static inline void arm_smmu_rpm_put(struct arm_smmu_device *smmu)
{
if (pm_runtime_enabled(smmu->dev))
- pm_runtime_put(smmu->dev);
+ pm_runtime_put_autosuspend(smmu->dev);
}
static struct arm_smmu_domain *to_smmu_domain(struct iommu_domain *dom)
/* Looks ok, so add the device to the domain */
ret = arm_smmu_domain_add_master(smmu_domain, fwspec);
+ /*
+ * Setup an autosuspend delay to avoid bouncing runpm state.
+ * Otherwise, if a driver for a suspended consumer device
+ * unmaps buffers, it will runpm resume/suspend for each one.
+ *
+ * For example, when used by a GPU device, when an application
+ * or game exits, it can trigger unmapping 100s or 1000s of
+ * buffers. With a runpm cycle for each buffer, that adds up
+ * to 5-10sec worth of reprogramming the context bank, while
+ * the system appears to be locked up to the user.
+ */
+ pm_runtime_set_autosuspend_delay(smmu->dev, 20);
+ pm_runtime_use_autosuspend(smmu->dev);
+
rpm_put:
arm_smmu_rpm_put(smmu);
return ret;