drm/doc: Clarify what ioctls can be used on render nodes
authorJeffrey Hugo <quic_jhugo@quicinc.com>
Mon, 7 Mar 2022 15:32:36 +0000 (08:32 -0700)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Thu, 17 Mar 2022 09:37:08 +0000 (10:37 +0100)
commitaa457ff1b2be72c0d89ee2118769859e513e6fc8
treeb96c911206eb57e08c05ac98483126093720d17d
parentf33b21f1397ee0f22f1d514cf6c3344c6c731a8b
drm/doc: Clarify what ioctls can be used on render nodes

The documentation for render nodes indicates that only "PRIME-related"
ioctls are valid on render nodes, but the documentation does not clarify
what that means.  If the reader is not familiar with PRIME, they may
beleive this to be only the ioctls with "PRIME" in the name and not other
ioctls such as set of syncobj ioctls.  Clarify the situation for the
reader by referencing where the reader will find a current list of valid
ioctls.

Signed-off-by: Jeffrey Hugo <quic_jhugo@quicinc.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/1646667156-16366-1-git-send-email-quic_jhugo@quicinc.com
Documentation/gpu/drm-uapi.rst