struct intel_vgpu_gm {
u64 aperture_sz;
u64 hidden_sz;
- void *aperture_va;
struct drm_mm_node low_gm_node;
struct drm_mm_node high_gm_node;
};
struct intel_vgpu_opregion {
bool mapped;
void *va;
- void *va_gopregion;
u32 gfn[INTEL_GVT_OPREGION_PAGES];
};
struct intel_vgpu_submission_ops {
const char *name;
- int (*init)(struct intel_vgpu *vgpu);
- void (*clean)(struct intel_vgpu *vgpu);
+ int (*init)(struct intel_vgpu *vgpu, unsigned long engine_mask);
+ void (*clean)(struct intel_vgpu *vgpu, unsigned long engine_mask);
void (*reset)(struct intel_vgpu *vgpu, unsigned long engine_mask);
};