*/
s->offset = size;
size += sizeof(void *);
+ } else if (size > sizeof(void *)) {
+ /*
+ * Store freelist pointer near middle of object to keep
+ * it away from the edges of the object to avoid small
+ * sized over/underflows from neighboring allocations.
+ */
+ s->offset = ALIGN(size / 2, sizeof(void *));
}
#ifdef CONFIG_SLUB_DEBUG