static int save_i387_xsave(void __user *buf)
{
+ struct task_struct *tsk = current;
struct _fpstate_ia32 __user *fx = buf;
int err = 0;
+ /*
+ * For legacy compatible, we always set FP/SSE bits in the bit
+ * vector while saving the state to the user context.
+ * This will enable us capturing any changes(during sigreturn) to
+ * the FP/SSE bits by the legacy applications which don't touch
+ * xstate_bv in the xsave header.
+ *
+ * xsave aware applications can change the xstate_bv in the xsave
+ * header as well as change any contents in the memory layout.
+ * xrestore as part of sigreturn will capture all the changes.
+ */
+ tsk->thread.xstate->xsave.xsave_hdr.xstate_bv |= XSTATE_FPSSE;
+
if (save_i387_fxsave(fx) < 0)
return -1;