeof(addr);
+ NTSTATUS status;
+ struct socket_context *sock;
+ int rc;
pthread_t thread_id;
pthread_attr_t thread_attr;
struct server_socket *server_socket = srv_fde->private;
struct server_connection *conn;
/* accept an incoming connection. */
- accepted_fd = accept(srv_fde->fd,&addr,&in_addrlen);
- if (accepted_fd == -1) {
- DEBUG(0,("standard_accept_connection: accept: %s\n",
- strerror(errno)));
+ status = socket_accept(server_socket->socket, &sock);
+ if (!NT_STATUS_IS_OK(status)) {
+ DEBUG(0,("accept_connection_single: accept: %s\n",
+ nt_errstr(status)));
return;
}
main event_context is continued.
*/
-
- ev = event_context_init();
+ ev = event_context_init(server_socket);
if (!ev) {
DEBUG(0,("thread_accept_connection: failed to create event_context!\n"));
+ socket_destroy(sock);
return;
}
- conn = server_setup_connection(ev, server_socket, accepted_fd, t);
+ conn = server_setup_connection(ev, server_socket, sock, t, pthread_self());
if (!conn) {
- DEBUG(0,("server_setup_connection(ev, server_socket, accepted_fd) failed\n"));
+ DEBUG(0,("server_setup_connection(ev, server_socket, sock, t) failed\n"));
+ event_context_destroy(ev);
+ socket_destroy(sock);
return;
}
+ talloc_steal(conn, ev);
+ talloc_steal(conn, sock);
+
/* TODO: is this MUTEX_LOCK in the right place here?
* --metze
*/
pthread_attr_destroy(&thread_attr);
if (rc == 0) {
DEBUG(4,("accept_connection_thread: created thread_id=%lu for fd=%d\n",
- (unsigned long int)thread_id, accepted_fd));
+ (unsigned long int)thread_id, socket_get_fd(sock)));
} else {
- DEBUG(0,("accept_connection_thread: thread create failed for fd=%d, rc=%d\n", accepted_fd, rc));
+ DEBUG(0,("accept_connection_thread: thread create failed for fd=%d, rc=%d\n", socket_get_fd(sock), rc));
+ event_context_destroy(ev);
+ socket_destroy(sock);
+ return;
}
}
static void thread_terminate_connection(struct server_connection *conn, const char *reason)
{
DEBUG(0,("thread_terminate_connection: reason[%s]\n",reason));
- conn->service->ops->close_connection(conn,reason);
- server_destroy_connection(conn);
+
+ if (conn) {
+ talloc_free(conn);
+ }
+
/* terminate this thread */
pthread_exit(NULL); /* thread cleanup routine will do actual cleanup */
}