2 Unix SMB/CIFS implementation.
4 implements a non-blocking connect operation that is aware of the samba4
7 Copyright (C) Andrew Tridgell 2005
8 Copyright (C) Volker Lendecke 2005
10 This program is free software; you can redistribute it and/or modify
11 it under the terms of the GNU General Public License as published by
12 the Free Software Foundation; either version 2 of the License, or
13 (at your option) any later version.
15 This program is distributed in the hope that it will be useful,
16 but WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 GNU General Public License for more details.
20 You should have received a copy of the GNU General Public License
21 along with this program; if not, write to the Free Software
22 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26 #include "lib/socket/socket.h"
27 #include "lib/events/events.h"
28 #include "librpc/gen_ndr/nbt.h"
29 #include "libcli/composite/composite.h"
32 struct connect_state {
33 struct socket_context *sock;
34 const char *my_address;
36 const char *server_address;
41 static void socket_connect_handler(struct event_context *ev,
43 uint16_t flags, void *private);
44 static void continue_resolve_name(struct composite_context *ctx);
45 static void continue_socket_connect(struct composite_context *creq);
48 call the real socket_connect() call, and setup event handler
50 static void socket_send_connect(struct composite_context *result)
52 struct composite_context *creq;
54 struct connect_state *state = talloc_get_type(result->private_data,
55 struct connect_state);
57 creq = talloc_zero(state, struct composite_context);
58 if (composite_nomem(creq, result)) return;
59 creq->state = COMPOSITE_STATE_IN_PROGRESS;
60 creq->event_ctx = result->event_ctx;
61 creq->async.fn = continue_socket_connect;
62 creq->async.private_data = result;
64 result->status = socket_connect(state->sock,
67 state->server_address,
70 if (NT_STATUS_IS_ERR(result->status) &&
71 !NT_STATUS_EQUAL(result->status,
72 NT_STATUS_MORE_PROCESSING_REQUIRED)) {
73 composite_error(result, result->status);
77 fde = event_add_fd(result->event_ctx, result,
78 socket_get_fd(state->sock),
80 socket_connect_handler, result);
81 composite_nomem(fde, result);
86 send a socket connect, potentially doing some name resolution first
88 struct composite_context *socket_connect_send(struct socket_context *sock,
89 const char *my_address,
91 const char *server_address,
94 struct event_context *event_ctx)
96 struct composite_context *result;
97 struct connect_state *state;
99 result = talloc_zero(sock, struct composite_context);
100 if (result == NULL) return NULL;
101 result->state = COMPOSITE_STATE_IN_PROGRESS;
102 result->event_ctx = event_ctx;
104 state = talloc_zero(result, struct connect_state);
105 if (composite_nomem(state, result)) goto failed;
106 result->private_data = state;
108 state->sock = talloc_reference(state, sock);
109 if (composite_nomem(state->sock, result)) goto failed;
112 state->my_address = talloc_strdup(state, my_address);
113 if (composite_nomem(state->my_address, result)) goto failed;
115 state->my_port = my_port;
117 state->server_address = talloc_strdup(state, server_address);
118 if (composite_nomem(state->server_address, result)) goto failed;
120 state->server_port = server_port;
121 state->flags = flags;
123 set_blocking(socket_get_fd(sock), False);
125 if (strcmp(sock->backend_name, "ipv4") == 0) {
126 struct nbt_name name;
127 struct composite_context *creq;
128 make_nbt_name_client(&name, server_address);
129 creq = resolve_name_send(&name, result->event_ctx,
130 lp_name_resolve_order());
131 if (composite_nomem(creq, result)) goto failed;
132 composite_continue(result, creq, continue_resolve_name, result);
136 socket_send_connect(result);
141 composite_trigger_error(result);
146 handle write events on connect completion
148 static void socket_connect_handler(struct event_context *ev,
149 struct fd_event *fde,
150 uint16_t flags, void *private)
152 struct composite_context *result =
153 talloc_get_type(private, struct composite_context);
154 struct connect_state *state = talloc_get_type(result->private_data,
155 struct connect_state);
157 result->status = socket_connect_complete(state->sock, state->flags);
158 if (!composite_is_ok(result)) return;
160 composite_done(result);
164 recv name resolution reply then send the connect
166 static void continue_resolve_name(struct composite_context *creq)
168 struct composite_context *result = talloc_get_type(creq->async.private_data,
169 struct composite_context);
170 struct connect_state *state = talloc_get_type(result->private_data, struct connect_state);
173 result->status = resolve_name_recv(creq, state, &addr);
174 if (!composite_is_ok(result)) return;
176 state->server_address = addr;
178 socket_send_connect(result);
182 called when a connect has finished. Complete the top level composite context
184 static void continue_socket_connect(struct composite_context *creq)
186 struct composite_context *result = talloc_get_type(creq->async.private_data,
187 struct composite_context);
188 result->status = creq->status;
189 if (!composite_is_ok(result)) return;
190 composite_done(result);
195 wait for a socket_connect_send() to finish
197 NTSTATUS socket_connect_recv(struct composite_context *result)
199 NTSTATUS status = composite_wait(result);
206 like socket_connect() but takes an event context, doing a semi-async connect
208 NTSTATUS socket_connect_ev(struct socket_context *sock,
209 const char *my_address, int my_port,
210 const char *server_address, int server_port,
211 uint32_t flags, struct event_context *ev)
213 struct composite_context *ctx;
214 ctx = socket_connect_send(sock, my_address, my_port,
215 server_address, server_port, flags, ev);
216 return socket_connect_recv(ctx);