#include "lib/events/events.h"
#include "libcli/composite/composite.h"
#include "libcli/resolve/resolve.h"
-#include "param/param.h"
#define MULTI_PORT_DELAY 2000 /* microseconds */
overall state
*/
struct connect_multi_state {
- const char *server_address;
+ struct socket_address **server_address;
+ unsigned num_address, current_address, current_port;
int num_ports;
uint16_t *ports;
- struct resolve_context *resolve_ctx;
-
struct socket_context *sock;
uint16_t result_port;
int num_connects_sent, num_connects_recv;
+
+ struct socket_connect_multi_ex *ex;
};
/*
};
static void continue_resolve_name(struct composite_context *creq);
-static void connect_multi_timer(struct event_context *ev,
- struct timed_event *te,
+static void connect_multi_timer(struct tevent_context *ev,
+ struct tevent_timer *te,
struct timeval tv, void *p);
static void connect_multi_next_socket(struct composite_context *result);
static void continue_one(struct composite_context *creq);
+static void continue_one_ex(struct tevent_req *subreq);
/*
setup an async socket_connect, with multiple ports
*/
-_PUBLIC_ struct composite_context *socket_connect_multi_send(
+_PUBLIC_ struct composite_context *socket_connect_multi_ex_send(
TALLOC_CTX *mem_ctx,
- const char *server_address,
+ const char *server_name,
int num_server_ports,
uint16_t *server_ports,
struct resolve_context *resolve_ctx,
- struct event_context *event_ctx)
+ struct tevent_context *event_ctx,
+ struct socket_connect_multi_ex *ex)
{
struct composite_context *result;
struct connect_multi_state *multi;
int i;
+ struct nbt_name name;
+ struct composite_context *creq;
+
result = talloc_zero(mem_ctx, struct composite_context);
if (result == NULL) return NULL;
result->state = COMPOSITE_STATE_IN_PROGRESS;
if (composite_nomem(multi, result)) goto failed;
result->private_data = multi;
- multi->server_address = talloc_strdup(multi, server_address);
- if (composite_nomem(multi->server_address, result)) goto failed;
-
multi->num_ports = num_server_ports;
- multi->resolve_ctx = talloc_reference(multi, resolve_ctx);
multi->ports = talloc_array(multi, uint16_t, multi->num_ports);
if (composite_nomem(multi->ports, result)) goto failed;
multi->ports[i] = server_ports[i];
}
- if (!is_ipaddress(server_address)) {
- /*
- we don't want to do the name resolution separately
+ multi->ex = ex;
+
+ /*
+ we don't want to do the name resolution separately
for each port, so start it now, then only start on
the real sockets once we have an IP
- */
- struct nbt_name name;
- struct composite_context *creq;
- make_nbt_name_client(&name, server_address);
- creq = resolve_name_send(resolve_ctx, &name, result->event_ctx);
- if (composite_nomem(creq, result)) goto failed;
- composite_continue(result, creq, continue_resolve_name, result);
- return result;
- }
+ */
+ make_nbt_name_server(&name, server_name);
- /* now we've setup the state we can process the first socket */
- connect_multi_next_socket(result);
+ creq = resolve_name_all_send(resolve_ctx, multi, 0, multi->ports[0], &name, result->event_ctx);
+ if (composite_nomem(creq, result)) goto failed;
- if (!NT_STATUS_IS_OK(result->status)) {
- goto failed;
- }
+ composite_continue(result, creq, continue_resolve_name, result);
return result;
+
failed:
composite_error(result, result->status);
return result;
struct composite_context *creq;
int next = multi->num_connects_sent;
- if (next == multi->num_ports) {
+ if (next == multi->num_address * multi->num_ports) {
/* don't do anything, just wait for the existing ones to finish */
return;
}
+ if (multi->current_address == multi->num_address) {
+ multi->current_address = 0;
+ multi->current_port += 1;
+ }
multi->num_connects_sent += 1;
+ if (multi->server_address == NULL || multi->server_address[multi->current_address] == NULL) {
+ composite_error(result, NT_STATUS_OBJECT_NAME_NOT_FOUND);
+ return;
+ }
+
state = talloc(multi, struct connect_one_state);
if (composite_nomem(state, result)) return;
state->result = result;
- result->status = socket_create("ipv4", SOCKET_TYPE_STREAM, &state->sock, 0);
+ result->status = socket_create(
+ state, multi->server_address[multi->current_address]->family,
+ SOCKET_TYPE_STREAM, &state->sock, 0);
if (!composite_is_ok(result)) return;
- /* Form up the particular address we are interested in */
- state->addr = socket_address_from_strings(state, state->sock->backend_name,
- multi->server_address, multi->ports[next]);
+ state->addr = socket_address_copy(state, multi->server_address[multi->current_address]);
if (composite_nomem(state->addr, result)) return;
- talloc_steal(state, state->sock);
+ socket_address_set_port(state->addr, multi->ports[multi->current_port]);
creq = socket_connect_send(state->sock, NULL,
- state->addr, 0, multi->resolve_ctx,
+ state->addr, 0,
result->event_ctx);
if (composite_nomem(creq, result)) return;
talloc_steal(state, creq);
+ multi->current_address++;
composite_continue(result, creq, continue_one, state);
- /* if there are more ports to go then setup a timer to fire when we have waited
+ /* if there are more ports / addresses to go then setup a timer to fire when we have waited
for a couple of milli-seconds, when that goes off we try the next port regardless
of whether this port has completed */
- if (multi->num_ports > multi->num_connects_sent) {
+ if (multi->num_ports * multi->num_address > multi->num_connects_sent) {
/* note that this timer is a child of the single
connect attempt state, so it will go away when this
request completes */
- event_add_timed(result->event_ctx, state,
- timeval_current_ofs(0, MULTI_PORT_DELAY),
+ tevent_add_timer(result->event_ctx, state,
+ timeval_current_ofs_usec(MULTI_PORT_DELAY),
connect_multi_timer, result);
}
}
/*
a timer has gone off telling us that we should try the next port
*/
-static void connect_multi_timer(struct event_context *ev,
- struct timed_event *te,
+static void connect_multi_timer(struct tevent_context *ev,
+ struct tevent_timer *te,
struct timeval tv, void *p)
{
struct composite_context *result = talloc_get_type(p, struct composite_context);
struct composite_context);
struct connect_multi_state *multi = talloc_get_type(result->private_data,
struct connect_multi_state);
- const char *addr;
+ struct socket_address **addr;
+ unsigned i;
- result->status = resolve_name_recv(creq, multi, &addr);
+ result->status = resolve_name_all_recv(creq, multi, &addr, NULL);
if (!composite_is_ok(result)) return;
- multi->server_address = addr;
+ for(i=0; addr[i]; i++);
+ multi->num_address = i;
+ multi->server_address = talloc_steal(multi, addr);
connect_multi_next_socket(result);
}
struct connect_multi_state *multi = talloc_get_type(result->private_data,
struct connect_multi_state);
NTSTATUS status;
- multi->num_connects_recv++;
status = socket_connect_recv(creq);
+ if (multi->ex) {
+ struct tevent_req *subreq;
+
+ subreq = multi->ex->establish_send(state,
+ result->event_ctx,
+ state->sock,
+ state->addr,
+ multi->ex->private_data);
+ if (composite_nomem(subreq, result)) return;
+ tevent_req_set_callback(subreq, continue_one_ex, state);
+ return;
+ }
+
+ multi->num_connects_recv++;
+
if (NT_STATUS_IS_OK(status)) {
multi->sock = talloc_steal(multi, state->sock);
multi->result_port = state->addr->port;
talloc_free(state);
- if (NT_STATUS_IS_OK(status) ||
- multi->num_connects_recv == multi->num_ports) {
+ if (NT_STATUS_IS_OK(status) ||
+ multi->num_connects_recv == (multi->num_address * multi->num_ports)) {
+ result->status = status;
+ composite_done(result);
+ return;
+ }
+
+ /* try the next port */
+ connect_multi_next_socket(result);
+}
+
+/*
+ one of our multi->ex->establish_send() calls hash finished. If it got a
+ connection or there are none left then we are done
+*/
+static void continue_one_ex(struct tevent_req *subreq)
+{
+ struct connect_one_state *state =
+ tevent_req_callback_data(subreq,
+ struct connect_one_state);
+ struct composite_context *result = state->result;
+ struct connect_multi_state *multi =
+ talloc_get_type_abort(result->private_data,
+ struct connect_multi_state);
+ NTSTATUS status;
+ multi->num_connects_recv++;
+
+ status = multi->ex->establish_recv(subreq);
+ TALLOC_FREE(subreq);
+
+ if (NT_STATUS_IS_OK(status)) {
+ multi->sock = talloc_steal(multi, state->sock);
+ multi->result_port = state->addr->port;
+ }
+
+ talloc_free(state);
+
+ if (NT_STATUS_IS_OK(status) ||
+ multi->num_connects_recv == (multi->num_address * multi->num_ports)) {
result->status = status;
composite_done(result);
return;
/*
async recv routine for socket_connect_multi()
*/
-_PUBLIC_ NTSTATUS socket_connect_multi_recv(struct composite_context *ctx,
+_PUBLIC_ NTSTATUS socket_connect_multi_ex_recv(struct composite_context *ctx,
TALLOC_CTX *mem_ctx,
struct socket_context **sock,
uint16_t *port)
return status;
}
+NTSTATUS socket_connect_multi_ex(TALLOC_CTX *mem_ctx,
+ const char *server_address,
+ int num_server_ports, uint16_t *server_ports,
+ struct resolve_context *resolve_ctx,
+ struct tevent_context *event_ctx,
+ struct socket_connect_multi_ex *ex,
+ struct socket_context **result,
+ uint16_t *result_port)
+{
+ struct composite_context *ctx =
+ socket_connect_multi_ex_send(mem_ctx, server_address,
+ num_server_ports, server_ports,
+ resolve_ctx,
+ event_ctx,
+ ex);
+ return socket_connect_multi_ex_recv(ctx, mem_ctx, result, result_port);
+}
+
+/*
+ setup an async socket_connect, with multiple ports
+*/
+_PUBLIC_ struct composite_context *socket_connect_multi_send(
+ TALLOC_CTX *mem_ctx,
+ const char *server_name,
+ int num_server_ports,
+ uint16_t *server_ports,
+ struct resolve_context *resolve_ctx,
+ struct tevent_context *event_ctx)
+{
+ return socket_connect_multi_ex_send(mem_ctx,
+ server_name,
+ num_server_ports,
+ server_ports,
+ resolve_ctx,
+ event_ctx,
+ NULL); /* ex */
+}
+
+/*
+ async recv routine for socket_connect_multi()
+ */
+_PUBLIC_ NTSTATUS socket_connect_multi_recv(struct composite_context *ctx,
+ TALLOC_CTX *mem_ctx,
+ struct socket_context **sock,
+ uint16_t *port)
+{
+ return socket_connect_multi_ex_recv(ctx, mem_ctx, sock, port);
+}
+
NTSTATUS socket_connect_multi(TALLOC_CTX *mem_ctx,
const char *server_address,
int num_server_ports, uint16_t *server_ports,
struct resolve_context *resolve_ctx,
- struct event_context *event_ctx,
+ struct tevent_context *event_ctx,
struct socket_context **result,
uint16_t *result_port)
{
- struct composite_context *ctx =
- socket_connect_multi_send(mem_ctx, server_address,
- num_server_ports, server_ports,
- resolve_ctx,
- event_ctx);
- return socket_connect_multi_recv(ctx, mem_ctx, result, result_port);
+ return socket_connect_multi_ex(mem_ctx,
+ server_address,
+ num_server_ports,
+ server_ports,
+ resolve_ctx,
+ event_ctx,
+ NULL, /* ex */
+ result,
+ result_port);
}