Various fixes to the Lua int64 code
authorEvan Huus <eapache@gmail.com>
Tue, 4 Feb 2014 00:56:49 +0000 (19:56 -0500)
committerEvan Huus <eapache@gmail.com>
Tue, 4 Feb 2014 00:59:07 +0000 (00:59 +0000)
commit1cd78285270dace76023d8a7e0d5694ce964f0b4
tree617640c41e2374bf330ddf0a88e1417019544de9
parent2e7f771a182df815e8c3d38986a1df0c77d7e4aa
Various fixes to the Lua int64 code

- add casts to pacify certain buildbots
- skip test if lua isn't available

Change-Id: I614c05dca40cb848c87b361e4b3d3c4e94aafb9e
Reviewed-on: https://code.wireshark.org/review/97
Reviewed-by: Evan Huus <eapache@gmail.com>
Tested-by: Evan Huus <eapache@gmail.com>
epan/wslua/wslua_int64.c
test/config.sh
test/suite-unittests.sh