# removed by "make clean" this will always be run when you do anything
# afterwards.
proto_exists: include/build_env.h \
- winbindd/winbindd_proto.h web/swat_proto.h \
+ web/swat_proto.h \
libnet/libnet_proto.h \
client/client_proto.h utils/net_proto.h utils/ntlm_auth_proto.h smbd/build_options.c
@touch proto_exists
delheaders:
@echo Removing prototype headers
@rm -f include/build_env.h \
- winbindd/winbindd_proto.h web/swat_proto.h \
+ web/swat_proto.h \
client/client_proto.h utils/net_proto.h \
smbd/build_options.c utils/ntlm_auth_proto.h \
utils/passwd_proto.h libnet/libnet_proto.h
@$(SHELL) $(srcdir)/script/build_env.sh $(srcdir) $(builddir) $(CC) \
> $(builddir)/include/build_env.h
-winbindd/winbindd_proto.h:
- @cd $(srcdir) && $(SHELL) $(MKPROTO_SH) $(AWK) \
- -h _WINBINDD_PROTO_H_ $(builddir)/winbindd/winbindd_proto.h \
- $(WINBINDD_OBJ1)
-
web/swat_proto.h:
@cd $(srcdir) && $(SHELL) $(MKPROTO_SH) $(AWK) \
-h _SWAT_PROTO_H_ $(builddir)/web/swat_proto.h \
$(MAKE) delheaders; \
$(MAKE) smbd/build_options.c; \
$(MAKE) include/build_env.h; \
- $(MAKE) winbindd/winbindd_proto.h; \
$(MAKE) web/swat_proto.h; \
$(MAKE) client/client_proto.h; \
$(MAKE) utils/ntlm_auth_proto.h; \