/* turn a 7 bit character into a ucs2 character */
#define UCS2_CHAR(c) ((c) << UCS2_SHIFT)
-/* return an ascii version of a ucs2 character */
-#define UCS2_TO_CHAR(c) (((c) >> UCS2_SHIFT) & 0xff)
-
-/* Copy into a smb_ucs2_t from a possibly unaligned buffer. Return the copied smb_ucs2_t */
-#define COPY_UCS2_CHAR(dest,src) (((unsigned char *)(dest))[0] = ((unsigned char *)(src))[0],\
- ((unsigned char *)(dest))[1] = ((unsigned char *)(src))[1], (dest))
-
-
-
/*
* for each charset we have a function that pulls from that charset to
* a ucs2 buffer, and a function that pushes to a ucs2 buffer
static uint8 *valid_table;
static bool initialized;
+/* Copy into a smb_ucs2_t from a possibly unaligned buffer. Return the copied smb_ucs2_t */
+#define COPY_UCS2_CHAR(dest,src) (((unsigned char *)(dest))[0] = ((unsigned char *)(src))[0],\
+ ((unsigned char *)(dest))[1] = ((unsigned char *)(src))[1], (dest))
+
+
+/* return an ascii version of a ucs2 character */
+#define UCS2_TO_CHAR(c) (((c) >> UCS2_SHIFT) & 0xff)
+
+
/**
* Destroy global objects allocated by load_case_tables()
**/