{
struct msm_gpu_state *state;
+ /* Check if the target supports capturing crash state */
+ if (!gpu->funcs->gpu_state_get)
+ return;
+
/* Only save one crash state at a time */
if (gpu->crashstate)
return;
if (submit) {
struct task_struct *task;
- rcu_read_lock();
- task = pid_task(submit->pid, PIDTYPE_PID);
+ task = get_pid_task(submit->pid, PIDTYPE_PID);
if (task) {
- comm = kstrdup(task->comm, GFP_ATOMIC);
+ comm = kstrdup(task->comm, GFP_KERNEL);
/*
* So slightly annoying, in other paths like
* about the submit going away.
*/
mutex_unlock(&dev->struct_mutex);
- cmd = kstrdup_quotable_cmdline(task, GFP_ATOMIC);
+ cmd = kstrdup_quotable_cmdline(task, GFP_KERNEL);
+ put_task_struct(task);
mutex_lock(&dev->struct_mutex);
}
- rcu_read_unlock();
if (comm && cmd) {
DRM_DEV_ERROR(dev->dev, "%s: offending task: %s (%s)\n",