uint32_t msg_type, msg_callback_t fn)
{
struct dispatch_fn *d;
- struct server_id_buf buf;
/* possibly expand dispatch array */
if (msg_type >= msg->num_types) {
d->msg_type = msg_type;
d->private_data = private_data;
d->fn = fn;
-DEBUG(0,("GD: adding dispatch function for type 0x%x to msg context %p in server %s\n", msg_type, msg, server_id_str_buf(msg->server_id, &buf)));
DLIST_ADD(msg->dispatch[msg_type], d);
server_id_str_buf(msg->server_id, &srcbuf),
(unsigned)msg_type));
-DEBUG(0,("GD: checking for dispatch function for type 0x%x in msg context %p\n", msg_type, msg));
d = imessaging_find_dispatch(msg, msg_type);
- if (d == NULL) {
- DEBUG(0,("GD: found no dispatch function\n"));
- } else {
- DEBUG(0,("GD: FOUND dispatch function\n"));
- }
for (; d; d = next) {
next = d->next;