/* ANSI C doesn't say whether "rename()" removes the target if it
exists; the Win32 call to rename files doesn't do so, which I
infer is the reason why the MSVC++ "rename()" doesn't do so.
- We must therefore remove the target file first, on Windows. */
+ We must therefore remove the target file first, on Windows.
+
+ XXX - ws_rename() should be ws_stdio_rename() on Windows,
+ and ws_stdio_rename() uses MoveFileEx() with MOVEFILE_REPLACE_EXISTING,
+ so it should remove the target if it exists, so this stuff
+ shouldn't be necessary. Perhaps it dates back to when we were
+ calling rename(), with that being a wrapper around Microsoft's
+ _rename(), which didn't remove the target. */
if (ws_remove(ff_path) < 0 && errno != ENOENT) {
/* It failed for some reason other than "it's not there"; if
it's not there, we don't need to remove it, so we just
/* ANSI C doesn't say whether "rename()" removes the target if it
exists; the Win32 call to rename files doesn't do so, which I
infer is the reason why the MSVC++ "rename()" doesn't do so.
- We must therefore remove the target file first, on Windows. */
+ We must therefore remove the target file first, on Windows.
+
+ XXX - ws_rename() should be ws_stdio_rename() on Windows,
+ and ws_stdio_rename() uses MoveFileEx() with MOVEFILE_REPLACE_EXISTING,
+ so it should remove the target if it exists, so this stuff
+ shouldn't be necessary. Perhaps it dates back to when we were
+ calling rename(), with that being a wrapper around Microsoft's
+ _rename(), which didn't remove the target. */
if (ws_remove(ff_path) < 0 && errno != ENOENT) {
/* It failed for some reason other than "it's not there"; if
it's not there, we don't need to remove it, so we just