#define HL_WAIT_CS_FLAGS_INTERRUPT 0x2
#define HL_WAIT_CS_FLAGS_INTERRUPT_MASK 0xFFF00000
+#define HL_WAIT_CS_FLAGS_MULTI_CS 0x4
+
+#define HL_WAIT_MULTI_CS_LIST_MAX_LEN 32
struct hl_wait_cs_in {
union {
struct {
- /* Command submission sequence number */
+ /*
+ * In case of wait_cs holds the CS sequence number.
+ * In case of wait for multi CS hold a user pointer to
+ * an array of CS sequence numbers
+ */
__u64 seq;
/* Absolute timeout to wait for command submission
* in microseconds
/* Context ID - Currently not in use */
__u32 ctx_id;
+
/* HL_WAIT_CS_FLAGS_*
* If HL_WAIT_CS_FLAGS_INTERRUPT is set, this field should include
* interrupt id according to HL_WAIT_CS_FLAGS_INTERRUPT_MASK, in order
* not to specify an interrupt id ,set mask to all 1s.
*/
__u32 flags;
+
+ /* Multi CS API info- valid entries in multi-CS array */
+ __u8 seq_arr_len;
+ __u8 pad[7];
};
#define HL_WAIT_CS_STATUS_COMPLETED 0
__u32 status;
/* HL_WAIT_CS_STATUS_FLAG* */
__u32 flags;
- /* valid only if HL_WAIT_CS_STATUS_FLAG_TIMESTAMP_VLD is set */
+ /*
+ * valid only if HL_WAIT_CS_STATUS_FLAG_TIMESTAMP_VLD is set
+ * for wait_cs: timestamp of CS completion
+ * for wait_multi_cs: timestamp of FIRST CS completion
+ */
__s64 timestamp_nsec;
+ /* multi CS completion bitmap */
+ __u32 cs_completion_map;
+ __u32 pad;
};
union hl_wait_cs_args {