return bm;
}
+/****************************************************************************
+copy as much of the source bitmap as will fit in the destination bitmap.
+****************************************************************************/
+
+int bitmap_copy(struct bitmap * const dst, const struct bitmap * const src)
+{
+ int count = MIN(dst->n, src->n);
+
+ SMB_ASSERT(dst->b != src->b);
+ memcpy(dst->b, src->b, sizeof(dst->b[0])*(count+31)/32);
+
+ return count;
+}
+
/****************************************************************************
set a bit in a bitmap
****************************************************************************/
#include "includes.h"
-/* set these to define the limits of the server. NOTE These are on a
- per-client basis. Thus any one machine can't connect to more than
- MAX_CONNECTIONS services, but any number of machines may connect at
- one time. */
-#define MAX_CONNECTIONS 128
+/* The connections bitmap is expanded in increments of BITMAP_BLOCK_SZ. The
+ * maximum size of the bitmap is the largest positive integer, but you will hit
+ * the "max connections" limit, looong before that.
+ */
+#define BITMAP_BLOCK_SZ 128
static connection_struct *Connections;
****************************************************************************/
void conn_init(void)
{
- bmap = bitmap_allocate(MAX_CONNECTIONS);
+ bmap = bitmap_allocate(BITMAP_BLOCK_SZ);
}
/****************************************************************************
TALLOC_CTX *mem_ctx;
connection_struct *conn;
int i;
+ int find_offset = 1;
- i = bitmap_find(bmap, 1);
+find_again:
+ i = bitmap_find(bmap, find_offset);
if (i == -1) {
- DEBUG(1,("ERROR! Out of connection structures\n"));
- return NULL;
+ /* Expand the connections bitmap. */
+ int oldsz = bmap->n;
+ int newsz = bmap->n + BITMAP_BLOCK_SZ;
+ struct bitmap * nbmap;
+
+ if (newsz <= 0) {
+ /* Integer wrap. */
+ DEBUG(0,("ERROR! Out of connection structures\n"));
+ return NULL;
+ }
+
+ DEBUG(4,("resizing connections bitmap from %d to %d\n",
+ oldsz, newsz));
+
+ nbmap = bitmap_allocate(newsz);
+
+ bitmap_copy(nbmap, bmap);
+ bitmap_free(bmap);
+
+ bmap = nbmap;
+ find_offset = oldsz; /* Start next search in the new portion. */
+
+ goto find_again;
}
if ((mem_ctx=talloc_init("connection_struct"))==NULL) {