*/
s->inuse = size;
- if (((flags & (SLAB_TYPESAFE_BY_RCU | SLAB_POISON)) ||
- s->ctor)) {
+ if ((flags & (SLAB_TYPESAFE_BY_RCU | SLAB_POISON)) ||
+ ((flags & SLAB_RED_ZONE) && s->object_size < sizeof(void *)) ||
+ s->ctor) {
/*
* Relocate free pointer after the object if it is not
* permitted to overwrite the first word of the object on
* kmem_cache_free.
*
* This is the case if we do RCU, have a constructor or
- * destructor or are poisoning the objects.
+ * destructor, are poisoning the objects, or are
+ * redzoning an object smaller than sizeof(void *).
*
* The assumption that s->offset >= s->inuse means free
* pointer is outside of the object is used in the