Input: gameport: convert bus code to use drv_groups
[sfrench/cifs-2.6.git] / drivers / input / gameport / gameport.c
index da739d9d19057c983318db9aa23ec858d7fe3177..922a7fea2ce6758f39d5945a74d2953efcc672f5 100644 (file)
@@ -639,16 +639,18 @@ EXPORT_SYMBOL(gameport_unregister_port);
  * Gameport driver operations
  */
 
-static ssize_t gameport_driver_show_description(struct device_driver *drv, char *buf)
+static ssize_t description_show(struct device_driver *drv, char *buf)
 {
        struct gameport_driver *driver = to_gameport_driver(drv);
        return sprintf(buf, "%s\n", driver->description ? driver->description : "(none)");
 }
+static DRIVER_ATTR_RO(description);
 
-static struct driver_attribute gameport_driver_attrs[] = {
-       __ATTR(description, S_IRUGO, gameport_driver_show_description, NULL),
-       __ATTR_NULL
+static struct attribute *gameport_driver_attrs[] = {
+       &driver_attr_description.attr,
+       NULL
 };
+ATTRIBUTE_GROUPS(gameport_driver);
 
 static int gameport_driver_probe(struct device *dev)
 {
@@ -749,7 +751,7 @@ static int gameport_bus_match(struct device *dev, struct device_driver *drv)
 static struct bus_type gameport_bus = {
        .name           = "gameport",
        .dev_attrs      = gameport_device_attrs,
-       .drv_attrs      = gameport_driver_attrs,
+       .drv_groups     = gameport_driver_groups,
        .match          = gameport_bus_match,
        .probe          = gameport_driver_probe,
        .remove         = gameport_driver_remove,