*/
PTHREAD_TEVENT_JOB_THREAD_FENCE(job);
while (job->needs_fence.wrapper) {
- poll(NULL, 0, 1);
+ (void)poll(NULL, 0, 1);
PTHREAD_TEVENT_JOB_THREAD_FENCE(job);
}
job->wrapper = NULL;
if (job->needs_fence.signaled) {
break;
}
- poll(NULL, 0, 1);
+ (void)poll(NULL, 0, 1);
PTHREAD_TEVENT_JOB_THREAD_FENCE(job);
}