bool
default y
+config SCHED_NO_NO_OMIT_FRAME_POINTER
+ bool
+ default y
+
+config IA64_UNCACHED_ALLOCATOR
+ bool
+ select GENERIC_ALLOCATOR
+
choice
prompt "System type"
default IA64_GENERIC
endchoice
+source kernel/Kconfig.hz
+
config IA64_BRL_EMU
bool
depends on ITANIUM
bool
default y if VIRTUAL_MEM_MAP
-config DISCONTIGMEM
+config ARCH_DISCONTIGMEM_ENABLE
bool "Discontiguous memory support"
depends on (IA64_DIG || IA64_SGI_SN2 || IA64_GENERIC || IA64_HP_ZX1 || IA64_HP_ZX1_SWIOTLB) && NUMA && VIRTUAL_MEM_MAP
default y if (IA64_SGI_SN2 || IA64_GENERIC) && NUMA
depends on !IA64_HP_SIM
default y
-config IA64_SGI_SN_SIM
- bool "SGI Medusa Simulator Support"
- depends on IA64_SGI_SN2
- help
- If you are compiling a kernel that will run under SGI's IA-64
- simulator (Medusa) then say Y, otherwise say N.
-
config IA64_SGI_SN_XP
tristate "Support communication between SGI SSIs"
- depends on MSPEC
+ select IA64_UNCACHED_ALLOCATOR
help
An SGI machine can be divided into multiple Single System
Images which act independently of each other and have
Say Y here if you are building a kernel for a desktop, embedded
or real-time system. Say N if you are unsure.
+source "mm/Kconfig"
+
config HAVE_DEC_LOCK
bool
depends on (SMP || PREEMPT)
endif
+source "net/Kconfig"
+
source "drivers/Kconfig"
source "fs/Kconfig"