a 4 step broadcast registration. 3 lots of name registration requests, followed by
a name registration demand
*/
-struct register_bcast_state {
+struct nbt_name_register_bcast_state {
struct nbt_name_socket *nbtsock;
struct nbt_name_register *io;
struct nbt_name_request *req;
struct nbt_name_register_bcast *io)
{
struct composite_context *c;
- struct register_bcast_state *state;
+ struct nbt_name_register_bcast_state *state;
c = talloc_zero(nbtsock, struct composite_context);
if (c == NULL) goto failed;
- state = talloc(c, struct register_bcast_state);
+ state = talloc(c, struct nbt_name_register_bcast_state);
if (state == NULL) goto failed;
state->io = talloc(state, struct nbt_name_register);
static void name_register_bcast_handler(struct nbt_name_request *req)
{
struct composite_context *c = talloc_get_type(req->async.private_data, struct composite_context);
- struct register_bcast_state *state = talloc_get_type(c->private_data, struct register_bcast_state);
+ struct nbt_name_register_bcast_state *state = talloc_get_type(c->private_data, struct nbt_name_register_bcast_state);
NTSTATUS status;
status = nbt_name_register_recv(state->req, state, state->io);