+#include "../auth/auth_util.h"
+#include "lib/util/time_basic.h"
+
+struct smbd_impersonate_debug_state {
+ int dbg_lvl;
+ const char *name;
+};
+
+static bool smbd_impersonate_debug_before_use(struct tevent_context *wrap_ev,
+ void *private_data,
+ struct tevent_context *main_ev,
+ const char *location)
+{
+ struct smbd_impersonate_debug_state *state =
+ (struct smbd_impersonate_debug_state *)private_data;
+
+ DEBUG(state->dbg_lvl, (
+ "%s: name[%s] wrap_ev[%p] state[%p] main_ev[%p] location[%s]\n",
+ __func__, state->name, wrap_ev, state, main_ev, location));
+
+ return true;
+}
+
+static void smbd_impersonate_debug_after_use(struct tevent_context *wrap_ev,
+ void *private_data,
+ struct tevent_context *main_ev,
+ const char *location)
+{
+ struct smbd_impersonate_debug_state *state =
+ (struct smbd_impersonate_debug_state *)private_data;
+
+ DEBUG(state->dbg_lvl, (
+ "%s: name[%s] wrap_ev[%p] state[%p] main_ev[%p] location[%s]\n",
+ __func__, state->name, wrap_ev, state, main_ev, location));
+}
+
+static void smbd_impersonate_debug_before_fd_handler(struct tevent_context *wrap_ev,
+ void *private_data,
+ struct tevent_context *main_ev,
+ struct tevent_fd *fde,
+ uint16_t flags,
+ const char *handler_name,
+ const char *location)
+{
+ struct smbd_impersonate_debug_state *state =
+ (struct smbd_impersonate_debug_state *)private_data;
+
+ DEBUG(state->dbg_lvl, (
+ "%s: name[%s] wrap_ev[%p] state[%p] main_ev[%p] "
+ "fde[%p] flags[0x%X] handler_name[%s] location[%s]\n",
+ __func__, state->name, wrap_ev, state, main_ev,
+ fde, flags, handler_name, location));
+}
+
+static void smbd_impersonate_debug_after_fd_handler(struct tevent_context *wrap_ev,
+ void *private_data,
+ struct tevent_context *main_ev,
+ struct tevent_fd *fde,
+ uint16_t flags,
+ const char *handler_name,
+ const char *location)
+{
+ struct smbd_impersonate_debug_state *state =
+ (struct smbd_impersonate_debug_state *)private_data;
+
+ DEBUG(state->dbg_lvl, (
+ "%s: name[%s] wrap_ev[%p] state[%p] main_ev[%p] "
+ "fde[%p] flags[0x%X] handler_name[%s] location[%s]\n",
+ __func__, state->name, wrap_ev, state, main_ev,
+ fde, flags, handler_name, location));
+}
+
+static void smbd_impersonate_debug_before_timer_handler(struct tevent_context *wrap_ev,
+ void *private_data,
+ struct tevent_context *main_ev,
+ struct tevent_timer *te,
+ struct timeval requested_time,
+ struct timeval trigger_time,
+ const char *handler_name,
+ const char *location)
+{
+ struct smbd_impersonate_debug_state *state =
+ (struct smbd_impersonate_debug_state *)private_data;
+ struct timeval_buf requested_buf;
+ struct timeval_buf trigger_buf;
+
+ DEBUG(state->dbg_lvl, (
+ "%s: name[%s] wrap_ev[%p] state[%p] main_ev[%p] "
+ "te[%p] requested_time[%s] trigger_time[%s] handler_name[%s] location[%s]\n",
+ __func__, state->name, wrap_ev, state, main_ev, te,
+ timeval_str_buf(&requested_time, true, true, &requested_buf),
+ timeval_str_buf(&trigger_time, true, true, &trigger_buf),
+ handler_name, location));
+}
+
+static void smbd_impersonate_debug_after_timer_handler(struct tevent_context *wrap_ev,
+ void *private_data,
+ struct tevent_context *main_ev,
+ struct tevent_timer *te,
+ struct timeval requested_time,
+ struct timeval trigger_time,
+ const char *handler_name,
+ const char *location)
+{
+ struct smbd_impersonate_debug_state *state =
+ (struct smbd_impersonate_debug_state *)private_data;
+ struct timeval_buf requested_buf;
+ struct timeval_buf trigger_buf;
+
+ DEBUG(state->dbg_lvl, (
+ "%s: name[%s] wrap_ev[%p] state[%p] main_ev[%p] "
+ "te[%p] requested_time[%s] trigger_time[%s] handler_name[%s] location[%s]\n",
+ __func__, state->name, wrap_ev, state, main_ev, te,
+ timeval_str_buf(&requested_time, true, true, &requested_buf),
+ timeval_str_buf(&trigger_time, true, true, &trigger_buf),
+ handler_name, location));
+}
+
+static void smbd_impersonate_debug_before_immediate_handler(struct tevent_context *wrap_ev,
+ void *private_data,
+ struct tevent_context *main_ev,
+ struct tevent_immediate *im,
+ const char *handler_name,
+ const char *location)
+{
+ struct smbd_impersonate_debug_state *state =
+ (struct smbd_impersonate_debug_state *)private_data;
+
+ DEBUG(state->dbg_lvl, (
+ "%s: name[%s] wrap_ev[%p] state[%p] main_ev[%p] "
+ "im[%p] handler_name[%s] location[%s]\n",
+ __func__, state->name, wrap_ev, state, main_ev,
+ im, handler_name, location));
+}
+
+static void smbd_impersonate_debug_after_immediate_handler(struct tevent_context *wrap_ev,
+ void *private_data,
+ struct tevent_context *main_ev,
+ struct tevent_immediate *im,
+ const char *handler_name,
+ const char *location)
+{
+ struct smbd_impersonate_debug_state *state =
+ (struct smbd_impersonate_debug_state *)private_data;
+
+ DEBUG(state->dbg_lvl, (
+ "%s: name[%s] wrap_ev[%p] state[%p] main_ev[%p] "
+ "im[%p] handler_name[%s] location[%s]\n",
+ __func__, state->name, wrap_ev, state, main_ev,
+ im, handler_name, location));
+}
+
+static void smbd_impersonate_debug_before_signal_handler(struct tevent_context *wrap_ev,
+ void *private_data,
+ struct tevent_context *main_ev,
+ struct tevent_signal *se,
+ int signum,
+ int count,
+ void *siginfo,
+ const char *handler_name,
+ const char *location)
+{
+ struct smbd_impersonate_debug_state *state =
+ (struct smbd_impersonate_debug_state *)private_data;
+
+ DEBUG(state->dbg_lvl, (
+ "%s: name[%s] wrap_ev[%p] state[%p] main_ev[%p] "
+ "se[%p] signum[%d] count[%d] siginfo[%p] handler_name[%s] location[%s]\n",
+ __func__, state->name, wrap_ev, state, main_ev,
+ se, signum, count, siginfo, handler_name, location));
+}
+
+static void smbd_impersonate_debug_after_signal_handler(struct tevent_context *wrap_ev,
+ void *private_data,
+ struct tevent_context *main_ev,
+ struct tevent_signal *se,
+ int signum,
+ int count,
+ void *siginfo,
+ const char *handler_name,
+ const char *location)
+{
+ struct smbd_impersonate_debug_state *state =
+ (struct smbd_impersonate_debug_state *)private_data;
+
+ DEBUG(state->dbg_lvl, (
+ "%s: name[%s] wrap_ev[%p] state[%p] main_ev[%p] "
+ "se[%p] signum[%d] count[%d] siginfo[%p] handler_name[%s] location[%s]\n",
+ __func__, state->name, wrap_ev, state, main_ev,
+ se, signum, count, siginfo, handler_name, location));
+}
+
+static const struct tevent_wrapper_ops smbd_impersonate_debug_ops = {
+ .name = "smbd_impersonate_debug",
+ .before_use = smbd_impersonate_debug_before_use,
+ .after_use = smbd_impersonate_debug_after_use,
+ .before_fd_handler = smbd_impersonate_debug_before_fd_handler,
+ .after_fd_handler = smbd_impersonate_debug_after_fd_handler,
+ .before_timer_handler = smbd_impersonate_debug_before_timer_handler,
+ .after_timer_handler = smbd_impersonate_debug_after_timer_handler,
+ .before_immediate_handler = smbd_impersonate_debug_before_immediate_handler,
+ .after_immediate_handler = smbd_impersonate_debug_after_immediate_handler,
+ .before_signal_handler = smbd_impersonate_debug_before_signal_handler,
+ .after_signal_handler = smbd_impersonate_debug_after_signal_handler,
+};
+
+struct tevent_context *_smbd_impersonate_debug_create(struct tevent_context *main_ev,
+ const char *name,
+ int dbg_lvl,
+ const char *location)
+{
+ struct tevent_context *wrap_ev = NULL;
+ struct smbd_impersonate_debug_state *state = NULL;
+
+ wrap_ev = tevent_context_wrapper_create(main_ev,
+ main_ev,
+ &smbd_impersonate_debug_ops,
+ &state,
+ struct smbd_impersonate_debug_state);
+ if (wrap_ev == NULL) {
+ return NULL;
+ }
+ state->name = name;
+ state->dbg_lvl = dbg_lvl;
+ DEBUG(state->dbg_lvl, (
+ "%s: name[%s] wrap_ev[%p] state[%p] main_ev[%p] location[%s]\n",
+ __func__, state->name, wrap_ev, state, main_ev, location));
+
+ return wrap_ev;
+}